Well, crap, sir. Ye beat me to it. That was probably the key turn, right there. Let's see if I can swing back eventually.
Oh, and your base should be at 19, from Drakk.
EDIT: Realized I forgot to remove the Recruiter you stole from my discard pile. Rolled back and re-drew.
Tech StartingHand Workers
Tech 2 card(s)
Get Paid - ($9)
Scavenger Bonus - ($10)
Summon the real Slim Bigby - ($8)
Bigby casts Lawful Search, drawing a card and letting me peek at your hand - ($7)
Porkhand exhausts to disable Ogre Recruiter; you draw a card - ($6)
Recruit Ogre Recruiter - ($1)
Discard 2, reshuffle, draw 4
* Squad Leader: Bigby Hayes, Lv. 1 (2/3+a)
* Technician: Ogre Recruiter (5/4)
* Rich Earth (Used to be yours; mine now)
* Porkhand Magistrate+ (3/4)
* Base HP: 20
* Tech I HP: 5
* Tech II HP: 4 (Blood)
* Heroes' Hall HP: 4
* Hand: 4
* Deck: 6
* Disc: 0
* Gold: 1
* Workers: 10
That did not go to plan, and his only unit in hand is Lobber, which seems like a waste of CS (though it'll bite me this turn for sure). I could fish in his discard, but it looks like he's staying firmly at Tech I, so I doubt I'd get much. My own Recruiter forces him to attack, and Bigby up front makes him work harder for it. With no Tech II and no HH, at least he's capped out on free levels. Best use of Jurisdiction I've seen!
After the draw... Kidnapping! That and Arrest will go great with my Recruiter he stole. Maybe I'm not out, yet. And also Bloodlust!