Well, Hyperion got flickered for an extra 5 damage. But yeah, Crow should be in the way of NC and lethal.
Edit: though given Shadow’s hand, that doesn’t really matter.
Well, Hyperion got flickered for an extra 5 damage. But yeah, Crow should be in the way of NC and lethal.
Edit: though given Shadow’s hand, that doesn’t really matter.
Yeah I forgot about the crow, I’ll just update with the Now! Argo instead for the last point of damage, was trying to do it with as few cards as possible. Other options include digging for the second TD with Research for the 3rd Hyperion hit this turn…
GG, WP. If you want to go again, I’ll switch to [Disease]/Balance/Truth and you can start.
P1T1
STARTING HAND
Nullcraft
Time Spiral
Plasmodium
Neo Plexus
Battle Suits
WORKERS
Neo Plexus
Forgotten Fighter
Temporal Research
Tinkerer
Fading Argonaut
Hardened Mox
Battle Suits
Nullcraft
Time Spiral
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Now hes got the black starter, and its been a while since I played against it. All I remember what that it is a pain to play around as purple, and if you don’t you get screwed…
Then again, none of his hero’s are great early game offensive, so taking it slow works (Vandy is such a pain…)
"P2T1
STARTING HAND
Skeletal Archery
Thieving Imp
Deteriorate
Graveyard
Pestering Haunt
WORKERS
Skeletal Archery
Sacrifice the Weak
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator
Deteriorate
Thieving Imp
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Pestering Haunt
Graveyard - ($2)
Orpal Gloor - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold: