Gozik
1
@nekoatl Good luck and have fun!
Player 1, Turn 1
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Bloodburn
Makeshift Rambaster
Scorch
Careless Musketeer
Mad Man[/details]
##Events of Turn:
###Upkeep:
- Get Gold (4)
- No tech turn 1
[details=All Teched Cards]
None
[/details]
###Main:
- Play Mad Man (3)
- Play Calamandra Moss(1)
- Mad man attacks base.
- Worker up (0)
[details=Workers]
Bloodburn
[/details]
-
Patrol as below
- Discard 3 Draw 5
- Float 0g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
####In Patrol:
-
Squad Leader: Calamandra Moss (2/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Bombaster
Bloodrage Ogre
Nautical Dog
Pillage
Charge
[/details]
[details=End of Turn Discard]
Careless Musketeer
Scorch
Makeshift Rambaster
[/details]
[details=My Thoughts]
Let’s try red Moss once more.
[/details]
Edit: codexcarddb link
GL HF
"P2T1
StartingHand Workers
STARTING HAND
Safe Attacking
Sensei’s Advice
Fox Primus
Aged Sensei
Snapback
WORKERS
Fox Primus
NextHand
Savior Monk
Grappling Hook
Fox Viper
Morningstar Flagbearer
Discard
Sensei’s Advice
Snapback
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Aged Sensei - ($3)
Orpal Gloor - ($1)
Safe Attacking - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Orpal Gloor (1/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Aged Sensei (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
[B]Buildings:[/B]
-
Base HP: 19
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 2
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
Gozik
3
@nekoatl Good luck and have fun!
Player 1, Turn 2
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Bombaster
Bloodrage Ogre
Nautical Dog
Pillage
Charge
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (5)
- No tech turn 1
[details=All Teched Cards]
Murkwood Allies
Behind The Ferns
[/details]
###Main:
- Play Nautical Dog (4)
- Midband Calamandra Moss(2)
- Mad man and Moss attack Orpal. Calamandra gets -1/-1 and maxbands.
- Worker up (1)
[details=Workers]
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 3 Draw 5
- Float 1g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Nautical Dog(1/1, resist)
-
Technician:
-
Lookout:
####In Play:
- Calamandra Moss (3/4A, 5 lvl)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Bloodrage Ogre
Makeshift Rambaster
Careless Musketeer
Charge
Mad Man
[/details]
[details=End of Turn Discard]
None
[/details]
[details=My Thoughts]
…
[/details]
"P2T2
Tech StartingHand Workers
TECH
Sparring Partner
Plague Spitter
STARTING HAND
Fox Viper
Savior Monk
Morningstar Flagbearer
Grappling Hook
WORKERS
Fox Primus
Fox Viper
NextHand
Smoker
Morningstar Flagbearer
Sensei’s Advice
Savior Monk
Plague Spitter
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Sensei safely kills Dog, you get $1
Tech I - ($3)
Grave Stormborne - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Grave Stormborne (2/3A) Sparkshot
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- Aged Sensei (1/1)
[B]Buildings:[/B]
-
Base HP: 19
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
"
Gozik
5
Player 1, Turn 3
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Bloodrage Ogre
Makeshift Rambaster
Careless Musketeer
Charge
Mad Man
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (6+float+scavenge)
- Tech 2 cards
[details=All Teched Cards]
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/details]
###Main:
- Worker up (7)
- Calamandra calls banner. Predator Tiger joins my posse. (3)
- Tier I (1)
- Mad Man (0)
[details=Workers]
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 3 Draw 4 rs Draw 1
- Float 0g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
####In Patrol:
-
Squad Leader: Predator Tiger (4/4A, resist)
-
Elite:
-
Scavenger: Mad Man(1/1, resist)
-
Technician:
-
Lookout:
####In Play:
- Calamandra Moss (3/4A, 5 lvl)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Murkwood Allies
Scorch
Makeshift Rambaster
Behind The Ferns
Bombaster
[/details]
[details=End of Turn Discard]
None
[/details]
[details=My Thoughts]
Plaing more defensively. May be will go for gigadoins here…
[/details]
"P2T3
Tech StartingHand Workers
TECH
Plague Lab
Plague Lab
STARTING HAND
Smoker
Savior Monk
Morningstar Flagbearer
Plague Spitter
Sensei’s Advice
WORKERS
Fox Primus
Fox Viper
Sensei’s Advice
NextHand
Sparring Partner
Snapback
Savior Monk
Smoker
Grappling Hook
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II (Disease) - ($3)
Plague Spitter - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Aged Sensei (1/1A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Plague Spitter (3/3) Anti-air
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- L1 Grave Stormborne (2/3) Sparkshot
[B]Buildings:[/B]
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
Gozik
7
Player 1, Turn 4
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Murkwood Allies
Scorch
Makeshift Rambaster
Behind The Ferns
Bombaster
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (7)
- Tech 2 cards
[details=All Teched Cards][spoiler]
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/spoiler][/details]
###Main:
- Worker up (6)
- Bombaster (4)
- Clamandra kills sensei.
- Tier II (0) (Anarchy)
[details=Workers]
Murkwood Allies
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 3 Draw 5
- Float 0g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
-
Tier I HP: 5
-
Tier II HP: 5 (Anarchy)
####In Patrol:
-
Squad Leader: Predator Tiger (4/4A, resist)
-
Elite:
-
Scavenger: Mad Man(1/1, resist)
-
Technician:
-
Lookout:
####In Play:
- Bombaster (2/2, resist)
- Calamandra Moss (3/3, 5 lvl)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Charge
Nautical Dog
Bloodrage Ogre
Centaur
Crash Bomber
[/details]
[details=End of Turn Discard]
Behind The Ferns
Makeshift Rambaster
Scorch
Kidnapping
Diguised Monkey
[/details]
"P2T4
Tech StartingHand Workers
TECH
Sparring Partner
Plague Spitter
STARTING HAND
Grappling Hook
Snapback
Sparring Partner
Savior Monk
Smoker
WORKERS
Fox Primus
Fox Viper
Sensei’s Advice
Smoker
NextHand
Plague Spitter
Morningstar Flagbearer
Plague Lab
Plague Lab
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Sparring Partner - ($6)
Plague Spitter trades into Predator Tiger
Grave finishes off Predator Tiger
Level grave x2 - ($4)
Orpal Gloor - ($2)
Savior Monk - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Orpal Gloor (1/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- L3 Grave Stormborne (3/4) Sparkshot, Readiness
- Savior Monk (2/2) Healing 1
- Sparring Partner (2/2)
[B]Buildings:[/B]
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 9
"
Gozik
9
Player 1, Turn 5
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Charge
Nautical Dog
Bloodrage Ogre
Centaur
Crash Bomber
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (8)
- Tech 2 cards
[details=All Teched Cards]
Desperation, Desperation
Kidnapping, Diguised Monkey
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/details]
###Main:
- Worker up (7)
- Drakk (5)
- Moss and Madman kills Orpal. Drakk lvl 3.
- Bloodrage ogre (3)
- Charge ogre (1).
- Ogre trades with graves. Drakk lvl 5.
- Crash bomber (0)
- Bombaster trades with Sparrring Partner.
[details=Workers]
Nautical Dog
Murkwood Allies
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 1 Rs Draw 3
- Float 0g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
-
Tier I HP: 5
-
Tier II HP: 5 (Anarchy)
####In Patrol:
-
Squad Leader: Crash Bomber (2/2 A, resist, frenzy)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
####In Play:
- Drakk (2/3)
- Calamandra Moss (2/2, 5 lvl)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Scorch
Diguised Monkey
Desperation
[/details]
[details=End of Turn Discard]
None
[/details]
"P2T5
Tech StartingHand Workers
TECH
Sickness
Sickness
STARTING HAND
Morningstar Flagbearer
Plague Lab
Plague Lab
Plague Spitter
WORKERS
Fox Primus
Fox Viper
Sensei’s Advice
Smoker
Morningstar Flagbearer
NextHand
Sparring Partner
Plague Spitter
Aged Sensei
Discard
Sparring Partner
Savior Monk
Plague Spitter
Sickness
Sickness
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Plague Lab x2 - ($2)
Prynn Pasternaak - ($0)
Savior Monk trades with Calamandra Moss
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: L3 Prynn Pasternaak (1/3) 4 time
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- Plague Lab (4)
- Plague Lab (4)
[B]Buildings:[/B]
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 2
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 10
"
Gozik
11
Player 1, Turn 6
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand][spoiler]
Scorch
Diguised Monkey
Desperation
Desp1:
Mad man
Bombaster
Desperation
Desp2:
Kidnapping
Centaur
Predator Tiger
[/spoiler][/details]
##Events of Turn:
###Upkeep:
- Crash bomber dies and ping your base (18 hp)
- Get Gold (9)
- Tech 2 cards
[details=All Teched Cards]
Pirate gunship, pirate gunship
Desperation, Desperation
Kidnapping, Diguised Monkey
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/details]
###Main:
- Worker up (8)
- Diguised monkey (6)
- Desperation (6)
- Mad man (5)
- Bombaster (3)
- Desperation (3)
- Centaur (0)
- Monkey kills prynn. Drakk maxband.
- Drakk and mad man kill Tier 2. 2 damage to your base
[details=Workers]
Nautical Dog
Murkwood Allies
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 0 Draw 2
- Float 0g, Tech 2 cards after your turn (optional)
###Board Info:
####Buildings:
-
Base HP: 20
-
Tier I HP: 5
-
Tier II HP: 5 (Anarchy)
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: centaur(3/4, frenzy, overpower)
-
Technician: Bombaster (2/2, frenzy)
-
Lookout:
####In Play:
- Drakk (3/4)
- Madman (1/1, frenzy)
- Disguised monkey (3/2, frenzy)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Charge
Makeshift Rambaster
[/details]
[details=End of Turn Discard]
Crash Bomber
Pirate gunship
Pirate gunship
Predator Tiger
Kidnapping
[/details]
"P2T6
Tech StartingHand Workers
TECH
Martial Mastery
Martial Mastery
STARTING HAND
Aged Sensei
Plague Spitter
Sparring Partner
WORKERS
Fox Primus
Fox Viper
Sensei’s Advice
Smoker
Morningstar Flagbearer
NextHand
Grappling Hook
Snapback
Discard
Sparring Partner
Savior Monk
Plague Spitter
Sickness
Sickness
Martial Mastery
Martial Mastery
Tech 2 card(s)
Get Paid - ($10)
Rebuild Tech II
Tower - ($7)
Plague Spitter - ($4)
Aged Sensei - ($3)
Sparring Partner - ($2)
Orpal Gloor - ($0)
Float ($0)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Plague Spitter (3/3A)
-
[I]Elite[/I]: L1 Orpal Gloor (2/3)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- Plague Lab (4)
- Plague Lab (4)
- Aged Sensei (1/1)
- Sparring Partner (2/2)
[B]Buildings:[/B]
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 0
- Disc: 7
[B]Gold:[/B]
- Gold: 0
- Workers: 10
"
Gozik
13
Player 1, Turn 7
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand]
Charge
Makeshift Rambaster
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (10)
- Tech 0 cards
[details=All Teched Cards]
Pirate gunship, pirate gunship
Desperation, Desperation
Kidnapping, Diguised Monkey
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/details]
###Main:
- Worker up (9)
- Tier III(4)
- Surplus (0)
- Monkey trades Spitter.
- Centaur kills Orpal and Aged Sensei with overpower from frenzy.
- Drakk and bombaster kill Tier 2. 2 damage to your base.
[details=Workers]
Charge
Nautical Dog
Murkwood Allies
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 1 Draw 2 rs Draw 1
- Float 0g, Tech 2 cards after your turn (optional)
###Board Info:
####Buildings:
-
Base HP: 20
-
Tier I HP: 5
-
Tier II HP: 5 (Anarchy)
-
Tier III HP: 5
-
Surplus HP: 4
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Madman (1/1, frenzy)
-
Lookout:
####In Play:
- Drakk (3/3)
- Bombaster (2/1)
- Centaur (1/1)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Bloodrage Ogre
Behind The Ferns
Pirate gunship
[/details]
[details=End of Turn Discard]
None
[/details]
"P2T7
StartingHand Workers
STARTING HAND
Grappling Hook
Snapback
WORKERS
Fox Primus
Fox Viper
Sensei’s Advice
Smoker
Morningstar Flagbearer
Grappling Hook
NextHand
Martial Mastery
Snapback
Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Rebuild Tech II
Grave Stormborne - ($7)
Snapback: Drakk tags in Zane - ($4)
Sparring Partner trains Grave
Sparring Partner goes beyond (Plus Ultra!) - ($2)
Sparring Partner trains himself
Plague Lab activates, all runes add 1, Centaur dies - ($0)
Float ($0)
Discard 0, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Grave Stormborne (4/5A) Sparkshot, 2+
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Safe Attacking
- Plague Lab (4)
- Plague Lab (4)
- Sparring Partner (4/4) 2+
[B]Buildings:[/B]
-
Base HP: 14
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 8
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 11
"
Gozik
15
That’s game I suppose.
Player 1, Turn 8
P1 Blood/Anarchy/Feral vs P2 Discipline/Past/Dicease
[details=Starting Hand][spoiler]
Bloodrage Ogre
Behind The Ferns
Pirate gunship
Surplus:
Diguised Monkey
[/spoiler][/details]
##Events of Turn:
###Upkeep:
- Get Gold (11)
- Tech 0 cards
[details=All Teched Cards]
Pirate gunship, pirate gunship
Desperation, Desperation
Kidnapping, Diguised Monkey
Crash Bomber, Centaur
Murkwood Allies Behind The Ferns
[/details]
###Main:
- Pirate Gunship (5)
- Disguised Monkey (3)
- Ship guns make a broadside into Grave, obliterating Partner. (1 damage back from tower). Zane lvl 3.
- Zane midbands (2). Zane and mad man destroy tower (2 damage to base). Mad man dies.
- Bombaster and Monkey destroy Tier II. 2 damage to base.
- Calamandra moss (0)
[details=Workers]
Charge
Nautical Dog
Murkwood Allies
Careless Musketeer
Bloodburn
Pillage
[/details]
-
Patrol as below
- Discard 2 Draw 4
- Float 0g, Tech 2 cards after your turn (optional)
###Board Info:
####Buildings:
-
Base HP: 20
-
Tier I HP: 5
-
Tier II HP: 5 (Anarchy)
-
Tier III HP: 5
-
Surplus HP: 4
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Calamandra moss (2/3)
-
Technician:
-
Lookout:
####In Play:
- Zane (3/2, lvl 4)
- Bombaster (2/1)
- Pirate Gunship (7/5)
- Disguised Monkey (3/2)
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Pirate gunship
Predator Tiger
Crash Bomber
Makeshift Rambaster
[/details]
[details=End of Turn Discard]
Centaur
Mad Man
Behind The Ferns
Bloodrage Ogre
[/details]
Yeah, you’ve got me next turn. GG.
Game 2, [Anarchy]/Growth/Past vs Monogreen. GL HF
"P1T1
StartingHand Workers
STARTING HAND
Bombaster
Mad Man
Scorch
Makeshift Rambaster
Bloodrage Ogre
WORKERS
Makeshift Rambaster
NextHand
Nautical Dog
Charge
Careless Musketeer
Pillage
Bloodburn
Discard
Bombaster
Scorch
Bloodrage Ogre
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Mad Man - ($2)
Captain Zane - ($0)
Mad Man pings your base for 1
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L1 Captain Zane (2/2A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Mad Man
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
"
Gozik
18
"P2T1
StartingHand Workers
STARTING HAND
Verdant Tree
Ironbark Treant
Tiger Cub
Young Treant
Rampant Growth
WORKERS
Ironbark Treant
NextHand
Forest’s Favor
Playful Panda
Merfolk Prospector
Spore Shambler
Rich Earth
Discard
Rampant Growth
Verdant Tree
Young Treant
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tiger Cub - ($2)
Calamandra - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Tiger Cub (2/2A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Calamandra Moss (2/3)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
"P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Bloodburn
Careless Musketeer
Pillage
Nautical Dog
Charge
WORKERS
Makeshift Rambaster
Nautical Dog
NextHand
Gunpoint Taxman
Charge
Gunpoint Taxman
Scorch
Pillage
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Careless Musketeer - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Mad Man (2/1) Haste
-
[I]Scavenger[/I]: Careless Musketeer (2/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L1 Captain Zane (2/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
Gozik
20
"P2T2
Tech StartingHand Workers
TECH
Galina Glimmer
Murkwood Allies
STARTING HAND
Rich Earth
Merfolk Prospector
Spore Shambler
Forest’s Favor
Playful Panda
WORKERS
Ironbark Treant
Rich Earth
NextHand
Murkwood Allies
Forest’s Favor
Verdant Tree
Rampant Growth
Galina Glimmer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tier I - ($4)
Playful Panda - ($2)
Tiger trades mad man
Moss kills Musketeer
Midband Moss - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp (0/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Playful Panda(2/2)
- Calamandra (3/4, lvl 3)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
"