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Casual: Legion Vs Hardy 83

@hardy83

Monored vs [present]/balance/necro

"P1T1


StartingHand Workers

STARTING HAND
Nautical Dog
Scorch
Bombaster
Bloodrage Ogre
Careless Musketeer


WORKERS
Careless Musketeer


NextHand

Charge
Pillage
Mad Man
Bloodburn


Discard

Scorch
Bombaster


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodrage Ogre - ($1)
Nautical Dog - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5
    "

sorry, i was convincet tinkerer would only cost 1… but then that’s the problem with purple starter: no units for 1 gold…

HF! :wink:

"P2T1


StartingHand Workers

STARTING HAND
Plasmodium
Time Spiral
Hardened Mox
Temporal Research
Tinkerer


WORKERS
Time Spiral


NextHand

Fading Argonaut
Neo Plexus
Nullcraft
Battle Suits
Forgotten Fighter


Discard

Hardened Mox
Temporal Research
Plasmodium


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
hire Tinkerer - ($2)
summon Geiger - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tinkerer (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Geiger, L1 (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
    "

…that was actually stupid… zane alone is enought to kill geiger… so two free gold for you… nevermind. but i probably shouldn’t start playing after going out and having a few beers

zane would suicide there, mate. is 2/2 so it would trade instead of surviving :wink:

"P1T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Lobber


STARTING HAND
Pillage
Bloodburn
Charge
Mad Man


WORKERS
Careless Musketeer
Bloodburn


NextHand

Charge
Makeshift Rambaster
Gunpoint Taxman
Nautical Dog


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
mad man - ($3)
Drakk - ($1)
Tech I - ($0)
Brogre kills tinker, survives with 1 hp
Mad man and dog trade with geiger. Drakk lv 3

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk lv3 1/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bloodrage Ogre 3/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
    "

"P2T2


Tech StartingHand Workers

TECH
Bone Collector
Argonaut


STARTING HAND
Fading Argonaut
Battle Suits
Nullcraft
Forgotten Fighter
Neo Plexus


WORKERS
Time Spiral
Forgotten Fighter


NextHand

Temporal Research
Plasmodium
Bone Collector
Battle Suits


Tech 2 card(s)
Get Paid + scavenger - ($7)
Worker - ($6)
hire Fargo - ($4)
hire Nullcraft - kill BRO - ($2)
Tech I - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (2/3) ***
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

"P1T3


Tech StartingHand Workers

TECH
War Drums
Crashbarrow


STARTING HAND
Makeshift Rambaster
Gunpoint Taxman
Charge
Nautical Dog


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster


NextHand

Mad Man
Lobber
Pillage
Bombaster


Discard

Bloodrage Ogre 3/1
Nautical Dog
Charge
War Drums
Crashbarrow


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Max Drakk - ($2)
Gunpoint Taxman - ($0)
Drakk kills fargo, takes 2.
Taxman gets haste from Drakk, kills NC takes 1

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gunpoint Taxman 3/2 AA
  • Drakk lv max 3/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
    "

hm… :sweat:

hold the lines!

"P2T3


Tech StartingHand Workers

TECH
Doom Grasp
Hooded Executioner


STARTING HAND
Plasmodium
Bone Collector
Battle Suits
Temporal Research
Argonaut


WORKERS
Time Spiral
Forgotten Fighter
Plasmodium


NextHand

Doom Grasp
Tinkerer (1/2+A)
Hardened Mox
Neo Plexus


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
hire Argonaut - ($3)
hire BC - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bone Collector (3/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

tech Doom Grasp to deal with maxband Drakk… (hopefully in the very near future)

executioner or basilisk might also come in handy in the future. hm… or temporal distortion to stay more flexible?

"

"P1T4


Tech StartingHand Workers

TECH
Desperation
Gunpoint Taxman


STARTING HAND
Pillage
Bombaster
Mad Man
Lobber

WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Pillage


NextHand

Scorch
Bombaster


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bombaster - ($4)
Mad Man - ($3)
Lobber - ($2)
Heroes Hall - ($0)
Bombaster (frenzy+hastefrom drakk)+ mad man (frenzy) kill argo
Taxman trades with collector, you draw, I steal your float (1)
Drakk and lobber kill your tech I your base takes 2

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk 3/2
  • Lobber 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes Hall HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
    "

…got torn apart, right from the start…
:confounded:

and forgot about that special ability of taxman

"P2T4


Tech StartingHand Workers

TECH
Now!
Argonaut


STARTING HAND
Neo Plexus
Tinkerer (1/2+A)
Hardened Mox
Doom Grasp
Battle Suits


WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Tinkerer (1/2+A)


NextHand

Fading Argonaut (2/3) ***
Hooded Executioner
Doom Grasp
Nullcraft (1/1)
Temporal Research


Tech 2 card(s)
Get Paid + float - taxman :frowning: - ($8)
rebuild tech I
Worker - ($7)
summon Garth - ($5)
make Skeleton - ($4)
cast Doom Grasp on Drakk - ($0)
Garth levels btw - don’t think it will have any effect :wink:

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Garth L3 (1/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

now! would have been the better solution to get rid of drakk… if i doom grasp now, i can’t do anything else and sacrifice garth… but what else?

"

"P1T5


Tech StartingHand Workers

TECH
Crashbarrow
Captured Bugblatter


STARTING HAND
Scorch
Bombaster
Desperation (zane draw)


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Pillage


NextHand

Nautical Dog
Bloodrage Ogre 3/1
Gunpoint Taxman
War Drums
Mad Man


Discard

Crashbarrow
Captured Bugblatter
Desperation
Bombaster
Scorch


Tech 2 card(s)
Get Paid+float - ($9)
Tech II Blood - ($5)
Mid zane - ($0)
Zane kills garth, we both draw, zane maxes and heals. Ability fizzles.
Lobber hits your base for 2 more.

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane 4/4
  • Lobber 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II Blood HP: 5
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
    "

"P2T5


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Temporal Research
Hooded Executioner
Fading Argonaut (2/3) ***
Nullcraft (1/1)
Doom Grasp
Now!


WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Tinkerer (1/2+A)
Temporal Research


NextHand

Argonaut
Neo Plexus
Argonaut (3/4+A)
Hardened Mox
Bone Collector (3/3)


Discard

Nullcraft (1/1)
Doom Grasp
Now!
Hyperion
Temporal Distortion


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
hire Hooded Executioner - ($6)
hire Fading Argonaut - ($4)
Tech II (present) - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hooded Executioner (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (2/3) ***
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
    "

"P1T6


Tech StartingHand Workers

TECH
War Drums
Pirate-Gang Commander


STARTING HAND
War Drums
Mad Man
Gunpoint Taxman
Nautical Dog
Bloodrage Ogre
Charge (zane draw)


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Pillage
War Drums


NextHand

Mad Man
Bombaster
Crashbarrow
Gunpoint Taxman
Lobber


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
mid drakk - ($2)
Mad Man - ($1)
Nautical Dog - ($0)
Frenzied lobber and mad man trade with HE.
Zane kills fargo, we both draw. he takes 2 dmg.

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nautical Dog 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk lv 4 2/3
  • :target: Lookout:

In Play:

  • Zane 4/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "

…somehow still alive… not for long i suppose

"P2T6


StartingHand Workers

STARTING HAND
Bone Collector (3/3)
Hardened Mox
Argonaut
Argonaut (3/4+A)
Neo Plexus
Battle Suits


WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Tinkerer (1/2+A)
Temporal Research
Hardened Mox


NextHand

Hyperion
Nullcraft (1/1)
Fading Argonaut (2/3) ***
Hooded Executioner (3/3+A)


Tech 0 card(s)
Get Paid - ($10)
hire Argonaut twice - ($4)
hire Bone Collector - ($2)
Worker - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Bone Collector (3/3)
  • :pschip: Technician: Argonaut (3/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11
    "

"P1T7 should be GG you forgot that your base is at 15 cuz drakk death via doom grasp.


StartingHand Workers

TECH
Pirate Gang Commander
Kidnapping


STARTING HAND
Crashbarrow
Gunpoint Taxman
Mad Man
Lobber
Bombaster


WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Pillage
War Drums


NextHand

Charge
Crashbarrow
Scorch


Discard

Crashbarrow
Lobber
Bombaster
Mad man
Pirate Gang Commander
Kidnapping


Tech 0 card(s)
Get Paid - ($9)
max drakk - ($7)
Taxman - ($5)
Crashbarrow - ($2)
lobber - ($1)
mad man - ($0)
mad man 2/1 deals 1 past armor (frenzy 1) to sql argo, now 3/3
Crashbarrow 7/2 (frenzy 1) kills both sql and tech argo. you draw.
lobber trades with BC +1g for you.
Drakk and dog kill your tech II base takes 2
Zane and taxman kill your tech I base takes another 2

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane 4/2
  • Nautical Dog 1/1
  • Gunpoint Taxman 4/4
  • Drakk 3/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
    "

gg indeed, i wonder when i lost it… lasted longer than i thought in the end.

it’s actually nice to get beaten around a bit after a winning streak against less experienced players. :wink: shows the incredible beauty of this game in my opinion

I am a beginner/mediocre player as well. Mono red is really oppressive (imo as P2 more than as P1 cuz you have haste, opponent does not). idk what you did wrong, maybe you should have played battle suits early to make my trades worse?

hm… i had the impression that most of your units die anyway during your turn and that it wouldn’t matter if i made more damage. unfortunately i never really had the chance to attack - except for turn 2 with nullcraft :wink:

one more try? i randomed a 79

random 41 you first

gl, hf!

"P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Nullcraft
Fading Argonaut
Hardened Mox
Neo Plexus


WORKERS
Neo Plexus


NextHand

Time Spiral
Temporal Research
Plasmodium
Tinkerer
Battle Suits


Discard

Nullcraft
Forgotten Fighter
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
hire Mox - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "