How the sheet works is a better question for the spreadsheet thread as I don’t actually use it for post generation, I just use it to keep track of my deck state. I think what you did that got it a little off is forget to add “play fox viper” to the “order of events” on the right
I would edit the post here to reflect that loss of gold, and then I think we’re all good!
I’m not too concerned about it being “pretty” as long as it’s clear how your gold was spent, what on my board was affected, and what is on your board to end the turn, I’ll be okay
So speaking of which, I see you showing 1 gold floating, and yet you only spent 2 gold that I can tell on fox viper. Did you summon a Smoker or Aged Sensei as well? If you did, is it patrolling?
Main:
Build Tech I (-1)
Build Worker (-1)
Put Smoker in play from my Hand (-1)
Smoker goes to Jail
Summon Grave (-2)
Place Grave in the Squad Leader Position
Discard 3 cards and Draw 5
Board Info
Building Base HP :19
Tech 1 HP:5
In Patrol
Squad Leader: Grave
Elite:
Scavenger:
Technician:
Lookout:
Lookout: Onimaru (3/2 from 2 damage lvl 7, resist 1)
####In Play:
Traffic Director (1/1)
Building Inspector (1/1)
Jail (3hp) Holding Smoker
###Economy Info:
####Cards:
Hand: 5
Deck: 3
Disc: 0
####Gold:
Gold: 0
Workers: 7
[details=End of Turn Hand]
Manufactured Truth
Spectral Hound
Elite Training
Lawful Search
Spectral Hound [/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]
[details=My Thoughts]
Snapback be darned, let’s sink some dollars into Oni! A free kill is a free kill. I don’t know what his opening hand was, but his T1 patrol was entirely too soft, midband Grave would have been a better patrol. [/details]
Build Worker (-1)
Put Fox Viper in play from my hand (-2)
Fox Viper goes to Jail
Smoker is released and arrives in play
Put Aged in play from my Hand (-1)
Aged Sensei goes to Jail
Fox Viper is released and arrives in play
Summon Setsuki (-2)
Build a Tower (-4)
Place Fox Viper in the Squad Leader position in the PZ
Place Smoker in the Elite position in the PZ
Discard 2 cards and Draw 4
Workers
Grappling Hook
Savior Monk
Safe Attacking
NextHand
Snapback
Morning Star Flagbearer
Sensei’s Advice
Reversal
Discard
Entangled Vines
Versatile Style
Fox Primus
Reversal
Tell me if i’m doing something wrong. I’m learning.
I didn’t know my number of authorized post per day was limited…
[details=Starting Hand]
Reputable Newsman
Arrest
The Art of War [/details]
##Events of Turn:
###Upkeep:
Get Gold (7)
Tech 2 cards in from codex
[details=All Teched Cards]
The Art of War, Elite Training
Free Speech, Scribe
Spectral Hound, The Art of War
Elite Training, Spectral Hound [/details]
###Main:
Cast The Art of War on Onimaru, he gets +2/2
Spectral Hound 1 (let’s call him Rover) kills Setsuki
Onimaru (7dmg) + Spectral Hound 2 (we’ll call him spot, 3dmg) + 3 soldiers (3dmg) + Traffic Director (1dmg) deal 14 to your base, killing it
GG WP! Losing Grave on Turn 3 really hurt you, and you definitely needed to snap Onimaru back last turn Not too bad for your first game though! Want to play again, switching P1/P2? If so, go ahead and take your first turn! (we can keep using this thread)
At least i understand the rules !!!
i feel powerless
Player 2, Turn 4
Events of Turn
Upkeep:
Get Gold (8 from Workers)
Tech 2 Cards in from Codex
Main:
Playing Sensei’s Advice on Spectral Hound in the PZ to kill him (-1g)
Summoning Grave (-2g)
Playing Reversal on Onimaru (-4g)
Setsuki goes in the Technician position
Grave goes to Elite position
Discard 2 cards and Draw 4
Sensei’s Advice unfortunately can only target your units, not my hounds Also, without a Hero’s Hall or Tech 2 building, you are not allowed to summon Grave
I am not going easy on you, so it can feel a bit oppressive when you get far behind early like this sorry, hopefully it’s a good learning exercise!