STARTING HAND
Morningstar Flagbearer
Fox Primus
Sensei's Advice
Savior Monk
WORKERS
Fox Viper
Morningstar Flagbearer
NextHand
Safe Attacking
Aged Sensei
Grappling Hook
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fox Primus - ($2)
Rook kills building Inspector and takes 1 damage
Sensei's Advice on Sensei - ($1)
Sensei and Smoker trade with Onimaru, Rook lvl 3
Tech I - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Fox Primus 2/2+A
Elite:
Scavenger:
Technician:
Lookout: In Play:
lvl 3 Rook 2/3 Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 3
Deck: 6
Disc: 0 Gold:
Gold: 0
Workers: 7
Thoughts
White has no good way to deal with Spectral Aven, save for Rook's birds and Fox Primus. The thing is: in that case, I need to patrol with one as SLQ, and so my grould patrol will be weakened. I guess I've no choice but killing Oni, given the situation. Such a small T3 hand worries me though, especially whti such a bloated deck. I guess I'll head for a heroes hall T3 if I don't draw Twins + Birds; if I do, I suppose I'll end up building a Surplus…
Injunction
Building Inspector
Traffic Director
Spectral Hound
Discard
Macciatus, the Whisperer
Reteller of Truths
Lawful Search
Manufactured Truth
Tax Collector
Arrest
Tech 2 card(s)
Get Paid + float - ($10)
Bigby performs a Lawful Search of your hand and draws a card. - ($9)
Worker. - ($8)
Build Tech II - Truth. - ($4)
Midband Bigby Hayes. - ($2)
Bigby casts Manufactured Truth on the Overeager Cadet to turn it into a Spectral Aven. - ($1)
Manufactured Aven and Spectral Aven attack Rook and deal 3 damage past the armor.
Bigby kills Rook and maxbands.
Tech 2 card(s)
Get Paid - ($8)
Summon Grave - ($6)
Whitestar Grappler - ($3)
Snapback Bigby into Quince - ($0)
Fox Primus slays Quince. Grave midbands.
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Whitestar Grappler 3/5+A
Elite:
Scavenger:
Technician: lvl 3 Grave 3/4
Lookout: In Play:
Fox Primus 2/1 Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 7
Disc: 0 Gold:
Gold: 0
Workers: 8
Thoughts
Skipping Worker I guess it's not that terrible as White is cheap and I already paid Tech II, and the deal seems worth it, with 2 heroes out for next turn. Truth seems not that frightening, even if Retellers are a bane; Grapplers should dispose of most units, including Macciatus. A Partner may help, if I manage to have Bird's nest last a bit. Doubling Babarian for walling and maybe some late game stomp.
STARTING HAND
Spectral Hound
Injunction
Building Inspector
Traffic Director
WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Reputable Newsman
Building Inspector
NextHand
Eyes of the Chancellor
Tax Collector
Arrest
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Spectral Aven deals 2 points of damage to Grave.
Hire a Spectral Hound. - ($7)
Build a Surplus. - ($2)
Hire a Traffic Director. - ($1)
Tech 2 card(s)
Get Paid - ($8)
Sparring Partner - ($7)
Whitestar Grappler - ($4)
Active Grappler targets Aven, killing it
Maxband Grave - ($0)
Grave kills Cadet and sparkshots Mirror to death
Float ($0)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: lvl 7 Grave 4/5+A [Sword]
Elite:
Scavenger: Sparring Partner 2/2
Technician: Whitestar Grappler 3/5
Lookout: In Play:
Fox Primus 2/1
Whitestar Grappler 3/5 Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 3
Disc: 4 Gold:
Gold: 0
Workers: 8
Thoughts
I considered suiciding Grave and bringing Rook in + Sparring Partner. Injunction on Tech II would hurt terribly this line, as I won't have access to another hero, both my Grapplers would be disabled, and I've no other tech I in my deck. I guess I would go for a Surplus and pray I won't draw both Nest and Barbarian… OK, let's go crazy and skip worker again.
Tech 2 card(s)
Get Paid + float - ($10)
Research Eyes of the Chancellor. - ($7)
Summon Bigby Hayes. - ($5)
Bigby serves your Tech II an Injunction, disabling your Grapplers. - ($2)
Bigby Arrests your Sparring Partner, disabling it. - ($0)
Eyes of the Chancellor exhausts to make the Spectral Hound Invisible.
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Savior Monk - ($5)
Sparring Partner untaps twice and spars with Fox Primus and Grave - ($1)
Fox Primus kills Traffic Director
Grave readily kills Bigby
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: lvl 7 Grave 5/4+A [Sword]
Elite:
Scavenger:
Technician: Savior Monk 2/2
Lookout: In Play:
Fox Primus 3/1
Whitestar Grappler 3/5
Sparring Partner 2/2
Whitestar Grappler 3/5 Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 7
Disc: 0 Gold:
Gold: 1
Workers: 9
Thoughts
Ouch. Well, at least I was right to suspect Injunction, but even so. I won't gain levels but I guess I have to kill Bigby just in case he has another Injunction. Good news is I still can use partner, as costly as it is. Either Savior Monk + 2 spars or Surplus + 1 spar. The former looks better to avoid a Grave kill with Macciatus + Eyes on Hound.
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Worker - ($9)
Hire Macciatus, the Whisperer. - ($7)
Hire a Reteller of Truths. - ($5)
Hire another Spectral Hound. - ($4)
Original Spectral Hound suicides into Grave, dealing 3 damage through the armor.
Rehire Spectral Hound. - ($3)
Summon Sirus Quince and his Mirror Illusion. - ($1)
Eyes of the Chancellor exhausts to make Macciatus invisible.
STARTING HAND
Snapback
Doubling Barbarian
Sensei's Advice
Nimble Fencer
WORKERS
Fox Viper
Morningstar Flagbearer
Safe Attacking
Aged Sensei
NextHand
Bird's Nest
Grappling Hook
Two Step
Discard
Sensei's Advice
Fox Primus
Snapback
Star-crossed Starlet
Star-crossed Starlet
Tech 2 card(s)
Get Paid + float - ($10)
Savior Monk heals Grave and Fox Primus for 1 hp
Grappler #1 fights Reteller (killed, goes to your hand, you draw)
Nimble Fencer - ($8)
Sensei's Advice on Fox Primus and Grappler #2 - ($7)
Fox Primus (5/1+A from frenzy and Sensei's advice) trades with SQL Hound
Nimble Fencer kills Elite, taking 2 damage
Summon River - ($5)
Grave kills Quince, taking 1 damage, River midbands
Grave uses his sword on Techn
Doubling Barbarian - ($2)
Partner hits Tech II, then stands and spars with Monk - ($0)
3/3 Monk destroys Tech II
3+1/5+A Grappler destroys Surplus
Float ($0)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: lvl 3 River 2/4+A
Elite: Doubling Barbarian 5/5
Scavenger:
Technician:
Lookout: In Play:
lvl 7 Grave 5/1 []
Whitestar Grappler 3/5
Sparring Partner 2/2
Whitestar Grappler 3/5
Savior Monk 3/3
Nimble Fencer 2/1 Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 3
Deck: 4
Disc: 5 Gold:
Gold: 0
Workers: 9
Thoughts
I'd gladly have snapbacked Quince into Bigby, as I fear both Injunction and ultimate. If I keep my board alive, I probably should find a way to lethal.
Liberty Gryphon
Liberty Gryphon
Spectral Hound
Spectral Hound
Injunction
Manufactured Truth
Reteller of Truths
Tech 2 card(s)
Get Paid + float + Scavenger - ($12)
Summon Bigby Hayes. - ($10)
Bigby serves your Tech II with an Injunction, disabling it, your grapplers, and your barbarbarian. - ($6)
Eyes of the Chancellor exhausts to make Macciatus Invisible.
Macciatus kills the Sparring Partner.
Hire a Spectral Flagbearer. - ($6)
Build a Surplus. - ($0)
Sensei's Advice
Fox Primus
Snapback
Star-crossed Starlet
Star-crossed Starlet
Sparring Partner
Grappling Hook
Bird's Nest
Sparring Partner
Tech 2 card(s)
Get Paid - ($9)
Monk heals Fencer and Grave
Worker - ($8)
Two Step Monk and Fencer - ($6)
Fencer kills Bigby, surviving with 1 hp. River maxbands
River kills Flagbearer, taking 3 damage back
Monk destroys Tech II, while Grave destroys tech I
Tower - ($3)
Float ($3)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: lvl 7 Grave 5/2
Lookout: In Play:
Whitestar Grappler 3/5
Whitestar Grappler 3/5
Savior Monk 5/5
Nimble Fencer 4/1
Two Step Monk + Fencer
lvl 5 River 3/1
Doubling Barbarian 3/5 Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Tower HP: 4
Economy Info: Cards:
Hand: 3
Deck: 1
Disc: 9 Gold:
Gold: 3
Workers: 10
Thoughts
No lethal today, but I'm confident next turn shall be the last.
Honestly I don’t know where the mistake comes from. I guess I changed my turn several times, and decided to attack while not changing my patrol. I’m not sure continuing the game is ever relevant as this error gave me an unfair, major, 4-turns-lasting advantage.
I can lethal this turn, but would’ve I without Grave slaying everything since turn 5 ? I seriously doubt it.