Hey @SamRS , good luck and have fun!
P1T1:
Starting Hand
Merfolk Prospector Playful Panda Rich Earth Forest’s Favor Rampant Growth
Gold (4)
Worker (3)
Calamandra (1)
Merfolk Prospector (0)
Discard 3, Draw 5
Patrol:
Leader:
Elite:
Scavenger: Merfolk Prospector (1/1)
Technician:
Lookout:
Buildings:
Units/Heroes: Level 1 Calamandra (2/3)
Base: 20
Other:
Economy:
Workers: 5
Hand: 5
Deck: 0
Discard: 4
Worker
Rich Earth
New Hand
Tiger Cub Young Treant Ironbark Treant Spore Shambler Verdant Tree
SamRS
November 19, 2016, 12:05am
2
P2T1
Tech StartingHand Workers
TECH
STARTING HAND
Deteriorate
Skeletal Archery
Jandra, the Negator
Graveyard
Poisonblade Rogue
WORKERS
Skeletal Archery
NextHand
Pestering Haunt
Skeleton Javelineer
Summon Skeletons
Sacrifice the Weak
Discard
Deteriorate
Graveyard
Jandra, the Negator
Knight of the Conclave
Knight of the Conclave
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Deteriorate prospector
Poisonblade Rogue - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Garth (1/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Poisonblade Rogue
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 6
EDIT: Removing the turn 1 teching, forgot how the spreadsheet works for a second
You’re not going to float any gold if you do this, since Garth costs 1g. Are you still OK with that?
SamRS
November 19, 2016, 12:24am
4
Yeah, that was a typo that i missed, my mistake
P1T2:
Tech
Centaur, Galina
Starting Hand
See last turn
Gold + scav (6)
Worker (5)
Tier I (4)
Tiger Cub (2)
Discard 3, rs, Draw 5
Patrol:
Leader: Tiger Cub (2/2 + a)
Elite:
Scavenger: Level 1 Calamandra (2/3)
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 6 + 2 float
Hand: 5
Deck: 4
Discard: 0
Worker
Verdant Tree
New Hand
Forest’s Favor Rampant Growth Centaur Ironbark Treant Spore Shambler
SamRS
November 19, 2016, 1:54am
6
P2T2
Tech StartingHand Workers
TECH
Knight of the Conclave
Knight of the Conclave
STARTING HAND
Skeleton Javelineer
Pestering Haunt
Sacrifice the Weak
Summon Skeletons
WORKERS
Skeletal Archery
Pestering Haunt
NextHand
Jandra, the Negator
Thieving Imp
Knight of the Conclave
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($3)
Garth Skele* - ($2)
Sac the Weak - ($0)
Poisonblade Rogue hits Calamandra for 2 -1/-1 counters
Garth kills Calamandra, you gain 1, Garth to L3)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Garth L3 (1/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3:
Tech
Spirit of the Panda, Blooming Ancient
Starting Hand
Forest’s Favor Rampant Growth Centaur Ironbark Treant Spore Shambler
Gold + scav + f (9)
Worker (8)
Centaur (5)
Arg (3)
Discard 3, Draw 4, rs, Draw 1
Patrol:
Leader: Level 1 Arg (1/3 + a)
Elite:
Scavenger: Centaur (3/4)
Technician: wisp (0/1)
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 7 + 3 float
Hand: 5
Deck: 5
Discard: 0
Worker
Ironbark Treant
New Hand
Young Treant Merfolk Prospector Playful Panda Galina Forest’s Favor
SamRS
November 20, 2016, 7:41pm
8
Sorry for the late reply, I can’t get to the computer with the speadsheet for this game until later tonight, will get back to you then, should be more active tonight/tomorrow night
No worries, I don’t play that much over the weekends, and it’s just a casual match
SamRS
November 21, 2016, 4:17am
10
P2T3
Tech StartingHand Workers
TECH
Void Star
Void Star
STARTING HAND
Thieving Imp
Sacrifice the Weak
Knight of the Conclave
Jandra, the Negator
WORKERS
Skeletal Archery
Pestering Haunt
Thieving Imp
NextHand
Summon Skeletons
Poisonblade Rogue
Knight of the Conclave
Graveyard
Discard
Sacrifice the Weak
Jandra, the Negator
Void Star
Void Star
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Knight of the Conclave ($6)
Garth L4 - ($5)
Skeleton - ($4)
Tech 2 (Future) - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
KotC (3 Runes)
Garth L4 (2/4)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 8
P1T4:
Tech
Blooming Ancient, Murkwood Allies
Starting Hand
Young Treant Merfolk Prospector Playful Panda Galina Forest’s Favor -> Spore Shambler
Gold + f (10)
Young Treant (8)
Worker (7)
Tier II - Growth (3)
Galina Glimmerer (2)
Playful Panda (0)
Centaur kills skeleton, overpowers your T2 for 1
Arg hits your T2 for 1
Discard 2, Draw 4
Patrol:
Leader:
Elite:
Scavenger: wisp (0/1)
Technician: Young Treant (0/2)
Lookout:
Buildings: Tier I - 5, Tier II (Growth) - 5
Units/Heroes: Level 1 Arg (1/3), Centaur (3/3), Galina Glimmerer (2/2), Playful Panda (2/2), wisp (0/1)
Base: 20
Other:
Economy:
Workers: 8
Hand: 4
Deck: 0
Discard: 4
Worker
Spore Shambler
New Hand
Tiger Cub Blooming Ancient Spirit of the Panda Rampant Growth
SamRS
November 22, 2016, 4:22am
12
P2T4
Tech StartingHand Workers
TECH
Xenostalker
Bloodlust
STARTING HAND
Knight of the Conclave
Summon Skeletons
Graveyard
Poisonblade Rogue
WORKERS
Skeletal Archery
Pestering Haunt
Thieving Imp
Poisonblade Rogue
NextHand
Void Star
Skeleton Javelineer
Deteriorate
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Knight of the Conclave ($7)
Maxband Garth, Pick up Voidstar - ($4)
Garth Skeleton - ($3)
Summon Skeletons - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]: Void Star (5/4)
[B]In Play:[/B]
KotC (3 Runes)
KotC (2 Runes)
Garth L7 (3/4)
[B]Buildings:[/B]
Base HP: 20
Tech l: 5
Tech ll: 3 (Future)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
zhavier
November 24, 2016, 4:01am
13
I am curious what the argument was, Mooseknuckles, that set this game in motion?
Sorry for the unexpected delay, Sam.
P1T5:
Tech
Blooming Elm, Stampede
Starting Hand
See last turn
Gold + Galina for 3 (11)
Blooming Ancient (7)
Midori (5)
Spirit of the Panda on Centaur (1)
Panda kills SQL Skelly
Arg kills scavenger skelly
Centaur kills techN skelly, overpowers down Garth, Arg to level 3, gain a gold (2)
maxband Arg, summoning a water elemental (0)
move a rune from BA to galina
Galina breaks T2
Discard 2, rs, Draw 4
Patrol:
Leader:
Elite: Water Elemental (4/3)
Scavenger:
Technician: Young Treant (0/2)
Lookout:
Buildings: Tier I - 5, Tier II (Growth) - 5
Units/Heroes: Level 5 Arg (1/5), Centaur w/ SOTP (5/4), Galina Glimmerer w rune (3/3), Playful Panda (2/1), wisp #1 (0/1), wisp #2 (0/1), Level 1 Midori (2/3), Blooming Ancient w rune (3/5)
Base: 20
Other:
Economy:
Workers: 8
Hand: 4
Deck: 4
Discard: 0
Worker
Spore Shambler
New Hand
Forest’s Favor Blooming Elm Blooming Ancient Murkwood Allies