Casual: FrozenStorm vs Youngbuck mono series

Can’t compete with that draw cycle, you teched well to have everything you needed! That anti-air on Elite training was the real killer. In hindsight I guess I should have killed tech 2 with my hasty stuff last turn and not Quince, though you really should have patrolled Inspector last turn and then I would have been without much options. I didn’t have a good way to sparkshot anyway, so patrolling him would not have been an issue. Surprised that we managed to get P1 a win in both games!

What shall we do next?

Yeah originally I was hoping to make a patrol that would make it so you couldnt kill Geiger, which would have prevented you from getting Vir out for assimilate but I should have realized that was going to be extraoridinarlly unlikely

Im down to play another switch P1/P2, This is an interesting match up to me

Ok I’ll try to do something a little less gimmicky than game 1 :wink:

Game 3, Player 1, Turn 1

P1 Purple vs P2 Blue

[details=Starting Hand]
Hardened Mox
Forgotten Fighter
Time Spiral
Battle Suits
Nullcraft
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (4)
  • No techs turn 1

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Hardened Mox (1)
  • Worker (0)

[details=Workers]
Time Spiral
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Hardened Mox (1/1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 5

[details=End of Turn Hand]
Neo Plexus
Tinkerer
Forgotten Fighter
Plasmodium
Temporal Research
[/details]

[details=End of Turn Discard]
Nullcraft
Battle Suits
Fading Argonaut
[/details]

[details=My Thoughts]
Think I want Past Tech 2 this game, though obviously I should consider Present a little more this time as well
[/details]

"P2T1


StartingHand Workers

STARTING HAND
Building Inspector
Manufactured Truth
Spectral Aven
Arrest
Lawful Search


WORKERS
Arrest


NextHand

Reputable Newsman
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Jail


Discard

Spectral Aven
Lawful Search
Manufactured Truth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
BI - ($3)
Oni - ($1)
Tech 1 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (2/3+1a L1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

That inspector…

Game 3, Player 1, Turn 2

P1 Purple vs P2 Blue

[details=Starting Hand]
Neo Plexus
Tinkerer
Forgotten Fighter
Plasmodium
Temporal Research
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)
  • No techs turn 1

[details=All Teched Cards]
Seer x2
[/details]


###Main:

  • Neo Plexus (3)
  • Tech 1 (1)
  • Worker (0)

[details=Workers]
Plasmodium, Time Spiral
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Neo Plexus (2/2)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:


###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 6

[details=End of Turn Hand]
Battle Suits
Fading Argonaut
Seer
Nullcraft
Forgotten Fighter
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Okay I think Seers are generally good at trading favorably, useful for Prynn and Past Tech 2, and since he’s been building Tower a lot (and that seems a good play) I might as well accept that things are dying when attacking and get them cheaply.
[/details]

Sorry for the delay, Breath of the Wild came out :slight_smile:

"P2T2


Tech StartingHand Workers

TECH
Cadet
Hound


STARTING HAND
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Reputable Newsman
Jail


WORKERS
Arrest
Jail


NextHand

Manufactured Truth
Lawful Search
Cadet
Hound
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Newsie, Naming 2 - ($3)
Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (2/3+1a L1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Reputable Newsman (0/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "
2 Likes

Checks when Frozen’s turn was posted
Sees it was March 3rd
Yup, that checks out! :wink:

1 Like

No worries, I had a busy weekend as well (though unfortunately not because I was lost in Hyrule, quite the opposite: stressful home-shopping related)

Skipping tech 1 for the tower eh?

Game 3, Player 1, Turn 3

P1 Purple vs P2 Blue

[details=Starting Hand]
Battle Suits
Fading Argonaut
Seer
Nullcraft
Forgotten Fighter
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (not on turn 1)

[details=All Teched Cards]
Origin Story, Stewardess of the Undone
Seer x2
[/details]


###Main:

  • Prynn (4)
  • Seer, Prynn to 5 runes (3)
  • Fading Argonaut (1)
  • Worker (0)

[details=Workers]
Forgotten Fighter, Plasmodium, Time Spiral
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Neo Plexus (2/2)
  • :exhaust: Technician: Fading Argonaut (2/3 fade 3)
  • :target: Lookout:

####In Play:

  • Seer (2/1)
  • Prynn (1/3 lvl 1)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 7

[details=End of Turn Hand]
Temporal Research
Tinkerer
Seer
Stewardess of the Undone
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
No tech 1 means risk of Oni max, grab origin story and Stewardess to take care of that pesky Newsman. I want to be able to lay battle suits for a surprise onslaught.
[/details]

@Hobusu I think i’ve clocked near 30 hours over the weekend…

@FrozenStorm Doing grown up stuff like a real adult, way to show me up man

P2T3


Tech StartingHand Workers

TECH
Cadet
Garrison


STARTING HAND
Hound
Manufactured Truth
Lawful Search
Cadet
Bluecoat Musketeer


WORKERS
Arrest
Jail
Lawful Search


NextHand

Traffic Director
Spectral Aven
Bluecoat Musketeer
Porkhand Magistrate


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 - Peace - ($2)
Cadet
Hound - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cadet (2/2+1a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]: Hound (3/3)
  • :target: [I]Lookout[/I]: Reputable Newsman (0/3)
    [B]In Play:[/B]
  • Oni (2/3+1a L1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
    "

Lucky… I don’t have enough money right now to get a Switch, and while I could get it for my Wii U, it feels wrong when I know I’ll be getting the Switch at some point this year. Maybe I ought to bite the bullet and get the Wii U version, then sell it to a friend to pay for the Switch version later?

@YoungBuck doesn’t have a switch either, he’s playing it on WiiU and loving every minute from the sound of things

1 Like

That’s what makes it so hard – I know I’ll love it no matter which version I get, but the potential for portable play seems so essential to getting anywhere in such a huge game!

@Hobusu Got it for the WiiU knowing that without Zelda, I could probably wait until Mario Odsessy to think about getting the Switch. Plus, gotta get some more value out of that WiiU. Besides Smash Bros, Splatoon, and the handful of virtual console games I have, gotta get some more mileage outta that guy

1 Like

The first big one for me other than Zelda will be Splatoon 2, so I’m probably going to wait until around the time that launches to get it… But I can’t decide whether I should just wait until then for Zelda as well or go ahead and get the Wii U version. Considering that the Splatoon 2 Global Testfire is at the end of this month, they might be releasing the game in just a couple months, but even that’s a pretty long time to try avoiding Zelda spoilers.

Do it, man. Can’t wait that long haha

1 Like

I feel foolish for not looking and remembering you built tech 1 on turn 1…

Game 3, Player 1, Turn 4

P1 Purple vs P2 Blue

[details=Starting Hand]
Temporal Research
Tinkerer
Seer
Stewardess of the Undone
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7)
  • Tech 2 cards in (not on turn 1)

[details=All Teched Cards]
Now!, Glimmer Ray
Origin Story, Stewardess of the Undone
Seer x2
[/details]


###Main:

  • Mox pings armor off cadet
  • Seer trades with cadet
  • Prynn and Neo Plexus kill Newsman, take 1 each from tower, Prynn back to 5 runes
  • Seer, Prynn to 6 runes (6)
  • Worker (5)
  • Tech 2 Past (0)

[details=Workers]
Tinkerer, Forgotten Fighter, Plasmodium, Time Spiral
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 SPEC PAST

####In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+1armor fade 2)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Seer (2/1)
  • :target: Lookout:

####In Play:

  • Hardened Mox (1/1)
  • Neo Plexus (2/1 from 1 damage)
  • Prynn (1/2 from 1 damage lvl 1 fade 6)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Nullcraft
Origin Story
Battle Suits
Stewardess of the Undone
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Whoops, he did have tech 1… Trying to gain big board advantage, hoping he whiffed garrison and Arrest. Arrest would kill my poor Runed-up Prynn…
[/details]

"P2T4


Tech StartingHand Workers

TECH
Garrison
Sarge


STARTING HAND
Traffic Director
Porkhand Magistrate
Spectral Aven
Bluecoat Musketeer


WORKERS
Arrest
Jail
Lawful Search
Bluecoat Musketeer


NextHand

Manufactured Truth
Porkhand Magistrate
Cadet
Garrison
Garrison


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Midband Oni - ($4)
Oni kills F.Argo, takes 2 dmg
BI trades with Seer, you get 1 card
Hound kills Prynn, takes 1 dmg, Oni to L7
Maxband Oni and heal, Get 3 solider - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (4/5+1a L8)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Solider 1 (1/1)
  • :pschip: [I]Technician[/I]: Solider 2 (1/1)
  • :target: [I]Lookout[/I]: Solider 3 (1/1)
    [B]In Play:[/B]
  • Hound (3/2 from 1 dmg)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 9
    "

That’s a FF for me, can’t compete with oncoming Garrisons.

Man Purple is hard early game…

1 Like

Did we have this much trouble with purple early game in other match ups? It seems like you have had a tough time getting anything started in these match ups, and Peace machine doesnt normally seems like its that easy to get strated?

It’s been too long for me to remember, but yea I definitely feel pinched as P1 and P2. Newsman + Inspector + Tower makes for really tough trades for me, feels hard to recover from. Assimilate isn’t enough of a deterrent for you, as you can get plenty of value out of Garrison same turn you play it. I thought about playing for Slow-Time Generator, but yea again by the time I can bring that online and invest in it you’ve already got an avalanche rolling. Hyperions don’t really feel affordable enough to do the damage, but that’s about all I haven’t tried now.