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Casual game(s?) Legion Vs SamRS


#1

Legion [Demon]/disc/present vs @SamRS [Feral]/Discipline/Disease

P1T1

[details=Secrets]

Hand : jandra,jav,haunt,rigue,imp
Tech: nope
Thoughts : good start for me [/details]


  1. Get 4 Gold (4), tech 0 cards
  2. Worker (3)
  3. Vandy (1)
  4. skeleton javelineer (0)
  5. pestering haunt
  6. disc 2 draw 4

[details=Secrets]

Workers : 4+rogue
Discard : jandra,imp
New Hand : not summon skeles [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Vandy 2/3, Javelin 1/1, haunt 1/1

  • Base : 20
  • Discard : 2
  • Deck : 1
  • Workers : 5
  • Gold: 0
  • Hand : 4

#2

P2T1


StartingHand Workers

STARTING HAND
Young Treant
Merfolk Prospector
Tiger Cub
Rich Earth
Ironbark Treant
Verdant Tree


WORKERS
Verdant Tree


NextHand

Spore Shambler
Playful Panda
Rampant Growth
Tiger Cub
Forest’s Favor


Tech 0 card(s)
Get Paid - ($5)
Rich Earth - ($2)
Young Treant - ($0)
Worker

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant 0/2
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#3

Legion [Demon]/disc/present vs @SamRS [Feral]/Discipline/Disease

P1T2

[details=Secrets]

Hand : sac,archery,detgravey
Tech: DP+vs
Thoughts : earth is not gonna be rich for long :imp: [/details]


  1. Get 5 Gold (5), tech 2 cards
  2. Worker (4)
  3. Tech I (2)
  4. Heroes hall (0)
  5. haunt+skele kill treant, u get a gold.
  6. Vandy hits ur base for 2
  7. disc 3 draw 1 rs draw 4

[details=Secrets]

Workers : 4+rogue+archery
Discard : 0
New Hand : summon skeles,vs,det,imp,jandra [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Vandy 2/3, Javelin 1/1, haunt 1/1

  • Base : 20
  • Tech I: 5
  • Heroes Hall: 4
  • Discard : 0
  • Deck : 3
  • Workers : 6
  • Gold: 0
  • Hand : 5

#4

P2T2


Tech StartingHand Workers

TECH
Sickness
Rambasa Twin


STARTING HAND
Rampant Growth
Spore Shambler
Forest’s Favor
Playful Panda
Tiger Cub


WORKERS
Verdant Tree
Tiger Cub


NextHand

Merfolk Prospector
Ironbark Treant
Young Treant
Rambasa Twin
Sickness


Tech 2 card(s)
Get Paid + scav - ($7)
Worker
Tech 1 - ($5)
Tower - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

Operation money out vandy and friends is go, unfortunately i have very little offense but I think this boardstate keeps me above water, if he attacks wrong I think I can take over the board next turn, if not I beeline tech 2. I’m assuming he’s on mass spells, so contagion curse might be worthwhile, disease for gorgons, discipline for YLD + mindparry, or feral for barkcoat are all options


#5

Legion [Demon]/disc/present vs @SamRS [Feral]/Discipline/Disease

P1T3

[details=Secrets]

Hand : summon skeles,vs,det,imp,jandra
Tech: soulstone+MM
Thoughts : earth is not gonna be rich for long :imp: [/details]


  1. Get 6 Gold (6), tech 2 cards
  2. Worker (5)
  3. Grave (3)
  4. deteriorate wisp, u get a gold
  5. midvandy (1) and haunt break your tower, base loses 2 more, now at 16
  6. javelin safely pokes the panda
  7. disc 3 draw 3 rs draw 2

[details=Secrets]

Workers : 4+rogue+archery+summon
Discard : 0
New Hand : gravey,dp,sac,mm,imp [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Grave 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : lv 3 Vandy 3/3, Javelin 1/1

  • Base : 20
  • Tech I: 5
  • Heroes Hall: 4
  • Discard : 0
  • Deck : 5
  • Workers : 7
  • Gold: 1
  • Hand : 5

#6

P2T3


Tech StartingHand Workers

TECH
Spreading Plague
Sickness


STARTING HAND
Merfolk Prospector
Ironbark Treant
Young Treant
Rambasa Twin
Sickness


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant


NextHand

Rampant Growth
Spore Shambler
Forest’s Favor
Young Treant


Tech 2 card(s)
Get Paid + Scav - ($8)
Worker
Orpal - ($6)
Sickness on Javelineer and Grave (dies and 1/2) - ($4)
Rambasa Twin - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/1 + a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Rambasa #2 (3/2)
  • :pschip: [I]Technician[/I]: Rambasa #1 (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Orpal (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#7

vandy has resist 1 for midband. U cannot rambasa and sickness. ur choice


#8

I can target the jav correct? easy fix, although I need to change patrol


#9

yes. u can target anything but vandy, unless u want to pay extra gold


#10

ok, turn is now legal


#11

Legion [Demon]/disc/present vs @SamRS [Feral]/Discipline/Disease

P1T4

[details=Secrets]

Hand : gravey(MM disc),dp,sac,mm,imp MM:haunt+ss DP:det+jandra
Tech: metam+dp
Thoughts : earth is not gonna be rich for long :imp: [/details]


  1. Get 7 Gold+float (8), tech 2 cards
  2. MArtial mastery (7) disc 1, draw 2, look at ur hand Rampant Growth Spore Shambler Forest’s Favor Young Treant
  3. dark pact on me. my base takes 2 i draw 2
  4. deteriorate panda, it dies
  5. Jandra (4)
  6. Maxvandy (2), pumping my jandra and rambasa 1
  7. Soul stone Jandra (0)
  8. haunt
  9. Vandy kills scav rambasa, takes 3 dmg, sparks tech ramba
  10. disc 3 draw 1 rs draw 4

[details=Secrets]

Workers : 4+rogue+archery+summon
Discard : 0
New Hand : vs,dp,det,sac,gravey [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: doomed jandra 6/6+A soul stone and overpower
  • :psfist: Elite:
  • :ps_: Scavenger: Grave 1/2
  • :exhaust: Technician:
  • :target: Lookout:

In Play : lv 5 Vandy 4/2, haunt 1/1, soul stone

  • Base : 18
  • Tech I: 5
  • Heroes Hall: 4
  • Discard : 0
  • Deck : 5
  • Workers : 7
  • Gold: 0
  • Hand : 5

#12

P2T4


Tech StartingHand Workers

TECH
Spreading Plague
Young Lightning Dragon


STARTING HAND
Forest’s Favor
Spore Shambler
Rampant Growth
Young Treant
Sickness


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Forest’s Favor


NextHand

Merfolk Prospector
Young Lightning Dragon
Sickness
Spreading Plague


Tech 2 card(s)
Get Paid + Scav - ($9)
Worker
Young Treant - ($7)
Sickness Vandy + Jandra (3/1 + 5/5) - ($4)
Rambasa hits jandra for 5, returns to codex
Orpal Suicides into jandra, breaking soulstone, grave to L3
Tech II (Discipline) - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Hindsight being 20/20, the original patrol was probably better


#13

dude, u are cheating. i saw ur hand, u had no sickness :rage:
EDIT: i played martial mastery saw ur hand, found it unthreatening and avoided killing technician rambasa. so plz tell me where the hell sickness comes out :angry:


#14

unless for some unknown reason u took both scav and tech bonus, but that is still blatant cheating, since how could the rambasa died and still be alive for attacking?!?!?


#15

Young treant draws a card. my deck was 50% sickness at that point, not unlikely or cheating


#16

I am really sorry, i am just a moron and u are right.
My humblest apologies. :cry:


#17

No big deal, there wouldn’t really be a reason to cheat in casual anyway


#18

Legion [Demon]/disc/present vs @SamRS [Feral]/Discipline/Disease

P1T5

[details=Secrets]

Hand : vs,dp,det,sac,gravey DP:metam+jav
Tech: hyperionx2
Thoughts : earth is not gonna be rich for long :imp: [/details]


  1. Get 7 Gold (7), tech 2 cards. jandra dies.
  2. dark pact on me. my base takes 2 i draw 2
  3. metamorphosis (1)grave becomes 5/6 (1 +1 rune cancels ur -1), readiness and invisible, salme for vandy but 5/3(1 +1 rune cancels ur -1)
  4. VAndy kills tech II base takes 2
  5. Grave kills tech I base takes 2
  6. haunt pokes ur base, now at 11 (alive cuz cannot be sac)
  7. worker (0)
  8. disc 5 draw 3 rs draw 2

[details=Secrets]

Workers : 4+rogue+archery+summon
Discard : 0
New Hand : mm,dp,imp,souls,jav [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : lv 5 Vandy 5/3 (readiness, invisible, resist 1) , haunt 1/1, soul stoneGrave 5/6 (readiness, invisible,with sword rune)

  • Base : 16
  • Tech I: 5
  • Heroes Hall: 4
  • Discard : 0
  • Deck : 8
  • Workers : 8
  • Gold: 0
  • Hand : 5

#19

Haunt would be dead due to jandra dieing


#20

no i am really a dumb idiot, and for that i ask ur forgiveness.
I have a shitty life and met my share of PbP cheaters (just believe me).
But this is not an excuse, so plz, believe me when i say i am terribly sorry.
Jandra effects kills if she dies of combat. she died out of vandoom
edit: Legendary Unit — Demon Horror • Cost: 3 • ATK: 3 • HP: 3
Overpower (Excess combat damage this would deal to a patroller hits something else this could attack.)
Dies from combat damage: Destroy all your units except for Demons.