News Shop
Events Forums

Casual Game: Legion [demon]/finesse/necro vs codexnewb [present]/future/peace


#21

I accidentally discarded/drew without moving my worker over. i paid for it, redid the draw, etc…
end of turn, have 1 float, 9 workers

"P1T5


Tech StartingHand Workers

TECH
KOTC
KOTC


STARTING HAND
Fargo
Time Spiral
Flagstone Garrison
Plasmodium
General’s Hammer
Flagstone Garrison


WORKERS
W1 -Temporal Research
W2 - Hardened Mox
W3 - Neo Plexus
W4 - Forgotten Fighter
W5 - Time Spiral


NextHand

OEC
Nullcraft
Assimilate
OEC


Tech 2 card(s)
Get Paid + scv gold + tech draw - ($9)
Worker - ($8)
Flagstone garison - ($5)
Fargo, draw 1 - ($3)
Plasmodium, draw 1 - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fargo (3/3+A)***
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Flagstone Garrison
  • Plasmodium (4/4)***
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
Thoughts

bout to get wrecked

"


#22

P2T5

[details=Secrets]

Hand : haunt, discord, det, dp, nimble+nimble+archery
Tech: starlet, discord
Thoughts : i can clear his board! [/details]


  1. Get 9 Gold (9), tech 2 cards
  2. Worker (8)
  3. dark pact base takes 2 i draw 2
  4. river (6)
  5. discord (4) + deteriorate fargo, now a 0/1
  6. Nible fencer #1 (2) kills fargo and takes 1
  7. vandy destroy ur garrison and takes 1
  8. nimble fencer #2 (0) and HE kill ur tech II, each takes 1 dmg, ur base takes 2
  9. disc 1 draw 2 rs draw 1

[details=Secrets]

Workers : 4+summon+PBR+imp+summon+archery
Discard :
New Hand : stw, dp, dp[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Graveyard 3[javelin], maxVandy 4/4, HE 3/2, nimble #1 2/2, nimble #2 2/2

  • Base : 16
  • Tech I : 5
  • Tech II finesse: 5
  • Discard : 0
  • Deck : 5
  • Workers : 10
  • Gold: 0
  • Hand : 3

#23

uh, forgot the Lv1 river 2/3 is in play too!


#24

"P1T6


Tech StartingHand Workers

TECH
boot camp
boot camp


STARTING HAND
Nullcraft
Assimilate
Time Spiral
OEC
OEC


WORKERS
W1 -Temporal Research
W2 - Hardened Mox
W3 - Neo Plexus
W4 - Forgotten Fighter
W5 - time spiral
W6 - Nullcraft


NextHand

Tinkerer
General’s Hammer


Discard

Fargo (3/3+A)***
Flagstone Garrison
Assimilate
boot camp
boot camp


Tech 2 card(s)
Get Paid + float - ($10)
remove rune from Plas
rebuild tech 2
Overeager Cadet
Overeager Cadet
Vir - ($8)
peek at next card
Assimilate Your Graveyard - ($5)
tap GY to summon Sk Jav - ($4)

Float ($4)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vir (2/3+A)
  • :psfist: [I]Elite[/I]: OEC (3/2)
  • :ps_: [I]Scavenger[/I]: OEC (3/2)
  • :pschip: [I]Technician[/I]: SK Jav (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Plasmodium (4/4)**
  • Graveyard 3HP
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 3
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 10
Thoughts

well, assimilate was a good call. now i REALLY need to draw FSG. lets see how it goes.

"


#25

P2T6 imo is gg man

[details=Secrets]

Hand : stw, dp, dp+discord+discord+deteriorate+starlet
Tech: apple stompx2
Thoughts : [/details]


  1. Get 10 Gold (10), tech 2 cards
  2. dark pact base takes 2 i draw 2
  3. dark pact base takes 2 i draw 2
  4. discordx2 (6) all ur units die
  5. maxvandy kills vir, river goes lv 3
  6. cross starlet(4) gets haste.
  7. starlet + nimble 1 kills tech II base takes 2
  8. HE and nimble 2 kill tech I ur base takes another 2
  9. river hits ur base for 2 more, down to 12
  10. maxriver (2) she heals
  11. disc 2 draw 2 rs draw 2

[details=Secrets]

Workers : 5+summon+PBR+imp+summon+archery
Discard :
New Hand : haunt, appel,dp,discord[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : maxVandy 4/1, HE 3/1, nimble #1 2/1, nimble #2 2/1 starlet 4/1, lv3river 2/3

  • Base : 12
  • Tech I : 5
  • Tech II finesse: 5
  • Discard : 0
  • Deck : 5
  • Workers : 10
  • Gold: 2
  • Hand : 4

EDIT: forgot to pay for starlett, so not enough for tech III. changed teching and redid draw


#26

"P1T7


StartingHand Workers

STARTING HAND
General’s Hammer
Tinkerer
KOTC


WORKERS
W1 -Temporal Research
W2 - Hardened Mox
W3 - Neo Plexus
W4 - Forgotten Fighter
W5 - time spiral
W6 - Nullcraft


NextHand

Flagstone Garrison
Flagstone Garrison
Tinkerer
KOTC
Assimilate


Tech 0 card(s)
Get Paid + float + scav + tech draw - ($15)
remove rune from Plas
max Onimaru - ($6)
tp GY, OEC
rebuild tech 1

Float ($6)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Solder (1/1)
  • :psfist: [I]Elite[/I]: Oni, lvl 8, (5/5)
  • :ps_: [I]Scavenger[/I]: Solder (1/1)
  • :pschip: [I]Technician[/I]: Solder (1/1)
  • :target: [I]Lookout[/I]: OEC (3/2)
    [B]In Play:[/B]
  • Battle Suits
  • Plasmodium (4/4)*
  • Graveyard 3HP (OEC, SKJ)
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 6
  • Workers: 10
Thoughts

well, assimilate was a good call. now i REALLY need to draw FSG. lets see how it goes.

"


#27

P2T7 As predicted, gg man!

[details=Secrets]

Hand : haunt, appel,dp,discord+ appel+dp
Tech:
Thoughts : [/details]


  1. Get 10 Gold+f (11), tech 0 cards, starlett dies :frowning:
  2. appel stom, sideline oni, i draw 1 (10)
  3. discord (8) everything dies but the OEC
  4. appel stomp (6) paying extra for looky, i draw, sideline oec
  5. maxvady deals 4, maxriver 3, HE 3, 2xnimble 4 dmg, total 14 dmg, ur base goes to -2

GG man, i had a lucky draw, getting both an appel and a DP making it likely to draw all the deck.
If necessary i could have dealt an extra 2 dmgs via dark pact on u


#28

Yeah. basically these meta decks ar all about getting your cycle before your opponent. i just wasnt able to get FSG rolling with my tech 1’s.


#29

feel free to run it back.


#30

Im going to swap Present for Past, so now I am [Future] Past Peace


#31

i was really pissed, whiffing my DP t3, but at least i drew the HE that got rid of plasmo (imo u would have rekt me otherwise). Honestly i would have preferred drawing dp, and from it the HE, but in hindsight that allowed me to always have a dp in hand, making my cycle extra fast


#32

yeah man, happens to us all. lets see if i can adjust and come back from this 2-0 deficit.


#33

Usually, it does not happen to me, lol. I must say, i always considered finesse quite meh, but in this build is quite obnoxious for the opponent, with deteriorate+discord reking everything

P1T1

[details=Secrets]

Hand : jandra,det,haunt,graveyard,javelin
Tech: nope
Thoughts : ugh, wanted to lead with jandra, since imp is in next hand, but then what do i worker?plus deteriorate as P1 is bad, hope he does not mox [/details]


  1. Get 4 Gold (4), tech 0 cards
  2. Worker (3)
  3. Vandy (1)
  4. Javelin (0)
  5. disc 3 draw 5

[details=Secrets]

Workers : 4+jandra
Discard : haunt,gravey, det
New Hand : sac,summon,imp, archery, PBR [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: javelin 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Vandy

  • Base : 20
  • Discard : 3
  • Deck : 0
  • Workers : 5
  • Gold: 0
  • Hand : 5

#34

"P2T1


StartingHand Workers

STARTING HAND
Neo Plexus
Time Spiral
Tinkerer
Fading Argonaut
Forgotten Fighter


WORKERS
Forgotten Fighter


NextHand

Temporal Research
Battle Suits
Nullcraft
Hardened Mox
Plasmodium


Discard

Tinkerer
Time Spiral
Neo Plexus


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fargo - ($2)
Oni - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fargo (2/3+A)***
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 1, (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

#35

P1T2

[details=Secrets]

Hand : sac,summon,imp, archery, PBR
Tech: darkp, HE
Thoughts : exposed oni!ugh, too bad either i kill oni or build tech 1. tech 1 is needed, imo. need to stall. note to self, next time summon the damn haunt. that way i could have killed oni without lv up vandy. [/details]


  1. Get 5 Gold (5), tech 0 cards
  2. Worker (4)
  3. summon skeles (1)
  4. Tech I (0)
  5. disc 3 rs draw 5

[details=Secrets]

Workers : 4+jandra+imp
Discard :
New Hand : PBR, archery, summon,HE, haunt [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: skele #1 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger: skele #2 1/1
  • :exhaust: Technician: javelin 1/1
  • :target: Lookout:

In Play : Vandy 2/3

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 4
  • Workers : 6
  • Gold: 0
  • Hand : 5

#36

"P2T2


Tech StartingHand Workers

TECH
Origin Story
Stewardess of the Undone


STARTING HAND
Nullcraft
Plasmodium
Hardened Mox
Temporal Research
Battle Suits


WORKERS
W1 - Forgotten Fighter
W2 - Hardened Mox


NextHand

Temporal Research
Plasmodium
Tinkerer
Origin Story
Time Spiral


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
fade a rune from Fargo
tech 1 - ($3)
nullcraft, haste kill Jav, you draw - ($1)
Oni kill SQl Skeleton

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fargo (2/3)**
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 1, (2/2)
  • Nullcraft (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

hmm,

"


#37

P1T3

[details=Secrets]

Hand : PBR, archery, summon,HE, haunt+stw
Tech: dpact, fencer
Thoughts : ugh, imo this is going dowhill. i cannot kill his oni. Gonna stall lil more. gonna bet against a sop [/details]


  1. Get 6 Gold (6), tech 2 cards
  2. Worker (5)
  3. summon skele (2)
  4. skele archery (0)
  5. haunt
  6. disc 2 draw 3 rs draw 1

[details=Secrets]

Workers : 4+jandra+imp+PBR
Discard :
New Hand : det, DP,graveyard, javelin [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: skele #1 2/1
  • :ps_: Scavenger: skele #2 1/1
  • :exhaust: Technician: skele #3 1/1
  • :target: Lookout:

In Play : Vandy 2/3, skeletal archery, haunt 1/1

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 4
  • Workers : 7
  • Gold: 0
  • Hand : 4

#38

"P2T3


Tech StartingHand Workers

TECH
Flagstone Garison
Slow Time Generator


STARTING HAND
Temporal Research
Time Spiral
Tinkerer
Origin Story
Plasmodium


WORKERS
W1 - Forgotten Fighter
W2 - Hardened Mox
W3 - Time Spiral


NextHand

Stewardess of the Undone
Battle Suits
Neo Plexus
Slow Time Generator
Temporal Research


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
remove rune from Fargo
tech 2 peace - ($3)
Nullcraft trades with elite SK
Oni kills scavenger Sk you get a gold
Tinkerer - ($1)
tech lab past

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fargo (2/3+A)*
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tinkerer (1/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni, lvl 1, (2/1)

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (past)
  • :heart: Tech Lab HP: 4 (Past)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

spreading the risk here. im fine with either FSG or STG, in any order. Best case scenario is STG first, then FSG, because i can tech in more OEC from that point.

"


#39

nullcraft dies to anti air. u know that, right?


#40

yes, removed him from my board.