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Casual: FrozenStorm vs Youngbuck mono series


#1

Let’s kick things off with Purple P1 vs Blue P2, gl hf!

Game 1, Player 1, Turn 1

P1 Purple vs P2 Blue

[details=Starting Hand]
Hardened Mox
Forgotten Fighter
Time Spiral
Battle Suits
Nullcraft
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (4)
  • No techs turn 1

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Hardened Mox (1)
  • Worker (0)

[details=Workers]
Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Hardened Mox (1/1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 5

[details=End of Turn Hand]
Neo Plexus
Tinkerer
Fading Argonaut
Plasmodium
Temporal Research
[/details]

[details=End of Turn Discard]
Nullcraft
Battle Suits
Time Spiral
[/details]

[details=My Thoughts]
Chillaxin’ with some mono colors, want to try a tech 1 flood w/ Research and KotCs (I did it once in person and it was a lot of fun)
[/details]


#2

"P1T1


StartingHand Workers

STARTING HAND
Spectral Aven
Building Inspector
Arrest
Bluecoat Musketeer
Manufactured Truth


WORKERS
Bluecoat Musketeer


NextHand

Traffic Director
Jail
Porkhand Magistrate
Reputable Newsman
Lawful Search


Discard

Spectral Aven
Manufactured Truth
Arrest


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Oni - ($1)
Inspector - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (2/3+1a) L1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

#3

Ugh that bureaucrat inspector, wasting people’s money… #NoTaxationWithoutRepresentation

Game 1, Player 1, Turn 2

P1 Purple vs P2 Blue

[details=Starting Hand]
Neo Plexus
Tinkerer
Fading Argonaut
Plasmodium
Temporal Research
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)
  • Tech 2 Cards In

[details=All Teched Cards]
Seer, Knight of the Conclave
[/details]


###Main:

  • Fading Argonaut (3)
  • Worker (2)
  • Tech 1 + pointless taxes… THANKS OBAMA (0)

[details=Workers]
Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite: Fading Argonaut (2+1/3 fade 3)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • nothing

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 6

[details=End of Turn Hand]
Temporal Research
Nullcraft
Knight of the Conclave
Seer
Plasmodium
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Going for it, let’s see how it goes! Wish I could have floated one, but such is life with the stupid inspector…
[/details]


#4

"P1T2


Tech StartingHand Workers

TECH
Cadet
Scribe


STARTING HAND
Lawful Search
Reputable Newsman
Porkhand Magistrate
Jail
Traffic Director


WORKERS
Bluecoat Musketeer
Jail


NextHand

Spectral Aven
Arrest
Porkhand Magistrate
Scribe
Reputable Newsman


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 1 - ($5)
Newsie, Naming 2($3)
Tower ($0)

Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Newsie (0/3+1a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Oni (2/3+1a) L1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech 1: 5
  • :tower: Tower: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

#5

@YoungBuck, you started with only 4 workers not 5 for going second (your also starting each turn with P1Tx, did you forget to say you were player 2 in the spreadsheet?). Also you said you played Newsman, but didnt put him into play, didn’t pay for him, and discarded him?


#6

Yep my bad, posted far too fast, will edit thanks!


#7

Extra! Extra! I don’t like that fake news man!

Game 1, Player 1, Turn 3

P1 Purple vs P2 Blue

[details=Starting Hand]
Temporal Research
Nullcraft
Knight of the Conclave
Seer
Plasmodium
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6)
  • Tech 2 Cards In

[details=All Teched Cards]
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Knight of the Conclave (6)
  • Seer, peel one rune off KotC (5)
  • Geiger (3)
  • Worker (2)

[details=Workers]
Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite: Fading Argonaut (2+1/3 fade 2)
  • :pspig: Scavenger:
  • :exhaust: Technician: Seer (2/1)
  • :target: Lookout:

####In Play:

  • Knight of the Conclave (forecast 2)
  • Max Geiger (2/3 lvl 1)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 2
  • Workers: 7

[details=End of Turn Hand]
Battle suits
Time spiral
Tinkerer
Temporal Research
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Newsie blocking my research… Need to bounce that guy. Teching stewardesses, didn’t draw them though, bad coin flip… Might have to suicide Max to get prynn out…
[/details]


#8

"P1T3


Tech StartingHand Workers

TECH
Garrison
Cadet


STARTING HAND
Scribe
Arrest
Reputable Newsman
Spectral Aven
Porkhand Magistrate
Cadet
Traffic Director


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate


NextHand

Manufactured Truth
Lawful Search
Arrest
Spectral Aven
Garrison


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Scribe, Draw 1 card - ($4)
Cadet
Tech 2 - Peace - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe (1/3+1a)
  • :psfist: [I]Elite[/I]: Cadet (2/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Building Inspector (1/1)
  • :target: [I]Lookout[/I]: Reputable Newsman (0/3+1a)
    [B]In Play:[/B]
  • Oni (2/3 L1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

#9

Game 1, Player 1, Turn 4

P1 Purple vs P2 Blue

[details=Starting Hand]
Battle suits
Time spiral
Tinkerer
Temporal Research
Stewardess (TR)
Nullcraft (TR)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7+2float)
  • Tech 2 Cards In

[details=All Teched Cards]
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Fading Argo smacks Scribe
  • Seer trades with Scribe
  • Maxband Geiger, flicker Fading Argonaut back to a ready fading 3 (5)
  • Geiger kills Newsie and sparks Inspector, you get a card and Geiger takes 1
  • Tinkerer (3)
  • Temporal Research, 1 rune on KotC 3 on Fargo so draw 2 (1)
  • Worker (0)

[details=Workers]
Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 1 rs Draw 4
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite: Fading Argonaut (2+1/3 fade 3)
  • :pspig: Scavenger:
  • :exhaust: Technician: Tinkerer (1/2)
  • :target: Lookout:

####In Play:

  • Knight of the Conclave (forecast 1)
  • Geiger (3/3 from 1 damage, lvl 5)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Stewardess of the Undone
Temporal Research
Seer
Stewardess of the Undone
Now!
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Suits and Spiral-ing KotC is tempting here, as is skipping worker, but I want to set up Tinkerer to pump out another KotC and have enough blockers to hold up to Arrest. Hoping he went for Garrison and I can do some peeling with my Stewardesses!
[/details]


#10

P1T4


Tech StartingHand Workers

TECH
Garrison
Sarge


STARTING HAND
Manufactured Truth
Lawful Search
Arrest
Spectral Aven
Garrison
Traffic Director
Cadet
Cadet


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
MTruth


NextHand

Building Inspector (1/1)
Manufactured Truth
Arrest
Lawful Search
Scribe (1/3+1a)


Tech 2 card(s)
Get Paid + float, Draw 1 card - ($8)
Worker - ($7)
Garrison - ($4)
Spectral Aven, Draw card - ($2)
Traffic Director, RS and Draw card - ($1)
Cadet, Draw card ($1)
Cadet 2, Draw Card ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cadet 1 (2/2+1a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Traffic Director (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Cadet 2 (2/2)
    [B]In Play:[/B]
  • Oni (2/3 L1)
  • Garrison (4)
  • Spectral Aven (2/2)

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech 1: 5
  • :heart: Tech 2 PEACE: 5
  • :heart: Tower: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#11

Game 1, Player 1, Turn 5

P1 Purple vs P2 Blue

[details=Starting Hand]
Stewardess of the Undone
Temporal Research
Seer
Stewardess of the Undone
Now!
Knight of the Conclave (TR)
Battle Suits (TR)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 Cards In

[details=All Teched Cards]
Seer, Undo
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Geiger casts Now! on KotC (7)
  • Geiger trades with SQL cadet, Oni to level 3
  • Prynn (5)
  • Temporal Research, draw 2 (3)
  • Knight of the Conclave #2 (3)
  • Stewardess, kill Aven (0)
  • Tinkerer taps to put KotC#2 down a rune
  • Mox kills Director, you get a gold
  • Fargo trades with Lookout Cadet
  • KotC#1 Kills Oni and takes 3 damage, Prynn to level 3
  • Skip Worker (0)

[details=Workers]
Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 1 rs Draw 4
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Stewardess of the Undone (2/3)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Knight of the Conclave (4/1 from 3 damage)
  • Hardened Mox (1/1)
  • Tinkerer (1/2)
  • KotC #2 (forecast 2)
  • Prynn (1/3 lvl 3 fade 4)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Nullcraft
Fading Argonaut
Battle Suits
Seer
Seer
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Damn Cadets. I either go Suits + Seer or Stewardess after the TR draw. Stewardess gets rid of all his attack, Suits + Seer lets me keep Fargo alive but all but guarantees Aven snipes my KotC. I’d like to keep KotC alive I think so let’s go Stewardess now, it gets good value. I’m starting to feel like I’m going to run out of gas and I’m not owning the board as well as I’d hope, but maybe max prynn next turn will help me level the field
[/details]


#12

"P1T5


StartingHand Workers

STARTING HAND
Scribe (1/3+1a)
Lawful Search
Arrest
Building Inspector (1/1)
Manufactured Truth
Garrison
Elite Training
Sarge


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Manufactured Truth
Lawful Search


NextHand

Building Inspector (1/1)
Reputable Newsman (0/3+1a)
Traffic Director
Garrison
Spectral Aven (2/2)


Tech 0 card(s)
Get Paid + float + scvn - ($9)
Worker - ($8)
Sarge, draw a card - ($5)
Scribe, Draw 2 cards, Sarge gets +1/+1 - ($3)
Sarge 2, Draw 1 card, Sarge 1 to 2 runes - ($0)
BI, Draw 1 card, Sarge 1 to 3 runes, Sarge 2 to 1 rune
Move 1 Sarge Rune to Scribe and 1 to BI from Sarge 1

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe (2/4+1a, 1 rune)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Sarge 2 (4/4)
  • :pschip: [I]Technician[/I]: BI (2/2 1 rune)
  • :target: [I]Lookout[/I]: Sarge 1 (4/4)
    [B]In Play:[/B]
  • Garrison (4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

#13

This is a weird game lol. Note you should have gained 11 gold, and you spent 10, so you should be floating 1

Game 1, Player 1, Turn 6

P1 Purple vs P2 Blue

[details=Starting Hand]
Nullcraft
Fading Argonaut
Battle Suits
Seer
Seer
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 Cards In

[details=All Teched Cards]
Argonaut, Assimilate
Seer, Undo
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Seer, rune on Prynn (7)
  • Seer, rune on Prynn (6)
  • Max Prynn (2)
  • Battle Suits (0)
  • Tinkerer taps, KotC#2 arrives
  • Prynn trashes Scribe and Scav Sarge, goes down to 1 rune
  • KotC#1 trades with lookout Sarge
  • Mox takes out Inspector, you get a card
  • Prynn and Stewardess break your tech 1, your base to 18, Prynn back to 2 runes
  • Skip Worker (0)

[details=Workers]
Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Seer (3/1)
  • Seer (3/1)
  • Stewardess of the Undone (3/2 from 1 damage)
  • Hardened Mox (2/1)
  • Tinkerer (1/2)
  • KotC #2 (5/4 resist 1)
  • Prynn (3/4 from 1 damage, lvl 7 fade 2 holding Sarge and Scribe)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Undo
Now!
Stewardess of the Undone
Temporal Research
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Finally break a priority target. With any luck, he drew into his cadets and like Hounds another Scribe or something, and even with the Garrison still up I’m able to run him down next turn!
[/details]


#14

P1T6


Tech StartingHand Workers

TECH
Air Hammer
Spy


STARTING HAND
Reputable Newsman (0/3+1a)
Traffic Director
Building Inspector (1/1)
Spectral Aven (2/2)
Garrison
Truth
Cadet


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Manufactured Truth
Lawful Search
Arrest


NextHand

Elite Training
Sarge 1 (4/4)
Building Inspector (2/2)
Cadet
Cadet (2/2)


Tech 2 card(s)
Get Paid - ($11)
Worker - ($10)
Garrison #2 - ($7)
Rebuild Tech 1
traffic Director, Draw 2 - ($6)
Aven, Draw 2 - ($4)
Quince + Mirror- ($0)

Float ($1)
Discard 6, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Quince (1/3+1a L1)
  • :psfist: [I]Elite[/I]: Mirror (0+1/1)
  • :ps_: [I]Scavenger[/I]: Traffic Director (1/1)
  • :pschip: [I]Technician[/I]: Mirror (0/1)
  • :target: [I]Lookout[/I]: Aven (2/2)
    [B]In Play:[/B]
  • Garrison (4)
  • Garrison 2 (4)
  • Scribe (2/4+1a, 1 rune) Phased
  • Sarge 2 (4/4) Phased
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 11

#15

Game 1, Player 1, Turn 7

P1 Purple vs P2 Blue

[details=Starting Hand]
Undo
Now!
Stewardess of the Undone
Temporal Research
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 Cards In

[details=All Teched Cards]
Now!, Temporal Distortion
Argonaut, Assimilate
Seer, Undo
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Prynn hits Quince, gains a rune takes 2 damage
  • Mox finishes Quince
  • Stewardess, bounce Aven to death (4)
  • Tinkerer kills technician mirror, takes 1, you get a card
  • Seer1 trades with Director
  • Seer2 trades with Elite Mirror
  • KotC kills your tech 1, your base to 16
  • Stewardess hits your base to 13, takes 1 damage from tower
  • Hero’s Hall (2)

[details=Workers]
Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Stewardess of the Undone (3/3)
  • Stewardess of the Undone (3/1 from 2 damage)
  • Hardened Mox (2/1)
  • Tinkerer (1/1 from 1 damage)
  • KotC #2 (5/3 from 1 damage resist 1)
  • Prynn (3/2 from 3 damage, lvl 7 fade 2 holding Sarge and Scribe)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

####Gold:

  • Gold: 2
  • Workers: 8

[details=End of Turn Hand]
Now!
Assimilate
Temporal Distortion
Temporal Research
Knight of the Conclave
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts][spoiler]
Okay time to start ending this… Pray for no injunction.

I did check for lethal, and I appeared to be off by 1… had I grabbed Origin Story instead of Undo, I’d have been able to escort Quince out of the way, Stewardess a mirror, tinkerer mox, to clear, then 3seer+3seer+3stew+3prynn+5kotc for 17 damage… which still would not have been enough I suppose… and I can do something similar if I trash a mirror w/ prynn to erase her, then Max + NOW! the stewardess, but that leaves him sarge and scribe at the ready. I think I prefer it this way, where I potentially run Prynn out of runes next turn and make it to lethal
[/spoiler][/details]


#16

"P1T7


Tech StartingHand Workers

TECH
Spy
Boot Camp


STARTING HAND
Cadet (2/2)
Cadet
Elite Training
Building Inspector (2/2)
Sarge 1 (4/4)
Spy
Elite Training
Air Hammer
Free Speech
Reputable Newsman (0/3+1a)
Aven (2/2)
Spy
Traffic Director (1/1)
Boot Camp


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Manufactured Truth
Lawful Search
Arrest
Elite Training


NextHand

Cadet
Free Speech
Cadet (2/2)
Aven (2/2)
Air Hammer


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Sarge, Draw 2 - ($7)
BI, Draw 2, Sarge to 1 rune - ($6)
Flagstone Spy, Draw 2, Sarge to 2 runes - ($3)
Newsie, naming 2, Draw 2, Sarge to 3 runes - ($1)
Traffic Director, Draw 1 cause im out of cards, Sarge to 4 runes - ($0)
Rebuild Tech 1
2 runes to Newsie, 1 rune to Traffic Director

Float ($0)
Discard 8, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman (2/5+1a)
  • :psfist: [I]Elite[/I]: Sarge 1 (4/4)
  • :ps_: [I]Scavenger[/I]: Traffic Director (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Building Inspector (1/1)
    [B]In Play:[/B]
  • Garrison (4)
  • Garrison 2 (4)
  • Scribe (2/4+1a, 1 rune) Phased
  • Sarge 2 (4/4) Phased
  • Spy
    [B]Buildings:[/B]
  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 12
    "

#17

Game 1, Player 1, Turn 8

P1 Purple vs P2 Blue

[details=Starting Hand]
Now!
Assimilate
Temporal Distortion
Temporal Research
Knight of the Conclave
Undo (TR)
Fading Argonaut (TR)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8+2float)
  • Tech 2 Cards In

[details=All Teched Cards]
Origin Story, Research and Development
Now!, Temporal Distortion
Argonaut, Assimilate
Seer, Undo
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Geiger (8)
  • Temporal Distortion injured Stewardess for an Argonaut from deck (6)
  • Stewardess bounces Newsie (3)
  • KotC#1 back again (3)
  • Temporal Research, draw 2 (1)
  • Now! on Argonaut (0)
  • Argonaut trades with Sarge
  • Mox kills TD, you get 1 gold
  • Tinkerer trades with BI
  • KotC#1 breaks your tech 2, your base to 11
  • Prynn and Stewardess break your tech 1, your base to 9hp

[details=Workers]
Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Geiger (2/3+1armor lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger: Stewardess of the Undone (3/3)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Stewardess of the Undone (3/2 from 1 damage)
  • Hardened Mox (2/1)
  • KotC #1 (forecast 3)
  • KotC #2 (5/2 from 2 damage resist 1)
  • Prynn (3/1 from 4 damage, lvl 7 fade 2 holding Sarge and Scribe)
  • Battle Suits

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 10

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Nullcraft
Seer
Argonaut
Seer
Now!
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
This is bad… I’m still at least kind of choking him out but it’s very thin margins I’m operating on. I was really hoping to draw into a Seer so I could bounce the DS, and keep my Argonaut for next turn, but I suppose trading it means he only gets 1 DS back when he trades his Spy into Prynn (nothing I can do about that…) Hoping that a ready Geiger (2 or 3) + Stewardess x2 (6) + KotC (5) + Mox (2) + a Now!'d Argo / KotC (4 or 5) + a Stewardess flicker / Nullcraft is sufficient to end this next turn, b/c I can’t keep chipping these tech buildings forever… Injunction would be really killer…
[/details]


#19

"P1T8


Tech StartingHand Workers

TECH
Injunction
Community Service


STARTING HAND
Cadet
Free Speech
Cadet (2/2)
Air Hammer
Aven (2/2)
Spy
Boot Camp
Elite Training
Building Inspector (1/1)
Sarge 1 (4/4)
Traffic Director (2/2)
Community Service
Injunction


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Manufactured Truth
Lawful Search
Arrest
Elite Training


NextHand

Sarge 1 (4/4)
Free Speech
Spy (3/3
Boot Camp
Elite Training


Tech 2 card(s)
Get Paid - ($13)
Rebuild Tech 1
Bigby - ($11)
Newsie, Naming 2, Draw 2 - ($9)
Aven, Draw 1 RS Draw 1 - ($7)
BI, Draw 2 - ($6)
TD, Draw 2 - ($5)
Injunction you Tech 1 - ($2)
Spy trades with Prynn, Sarge and Acribe Return, would draw a card but im out… Bigsby to L3

Float ($2)
Discard 10, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe (1/3+1a)
  • :psfist: [I]Elite[/I]: Bigsby (2+1/4 L3)
  • :ps_: [I]Scavenger[/I]: Traffic Director (1/1)
  • :pschip: [I]Technician[/I]: Reputable Newsman (1/3+1a)
  • :target: [I]Lookout[/I]: Building Inspector (1/1)
    [B]In Play:[/B]
  • Garrison (4)
  • Garrison 2 (4)
  • Sarge (3/3)
  • Aven (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 11
    "

#20

This is getting tense…

Game 1, Player 1, Turn 9

P1 Purple vs P2 Blue

[details=Starting Hand]
Now!
Assimilate
Temporal Distortion
Temporal Research
Knight of the Conclave
Undo (TR)
Fading Argonaut (TR)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 Cards In

[details=All Teched Cards]
Undo, Research and Development
Origin Story, Research and Development
Now!, Temporal Distortion
Argonaut, Assimilate
Seer, Undo
Knight of the Conclave, Now!
Stewardess of the Undone x2
Seer, Knight of the Conclave
[/details]


###Main:

  • Vir (6)
  • Geiger and Mox kill Scribe, sparkshot 1 to Bigby
  • Maxband Geiger, flicker Stewardess to bounce the Aven dead (2)
  • Now! on Stewardess, freshly unaffected by Injunction (1)
  • Stewardess trades with Bigby, Vir to level 3
  • Worker (0)

[details=Workers]
Argonaut, Time Spiral, Plasmodium, Neo Plexus, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Vir (2/3 lvl 3)
  • :target: Lookout:

####In Play:

  • Geiger (3/4 lvl 5)
  • Stewardess of the Undone (3/3)
  • Hardened Mox (2/1)
  • KotC #1 (forecast 2)
  • KotC #2 (5/2 from 2 damage resist 1)
  • Battle Suits

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 9

[details=End of Turn Hand]
Now!
Nullcraft
Research and Development
Origin Story
Fading Argonaut
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Damn, he’s able to get to injunction… that puts the breaks on hard. I can at least kill Bigby (why he didn’t trade the Spy off right away to get DS runes I’m not sure). This might be GG, but hey I gave it a good go!
[/details]


#21

Surely you should trade with prynn first, so that sarge gets the 4 runes from the units you are playing?