[Casual] flagrantangles vs bansa - Random, model-prescribed matches

Rook killed the Newsman to allow me to cast it.

I know but you casted it for free.

Ooooh. Oops. Then I will forgo midbanding Rook. Wait, I have also noticed a worker snafu on my part. I’ll have to fix that and redraw. Good golly, errors abound.

No worries :wink:

Okay! Turn adjusted! @bansa

P1T4


Tech StartingHand Workers

TECH
Dark Pact
Shadow Blade


STARTING HAND
Boot Camp
Boot Camp
Arrest
Overeager Cadet
Manufactured Truth
Traffic Director
Overeager Cadet
Lawful Search


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Arrest


NextHand

Shadow Blade
Manufactured Truth
Boot Camp
Reputable Newsman


Tech 2 card(s)
Get Paid + t draw - ($7)
Worker - ($6)
Overeager Cadet
Traffic Director - ($5)
Onimaru - ($3)
Boot Camp Cadet, draw 1 - ($2)
Boot Camp Cadet, draw 1 - ($1)
Overeager Cadet

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Aven (2/2A)
  • :psfist: Elite: Traffic Director (2/1), untargetable
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/3)
  • Overeager Cadet (4/4), (++)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

eik

P2T4


Tech Starting Hand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Wither
Elite Training
Brick Thief


WORKERS
Spark
Older Brother
Granfallon Flagbearer
Brick Thief


Next Hand

Fruit Ninja
Bloom


Discard

Tenderfoot
Timely Messenger
Earthquake
Earthquake
Wither
Elite Training
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Rook Withers the Aven. - ($5)
Summon General Onimaru. - ($3)
Birb 2 kills the Traffic Director.
Onimaru casts Elite Training on the Helpful Turtle and himself. - ($1)
Helpful Turtle kills the Technician Cadet.
Rook kills Onimaru and midbands.
Birb 1 hits your base for 1.

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Onimaru (1) 4/3A - Anti-Air, Sparkshot
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Rook (5) 4/6 +
  • Birb 1 1/1
  • Birb 2 1/1
  • Helpful Turtle 2/1 - Healing 1, Anti-Air, Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Who even needs cards?

@bansa’s turn!

1 Like

P1T5


Tech StartingHand Workers

TECH
Blooming Ancient
Might of Leaf and Claw


STARTING HAND
Reputable Newsman
Shadow Blade
Boot Camp
Manufactured Truth
Dark Pact


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Arrest
Manufactured Truth


NextHand

Building Inspector
Lawful Search
Spectral Aven
Dark Pact
Boot Camp


Tech 2 card(s)
Get Paid + float + t draw - ($9)
Worker - ($8)
Argg - ($6)
Cadet trades with Oni, Argg to L3
Max Argg - ($4)
Tech II (Growth) - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Argg (1/5A)
  • :psfist: Elite:
  • :ps_: Scavenger: Water Elemental (3/3)
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

sigh…

P2T5


Tech Starting Hand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Bloom
Fruit Ninja


WORKERS
Spark
Older Brother
Granfallon Flagbearer
Brick Thief
Fruit Ninja


Next Hand

Wither
Earthquake
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Turtle heals.
Birb 2 kills the wisp.
Summon Troq Bashar. - ($7)
Build Tech II - Peace. - ($3)
Maxband Rook. - ($0)
Rook and Birb 1 murder Argagarg; Troq gains 2 levels.

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Troq (3) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Rook (8) 5/6 +
  • Birb 1 1/1
  • Birb 2 1/1
  • Helpful Turtle 1/2 - Healing 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

We’re building back up.

@bansa’s turn!

base is at 19 for bird peck.

1 Like

P1T6


Tech StartingHand Workers

TECH
Blooming Ancient
Blooming Elm


STARTING HAND
Boot Camp
Building Inspector
Lawful Search
Dark Pact
Spectral Aven
Blooming Ancient
Shadow Blade
Overeager Cadet


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Arrest
Manufactured Truth
Lawful Search


NextHand

Reputable Newsman
Overeager Cadet
Boot Camp
Might of Leaf and Claw
Traffic Director


Discard

Dark Pact
Shadow Blade
Boot Camp
Building Inspector
Blooming Ancient
Blooming Elm


Tech 2 card(s)
Get Paid + t draw - ($9)
Worker - ($8)
Blooming Ancient - ($4)
Vandy, rune 1 - ($2)
Dark Pack, deal to my base, draw 2
Spectral Aven, rune 2 - ($0)
Overeager Cadet, rune 3
Move 1 rune to WE
WE kills Troq, Vandy to L3

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Aven (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: L3 Vandy (3/4), resist 1
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Blooming Ancient (4/6), (++)
  • Water Elemental (4/2), anti-air, (+), -2

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

i wish ba would survive…

P2T6


Tech Starting Hand Workers

TECH
Wrecking Ball
Wrecking Ball


STARTING HAND
Earthquake
Wither
Overeager Cadet


WORKERS
Spark
Older Brother
Granfallon Flagbearer
Brick Thief
Fruit Ninja


Next Hand

Earthquake
Bloom


Discard

Wither
Earthquake
Wrecking Ball
Wrecking Ball


Tech 2 card(s)
Get Paid - ($10)
Rook Withers the Aven. - ($8)
Birds do one point of damage to each of your tech buildings.
Rooks casts Earthquake and deals 8 points of damage to your base, destroys your tech buildings, and deals 1 point of damage to your Heroes Hall. - ($3)
Rook kills the Overeager Cadet.
Hire an Overeager Cadet.
Summon General Onimaru. - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2A
  • :psfist: Elite: Onimaru (1) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician: Helpful Turtle 1/2 - Healing 1
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Rook (8) 5/5 +
  • Birb 1 1/1
  • Birb 2 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Tricky, tricky!

@bansa’s turn!

P1T7


Tech StartingHand Workers

TECH
Artisan Mantis
Stampede


STARTING HAND
Traffic Director
Overeager Cadet
Reputable Newsman
Boot Camp
Might of Leaf and Claw
Boot Camp


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Arrest
Manufactured Truth
Lawful Search


NextHand

Building Inspector
Blooming Ancient
Blooming Elm
Dark Pact
Shadow Blade


Discard

Overeager Cadet
Spectral Aven
Shadow Blade
Might of Leaf and Claw
Traffic Director
Boot Camp
Boot Camp
Overeager Cadet
Artisan Mantis
Stampede


Tech 2 card(s)
Get Paid + t draw - ($10)
Argg, +2 runes, 4 on BA - ($8)
Vandy discards 1 and finds Shadow Blade - ($7)
Shadow Blade Oni, you discard 2 of 2, Argg to L3 - ($4)
Max Argg, +1 rune, 5 on BA - ($2)
Reputable Newsman, #5, +1 rune, 6 on BA - ($0)
Ancient kills Cadet
Move 1 rune to Newsman
Move 1 rune to damaged WE
Rebuild Tech I

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Argg (1/5A)
  • :psfist: Elite:
  • :ps_: Scavenger: Water Elemental (5/3), anti-air, (++), -2
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout: Water Elemental (3/3), anti-air, resist 1

In Play:

  • Blooming Ancient (6/6), (++++), -2
  • Reputable Newsman (1/4), #5, (+)
  • L3 Vandy (3/4), resist 1

Buildings:

  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

i could use some base healing

P2T7


Starting Hand Workers

STARTING HAND
Earthquake
Bloom


WORKERS
Spark
Older Brother
Granfallon Flagbearer
Brick Thief
Fruit Ninja


Next Hand

Flagstone Garrison
Flagstone Garrison
Overeager Cadet


Discard

Wither
Earthquake
Wrecking Ball
Wrecking Ball
Overeager Cadet
Bloom
Earthquake


Tech 0 card(s)
Get Paid + float - ($11)
Summon and maxband Troq Bashar. - ($2)
Turtle heals.
Birds harry Arg and deal 1 point of Damage to him through the armor.

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Troq (8) 4/5A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Rook (8) 5/7 +
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Helpful Turtle 1/2 - Healing 1
  • Birb 1 1/1
  • Birb 2 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Yikes. We got locked out but hard. Let’s see if we can’t draw into some stuff next turn to get the Garrisons online.

@bansa’s turn!

P1T8


Tech StartingHand Workers

TECH
Stampede
Artisan Mantis


STARTING HAND
Dark Pact
Shadow Blade
Blooming Elm
Building Inspector
Blooming Ancient


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Jail
Arrest
Manufactured Truth
Lawful Search


NextHand

Artisan Mantis
Artisan Mantis
Might of Leaf and Claw
Overeager Cadet
Blooming Ancient


Tech 2 card(s)
Get Paid - ($10)
Rebuild Tech II
Move 2 runes to Newsman
Newsman drops 2 dmg om Troq
Shadow Blade Troq, you discard 1of 2, Vandy to L5, dooms damaged WE and Turtle - ($7)
Building Inspector, +1 rune, 3 on BA - ($6)
Vandy discards 1, finds Soul Stone - ($5)
Soul Stone Ancient - ($3)
Ancient puts crumbling rune on Rook
Doomed WE trades with Rook

Float ($3)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3A), anti-air
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout:

In Play:

  • Blooming Ancient (6/1), (+++), -7, Soul Stone
  • Reputable Newsman (3/2), #5, (+++), -4
  • L5 Vandy (4/5), resist 1
  • L5 Argg (1/4A), -1

Buildings:

  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Heroes’ Hall HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

finally clearing rook

hmmm, 2 from news+3 from SB makes 5, troq has 5+A

Newsman has 3 atk from 3 runes. I meant dropping 2 dmg tokens after breaking armor.

1 Like

P2T8


Starting Hand Workers

STARTING HAND
Flagstone Garrison
Flagstone Garrison
Overeager Cadet
Tenderfoot
Timely Messenger
Elite Training
Bloom


WORKERS
Spark
Older Brother
Granfallon Flagbearer
Brick Thief
Fruit Ninja


Next Hand

Helpful Turtle
Flagstone Garrison
Earthquake


Discard

Elite Training
Bloom


Tech 0 card(s)
Get Paid + float - ($12)
Helpful Turtle and Birb 2 trade with the Water Elemental.
Birb 1 murders the Blooming ancient and its Soul Stone falls off.
Build a Flagstone Garrison. - ($9)
Hire an Overeager Cadet and draw a card.
Hire a Tenderfoot and draw a card. - ($8)
Hire a Timely Messenger, reshuffle and draw a card. - ($7)
Summon General Onimaru. - ($5)
Onimaru casts Elite Training on the Overeager Cadet and Timely Messenger.
Timely Messenger kills the wisp and sparkshots the Building Inspector.
Build Tech III. - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 3/2AA - Anti-air, Sparkshot
  • :psfist: Elite: Onimaru (1) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot 1/2
  • :target: Lookout:

In Play:

  • Flagstone Garrison
  • Birb 1 1/1
  • Timely Messenger 2/1A - Anti-air, Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Sugar we’re going down.

@bansa’s turn!

Elite Training costs 2

Then I’ve floated three gold and forgone the tech three building.

1 Like