Present, sorry. Marked it on the tech lab accidentally.
"P2T6
Tech StartingHand Workers
TECH
Temporal Distortion
Immortal
STARTING HAND
Stewardess of the Undone
Argonaut
Now!
Fading Argonaut
WORKERS
Tinkerer
Plasmodium
Forgotten Fighter
Temporal Research
Time Spiral
Fading Argonaut
NextHand
Argonaut
Stewardess of the Undone
Research and Development
Tech 2 card(s)
Get Paid + float - ($12)
Geiger - ($10)
Stewardess. bounce the Panda - ($6)
Now! on Geiger - ($5)
Geiger kills Frog #3 and sparks Tiger
NC and Mox killl Tiger
Vir peeks
Max Geiger, Flicker Mox - ($1)
worker - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Hardened Mox 2/1A
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Stewardess of the Undone 3/3
-
[I]Technician[/I]: L1 Vir 2/3
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Nullcraft 1/1 Flying
- Battle Suits
- L5 Geiger 3/4
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 11
"
I taken my turn with 0 runes added while summoning, If I get them, then they can just defend with 1 more rune each. I didnāt think it mattered much.
EDIT: Given the Blooming Ancients the runes as per Sharpoās answer in the rules thread
P1T7
StartingHand Workers
STARTING HAND
Murkwood Allies
Feral Strike
Gigadon
Rampant Growth
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Forestās Favor
Merfolk Prospector (1/1)
Tiger Cub (2/2 + A)
NextHand
Verdant Tree
Young Treant (0/2 + )
Ferocity
Gigadon
Discard
Murkwood Allies
Centaur (3/4 + A)
Moss Ancient
Moss Ancient
Stalking Tiger (4/4, Invisible)
Feral Strike
Rampant Growth
Murkwood Allies
Tech 0 card(s)
Get Paid - ($10)
Galina Gold - ($12)
Boosted Feral Strike, Summoning 2 Blooming Ancients from my Codex 2 runes - ($4)
Playful Panda, 4 runes - ($2)
Gigadon, 2 runes
Arg, 4 runes - ($0)
1 Runes to Frog #1, Frog 1 trades with Mox
2 Runes to Frog#2, Frog 2 Trades with Stewardess
3 Runes to Wisp #1, Wisp 1 kills Vir, Arg to lvl 3
Cal breaks Tower
3 Runes to Frog #4, Frog kills Geiger, Arg to Max 2 more runes)
3 Runes to Galina, Galina breaks tech 2
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Gigadon (8/8, Overpower)
-
[I]Elite[/I]: Blooming Ancient #1 (3/5)+
-
[I]Scavenger[/I]: Blooming Ancient #2 (3/5)+
-
[I]Technician[/I]: Arg (1/5, lvl 5)
-
[I]Lookout[/I]: Water Elemental (3/3)
[B]In Play:[/B]
- Frog #4 (4/1) +++
- Wisp #2 (0/1)
- Playful Panda (2/2)
- Wisp #3 (0/1)
- Cal (4/4, lvl 5)
- Wisp #1 (3/1) +++
- Galina Glimmer (5/5)+++
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 8
[B]Gold:[/B]
- Gold: 0
- Workers: 10
You can use a boosted feral with both effects on the same two cards? Because theyāre not in your hand when you pay the boost.
Yes, it puts them into your hand, then you can chose what cards in your hand (including the new cards) to put into play. It is the main use of the card.
Ok. Fair enough. I donāt really understand anything about the timing in Codex. It doesnāt seem to me that thereās a very clear structure, just s bunch of ad-hoc rulings on cards but maybe Iām just not seeing it.
In any case, you also have two more ruins. And GG!
Thanks for the games @Shadow_Night_Black - you were patient and gracious and itās been fun to cut my teeth against a talented opponent. I was traveling very last week and exhausted, and the rules frustrated me. Didnāt mean to take it on you so Iām sorry.
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