Good luck and have fun!
P1T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Porkhand Magistrate
Spectral Aven
Lawful Search
Jail
WORKERS
Porkhand Magistrate
Next Hand
Arrest
Manufactured Truth
Traffic Director
Building Inspector
Bluecoat Musketeer
Discard
Lawful Search
Spectral Aven
Jail
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Reputable Newsman who opposes spells and upgrades that cost 1. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Reputable Newsman 0/3 [1]
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I’m not sure what I’ll be going for here. I hate dealing with White so much. Their heroes are annoying as shit.
@Nopethebard’s turn!
1 Like
P2t1
Hand
Smoker
Fox Viper
Snapback
Grappling Hook
Sensei’s Advice
Worker
Fox Viper
Get paid ($5)
Worker ($4)
Hire Setsuki ($2)
Hire Smoker ($1)
Build Tech 1 ($0)
Lookout: Smoker (1/1)
In play: Setsuki (1/3)
Base: 20
Tech 1: 5
6 workers
Hand: 5
Deck: 0
Discard: 3
New Hand
Fox Primus
Savior Monk
Aged Sensei
Safe attacking
Morningstar Flagbearer
Thoughts
His opening was rather passive, so I’m going to risk a greedy opening.
P1T2
Tech Starting Hand Workers
TECH
Scribe
Scribe
STARTING HAND
Traffic Director
Arrest
Building Inspector
Manufactured Truth
Bluecoat Musketeer
WORKERS
Porkhand Magistrate
Manufactured Truth
Next Hand
Arrest
Scribe
Scribe
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Traffic Director. - ($4)
Hire a Building Inspector. - ($3)
Hire a Bluecoat Musketeer. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Bluecoat Musketeer 1/2A
-
Elite: Traffic Director 1/1
-
Scavenger: Building Inspector 1/1
-
Technician:
-
Lookout: Reputable Newsman 0/3 [1]
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I’m not sure what I’ll be going for here. I hate dealing with White so much. Their heroes are annoying as shit. Okay, I think we’re going to play wildly risky and throw down basically all of my units and see what flexibility that might grant me next turn. I think I’ll turn to Bigby and Scribes to help replenish my hand and a Tower just because.
@Nopethebard’s turn!
1 Like
P2t2
Hand
Fox Primus
Savior monk
Aged Sensei
Safe attacking
Morningstar Flagbearer
Worker
Fox Primus
Tech
Sparring Partner + Shuriken Hail
Get paid ($6)
Worker ($5)
Midband Setsuki ($2)
Smoker trades with traffic director
Hire Aged Sensei ($1)
Setsuki swiftly kills Musketeer
Float 1 gold
Scavenger: Aged Sensei (1/1)
In play: Setsuki (2/3)
Base: 20
Tech 1: 5
7 workers
Hand: 5
Deck: 4
Discard: 0
New Hand
Sensei’s Advice
Safe attacking
Shuriken Hail
Snapback
Morningstar Flagbearer
Thoughts
This plan looks to be interesting. I wonder whether maxband + bunch of cards or tech up.
Midband Setsuki doesn’t have enough attack to kill the Musketeer. Did you mean to trade the Smoker with the Musketeer as well?
1 Like
P1T3
Tech Starting Hand Workers
TECH
Community Service
Brave Knight
STARTING HAND
Arrest
Scribe
Scribe
Spectral Aven
Jail
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Next Hand
Community Service
Lawful Search
Brave Knight
Bluecoat Musketeer
Tech 2 card(s)
Get Paid - ($6)
Hire a Scribe and draw a card. - ($4)
Hire another Scribe and draw another card. - ($2)
Worker. - ($1)
Building Inspector will trade with Aged Sensei.
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Scribe 1 1/3A
-
Elite:
-
Scavenger: Scribe 2 1/3
-
Technician: Traffic Director 1/1
-
Lookout: Reputable Newsman 0/3 [1]
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, we haven’t lost too much yet. Let’s see how this plan comes together. IMPROVISATION.
@Nopethebard’s turn!
1 Like
P2t3
Hand
Sensei’s Advice
Safe attacking
Shuriken Hail
Snapback
Morningstar Flagbearer
Worker
Safe Attacking
Tech
Glorious Ninja + Sparring Partner
Get paid + float + scavenger ($9)
Worker ($8)
Hire Morningstar Flagbearer ($5)
Build Tech 2: Ninjitsu ($1)
Float 1 gold
Technician: Morningstar Flagbearer (2/2)
In play: Setsuki (3/4)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 5
Deck: 5
Discard: 0
New Hand
Savior monk
Sensei’s Advice
Grappling hook
Sparring Partner
Smoker
Thoughts
He’ll have to burn a lot of resources to kill Setsuki, assuming he even can right now. Same deal for my Tech 2. If he can’t/doesn’t, I have a lot of power.
Doesn’t uhhhhh doesn’t the newsman prevent shuriken hail?
@Nopethebard I definitely forgot that Shuriken Hail cost 1. I’ve withdrawn and rolled back my turn.
1 Like
P1T4
Tech StartingHand Workers
TECH
Dreamscape
Macciatus, the Whisperer
STARTING HAND
Lawful Search
Bluecoat Musketeer
Brave Knight
Community Service
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Bluecoat Musketeer
NextHand
Spectral Aven
Arrest
Community Service
Building Inspector
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech II - Truth. - ($3)
Hire a Brave Knight. - ($0)
Traffic Director sabotages your Tech II for 1 point of damage.
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Scribe 1 2/3
-
Scavenger:
-
Technician: Scribe 2 1/3
-
Lookout: Reputable Newsman 0/3 [1]
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I guess we go with Truth to counter stealthy ninjas! I could kill the Flagbearer but I’m not especially worried about it and I don’t want to give Nope the card.
@Nopethebard’s turn!
1 Like
P2t4
Hand
Grappling hook
Sparring Partner
Savior monk
Smoker
Sensei’s Advice
Worker
Savior monk
Tech
Glorious Ninja + Flying Fox
Get paid + float ($9)
Maxband Setsuki ($6)
Grapple Brave Knight to scavenger
Setsuki swiftly kills Newsman
The Flagbearer uses the Sensei’s Advice to grow stronger ($5)
He trades with Brave Knight. No patrol bonus for you
Hire Sparring Partner ($4)
Worker ($3)
Hire Grave ($1)
Float 1 gold
Squad leader: Sparring Partner (2/2)
Technician: Grave (2/3)
In play: Setsuki (3/4)
Base: 20
Tech 1: 5
Tech 2: 4
9 workers
Hand: 3
Deck: 2
Discard: 6
New Hand
Shuriken Hail
Aged Sensei
Sparring Partner
Thoughts
He can’t Judgement Day his problems away between my heroes and his lack of heroes. Free Speech would be unpleasant but wouldn’t destroy me. Manufactured Truth could be a problem. That would be an expensive solution however, and I’m not convinced it would be worth it for him. As for actually closing the game, tech Lab to get Oathkeeper seems promising. That or Jade Fox.
I’m going to use Community Service to dig through your discard pile but I’m not seeing that information spoilered in your post. Would you be able to make that information available to me?
1 Like
Here you go
Grappling hook
Morningstar Flagbearer
Sensei’s Advice
Smoker
Glorious Ninja
Flying Fox
1 Like
P1T5
Tech Starting Hand Workers
TECH
Reteller of Truths
Spectral Roc
STARTING HAND
Arrest
Spectral Aven
Building Inspector
Community Service
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Bluecoat Musketeer
Building Inspector
Next Hand
Macciatus, the Whisperer
Dreamscape
Brave Knight
Reputable Newsman
Lawful Search
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Bigby Hayes. - ($5)
Bigby casts Community Service and goes digging through your Discard pile, putting the Glorious Ninja to work for Flagstone. - ($0)
Scribes and Traffic Director attack and kill the Sparring Partner.
Glorious Ninja swiftly strikes down Grave; Bigby midbands.
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Bigby Hayes (3) 2/4A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Glorious Ninja 4/3
- Scribe 1 1/1
- Scribe 2 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, we’re in an okay position almost exclusively because we’ve stolen the Glorious Ninja. If I have anything left next turn, I might be able to start having some fun.
@Nopethebard’s turn!
1 Like
P2t5
Hand
Glorious Ninja
Shuriken Hail
Aged Sensei
Sparring Partner
Worker
Aged Sensei
Tech
Masked Racoon 2X
Get paid + Float ($10)
Setsuki Maxband. Draw 2
Hire Glorious Ninja ($5)
Cast Snapback ($3) bring in Quince
Hire Rook ($1)
Setsuki swiftly kills Quince. Levels to Rook
Glorious Ninja trade with one another
Worker ($0)
Squad leader: Rook (2/4)
In play: Setsuki (3/4)
Base: 20
Tech 1: 5
Tech 2: 4
10 workers
Hand: 5
Deck: 1
Discard: 7
New Hand
Masked Racoon
Masked Racoon
Sparring Partner
Morningstar Flagbearer
Sensei’s Advice
Thoughts
He is without heroes. He is without major units. I think I have him.
P1T6
Tech Starting Hand Workers
TECH
Liberty Gryphon
Liberty Gryphon
STARTING HAND
Macciatus, the Whisperer
Lawful Search
Dreamscape
Reputable Newsman
Brave Knight
WORKERS
Porkhand Magistrate
Manufactured Truth
Jail
Bluecoat Musketeer
Building Inspector
Reputable Newsman
Next Hand
Spectral Aven
Traffic Director
Reteller of Truths
Spectral Roc
Discard
Lawful Search
Dreamscape
Liberty Gryphon
Liberty Gryphon
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire a Brave Knight. - ($5)
Hire Macciatus, the Whisperer. - ($3)
Summon General Onimaru. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Scribe 1 2/1
-
Scavenger: Onimaru (1) 2/3
-
Technician: Scribe 2 1/1
-
Lookout: Macciatus, the Whisperer 3/3
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
JUST KIDDING. WE SO DEAD.
@Nopethebard’s turn!
1 Like
When did you build a Tech 2? I don’t think you had one yet
1 Like
I built it back on Turn 4, but forgot to mark it on the sheet.
1 Like