Casual: flagrantangles (mono-Blue) vs Eijolend (mono-Green)

P2T2


Tech StartingHand Workers

TECH
Shadow Blade
Tiny Basilisk


STARTING HAND
Ironbark Treant
Spore Shambler
Verdant Tree
Rampant Growth
Young Treant


WORKERS
Rich Earth
Spore Shambler


NextHand

Verdant Tree
Merfolk Prospector
Playful Panda
Young Treant
Ironbark Treant


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tiger Cub kills Traffic Director taking 1 damage.
Vandy kills Building Inspector taking 1 damage. You get 1 gold.
Vandy 1->3, heals. - ($3)
Tech I - ($1)

Float ($1)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tiger Cub (2/1) x
  • Vandy Lvl.3 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P1T3


Tech, Starting Hand, Workers

TECH
Fuzz Cuddles
Inverse Power Ninja


STARTING HAND
Lawful Search
Arrest
Spectral Aven
Manufactured Truth
Porkhand Magistrate
Reputable Newsman


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate


Next Hand

Traffic Director
Spectral Hound
Spectral Hound
Fuzz Cuddles


Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Setsuki will perform a Lawful Search to check your hand and draw a card. - ($4)
Hire a Reputable Newsman who opposes spells that cost 0. - ($2)
Hire a Spectral Aven. - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Spectral Aven

[B]In Play:[/B]

  • Setsuki (2) 1/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

Shouldn’t that cost one additional Gold because Setsuki is not a blue hero?

I honestly wasn’t sure how that worked. I’ll presume you’re right and redo the gold.

My turn has been edited accordingly.

From the rules page 11:

[quote]For example, the red minor spells say “Red Magic” at the bottom, rather than “Anarchy Magic”, etc. That means any red hero can cast them. If you only have a non-red hero in play, you can STILL cast a minor spell, but you have to pay 1 extra gold.
If you’re using the neutral faction’s starting deck from the Bashing vs. Finesse starter set, you don’t have to pay an extra gold because any hero can cast neutral spells without penalty.[/quote]

1 Like

P2T3


Tech StartingHand Workers

TECH
Crypt Crawler
Dark Pact


STARTING HAND
Verdant Tree
Young Treant
Playful Panda
Ironbark Treant
Merfolk Prospector
Tiny Basilisk


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant


NextHand

Playful Panda
Forest’s Favor
Shadow Blade
Crypt Crawler
Rampant Growth


Tech 2 card(s)
Get Paid + float - ($8)
Young Treant, draw a card. - ($6)
Worker - ($5)
Vandy 3->5. Use Maxband ability on Tiger Cub and Spectral Aven which kills the Spectral Aven (pay 1 for resist) - ($2)
Tiger Cub kills Reputable Newsman
Vandy kills Setsuki taking 1 damage.
Tiny Basilisk - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tiger Cub (4/3) x [Doomed]
  • Vandy Lvl.5 (4/4) x
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

That’s rough for me.

P1T4


Tech, Starting Hand, Workers

TECH
Eyes of the Chancellor
Macciatus, The Whisperer


STARTING HAND
Spectral Hound
Spectral Hound
Fuzz Cuddles
Traffic Director


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Traffic Director


Next Hand

Inverse Power Ninja
Lawful Search


Discard

Eyes of the Chancellor
Macciatus, The Whisperer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Spectral Hound. - ($5)
Hire another Spectral Hound. - ($4)
Hire Fuzz Cuddles. - ($2)
Summon Bigby Hayes. - ($0)

Float ($0)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fuzz Cuddles
  • :target: [I]Lookout[/I]: Spectral Hound

[B]In Play:[/B]

  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 3
  • Disc: 2

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

Fuzz Cuddles! So cute! :smile_cat: Vandy does not like cute though… :crying_cat_face:

P2T4


Tech StartingHand Workers

TECH
Plague Lab
Cursed Ghoul


STARTING HAND
Shadow Blade
Rampant Growth
Forest’s Favor
Playful Panda
Crypt Crawler


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda


NextHand

Verdant Tree
Tiger Cub
Dark Pact
Merfolk Prospector
Tiny Basilisk


Tech 2 card(s)
Doomed Tiger Cub dies.
Get Paid - ($8)
Worker - ($7)
Tiny Basilisk trades with Squad Leader Spectral Hound.
Vandy kills Fuzz Cuddles taking 2 damage. You draw a card.
Crypt Crawler - ($5)
Tech II (Disease) - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crypt Crawler (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy Lvl.5 (4/2) xxx
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P1T5


Tech, Starting Hand, Workers

TECH
Reteller of Truths
Spectral Tiger


STARTING HAND
Inverse Power Ninja
Lawful Search
Building Inspector


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Traffic Director
Building Inspector


Next Hand

Arrest
Reteller of Truths
Manufactured Truth


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II - Truth. - ($3)
Spectral Hound will attack your Crypt Crawler and deal 2 damage through the armor before dissipating.
Hire an Inverse Power Ninja. - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby Hayes (1) 2/3
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Inverse Power Ninja 5/5
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Cursed Crow
Sickness


STARTING HAND
Verdant Tree
Dark Pact
Merfolk Prospector
Tiger Cub
Tiny Basilisk
Shadow Blade
Rampant Growth


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda
Tiger Cub


NextHand

Forest’s Favor
Rampant Growth
Plague Lab
Verdant Tree
Cursed Ghoul


Tech 2 card(s)
Get Paid + float - ($10)
Vandy casts Dark Pact on my base. I draw 2 cards.
Worker - ($9)
Orpal - ($7)
Vandy trades with Bigby (Orpal 1->3)
Orpal 3->4 - ($6)
Merfolk Prospector - ($5)
Tiny Basilisk - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Merfolk Prospector (1/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal Lvl. 4 (2/4)
  • Crypt Crawler (3/1) xx
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

P1T6


Tech, Starting Hand, Workers

TECH
Reteller of Truths
Spectral Roc


STARTING HAND
Manufactured Truth
Arrest
Reteller of Truths


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Traffic Director
Building Inspector
Manufactured Truth


Next Hand

Spectral Hound
Macciatus, The Whisperer


Discard

Arrest
Reteller of Truths
Spectral Roc


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Summon Sirus Quince and his Mirror Illusion. - ($6)
Hire a Reteller of Truths. - ($4)
Quince Arrests your Tiny Basilisk, disabling it. - ($2)
Inverse Power Ninja kills your Young Treant.
Quince creates another Mirror Illusion. - ($0)

Float ($0)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reteller of Truths 3/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Quince (1) 1/3
  • :pschip: [I]Technician[/I]: Mirror Illusion 1 0/1
  • :target: [I]Lookout[/I]: Mirror Illusion 2 0/1

[B]In Play:[/B]

  • Inverse Power Ninja 2/2

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 5
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 10

Okay… The turn below is what I intend to do, but I’m not sure if everything resolves the way I want it to. Probably have to ask the Rules Question Thread again^^

P2T6


StartingHand Workers

STARTING HAND
Plague Lab
Cursed Ghoul
Forest’s Favor
Verdant Tree
Rampant Growth
Shadow Blade


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda
Tiger Cub
Verdant Tree


NextHand

Dark Pact
Sickness
Forest’s Favor
Cursed Crow


Tech 0 card(s)
Draw a card from Technician.
Get Paid + float - ($13)
Merfolk Prospector ability - ($14)
Worker - ($13)
Cursed Ghoul, put a - rune on Inverse Power Ninja - ($9)
Plague Lab, put a - rune on all of your units. This kills your Mirror Illusions and the Inverse Power Ninja. You draw a card. - ($6)
Orpal casts Forest’s Favor on Orpal (pay 1 additional for color) - ($3)
Orpal kills Reteller of Truths taking 2 damage.
Crypt Crawler trades with Quince, you get 1 gold. (Orpal 4->6, heals)

Float ($3)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cursed Ghoul (4/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal Lvl.6 (3/6) +
  • Merfolk Prospector (1/1)
  • Tiny Basilisk (1/2)
  • Plague Lab (-/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 11

P1T7


Starting Hand, Workers

STARTING HAND
Spectral Hound
Macciatus, The Whisperer
Eyes of the Chancellor


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Traffic Director
Building Inspector
Manufactured Truth


Next Hand

Lawful Search
Spectral Tiger


Discard

Arrest
Reteller of Truths
Spectral Roc
Inverse Power Ninja


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Research Eyes of the Chancellor. - ($8)
Hire Macciatus, the Whisperer. - ($6)
Hire a Spectral Hound. - ($5)
Hire a Reteller of Truths. - ($3)
Build a Tower. - ($0)
Eyes of the Chancellor makes Macciatus invisible.

Float ($0)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound 4/4
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Reteller of Truths 4/4
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Eyes of the Chancellor
  • Macciatus, The Whisperer

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 2
  • Disc: 4

[B]Gold:[/B]

  • Gold: 0
  • Workers: 10

Okay, apparantly Inverse Power Ninja dies, but I made a much bigger mistaken, namely that Plague Lab does not :target:, so Reteller of Truths should survive.

I think that’s a big enough difference that we should redo the turns.

1 Like

I actually didn’t have Reteller die because I knew Plague Lab didn’t target. My turn is technically fine right now, but I’ll update it depending on what you do.

Yeah, but I can’t kill Quince so easily if Reteller survives.

Ooooh, that’s an excellent point. I’ll await your updated turn!

Updated.

For example, I no longer have the money for a Tech III building if I want Quince to die.

1 Like

I have edited my turn!

We now return to our regularly scheduled program.

P2T7


Tech StartingHand Workers

TECH
Nature Reclaims
Plague Lord


STARTING HAND
Cursed Crow
Dark Pact
Sickness
Forest’s Favor
Shadow Blade
Rampant Growth


WORKERS
Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda
Tiger Cub
Verdant Tree


NextHand

Sickness
Young Treant
Crypt Crawler
Forest’s Favor
Shadow Blade


Tech 2 card(s)
Get Paid + float - ($14)
Vandy - ($12)
Vandy casts Dark Pact on my base. I draw 2 cards.
Merfolk prospector Ability - ($13)
Orpal casts Sickness on Reteller of Truths and Spectral Hound. - ($11)
Vandy casts Shadow Blade on Reteller of Truths, killing her. random.org says you discard card #1 of 2. Then you draw a card. Orpal’s Maxband puts a second - rune on Spectral Hound. - ($8)
Cursed Ghoul is unstoppable by your Spectral Hound and destroys your tower taking 1 damage. Your base takes 2 damage.
Orpal kills Spectral Hound taking 2 damage.
Cursed Crow - ($5)
Tech III - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • Orpal Lvl.6 (3/4) + xx
  • Merfolk Prospector (1/1)
  • Cursed Crow (3/3)
  • Vandy Lvl.1 (2/3)
  • Cursed Ghoul (4/4) x
  • Plague Lab (-/4)
    Buildings:
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 11