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Casual: FrozenStorm [Future]/Peace/Necro vs Skitter [Past]/Discipline/Disease


#1

@FrozenStorm

宜しくお願いします。Have fun, and thank you for this opportunity to refine my play.

"P1T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak


WORKERS
Skeletal Archery


NextHand

Summon Skeletons
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue
Deteriorate


Discard

Sacrifice the Weak
Pestering Haunt
Graveyard


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
play Jandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Jandra, the Negator
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

#2

ありがとうございます、行こうよ! Thanks very much, let’s gooo! GL HF @sKiTTer

Player 2, Turn 1

P1 [Demonz]/Law/Future vs P2 [Future]/Peace/Necro

[details=Starting Hand]
Time Spiral
Plasmodium
Neo Plexus
Forgotten Fighter
Tinkerer
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Onimaru (3)
  • Neo Plexus (1)
  • Worker (0)

[details=Workers]
Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader: Onimaru (2/3+1armor lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Plasmodium (4/4 forecast 3)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 6

[details=End of Turn Hand]
Battle Suits
Fading Argonaut
Nullcraft
Hardened Mox
Temporal Research
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts][spoiler]
Well, playing against a Future opponent that just played a Peace machine and has had the potency of Assimilate pointed out to him, I’m hesitant to play my normal game here. I kinda think I might be investing heavily in Oni, has his deck lacks proper hero control (no Garth, No Snapback, No OS, No Free Speech…) So out comes oni, and Plasmo (nice mixup to complement Oni, though debatable Plexus would help counter-pressure better). Feel like he shoulda opened with Imp or Vandy + haunt/jav, though maybe he didn’t have any of those)

Mox + Boot Camp could be really good here, that might be worth considering next turn
[/spoiler][/details]


#3

"P1T2


Tech StartingHand Workers

TECH
Twilight Baron
Shadow Blade


STARTING HAND
Poisonblade Rogue
Summon Skeletons
Deteriorate
Skeleton Javelineer
Thieving Imp


WORKERS
Skeletal Archery
Skeleton Javelineer


NextHand

Summon Skeletons
Deteriorate
Sacrifice the Weak
Thieving Imp
Twilight Baron


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Poisonblade Rogue - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Poisonblade Rogue
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra, the Negator
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

Boy I sure hope he doesn’t have Nullcraft in his hand. Teching Twilight Baron instead of Glax so I have an answer to Plasmodium. Hopefully I’ll be able to catch Onimaru in the patrol zone once I have Blade in hand.


#4

Hmm, that’s an interesting choice

Player 2, Turn 2

P1 [Demonz]/Law/Future vs P2 [Future]/Peace/Necro

[details=Starting Hand]
Battle Suits
Fading Argonaut
Nullcraft
Hardened Mox
Temporal Research
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Bone Collector, Unphase
[/details]


###Main:

  • Nullcraft, kills Rogue (4)
  • Onimaru trades with Jandra
  • Tech 1 (2)
  • Worker (1)

[details=Workers]
Hardened Mox, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Plasmodium (4/4 forecast 2)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 1
  • Workers: 7

[details=End of Turn Hand]
Temporal Research
Time Spiral
Battle Suits
Fading Argonaut
Unphase
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Well right now, I’m thinking I’ll probably be rushing tech 2. I need Nullcraft to kill that PBR while I have a free shot, but that means not enough gold to keep Oni safe and Tech 1, so trading Oni (2g and no card) for Jandra (3g and a card) works great. Sure, Soul Stone or Shadow Blade are unlikely, but still, the trade is solid. I definitely don’t win a tech 3 battle, so I need to be careful of Judgement day ruining a tech 2 win plan. Oni maxband will still be on the table. Grabbing an Unphase (Plasmo stealth kill on a likely hero will be very nice indeed), and Bone Collector b/c he’s just solid AF

Well, nice that I drew Unphase + Spiral, but Fargo + tech 2 still may be the way we end up going… we’ll see
[/details]


#5

Nuts, you did indeed have the 'craft.

"P1T3


Tech StartingHand Workers

TECH
Dark Pact
Gargoyle


STARTING HAND
Twilight Baron
Thieving Imp
Deteriorate
Sacrifice the Weak
Summon Skeletons


WORKERS
Skeletal Archery
Skeleton Javelineer
Summon Skeletons


NextHand

Jandra, the Negator
Dark Pact
Pestering Haunt
Graveyard
Shadow Blade


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Twilight Baron - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: 4/4 Twilight Baron
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#6

Indeed

Player 2, Turn 3

P1 [Demonz]/Law/Future vs P2 [Future]/Peace/Necro

[details=Starting Hand]
Temporal Research
Time Spiral
Battle Suits
Fading Argonaut
Unphase
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7+1float)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Nether Drain, Xenostalker
Bone Collector, Unphase
[/details]


###Main:

  • Fading Argonaut (6)
  • Nullcraft pings your base to 19
  • Worker (5)
  • Tech 2 Future (1)

[details=Workers]
Battle Suits, Hardened Mox, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

####In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+1armor fade 3)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Nullcraft (1/1)
  • Plasmodium (4/4 forecast 1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 1
  • Workers: 8

[details=End of Turn Hand]
Bone Collector
Tinkerer
Neo Plexus
Unphase
Temporal Research
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts][spoiler]
Huh, Baron, not what I expected. Fargo + Future feels like the right choice, Xenostalker to be meaty on the ground and hopefully draw Nether Drain to dig up a Void Star. Let’s see how that plan goes…

Hmm, Drew Unphase and TR, not exactly what I want though if he doesn’t go Hero here idk when he will, so Vir + Unphase looks enticing
[/spoiler][/details]


#7

"P1T4


Tech StartingHand Workers

TECH
Injunction
Judgment Day


STARTING HAND
Pestering Haunt
Shadow Blade
Graveyard
Dark Pact
Jandra, the Negator


WORKERS
Skeletal Archery
Skeleton Javelineer
Summon Skeletons
Pestering Haunt


NextHand

Sacrifice the Weak
Gargoyle
Poisonblade Rogue
Thieving Imp


Discard

Shadow Blade
Dark Pact
Injunction
Judgment Day


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Jandra, the Negator - ($4)
Graveyard - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: 4/5 Twilight Baron
  • :psfist: [I]Elite[/I]: 3/3 Jandra, the Negator
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8
    "

#8

Hmmm

Player 2, Turn 4

P1 [Demonz]/Law/Future vs P2 [Future]/Peace/Necro

[details=Starting Hand]
Temporal Research
Time Spiral
Battle Suits
Fading Argonaut
Unphase
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8+1float)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Void Star, Assimilate
Nether Drain, Xenostalker
Bone Collector, Unphase
[/details]


###Main:

  • Maxband Garth, fetching a Void Star (1)
  • Nullcraft pings your base to 18
  • Worker (0)

[details=Workers]
Tinkerer, Battle Suits, Hardened Mox, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

####In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+1armor fade 3)
  • :psfist: Elite:
  • :pspig: Scavenger: Plasmodium (4/4)
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Void Star (5/4)
  • Garth (3/4 lvl 7)
  • Nullcraft (1/1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 9

[details=End of Turn Hand]
Time Spiral
Nether Drain
Xenostalker
Neo Plexus
Unphase
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
And now Jandra + Graveyard. Graveyard is an interesting choice, perhaps he’s not planning to leverage Dark Pact for card advantage? Or he just really wants the deck thin? Either way, it presents a fun opportunity to steal it, so grabbing assimilate. I can get a Void Star with virtually no risk (unless he teched Judgement Day, which given his heavy investment in big demons I’d kinda doubt, though perhaps that’s why Graveyard…), and still protect Garth decently well (deteriorate + shadow blade is the only big danger, nullcraft being the hero of Sac the Weak) for possible Nether Draining next turn. I like this position

Drew Unphase and Plexus on the wrap, Unphase is good just in case there’s like a Gargoyle or something. Probably last tech an Omegacron aaand… maybe Glaxx? Maybe Hoodie? Probably Hoodie, he’s so invested in big things.
[/details]


#9

@sKiTTer friendly reminder that action is to you :slight_smile:


#10

My parents were visiting. Thank you for bearing with me.

"P1T5


Tech StartingHand Workers

TECH
Gilded Glax
Soul Stone


STARTING HAND
Gargoyle
Poisonblade Rogue
Thieving Imp
Sacrifice the Weak


WORKERS
Skeletal Archery
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Poisonblade Rogue


NextHand

Judgment Day
Deteriorate
Injunction
Soul Stone


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Baron kills Faded Argo
Jandra swings into Plasmo, dies
Tower - ($6)
Gargoyle - ($3)
activate Gargoyle - ($2)

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: 3/2 Gargoyle
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard (Jandra)
  • 4/2 Twilight Baron
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
    "

#11

baron is a demon, so survives.


#12

Wooo! Thanks for the reminder. That was a real awkward place I thought my board was in.


#13

So jandra is dying in combat I take it, what else do I have to look forward to? :grin:


#14

There we go.


#15

baron has no readiness, tho. so he cannot patrol :frowning:


#16

If you have relatives in town don’t sweat replying, there’s no rush. Lmk if Baron and jandra are attacking or patrolling when you’re ready :grinning:


#17

THERE we go (attacking). I wanna get to losing this game so I can switch to the new codex I just built and am excited to try out.

Thank you for your patience. Now mess me up so I can switch to [Past]/Discipline/Disease. :smiley:


#18

Afraid I can’t finish that quickly, though if you’d like to just concede and move on I’m cool with that.

Player 2, Turn 4

P1 [Demonz]/Law/Future vs P2 [Future]/Peace/Necro

[details=Starting Hand]
Time Spiral
Nether Drain
Xenostalker (swapped for Assimilate, topdeck)
Neo Plexus
Unphase
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards]
Omegacron, Lich’s Bargain
Void Star, Assimilate
Nether Drain, Xenostalker
Bone Collector, Unphase
[/details]


###Main:

  • Vir Garbarean (7)
  • Peak at top card, pay one to exchange for it (6)
  • Assimilate your graveyard, now my graveyard (3)
  • Plasmodium destroys your tower and dies, goes to graveyard (lol?)
  • Void Star kills Gargoyle and overpowers to kill Baron
  • Garth and nullcraft hit your tech1 to 1hp (do note you haven’t built a tech 2 yet)
  • Nether Drain Garth, gives levels to Vir (2)
  • Make a skeleton (1)
  • Worker (0)

[details=Workers]
Neo Plexus, Tinkerer, Battle Suits, Hardened Mox, Forgotten Fighter
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

####In Patrol:

  • :psblueshield: Squad Leader: Vir (2/3+1armor lvl 3)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Void Star (5/1)
  • Garth (2/4 lvl 5)
  • Nullcraft (1/1)
  • Skeleton (1/1)
  • Graveyard (3hp, holding your Jandra and my Plasmo)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 10

[details=End of Turn Hand]
Xenostalker
Temporal Research
Bone Collector
Time Spiral
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Assimilate is topdeck, that’s fun, I’ll steal graveyard for the lulz
[/details]


#19

I appreciate that! I’ll be playing this deck for another month or however long the tournament lasts. Might as well try something new!

Please go ahead and post the new game as Player One. I’ll be using [Past]/Discipline/Disease.

And thanks for indulging this whim!


#20

Tournament is 3-strike swiss matchmaking, players cut after 3 losses until only 1 remains the victor

GL HF on the new deck (Sword Chucker Grave + Plague Lab ^^), I’ll stick to what I got for the practice ^^

Game 2 Player 1, Turn 1

P1 [Future]/Peace/Necro vs P2 [Past]/Discipline/Disease

[details=Starting Hand]
Temporal Research
Hardened Mox
Nullcraft
Neo Plexus
Time Spiral
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (4)
  • Tech 2 cards in (except turn 1)

[details=All Teched Cards][spoiler]

[/spoiler][/details]


###Main:

  • Neo Plexus (2)
  • Worker (1)

[details=Workers]
Hardened Mox
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Neo Plexus (2/2)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

####Gold:

  • Gold: 1
  • Workers: 5

[details=End of Turn Hand]
Fading Argonaut
Forgotten Fighter
Battle Suits
Plasmodium
Tinkerer
[/details]

[details=End of Turn Discard]
Time Spiral
Nullcraft
Temporal Research
[/details]

[details=My Thoughts]
No Mox + BC against Stewardess AND Orpal lol. Yes to Peace Engine though. Also Battle Suits, Versatile Style isn’t a huge deal. Only options with this starting hand are Nullcraft, Plexus or Oni IMO, think it’s best to get something suit-able (lol) and not risk giving up levels just yet (plus thinning deck > not) Brave Knight isn’t a bad first tech here, nor is Hoodie. Might do both of 'em
[/details]