Casual Game: Legion [necro]/blood/truth vs codexnewb [growth]/necro/strenght

"P1T2


Tech StartingHand Workers

TECH
BC
BC


STARTING HAND
Young Treant
Merfolk Prospector
Tiger Cub
Rich Earth
Verdant Tree
BC


WORKERS
Ironbark Treant
Rich Earth


NextHand

Spore Shambler
Rampant Growth
BC
Verdant Tree
Forest’s Favor


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($3)
Young Treant - ($1)
Merfolk Prospector - ($0)
Playful Panda kills Skeleton jav, you draw before teching.

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Young Treant
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • Playful Panda (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

hmmm, dont really want to trade with him…but i think i havae to.

from my experience, big mistake patroling tech on turn 1. ill take out that and hope it throws off his teching.

"

P2T2

[details=Secrets]

Hand : summon skele, archery, sac t weak,graveyard+deteriorate
Tech: Ndrain+BC
Thoughts : not a bad draw [/details]


  1. Get 6 Gold (6), tech 2 cards draw from tech
  2. Worker (5)
  3. Tech I (3)
  4. Garth makes a skele (2)
  5. deteriorate panda
  6. disc 4 draw 3 rs draw 2

[details=Secrets]

Workers : 5+poisonblace+jandra
Discard :
New Hand : jav,haunt,imp,archery, BC [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: skele 1/1
  • :exhaust: Technician: skeleton#2 1/1
  • :target: Lookout:

In Play : Lv1 Garth 1/3;

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 5
  • Workers : 7
  • Gold: 2
  • Hand : 5

"P1T3


Tech StartingHand Workers

TECH
Thunderclap
Thunderclap


STARTING HAND
BC
Rampant Growth
Spore Shambler
Forest’s Favor
Verdant Tree


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree


NextHand

Spore Shambler
Playful Panda (2/1)
BC
Thunderclap
Tiger Cub


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tap merfolk, get a gold - ($6)
Rook - ($4)
Bone Collector - ($2)

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: BC (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • Rook, lvl 1, (2/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
Thoughts

Going for Rook to stop him from T4 tech 2. I can either thunderclap, or buff rook to unstappable kill his tech 2.

"

P2T3

[details=Secrets]

Hand : jav,haunt,imp,archery, BC
Tech: CB+BC
Thoughts : not a bad draw [/details]


  1. Get 7 Gold+float (9), tech 2 cards draw from tech
  2. Worker (8)
  3. Tech II Blood (4)
  4. Garth makes a skele (3)
  5. Bone collector (1)
  6. disc 3 draw 5

[details=Secrets]

Workers : 5+poisonblace+jandra+haunt
Discard : CB,BCarchery,imp, javelin
New Hand : stw,summon,ndrain,graveyard,deter [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:skele#3 1/1+A
  • :psfist: Elite:bone collector 4/3
  • :ps_: Scavenger: skele 1/1
  • :exhaust: Technician: skeleton#2 1/1
  • :target: Lookout:

In Play : Lv1 Garth 1/3;

  • Base : 20
  • Tech I: 5
  • Tech II Blood: 5
  • Discard : 5
  • Deck : 0
  • Workers : 8
  • Gold: 1
  • Hand : 5

"P1T4


Tech StartingHand Workers

TECH
JDG
JDG


STARTING HAND
BC
Tiger Cub
Thunderclap
Playful Panda (2/1)
Spore Shambler


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub


NextHand

Forest’s Favor
Thunderclap
BC (3/3)
Rampant Growth


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
thunderclap to sideline your three skeletons - ($6)
BC trades with your BC, i get a Skeleton
Spore Shambler - ($3)
move rune to MP - ($2)
move rune to Wisp - ($1)
Rook, Wisp, and MP kill your tech 2

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2+A)
  • :psfist: [I]Elite[/I]: Spore Shambler (1/1)
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (2/2)+
  • Rook, lvl 1, (2/4)
  • Wisp (1/2)+
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

have to get his tech 2 a different way. this should be sustainable if he tries to trade all his Sk into me. but im done if he drops a you know what.

"

P2T4

[details=Secrets]

Hand : stw,summon,ndrain,graveyard,deter
Tech: bloodlust+crahsb
Thoughts : okay, time to attack. Rook is too annoying. fuck thunderclap [/details]


  1. Get 8 Gold+float (9), tech 2 cards draw tech II rebuilds
  2. Worker (8)
  3. Garth makes a skele (7)
  4. sac the weak, new skele and yt die. (5)
  5. deteriorate shambler
  6. skele#trades with ur skele.
  7. midgarth (2)
  8. garth + skele 2 and 3 kill rook, garth lv 6.
  9. maxgarth resurrecting BC (1)
  10. disc 2 rs draw 4

[details=Secrets]

Workers : 5+poisonblace+jandra+haunt+summon
Discard :
New Hand : det, gravey, bc, CB [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: bone collector 3/3
  • :target: Lookout:

In Play : Lv7 Garth 3/4;

  • Base : 18
  • Tech I: 5
  • Tech II Blood: 5
  • Discard :0
  • Deck : 7
  • Workers : 9
  • Gold: 1
  • Hand : 4

"P1T5


Tech StartingHand Workers

TECH
Doubling Barbarian
Doubling Barbarian


STARTING HAND
Forest’s Favor
Thunderclap
Rampant Growth
BC (3/3)


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
W - Thunderclap


NextHand

JDG
BC
TC
Playful Panda (2/1)


Discard

Young Treant (0/2+A)
Spore Shambler (1/1)
Rampant Growth
Forest’s Favor
Doubling Barbarian
Doubling Barbarian


Tech 2 card(s)
Get Paid + float + scav - ($10)
Worker - ($9)
Arg (wisp) - ($7)
tech 2 strength - ($3)
BC - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Arg (1/3+A)
  • :psfist: [I]Elite[/I]: Merfolk Prospector (2/2)+
  • :ps_: [I]Scavenger[/I]: Wisp (1/2)+
  • :pschip: [I]Technician[/I]: BC (3/3)
  • :target: [I]Lookout[/I]: Wisp (0/1)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
Thoughts

well, here it comes.

"

P2T5

[details=Secrets]

Hand : det, gravey, bc, CB+archery
Tech: bloodlust+octopus
Thoughts : damn wisps, no lethal… [/details]


  1. Get 9 Gold+float (10), tech 2 cards
  2. middrakk (5)
  3. BC with frenzy kills arg, drakk to max, i get a skele.
  4. Bone collector #2 (3) with haste and frenzy trades with your BC i get another skele.
  5. crashbarrow (0) kills botg elite and scavenger.
  6. garth kills looky wisp.
  7. sac a skele to draw
  8. disc 3 draw 5

[details=Secrets]

Workers : 5+poisonblace+jandra+haunt+summon
Discard : det, gravey, bc, CB,archery, bloodlust+octopus
New Hand : det, gravey, bc, CB [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Lv7 Garth 3/4; lv6 draak 3/4, skele 1/1 Bone collector 3/2

  • Base : 18
  • Tech I: 5
  • Tech II Blood: 5
  • Discard :0
  • Deck : 1
  • Workers : 9
  • Gold: 0
  • Hand : 5

"P1T6


Tech StartingHand Workers

TECH
oathkeeper of kor mountain
oathkeeper of kor mountain


STARTING HAND
Playful Panda (2/1)
JDG
TC
BC
JDG


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
W - Thunderclap
JDG


NextHand

BC
Rampant Growth
Young Treant (0/2+A)
Doubling Barbarian
TC


Tech 2 card(s)
Get Paid + float+scav+tech draw - ($10)
Worker - ($9)
tech 3 - ($4)
Bone Collector - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: wisp
  • :pschip: [I]Technician[/I]: BC
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

well, here it comes.

"

panda is exausted

updated. accidentally listed PP instead of BC. moved PP down, BC to tech.

its going to be game over anyways. GG man.

P2T6 Yeah i think is gg

[details=Secrets]

Hand : CB,drain, blust,imp, javelin+sac the weak too lil too late+archery
Tech: drums+octopus
Thoughts : damn wisps, no lethal… [/details]


  1. Get 9 Gold (9), tech 2 cards
  2. skele javelin (8) haste + frenzy
  3. Garth kills ur BC takes 3 dmg.
  4. Crashbarrow (5) kills ur wisp, overpower ur tech III, destroying it, base takes 2
  5. Bloodlust BC and skele #1 (3)
  6. BC in frenzy deals 5 to tech II, base takes another 2 i get a skele.
  7. javelin loses the javelin and kills ur panda safely.
  8. skele #1 with frenzy 2 and drakk hit ur base for 6, ur base to 10
  9. worker (2)
  10. sac skeke #1 to draw. sac javelin, rs and draw 1
  11. EOT my BC takes 1, CB dies.
  12. disc 3 draw 5

[details=Secrets]

Workers : 5+poisonblace+jandra+haunt+summon+imp
Discard : det,CB,archery, ndrain,sactweak
New Hand : BC,drums,cb,octopus, octopus [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Lv7 Garth 3/1; lv6 draak 3/4, skele 1/1 Bone collector 3/1

  • Base : 18
  • Tech I: 5
  • Tech II Blood: 5
  • Discard : 4
  • Deck : 4
  • Workers : 10
  • Gold: 2
  • Hand : 5

let me know if u concede here, but imho i was effed up p bad. i had to give it all to remove rook, cuz that tclap came completely unexpected and blew my mind. luckily for me you focused on tech ii while i had no tech II in hand, instead of killing garth, that would have screwed me up and i would have conceded there.

Yeah man. any blood going a P2 i think you have to rush tech 2. Cb T4 is brutal. im down to keep going if you want.

sure! i would like to change to [Demon]/Finesse/necro, if u allow it. I really seem to suck with meta decks and said build is the one i am most incapable with, it seems.
hence i would like to use the casual game for exp (do not get surprised if i end up conceding around T4-5).
BTW if u may be interested a very strong variant of yours is the [anarchy]/growth/strenght, where u aim for might of leaf and C thanks to the hasted units of the starter deck.
rand 49

Ill go future/present/peace, rn 43. feel free to create a new thread. GLHF!