"P1T2
Tech StartingHand Workers
TECH
BC
BC
STARTING HAND
Young Treant
Merfolk Prospector
Tiger Cub
Rich Earth
Verdant Tree
BC
WORKERS
Ironbark Treant
Rich Earth
NextHand
Spore Shambler
Rampant Growth
BC
Verdant Tree
Forest’s Favor
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($3)
Young Treant - ($1)
Merfolk Prospector - ($0)
Playful Panda kills Skeleton jav, you draw before teching.
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (0/1)
[I]Technician[/I]: Young Treant
[I]Lookout[/I]:
[B]In Play:[/B]
Merfolk Prospector (1/1)
Playful Panda (2/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 2
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
Thoughts
hmmm, dont really want to trade with him…but i think i havae to.
from my experience, big mistake patroling tech on turn 1. ill take out that and hope it throws off his teching.
"
Legion
November 17, 2017, 3:43pm
22
P2T2
[details=Secrets]
Hand : summon skele, archery, sac t weak,graveyard+deteriorate
Tech: Ndrain+BC
Thoughts : not a bad draw [/details]
Get 6 Gold (6), tech 2 cards draw from tech
Worker (5)
Tech I (3)
Garth makes a skele (2)
deteriorate panda
disc 4 draw 3 rs draw 2
[details=Secrets]
Workers : 5+poisonblace+jandra
Discard :
New Hand : jav,haunt,imp,archery, BC [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger: skele 1/1
Technician: skeleton#2 1/1
Lookout:
In Play : Lv1 Garth 1/3;
Base : 20
Tech I: 5
Discard : 0
Deck : 5
Workers : 7
Gold: 2
Hand : 5
"P1T3
Tech StartingHand Workers
TECH
Thunderclap
Thunderclap
STARTING HAND
BC
Rampant Growth
Spore Shambler
Forest’s Favor
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
NextHand
Spore Shambler
Playful Panda (2/1)
BC
Thunderclap
Tiger Cub
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tap merfolk, get a gold - ($6)
Rook - ($4)
Bone Collector - ($2)
Float ($2)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Young Treant (0/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (0/1)
[I]Technician[/I]: BC (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Merfolk Prospector (1/1)
Rook, lvl 1, (2/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 7
Thoughts
Going for Rook to stop him from T4 tech 2. I can either thunderclap, or buff rook to unstappable kill his tech 2.
"
Legion
November 17, 2017, 4:26pm
24
P2T3
[details=Secrets]
Hand : jav,haunt,imp,archery, BC
Tech: CB+BC
Thoughts : not a bad draw [/details]
Get 7 Gold+float (9), tech 2 cards draw from tech
Worker (8)
Tech II Blood (4)
Garth makes a skele (3)
Bone collector (1)
disc 3 draw 5
[details=Secrets]
Workers : 5+poisonblace+jandra+haunt
Discard : CB,BCarchery,imp, javelin
New Hand : stw,summon,ndrain,graveyard,deter [/details]
Board:
Patrol:
Squad Leader:skele#3 1/1+A
Elite:bone collector 4/3
Scavenger: skele 1/1
Technician: skeleton#2 1/1
Lookout:
In Play : Lv1 Garth 1/3;
Base : 20
Tech I: 5
Tech II Blood: 5
Discard : 5
Deck : 0
Workers : 8
Gold: 1
Hand : 5
"P1T4
Tech StartingHand Workers
TECH
JDG
JDG
STARTING HAND
BC
Tiger Cub
Thunderclap
Playful Panda (2/1)
Spore Shambler
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
NextHand
Forest’s Favor
Thunderclap
BC (3/3)
Rampant Growth
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
thunderclap to sideline your three skeletons - ($6)
BC trades with your BC, i get a Skeleton
Spore Shambler - ($3)
move rune to MP - ($2)
move rune to Wisp - ($1)
Rook, Wisp, and MP kill your tech 2
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Young Treant (0/2+A)
[I]Elite[/I]: Spore Shambler (1/1)
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Merfolk Prospector (2/2)+
Rook, lvl 1, (2/4)
Wisp (1/2)+
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
have to get his tech 2 a different way. this should be sustainable if he tries to trade all his Sk into me. but im done if he drops a you know what.
"
Legion
November 18, 2017, 9:44am
26
P2T4
[details=Secrets]
Hand : stw,summon,ndrain,graveyard,deter
Tech: bloodlust+crahsb
Thoughts : okay, time to attack. Rook is too annoying. fuck thunderclap [/details]
Get 8 Gold+float (9), tech 2 cards draw tech II rebuilds
Worker (8)
Garth makes a skele (7)
sac the weak, new skele and yt die. (5)
deteriorate shambler
skele#trades with ur skele.
midgarth (2)
garth + skele 2 and 3 kill rook, garth lv 6.
maxgarth resurrecting BC (1)
disc 2 rs draw 4
[details=Secrets]
Workers : 5+poisonblace+jandra+haunt+summon
Discard :
New Hand : det, gravey, bc, CB [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: bone collector 3/3
Lookout:
In Play : Lv7 Garth 3/4;
Base : 18
Tech I: 5
Tech II Blood: 5
Discard :0
Deck : 7
Workers : 9
Gold: 1
Hand : 4
"P1T5
Tech StartingHand Workers
TECH
Doubling Barbarian
Doubling Barbarian
STARTING HAND
Forest’s Favor
Thunderclap
Rampant Growth
BC (3/3)
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
W - Thunderclap
NextHand
JDG
BC
TC
Playful Panda (2/1)
Discard
Young Treant (0/2+A)
Spore Shambler (1/1)
Rampant Growth
Forest’s Favor
Doubling Barbarian
Doubling Barbarian
Tech 2 card(s)
Get Paid + float + scav - ($10)
Worker - ($9)
Arg (wisp) - ($7)
tech 2 strength - ($3)
BC - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Arg (1/3+A)
[I]Elite[/I]: Merfolk Prospector (2/2)+
[I]Scavenger[/I]: Wisp (1/2)+
[I]Technician[/I]: BC (3/3)
[I]Lookout[/I]: Wisp (0/1)
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Strength)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 6
[B]Gold:[/B]
Gold: 1
Workers: 9
Thoughts
well, here it comes.
"
Legion
November 18, 2017, 2:59pm
28
P2T5
[details=Secrets]
Hand : det, gravey, bc, CB+archery
Tech: bloodlust+octopus
Thoughts : damn wisps, no lethal… [/details]
Get 9 Gold+float (10), tech 2 cards
middrakk (5)
BC with frenzy kills arg, drakk to max, i get a skele.
Bone collector #2 (3) with haste and frenzy trades with your BC i get another skele.
crashbarrow (0) kills botg elite and scavenger.
garth kills looky wisp.
sac a skele to draw
disc 3 draw 5
[details=Secrets]
Workers : 5+poisonblace+jandra+haunt+summon
Discard : det, gravey, bc, CB,archery, bloodlust+octopus
New Hand : det, gravey, bc, CB [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play : Lv7 Garth 3/4; lv6 draak 3/4, skele 1/1 Bone collector 3/2
Base : 18
Tech I: 5
Tech II Blood: 5
Discard :0
Deck : 1
Workers : 9
Gold: 0
Hand : 5
"P1T6
Tech StartingHand Workers
TECH
oathkeeper of kor mountain
oathkeeper of kor mountain
STARTING HAND
Playful Panda (2/1)
JDG
TC
BC
JDG
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
W - Thunderclap
JDG
NextHand
BC
Rampant Growth
Young Treant (0/2+A)
Doubling Barbarian
TC
Tech 2 card(s)
Get Paid + float+scav+tech draw - ($10)
Worker - ($9)
tech 3 - ($4)
Bone Collector - ($2)
Playful Panda - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: wisp
[I]Technician[/I]: BC
[I]Lookout[/I]:
[B]In Play:[/B]
Playful Panda (2/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Strength)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
well, here it comes.
"
updated. accidentally listed PP instead of BC. moved PP down, BC to tech.
its going to be game over anyways. GG man.
Legion
November 18, 2017, 3:25pm
33
P2T6 Yeah i think is gg
[details=Secrets]
Hand : CB,drain, blust,imp, javelin+sac the weak too lil too late+archery
Tech: drums+octopus
Thoughts : damn wisps, no lethal… [/details]
Get 9 Gold (9), tech 2 cards
skele javelin (8) haste + frenzy
Garth kills ur BC takes 3 dmg.
Crashbarrow (5) kills ur wisp, overpower ur tech III, destroying it, base takes 2
Bloodlust BC and skele #1 (3)
BC in frenzy deals 5 to tech II, base takes another 2 i get a skele.
javelin loses the javelin and kills ur panda safely.
skele #1 with frenzy 2 and drakk hit ur base for 6, ur base to 10
worker (2)
sac skeke #1 to draw. sac javelin, rs and draw 1
EOT my BC takes 1, CB dies.
disc 3 draw 5
[details=Secrets]
Workers : 5+poisonblace+jandra+haunt+summon+imp
Discard : det,CB,archery, ndrain,sactweak
New Hand : BC,drums,cb,octopus, octopus [/details]
Board:
Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play : Lv7 Garth 3/1; lv6 draak 3/4, skele 1/1 Bone collector 3/1
Base : 18
Tech I: 5
Tech II Blood: 5
Discard : 4
Deck : 4
Workers : 10
Gold: 2
Hand : 5
Legion
November 18, 2017, 3:29pm
34
let me know if u concede here, but imho i was effed up p bad. i had to give it all to remove rook, cuz that tclap came completely unexpected and blew my mind. luckily for me you focused on tech ii while i had no tech II in hand, instead of killing garth, that would have screwed me up and i would have conceded there.
Yeah man. any blood going a P2 i think you have to rush tech 2. Cb T4 is brutal. im down to keep going if you want.
Legion
November 18, 2017, 4:25pm
36
sure! i would like to change to [Demon]/Finesse/necro, if u allow it. I really seem to suck with meta decks and said build is the one i am most incapable with, it seems.
hence i would like to use the casual game for exp (do not get surprised if i end up conceding around T4-5).
BTW if u may be interested a very strong variant of yours is the [anarchy]/growth/strenght, where u aim for might of leaf and C thanks to the hasted units of the starter deck.
rand 49
Ill go future/present/peace, rn 43. feel free to create a new thread. GLHF!