Casual hardy83 vs Unity

P2T2


Tech StartingHand Workers

TECH
Crash Bomber
Scribe


STARTING HAND
Mad Man
Careless Musketeer
Bloodburn
Charge


WORKERS
Scorch
Bloodburn


NextHand

Bloodrage Ogre
Charge
Makeshift Rambaster
Pillage
Nautical Dog


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
expensive Tech 1 - ($3)
build a Tower - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster (2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk Ramhorn, L1 (1/3) - damages base when he dies
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hm… probably he’ll go for an early mech… for sure he teched in unphase, he loves that spell

P1T3


Tech StartingHand Workers

TECH
Circle of Life
Gemscout Owl


STARTING HAND
Building Inspector
Unphase
Jail
Reputable Newsman
Promise of Payment


WORKERS
Porkhand Magistrate
Manufactured Truth
Unphase


NextHand

Arrest
Promise of Payment
Jail
Lawful Search
Traffic Director


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Kill your Bombaster with Spectral Aven
Vir to Level 5 - ($1)
Kill Drak with Vir, Vir to Level 7. Summon Mech token.
Play Building Inspector - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Bluecoat Musketeer (1/2+1ATK)
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout:

In Play:

  • Spectral Aven (2/1) :exhaust:
  • Vir Garbarean (Level 7, 3/5) :exhaust:
  • Mech (6/7, forecast 2)

Buildings:

  • :heart: Base HP: 17

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Pillage is quite annoying, cannot even use the Scavenger Patroller. The Tower is annoying, too. I think it´s best to let go of Unphase again. I hope I can withstand his storm until my Mech appears.

I forgot that Drakk gives 1 damage to my base. I´ll edit it.

actually you forgot the 2 base damage from t1 pillage too :wink:

You got me :wink:

got you again: your base is at 17: two for a pillage when bombaster is in play and 1 for killing drakk

P2T3


Tech StartingHand Workers

TECH
Crashbarrow
Crashbarrow


STARTING HAND
Bloodrage Ogre
Charge
Nautical Dog
Makeshift Rambaster
Pillage
Careless Musketeer


WORKERS
Scorch
Bloodburn
Careless Musketeer


NextHand

Scribe
Charge
Crash Bomber
Mad Man


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
hire Brogre - ($4)
hire Dog - ($3)
hire Rambaster - ($1)
Rambaster runs into your BI, you draw a card

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nautical Dog (1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bloodrage Ogre (3/2)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (1/1) :exhaust:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

oh, that was an earlier mech than i thought… let’s see what i can do. probably get to crashbarrows quickly… i’m confident, i can keep a tech 2 building if i build it next turn… so i’ll tech in two crashbarrows and stack with bigby in case i get one next turn… (?)

P1T4


Tech StartingHand Workers

TECH
Overeager Cadet
Gemscout Owl


STARTING HAND
Traffic Director
Arrest
Lawful Search
Promise of Payment
Jail
Reputable Newsman


WORKERS
Porkhand Magistrate
Manufactured Truth
Unphase
Lawful Search


NextHand

Gemscout Owl
Gemscout Owl
Circle of Life
Building Inspector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Jail - ($3)
Build expensive Tech I - ($1)
Kill your Bombaster with my lovely Aven, dying in grace.
Kill your Bloodrage Ogre with Vir Garbarean. You draw a card.
Dismantle your Makeshift Rambaster with an elegant strike by D’Artagnan.
Play Reputable Newsman with Promise of Payment: “A Vortoss always pays his debts.” He will stop you from playing “2”- Spells.

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman (0/3+1A) Blocking your “2”- Spells
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :heart: Jail HP: 3
  • Vir Garbarean (Level 7, 3/1) :exhaust:
  • Mech (6/7, forecast 1)
  • Bluecoat Musketeer (1/1) :exhaust:

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Pillage is quite annoying, cannot even use the Scavenger Patroller. The Tower is annoying, too. I think it´s best to let go of Unphase again. I hope I can withstand his storm until my Mech appears.

Thanks for pointing out that Jail is no spell. I edit 1 gold for you to Pillage :upside_down_face:. And thanks for pointing out that it would have been more efficient to kill your Ogre with my Aven and your Bombaster with Vir :dizzy_face:.

P2T4


Tech StartingHand Workers

TECH
Flame Arrow
Shoddy Glider


STARTING HAND
Scribe
Mad Man
Crash Bomber
Charge
Crashbarrow


WORKERS
Scorch
Bloodburn
Careless Musketeer
Charge


NextHand

Pillage
Crashbarrow
Crashbarrow
Bombaster (2/1a)


Discard

Nautical Dog (1/1a)
Bloodrage Ogre (3/2)
Makeshift Rambaster (1/1) :exhaust:
Scribe
Flame Arrow
Shoddy Glider


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
summon Bigby - ($6)
build Tech 2 (Blood) - ($2)
hire a Crash Bomber - ($1)
hire a Mad Man - ($0)
stash a card with Bigby

Float ($0)
Stash 1, Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crash Bomber (2/2a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bigby Hayes, L1 (2/3)
  • :target: Lookout:

In Play:

  • Mad Man (1/1) - in jail :

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

so i drew one of my crashbarrows as technician… i’ll go for bigby to have it next turn then.

didn’t think about his jail, i wanted to tech in flame arrow and ogre recruiter next. but in this case i’ll probably go for a shoddy glider to have an additional 1 gold-unit and a cheap possibility to destroy his jail

two crashbarrows and a bombaster is 8 gold next turn, everything should work out fine…fingerscrossed

P1T5


Tech StartingHand Workers

TECH
Air Hammer
Air Hammer


STARTING HAND
Circle of Life
Gemscout Owl
Gemscout Owl
Building Inspector
Spectral Aven


WORKERS
Porkhand Magistrate
Manufactured Truth
Unphase
Lawful Search
Building Inspector


NextHand

Promise of Payment
Circle of Life
Arrest
Overeager Cadet


Discard

Spectral Aven
Gemscout Owl
Air Hammer
Air Hammer


Tech 2 card(s)
Get Paid+Float+Debt - ($7)
Worker - ($6)
Build Tech II - ($2)
Vir peeks at the top card of my draw Pile.
Exchange the top card of my draw Pile with card from my Hand. - ($1)
Play Gemscout Owl - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech (6/7+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :heart: Jail HP: 3
  • Vir Garbarean (Level 7, 3/1)
  • Bluecoat Musketeer (1/1)
  • Reputable Newsman (0/3) Blocking your “2”- Spells
  • Gemscout Owl (0/1)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I will put Circle of Live at the top of my draw deck and play a Gemscout Owl. That should be a nice move. Hopefully.

oh you really gotta read all my thoughts after this game :wink:

your futuristic, so-called “superior” technology breaks quite easily when hit with my primitive goblin technology:

P2T5


Tech StartingHand Workers

TECH
Ogre Recruiter
Injunction


STARTING HANDCrashbarrow
Crashbarrow
Bombaster (2/1a)
Pillage


WORKERS
Scorch
Bloodburn
Careless Musketeer
Charge


NextHand

Scribe
Bombaster
Makeshift Rambaster (1/1) :exhaust:


Tech 2 card(s)
Get Paid - ($9)
skip Worker
hire two Crashbarrows - ($3)
hire a Bombaster - ($1)
Crash Bomber suicides against your mighty Mech for 1 dmg after armor and gives1 damage to your Jail when exploding
Crashbarrow 1 runs into your Mech for another 6 damage
as the dust settles, Crashbarrow 2 follows and runs into your Tech 2 building,
a mad man strangles the great emissary of the future Vir Garbarean for 1 damage - what a tragic and unheroic death
Bigby Hayes, breaker of chains, destroys your Jail, Bombaster is discarded

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bigby Hayes, L3 (2/4) :exhaust:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

i might need to prepare for a moment’s peace stall soon… my defensive powers are not really impressive. maybe i’ll tech in that ogre recruiter after all, and i could take an injunction to disable any futuristic tech 2 flyers that might pop up later


oh how i love it, when a plan works out :slight_smile: only thing is… i’m running low on reinforcements in form of hand cards… can he make a comeback with a peace engine?

What a bloody affair. I am truly shocked that obviously you enjoy this bood bath :scream:

But I think your Crashbarrow 2 cannot do Overpower damage as it is not attacking a patroller.

oh sh*, THAT mistake again! :wink: not the first time I’ve read overpower wrong…

so, D’Artagnan gets to live while the madman strangles Vir!

Vir gets punished for my mistake before… :woozy_face:

P1T6


Tech StartingHand Workers

TECH
The Art of War
Debilitator Alpha


STARTING HAND
Circle of Life
Arrest
Overeager Cadet
Promise of Payment


WORKERS
Porkhand Magistrate
Manufactured Truth
Unphase
Lawful Search
Building Inspector
Arrest


NextHand

Traffic Director
Gemscout Owl
Spectral Aven
Jail
The Art of War


Tech 2 card(s)
Get Paid+Owl - ($10)
Worker - ($9)
Repair Tech II
Summon General Onimaru - ($7)
Bring Onimaru to Max Level - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1)
  • :psfist: Elite: Soldier (1/1)
  • :ps_: Scavenger: Bluecoat Musketeer (1/1)
  • :pschip: Technician: Soldier (1/1)
  • :target: Lookout: Reputable Newsman (0/3) Blocking your “2”- Spells

In Play:

  • Onimaru (Level 7, 4/5)
  • Gemscout Owl (0/1)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

P2T6


Tech StartingHand Workers

TECH
Judgment Day
Captured Bugblatter


STARTING HAND
Bombaster
Scribe
Makeshift Rambaster
Crashbarrow
Pillage


WORKERS
Scorch
Bloodburn
Careless Musketeer
Charge
Bombaster


NextHand

Crashbarrow
Flame Arrow
Shoddy Glider
Crash Bomber (2/2a)


Discard

Judgment Day
Captured Bugblatter
Makeshift Rambaster
Pillage


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
hire Scribe, draw a card - ($7)
level bigby to max, tap him to draw a card - ($5)
hire a crashbarrow again to hit sql soldier and overpower into newsman - ($2)
summon drakk - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk Ramhorn, L1 (1/3) - damages base if he dies
  • :target: Lookout:

In Play:

  • Bigby Hayes, L5 (3/4) :exhaust:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

judgment day in case things get out of control, bugblatter as another kind of “defensive” body and base countdown


don’t think he got Art of War already on hand, flame arrow and/or shoddy glider will have to do the trick…

P1T7


StartingHand Workers

STARTING HAND
Traffic Director
Spectral Aven
Jail
The Art of War
Gemscout Owl


WORKERS
Porkhand Magistrate
Manufactured Truth
Unphase
Lawful Search
Building Inspector
Arrest


NextHand

Air Hammer
Debilitator Alpha
Overeager Cadet
Circle of Life
Promise of Payment


Discard

Reputable Newsman
The Art of War
Spectral Aven
Gemscout Owl
Traffic Director


Tech 0 card(s)
Get Paid+Owl - ($11)
Worker
Play The Art of War. Onimaru fillets your Tech II Miyamoto-Musashi-style. 2 Damage to your base. - ($8)
Play Jail - ($5)
Build Surplus - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (Level 7, 7/5+3A) Swift Strike.
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1)
  • :pschip: Technician: Soldier (1/1)
  • :target: Lookout:

In Play:

  • :heart: Jail HP:3
  • Gemscout Owl (0/1)
  • Bluecoat Musketeer (1/1)

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

Edited “The” before “Art of War”.

Actually Oni should have 2 armor, because he lost one when attacking my tech 2 (tower)… :wink:

P2T7


StartingHand Workers

STARTING HAND
Crash Bomber (2/2a)
Flame Arrow
Crashbarrow
Shoddy Glider
Injunction


WORKERS
Scorch
Bloodburn
Careless Musketeer
Charge
Bombaster
Shoddy Glider


NextHand

Mad Man (1/1)
Ogre Recruiter
Nautical Dog (1/1a)
Bloodrage Ogre (3/2)


Discard

Judgment Day
Captured Bugblatter
Makeshift Rambaster (1/1) :exhaust:
Pillage
Injunction
Crashbarrow
Flame Arrow


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Bigby taps to draw a card
cast Injunction to disable your Tech 2 - ($6)
hire a Crash Bomber - ($4)
repair Tech 2

Float ($4)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk Ramhorn, L1 (1/3) - damages base if he dies
  • :target: Lookout:

In Play:

  • Bigby Hayes, L5 (3/4) :exhaust:
  • Crash Bomber (2/2) - in Jail

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 4
  • Workers: 11
Thoughts

he really already had it teched in… can’t believe it. maybe a second copy, too???

oh yes, drew injunction with bigby… nice one