Casual: Jadiel [Feral]/Future/Truth vs Penatronic [Demonology]/Feral/Strength

I take it you’re running the same spec?

Yes. Need 10 chars

Trying [Balance]/Anarchy/Demonology

"P2T1


StartingHand Workers

STARTING HAND
Rich Earth
Tiger Cub
Merfolk Prospector
Verdant Tree
Spore Shambler


WORKERS
Verdant Tree


NextHand

Playful Panda
Ironbark Treant
Rampant Growth
Young Treant
Forest’s Favor


Discard

Rich Earth
Merfolk Prospector
Spore Shambler


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Midori - ($2)
Play Tiger Cub - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiger Cub (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Master Midori (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

P1T2


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Forest’s Favor
Merfolk Prospector
Rampant Growth
Verdant Tree
Ironbark Treant


WORKERS
Rich Earth
Verdant Tree


NextHand

Spectral Hound
Forest’s Favor
Tiger Cub
Spectral Hound
Ironbark Treant


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($3)
Calamandra - ($1)
Merfolk Prospector - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • L1 Calamandra (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Gargoyle
Tiny Basilisk


STARTING HAND
Ironbark Treant
Playful Panda
Forest’s Favor
Young Treant
Rampant Growth


WORKERS
Verdant Tree
Ironbark Treant


NextHand

Rampant Growth
Young Treant
Merfolk Prospector
Playful Panda
Gargoyle


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($3)
forests favor on midori - ($1)
kill tiger cub with midori

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiger Cub (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Master Midori (3/2), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Omegacron
Feral Strike


STARTING HAND
Spectral Hound
Tiger Cub
Ironbark Treant
Spectral Hound
Forest’s Favor


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant


NextHand

Rampant Growth
Spore Shambler


Discard

Playful Panda
Forest’s Favor
Tiger Cub
Omegacron
Feral Strike


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Prospect - ($6)
Spectral Hound #1 - ($5)
Spectral Hound #2 - ($4)
Midband Cal - ($2)
Discard 2 cards to give Cal Stealth
Cal kills Midori, maxbands and heals

Float ($2)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Wisp (1/1)
  • :ps_: [I]Scavenger[/I]: Spectral Hound (3/3)
  • :pschip: [I]Technician[/I]: Spectral Hound (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • L5 Calamandra (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
moments peace
moments peace


STARTING HAND
Playful Panda
Rampant Growth
Gargoyle
Young Treant
Merfolk Prospector
Forest’s Favor


WORKERS
Verdant Tree
Ironbark Treant
Merfolk Prospector


NextHand

Spore Shambler
Rich Earth
moments peace
Tiny Basilisk


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
play young treant - ($5)
play playful panda - ($3)
play Gargoyle - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiger Cub (2/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • playful panda (2/2), exhausted
  • Gargoyle (0/2), indestructable
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

P1T4


Tech StartingHand Workers

TECH
Huntress
Omegacron


STARTING HAND
Rampant Growth
Spore Shambler


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant
Spore Shambler


NextHand

Young Treant
Feral Strike
Huntress


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Exhaust Calamandra to fetch Predator Tiger - ($4)
Tech II - Future - ($0)
Hound #1 kills Cub
Hound #2 kills Young Treant, you draw
Prospect - ($1)

Float ($1)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Predator Tiger (4/4A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • L5 Calamandra (4/5)
  • Spectral Hound #1 (3/1)
  • Spectral Hound #2 (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Calypso Vystari
Tiny Basilisk


STARTING HAND
Rich Earth
Spore Shambler
Tiny Basilisk
moments peace
moments peace


WORKERS
Verdant Tree
Ironbark Treant
Merfolk Prospector
Rich Earth


NextHand

Rampant Growth
moments peace
Forest’s Favor
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Master Midori - ($5)
Play Moment’s Peace - ($3)
Awaken Gargoyle - ($2)
Gargoyle Attacks Calamandra, wishes rampant growth was in my hand
Play Tiny Basilisk - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Master Midori (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • playful panda (2/2)
  • Gargoyle (3/2), exhausted
  • Wisp (0/1)
  • Tiny Basilisk (1/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

Gargoyle stays active until your next upkeep.

edited, thanks

1 Like

P1T5


Tech StartingHand Workers

TECH
Free Speech
Free Speech


STARTING HAND
Young Treant
Feral Strike
Huntress


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant
Spore Shambler


NextHand

Omegacron
Playful Panda
Omegacron
Rampant Growth


Discard

Feral Strike
Huntress
Young Treant
Free Speech
Free Speech


Tech 2 card(s)
Get Paid + float - ($9)
Prospect - ($10)
Feral Strike with Boost, summoning a Hive and a Void Star - ($2)
Quince + Mirror - ($0)
Calamandra trades with Midori, Quince to L3
Skip Worker

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound #2 (3/3A)
  • :psfist: [I]Elite[/I]: Stinger (2/1, Flying)
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Spectral Hound #1 (3/1)
  • :target: [I]Lookout[/I]: Hive (0/6, Flying, Resist 2)
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • L3 Quince (1/4)
  • Predator Tiger (4/4)
  • Void Star (5/4, Flying)
  • Stinger (1/1, Flying)
  • Stinger (1/1, Flying)
  • Stinger (1/1, Flying)
  • Stinger (1/1, Flying)
  • Mirror (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Gg, no comeback from that.

GG, WP. It would have been very different if you’d had Rampant Growth last turn instead of this turn.

Yeah that was a bummer not to draw. Needed a spec that could put down more pressure, though hounds with resist 1 ain’t bad.

Also no idea how feasible this spec is, was trying to abuse moments peace.