Note that you don't tech cards on your first turn... becuase teching cards only happens at the end of your turn, but because your techs only get locked in on the next turn, we do them first time on the spreadsheet. Long story short, tech cards every turn but the first one!
So, you should be discarding three to draw 5. You played Ironbark Treant, and have him on patrol - so he shouldn't be in your hand. And you also played a worker and I see on your spreadsheet that it says you have 6 workers which means you have written it in your workers column - so you should take that out of your hand as well, so it won't get reshuffled and you can draw it again. Your discard has 7 cards when it should have 3 (2 techs that shouldn't be there, the workered card and Ironbark Treant).
Now, if you've already done the discard/draw action on your spreadsheet - you want to restore the spreadsheet to an earlier version by clicking on 'last edited on...' at the top of the screen, and find an earlier version before the script.
also, technically the Treant as it 1/2+3 because his bonus is armor, not regular HP (that matters for some niche cases like if I push him out of Squad Leader with Zane's maxband ability).
Other than that, everything looks cool! redo the draw with the right cards at the discard and we can continue from there. You can edit over the turn you posted or post a new response.