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Casual: flagrantangles (mono-Blue) versus Persphone (mono-Black)

Much like in our prior games, I’m not sure if I did play well, but I’d like to think I played better than two years ago.

I would rarely if ever tech Jurisdiction in monoblue. Onimaru’s and Quince’s spells don’t affect the board in a way that makes them especially beneficial in most circumstances and Bigby’s spells ought to have been teched instead of Jurisdiction. Someone told me I didn’t use Injunction very well strategically so I stopped using it since it often put me in worse positions. Community Service I’m leery of because of how costly it is.

Honeycakes is just a generic term of endearment I use really frequently. I try not to use it with strangers but I use it so habitually that it sometimes slips out if I don’t specifically try to excise it so I apologize for that.

I’m willing to keep playing if you are.

You definitely are playing better than 2-3 years ago.

I think I am up for more games, actually. I’ll go monowhite, your choice to play first or second?

(edit: I’ll be awake the next 4-5 hours if you want to try to play synchronously; I can spend less time formatting my posts.)

imo bigby best spell is injunction, hands down, can turn tables dramatically. Community S is imo too costly (and risky), unless you are against feral/present. I saw it fumble time and time again, spendig 5g for a 3g unit…
Jurisdiction, imo, is good only for spells like free speech/nether drain et similia), when you have lots of gold and need to shut down heroes

I’ll try first again. I didn’t get your message until after I’d gone to bed. :disappointed:

P1T1


Starting Hand Workers

STARTING HAND
Lawful Search
Jail
Arrest
Manufactured Truth
Spectral Aven


WORKERS
Jail


Next Hand

Building Inspector
Traffic Director
Bluecoat Musketeer
Reputable Newsman
Porkhand Magistrate


Discard

Arrest
Lawful Search
Manufactured Truth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Spectral Aven. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

No units in hand except for the Aven? Feels not great, honeycakes though we can avoid Grappling Hook by not patrolling it. I’m feeling like going for a Dreamscape + Macciatus situation so let’s see what we can get started in that range.

Tech Plan:

  1. Scribe, Overeager Cadet -
  2. Spectral Flagbearer, Scribe -
  3. Reteller of Truths, Dreamscape -
  4. Macciauts, the Whisperer, Eyes of the Chancellor
  5. Spectral Roc, Spectral Roc -
  6. Spectral Hound, Spectral Hound -

@Persephone’s turn!

Player 2, Turn 1


Opening Hand
  • Fox Primus
  • Snapback
  • Grappling Hook
  • Savior Monk
  • Morningstar Flagbearer

Workers make 5g. (5g)

Hire 6th worker for 1g. (4g, 4 cards)
  • Morningstar Flagbearer

Deploy :codexgrave: Grave Stormborne for 2g. (2g)
Ordain a Savior Monk for 2g. (0g, 3 cards)
He patrols in Squad Leader.

Discard 3, draw 5.


Patrols:
:psblueshield: Squad Leader: Savior Monk (2 :crossed_swords:, 2 :heart:, 1 :psblueshield:, Healing 1)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:codexgrave: Grave Stormborne (2 :crossed_swords:, 3 :heart:, Sparkshot)

Base: 20 :heart:

:pspig: 0g banked, 6 workers.


5 cards in hand
  • Sensei’s Advice
  • Fox Viper
  • Aged Sensei
  • Smoker
  • Safe Attacking
0 cards in deck
3 cards in discard
  • Fox Primus
  • Snapback
  • Grappling Hook

Thoughts

Primus for anti-air is the obvious choice, but what do I do if you Arrest + Onimaru?

edit: Grave --> Monk takes me from 4g --> 2g --> 0g, not 4g --> 0g --> 2g.

P1T2


Tech Starting Hand Workers

TECH
Scribe
Overeager Cadet


STARTING HAND
Building Inspector
Bluecoat Musketeer
Traffic Director
Porkhand Magistrate
Reputable Newsman


WORKERS
Jail
Porkhand Magistrate


Next Hand

Arrest
Scribe
Lawful Search
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Reputable Newsman who opposes spells and upgrades that cost 1. - ($3)
Hire a Traffic Director. - ($2)
Build Tech I. - ($1)
Spectral Aven attacks Grave for 2 damage.

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Traffic Director 2/1
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2
  • Reputable Newsman 0/3 [1]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Okay, this play means that if he attacks into it, he has to sacrifice the hero or unit. They could midband Grave first so that Grave doesn’t die outright, but that leaves Grave open to being murdered by the Aven. Traffic Director means that Grappling Hook can’t come into play and the Reputable Newsman is opposing Sensei’s Advice. Aged Sensei doesn’t have haste so we don’t have to worry about that. I’m feeling decent about this setup for the moment.

Tech Plan:

  1. Scribe, Overeager Cadet - Completed
  2. Spectral Flagbearer, Scribe -
  3. Reteller of Truths, Dreamscape -
  4. Macciauts, the Whisperer, Eyes of the Chancellor
  5. Spectral Roc, Spectral Roc -
  6. Spectral Hound, Spectral Hound -

@Persephone’s turn!

Tech 2 cards (5 cards in discard)
  • :pspuzzle: Martial Mastery
  • :pspuzzle: Fuzz Cuddles
  • Fox Primus
  • Snapback
  • Grappling Hook

Player 2, Turn 2


Workers make 6g. (6g)

Hire 7th worker for 1g. (5g, 4 cards)
  • Smoker

Upgrade attacking to Safe Attacking for 2g. (3g, 3 cards)
Train a Fox Viper for 2g (3g, 3 cards)
Begin construction of Tech I building for 1g. (2g)
Put two levels on Grave for 2g, reaching midband and healing him. (0g)

Savior Monk safely attacks and kills Traffic Director, taking 1 damage after armor.
Grave readily attacks and kills Reputable Newsman, then readily patrols in Squad Leader.
Patrol as below.

Discard 3, shuffle 8, draw 5.


Patrols:
:psblueshield: Squad Leader: Savior Monk (2 :crossed_swords:, 2 :heart:, 1 :psblueshield:, Healing 1)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician: Fox Viper (2 :crossed_swords:, 1 :heart:)
:eye: Lookout:

Board:
:codexgrave: Grave Stormborne (3 :crossed_swords:, 4 :heart:, 1 :psblueshield:, Sparkshot, Readiness)

Base: 20 :heart:
Tech I (5 :heart:)

:pspig: 0g banked, 7 workers.


5 cards in hand
  • Sensei’s Advice
  • Grappling Hook
  • Fox Primus
  • Martial Mastery
  • Fox Viper Safe Attacking
3 cards in deck
  • Snapback
  • Aged Sensei
  • Fuzz Cuddles
0 cards in discard

Thoughts

Martial Mastery to play Tech IIs on turn 4? Fuzz Cuddles to ignore your bird?

If all else fails I can throw my sword at it.

Safe Attacking costs 1 and is blocked by the Newsman so you’ll have to kill them first before you can play it.

My bad, just assumed it cost 2 like Battle Suits for some reason. One moment…

1 Like

Instead of paying 2g for Safe Attacking, pay 2 for Fox Viper. No attacks.

Unharmed Savior Monk patrols in Squad Leader (2 / 2+1A), 2/1 Fox Viper patrols in Technician, and 3/4 Grave doesn’t patrol.

1 Like

No worries, I once forgot the cost of Metamorphosis, tried to block it, and died as a result of that mistake so I’m sympathetic.

P1T3


Tech Starting Hand Workers

TECH
Spectral Flagbearer
Scribe


STARTING HAND
Lawful Search
Arrest
Overeager Cadet
Scribe
Building Inspector
Manufactured Truth


WORKERS
Jail
Porkhand Magistrate
Building Inspector


Next Hand

Traffic Director
Bluecoat Musketeer
Manufactured Truth
Scribe


Tech 2 card(s)
Get Paid + float - ($7)
Spectral Aven and Traffic Director kill the Savior Monk.
Hire a Scribe and draw a card. - ($5)
Worker. - ($4)
Summon Bigby Hayes. - ($2)
Bigby performs a Lawful Search of your hand and draws a card. - ($1)
Hire an Overeager Cadet.

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Scribe 1/3

In Play:

  • Spectral Aven 2/2
  • Reputable Newsman 0/3 [1]
  • Bigby Hayes (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Okay, we’re building up a board and with Bigby I can move things out of the Patrol Zone which should help me get value out of the Aven, which has basically paid for itself already.

Tech Plan:

  1. Scribe, Overeager Cadet - Completed
  2. Spectral Flagbearer, Scribe - Completed
  3. Reteller of Truths, Dreamscape -
  4. Macciauts, the Whisperer, Eyes of the Chancellor
  5. Spectral Roc, Spectral Roc -
  6. Spectral Hound, Spectral Hound -

@Persephone’s turn!

I don’t know if I can recover from teching Martial Mastery & not workering Safe Attacking after you Newsman’d 1g…

Would you like to proceed or shall we start again?

(turn withdrawn b/c Resist makes Grappling Hook not free.)

Let’s play this out.

Tech 2 cards (3 cards in discard)
  • :pspuzzle: Sparring Partner
  • :pspuzzle: Sparring Partner
  • Savior Monk

Player 2, Turn 3


Workers make 7g. (7g)

Graves drags Scribe to Elite with a Grappling Hook. (4 cards, 4 discards)

Grave readily attacks Overeager Cadet, dealing 2 damage after armor, taking 2 damage, and hitting Scribe for 1 with Sparkshot.

Fox Viper trades with Scribe in Elite, dealing 2 and taking 1 damage.

Pay 4g to maxband Grave, healing him. He throws his sword at Reputable Newsman.

Train at Fox Primus for 3g. (0g, 3 cards)
He patrols in Squad Leader

Discard 3, draw 3, shuffle 8, draw 2.


Patrols:
:psblueshield: Squad Leader: Fox Primus (2 :crossed_swords:, 2 :heart:, 1 :psblueshield:, Frenzy 1, Anti-Air)
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: :codexgrave: Grave Stormborne Lv. MAX (4 :crossed_swords:, 5 :heart:, 1 :psblueshield:, Sparkshot, Readiness)

Base: 20 :heart:
Tech I (5 :heart:)

:pspig: 0g banked, 7 workers.


5 cards in hand
  • Snapback
  • Aged Sensei
  • Fuzz Cuddles
  • Sparring Partner
  • Savior Monk
6 cards in deck
  • Grappling Hook
  • Sparring Partner
  • Fox Viper
  • Sensei’s Advice
  • Martial Mastery
  • Safe Attacking
0 cards in discard

Thoughts

Taking cheap stuff since I skipped a worker. Sparring Partner also beats both Injunction and Community Service!

If you don’t Arrest + Manufactured Truth Primus and trade both Aven and Bigby into Grave (3 cards & 7 gold, yikes), Martial Mastery (that you know about) makes True Power of Storms… threatening to you.

I’m not teching it this turn b/c I workered Flagbearer without thinking about it, but you have to consider that I might. Bring out Free Speech Quince into my unit-heavy build, I dare you~

It costs a gold to use Grappling Hook on the Scribe since it has Resist 1 in Lookout.

One of these days I will finish a game of Codex without an error. Recalculating…

1 Like
Tech 2 cards (3 cards in discard)
  • :pspuzzle: Sparring Partner
  • :pspuzzle: Sparring Partner
  • Savior Monk

Player 2, Turn 3


Workers make 7g. (7g)

Grave throws a Grappling Hook to pull Overeager Cadet into Elite. (4 cards, 4 discards)
Fox Viper trades with Overeager Cadet. (5 discards)

Grave readily attacks Scribe, dealing 3 damage and taking 1.

Pay 4g to maxband Grave, healing him. He throws his sword at Reputable Newsman. (3g)

Grave exhibits his Martial Mastery for 1g. (2g)

Discard 1 card, draw 2. (4 in hand, 1 in deck, 7 in discard)

Discard

  • Fox Primus

Draw

  • Fuzz Cuddles
  • Aged Sensei

I look at your hand.

Hire 8th worker. (1g, 3 cards)
  • Aged Sensei

Discard 3, draw 1, shuffle 10, draw 4.


Patrols:
:psblueshield: Squad Leader:
:psfist: Elite:
:ps_: Scavenger:
:pspuzzle: Technician:
:eye: Lookout:

Board:
:exhaust: :codexgrave: Grave Stormborne Lv. MAX (4 :crossed_swords:, 5 :heart:, Sparkshot, Readiness)

Base: 20 :heart:
Tech I (5 :heart:)

:pspig: 1g banked, 8 workers.


5 cards in hand
  • Snapback
  • Sparring Partner
  • Fuzz Cuddles
  • Fox Primus
  • Sparring Partner
6 cards in deck
  • Martial Mastery
  • Sensei’s Advice
  • Safe Attacking
  • Savior Monk
  • Fox Viper
  • Grappling Hook
0 cards in discard

Thoughts

Taking cheap stuff since I skipped a worker. Sparring Partner also beats both Injunction and Community Service!

If you don’t Arrest + Manufactured Truth Primus and trade both Aven and Bigby into Grave (3 cards & 7 gold, yikes), Martial Mastery (that you know about) makes True Power of Storms… threatening to you. You don’t have Arrest and there’s no 3-power Primus to copy.

I’m not teching it this turn b/c I workered Flagbearer without thinking about it, but you have to consider that I might. Bring out Free Speech Quince into my unit-heavy build, I dare you~

P1T4


Tech Starting Hand Workers

TECH
Reteller of Truths
Dreamscape


STARTING HAND
Bluecoat Musketeer
Traffic Director
Scribe
Manufactured Truth
Lawful Search


WORKERS
Jail
Porkhand Magistrate
Building Inspector
Bluecoat Musketeer


Next Hand

Manufactured Truth
Reputable Newsman
Spectral Flagbearer
Arrest


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech II - Truth. - ($3)
Hire a Scribe and draw a card. - ($1)
Hire a Traffic Director. - ($0)
Spectral Aven and Bigby hit your Tech I down to 1.

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director 1/1
  • :pschip: Technician: Scribe 1/3
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2
  • Bigby Hayes (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Hmmmmm, a swordless Grave is less terrifying than usual. I wonder if I should simply attack into him and make him likely to die? I think we just go for Tech I and threaten its destruction with the Traffic Director which may pressure Persephone to build Tech II this turn. Maybe I don’t actually want that though? Ugh. I’m not sure. I think we’ll just put our units down and proceed to Tech II and see if we can’t kill via Dreamscape. That + my flagbearers ought to limit the efficacy of Sparring Partners, should they be forthcoming.

Tech Plan:

  1. Scribe, Overeager Cadet - Completed
  2. Spectral Flagbearer, Scribe - Completed
  3. Reteller of Truths, Dreamscape - Completed
  4. Macciatus, the Whisperer, Eyes of the Chancellor
  5. Spectral Roc, Spectral Roc -
  6. Spectral Hound, Spectral Hound -

@Persephone’s turn!

Tech 2 cards (3 cards in discard)
  • :pspuzzle: Versatile Style
  • :pspuzzle: Versatile Style

Player 2, Turn 4


Workers make 8g. (9g)

Hire 9th worker. (8g, 4 cards)
  • Fox Primus

Begin construction on Tech II – :mount_fuji: Strength for 4g.

Graves readily attacks and slays Traffic Director, taking 1 damage. You get a gold.

Train Fuzz Cuddles (2g) and both Sparring Partners (1g ea.) for 4g. (1 card)

Discard 1, draw 3.


Patrols:
:psblueshield: Squad Leader: Sparring Partner “Adam” (2 :crossed_swords:, 2 :heart:, 1 :psblueshield: Sparring)
:psfist: Elite: Sparring Partner “Bert” (3 :crossed_swords:, 2 :heart:, Sparring)
:ps_: Scavenger:
:pspuzzle: Technician: Fuzz Cuddles (2 :crossed_swords:, 3 :heart:, Healing I)
:eye: Lookout:

Board:
:exhaust: :codexgrave: Grave Stormborne Lv. MAX (4 :crossed_swords:, 4 of 5 :heart:, Sparkshot, Readiness)

Base: 20 :heart:
Tech I (1 of 5 :heart:)
Tech II – :mount_fuji: Strength (5 :heart:)

:pspig: 0g banked, 9 workers.


3 cards in hand
  • Martial Mastery
  • Safe Attacking
  • Grappling Hook
    (if you kill Fuzz Cuddles w/o Arresting it first: Sensei’s Advice)
3 cards in deck
  • Sensei’s Advice
  • Savior Monk
  • Fox Viper
3 cards in discard
  • Snapback
  • Versatile Style
  • Versatile Style

Thoughts

Better play all these Tech Is while I still can! Going for the hardest of reads against Rocs, Griffins, Eyes of the Chancellor…

Considered skipping T2 and snapping back Bigby to prevent a Judgment Day, but honestly if you spend your entire gold pile to do that, and leave me with a 4/4 Grave, I’m OK.

edit: 3 cards in discard (forgot to put techs there)

P1T5


Tech Starting Hand Workers

TECH
Macciatus, The Whisperer
Eyes of the Chancellor


STARTING HAND
Spectral Flagbearer
Arrest
Manufactured Truth
Reputable Newsman


WORKERS
Jail
Porkhand Magistrate
Building Inspector
Bluecoat Musketeer


Next Hand

Reteller of Truths
Lawful Search
Dreamscape
Overeager Cadet


Discard

Traffic Director
Arrest
Reputable Newsman
Manufactured Truth
Macciatus, The Whisperer
Eyes of the Chancellor


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Spectral Aven kills the Elite Sparring Partner.
Bigby and the Scribe kill the SQL Sparring Partner.
Hire a Spectral Flagbearer. - ($8)
Bigby Arrests the Fuzz Cuddles, disabling it. - ($6)

Float ($6)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Flagbearer 2/2
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2
  • Bigby Hayes (1) 2/1
  • Scribe 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 6
  • Workers: 8
Thoughts

Ruh roh. I think I can weather this, but Persephone’s got their choice to murder whatever they want if they have Grappling Hook. If not, then I think we’re okay. LET’S GET TO IT.

Tech Plan:

  1. Scribe, Overeager Cadet - Completed
  2. Spectral Flagbearer, Scribe - Completed
  3. Reteller of Truths, Dreamscape - Completed
  4. Macciatus, the Whisperer, Eyes of the Chancellor - Completed
  5. Spectral Roc, Spectral Roc -
  6. Spectral Hound, Spectral Hound -

@Persephone’s turn!