Snapback is 3 gold
I misdid my math. In that case, I’ll skip my worker
P2t6
Hand
Masked Racoon
Masked Racoon
Sparring Partner
Morningstar Flagbearer
Sensei’s Advice
Worker
Morningstar Flagbearer
Tech
Fox Den Students 2X
Get paid ($9)
Draw 2
Midband Rook ($4)
Hire Sparring Partner ($3)
Hire Flying Fox ($2)
Worker ($1)
Hire Aged Sensei ($0)
Squad leader: Rook (4/6)
Scavenger: Aged Sensei (1/1)
Technician: Flying Fox (3/1)
In play: Setsuki (3/5) Sparring Partner (2/2)
Base: 20
Tech 1: 5
Tech 2: 4
10 workers
Hand: 5
Deck: 3
Discard: 4
New Hand
Smoker
Fox Den Students
Fox Den Students
Snapback
Glorious Ninja
Thoughts
I can think of a few ways he could make problems for me, but I have a pretty significant advantage if I can pull this off. Smaahing Tech Buildings if possible should be high priority. Fox Den + Flying Fox + Glorious Ninja will let me send him to the Stone Age if nothing devastating goes wrong.
Ah this brings me back to the old tagline of the game
Codex: Heroes aren’t units
I could’ve sworn it said “units or heroes”
I’ll fix it
Edit: fixed
I’m going to assume you meant to say that you maxbanded Rook and that Setsuki’s stats should be 3/4.
P1T7
Tech Starting Hand Workers
TECH
Eyes of the Chancellor
Eyes of the Chancellor
STARTING HAND
Spectral Aven
Spectral Roc
Reteller of Truths
Traffic Director
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Bluecoat Musketeer
Building Inspector
Reputable Newsman
Traffic Director
Next Hand
Arrest
Community Service
Discard
Lawful Search
Dreamscape
Liberty Gryphon
Liberty Gryphon
Eyes of the Chancellor
Eyes of the Chancellor
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire a Reteller of Truths. - ($8)
Hire a Spectral Aven. - ($6)
Hire a Spectral Roc. - ($2)
Float ($2)
Discard 0, draw 2
Board Info:
In Patrol:
- Squad Leader: Brave Knight 3/3A
- Elite: Scribe 1 2/1
- Scavenger: Onimaru (1) 2/3
- Technician: Spectral Aven 3/3
- Lookout: Scribe 2 1/1
In Play:
- Spectral Roc 5/6
- Reteller of Truths 4/4
- Macciatus, the Whisperer 3/3
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Truth)
Economy Info:
Cards:
- Hand: 2
- Deck: 0
- Disc: 6
Gold:
- Gold: 2
- Workers: 11
Thoughts
Maybe not?!
@Nopethebard’s turn!
P2t7
Hand
Snapback
Smoker
Fox’s Den Students
Fox’s Den Students
Glorious Ninja
No worker
Tech
Fox’s Den School + Earthquake
Tech 2 cards
Get paid ($10)
Draw 2
Hire Glorious Ninja ($5)
Hire Smoker ($4)
Tap Sparring Partner to give Glorious Ninja +1/+1
Tap Aged Sensei to give Setsuki +1/+1
Setsuki chases Brave Knight to your hand
Cast Fox’s Den Students ($0)
Glorious Ninja flattens your tech 1
4 ninja and smoker flatten your tech 2
Squad leader: Rook (4/6)
Technician: Flying Fox (3/1)
In play: Setsuki (3/4) Ninja (1/1) Ninja (1/1) Ninja (1/1) Ninja (1/1) Smoker (1/1) Glorious Ninja (5/4) Sparring Partner (2/2) Aged Sensei (1/1)
Base: 20
Tech 1: 5
Tech 2: 5
10 workers
Hand: 5
Deck: 7
Discard: 0
New Hand
Masked Racoon
Grappling hook
Sensei’s Advice
Glorious Ninja
Shuriken Hail
Thoughts
I have 2 ways to sneakify my ninja and win the game. I think I’ll eventually win.
P1T8
Starting Hand Workers
STARTING HAND
Arrest
Community Service
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Bluecoat Musketeer
Building Inspector
Reputable Newsman
Traffic Director
Next Hand
Arrest
Dreamscape
Brave Knight
Eyes of the Chancellor
Tech 0 card(s)
Get Paid + float - ($13)
Spectral Aven trades with the Flying Fox and returns to my hand.
Rebuild Tech I.
Build a Tower. - ($10)
Hire a Spectral Aven. - ($8)
Onimaru suicides into Rook.
Summon Bigby Hayes. - ($6)
Bigby casts Community Service to dig through your hand and put a Glorious Ninja into play. - ($1)
Spectral Roc kills Setsuki; Bigby midbands. - ($0)
Glorious Ninja suicides into Rook and removes his first life.
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Scribe 1 1/1A
- Elite: Scribe 2 1/1
- Scavenger: Spectral Aven 3/3
- Technician: Bigby Hayes (3) 2/4
- Lookout: Reteller of Truths 4/4
In Play:
- Spectral Roc 5/6
- Macciatus, the Whisperer 3/3
Buildings:
- Base HP: 16
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 11
Thoughts
Oh dear. Well, Setsuki has got to go.
@Nopethebard’s turn!
P2t8
Hand
Grappling Hook
Shuriken Hail
Snapback
Sensei’s Advice
Masked Racoon
No worker
Earthquake
Tech 1 card
Get paid ($10)
Snap out Bigby for Oni ($7)
Hire Grave ($5)
2 Ninja receive Sensei’s Advice ($4)
One advised ninja trade with the scribe
Smoker trades with the other scribe
Aged Sensei buffs a ninja.
Buff ninja and 2 of his friends trade with the Reteller
Sparring Partner spars with Rook and Glorious Ninja ($2)
Rook kills Quince. Levels to Grave
Glorious Ninja swiftly kills Macciatus
Grapple the Aven. It dies
Maxband Grave ($0)
Squad leader: Grave (5/6)
In play: Rook (5/5) Glorious Ninja (5/3) Sparring Partner (2/2) Aged Sensei (1/1)
Base: 20
Tech 1: 5
Tech 2: 5
10 workers
Hand: 4
Deck: 2
Discard: 9
New Hand
Earthquake
Masked Racoon
Fox’s Den Students
Fox’s Den School
Thoughts
I drew both of the cards I wanted. I can potentially end the game next turn.
I don’t think the Sparring Partner can put another rune on the Glorious Ninja.
In that case, Grave gets the other +1/+1 instead
That’s it for me! I cannot survive. Well done, honeycakes! You’re up first for the next one!
GLHF
P1t1
Hand
Aged Sensei
Snapback
Morningstar Flagbearer
Fox Primus
Smoker
Worker
Morningstar Flagbearer
Get paid ($4)
Worker ($3)
Hire Grave ($1)
Hire Aged Sensei ($0)
Squad leader: Grave (2/3)
In play: Aged Sensei (1/1)
Base: 20
5 workers
Hand: 5
Deck: 0
Discard: 3
New Hand
Safe attacking
Sensei’s Advice
Grappling hook
Savior monk
Fox viper
P2T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Bluecoat Musketeer
Traffic Director
Spectral Aven
Lawful Search
WORKERS
Bluecoat Musketeer
Next Hand
Arrest
Jail
Building Inspector
Manufactured Truth
Porkhand Magistrate
Discard
Spectral Aven
Lawful Search
Reputable Newsman
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Traffic Director. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite: Traffic Director 2/1
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
I can’t bring out a hero without risking free levels for Grave so I’m going to avoid that generally. That should free up gold for more expensive units like a Brave Knight. A Flagbearer could also be useful.
@Nopethebard’s turn!
P1t2
Hand
Safe attacking
Sensei’s Advice
Grappling Hook
Savior monk
Fox Viper
Worker
Fox Viper
Tech
Rambasa Twin + Martial Mastery
Get paid ($5)
Worker ($4)
Aged Sensei teaches Grave patience
Grave displays his patience by killing the Traffic Director
Grave midbands ($2)
Build Tech 1 ($1)
Research Safe attacking ($0)
In play: Grave (3/4) Aged Sensei (1/1) Safe Attacking
Base: 20
Tech 1: 5
6 workers
Hand: 5
Deck: 3
Discard: 0
New Hand
Smoker
Sensei’s Advice
Martial Mastery
Grappling hook
Rambasa Twin
P2T2
Tech StartingHand Workers
TECH
Brave Knight
Spectral Flagbearer
STARTING HAND
Building Inspector
Arrest
Jail
Porkhand Magistrate
Manufactured Truth
WORKERS
Bluecoat Musketeer
Jail
NextHand
Brave Knight
Spectral Flagbearer
Traffic Director
Spectral Aven
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Porkhand Magistrate. - ($2)
Build Tech I. - ($1)
Hire a Building Inspector. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Porkhand Magistrate 2/3A
- Elite:
- Scavenger:
- Technician: Building Inspector 1/1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
We’ve lost already!
@Nopethebard’s turn!
P1t3
Hand
Smoker
Sensei’s Advice
Martial Mastery
Grappling Hook
Rambasa Twin
Worker
Smoker
Tech
Reversal + Sparring Partner
Get paid ($6)
Cast Martial Mastery ($5) I discard 1, draw 2, and see your hand
Tap Sensei to buff Grave
Grapple Porky to Lookout
Grave kills him and sparkshots Building Inspector
Hire Rambasa Twin ($1) his brother is here too
Float 1 gold
Scavenger: Rambasa Twin (3/2)
Technician: Rambasa Twin (3/2)
In play: Grave (3/2) Aged Sensei (1/1) Safe Attacking
Base: 20
Tech 1: 5
7 workers
Hand: 4
Deck: 4
Discard: 0
New Hand
Snapback
Sparring Partner
Savior monk
Sensei’s Advice
Thoughts
Once again, he can’t play a hero safely. I think we’re building Training Ground.
P2T3
Tech StartingHand Workers
TECH
Flagstone Garrison
Overeager Cadet
STARTING HAND
Spectral Aven
Spectral Flagbearer
Traffic Director
Brave Knight
Manufactured Truth
WORKERS
Bluecoat Musketeer
Jail
Traffic Director
NextHand
Reputable Newsman
Lawful Search
Arrest
Discard
Porkhand Magistrate
Building Inspector
Manufactured Truth
Flagstone Garrison
Overeager Cadet
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Brave Knight. - ($3)
Hire a Spectral Flagbearer. - ($2)
Hire a Spectral Aven. - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Brave Knight 3/3A
- Elite:
- Scavenger: Spectral Aven 2/2
- Technician: Spectral Flagbearer 2/2
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 5
Gold:
- Gold: 0
- Workers: 8
Thoughts
HMMMMM, I’m not feeling hopeful.
@Nopethebard’s turn!
P1t4
Hand
Snapback
Sparring Partner
Savior monk
Sensei’s Advice
Worker
Savior Monk
Tech
Training Ground 2X
Get paid + float ($8)
Worker ($7)
Grave maxbands ($5)
Grave chases off Brave Knight. Sparkshot to aven
Cast Sensei’s Advice to buff Twins ($4)
Tap Sensei to buff one Twin further
The less buff Rambasa Twin safely kills the Flagbearer
Tap Grave to kill the Aven with his sword.
The more buff Rambasa Twin smashes your tech 1
Build Tech 2: Discipline ($0)
In play: Grave (4/1) Rambasa Twin (3/2) Rambasa Twin (3/2) Aged Sensei (1/1) Safe Attacking
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 5
Deck: 4
Discard: 0
New Hand
Grappling Hook
Fox Primus
Martial Mastery
Reversal