Got it. Thanks for the clarification
P2T6
Tech StartingHand Workers
TECH
Lobber
Firebird
STARTING HAND
Hotter Fire
Lobber
Kidnapping
WORKERS
Careless Musketeer
Makeshift Rambaster
Pillage
Bloodburn
Bloodrage Ogre
NextHand
Firehouse
Nautical Dog
Charge
Discard
Scorch
Bombaster
Mad Man
Fire Dart
Kidnapping
Lobber
Molting Firebird
Flame Arrow
Hotter Fire
Lobber
Molting Firebird
Tech 2 card(s)
Get Paid - ($10)
Drakk - ($8)
Level Drakk to 4 - ($5)
Drakk casts kidnapping on Seer - ($1)
Frenzied Seer (3/1) => Prynn (3/5), seer dies
Hire Lobber - ($0)
Frenzied Lobber (3/2) => Prynn (3/2), both die, Drakk to max level
Bamstamper Lizzo returns, bamstamps Tinkerer
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Drakk Ramhorn (3/4)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Bamstamper Lizzo (5/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 0
- Disc: 11
[B]Gold:[/B]
- Gold: 0
- Workers: 10
P1T7
StartingHand Workers
STARTING HAND
Origin Story
Rememberer
Stewardess of the Undone (3/1)
Argonaut
WORKERS
Forgotten Fighter
Nullcraft
Time Spiral
Plasmodium
Neo Plexus
Temporal Research
NextHand
Second Chances
Seer (3/1+A)
Tinkerer (1/2)
Origin Story
Tech 0 card(s)
Get Paid + float - ($12)
Scav - ($13)
Skip Worker
Mox hits Drak for 1 damage
Vir - ($11)
vir peers into the future, prefers that state of play, and makes it happen - ($10)
Rememberer, trashes mox - ($5)
Seer, removing a rune from rememberer, summons a Yesterday’s Golgort from my discard - ($4)
Geiger - ($2)
Hero’s Hall - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Yesterday’s Golgort (6/4 + A, Fading 2)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Vir (2/3, lvl 1)
-
[I]Technician[/I]: Seer (3/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Battle Suits
- Geiger (2/3, lvl 1)
- Rememberer (4/3, Fading 2)
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 10
Thoughts
I think your Hardened Mox should have done one more damage to Drakk (it’s a soldier, benefitting from Battle Suits, right?). I played my turn as if that is the case.
P2T7
StartingHand Workers
STARTING HAND
Flame Arrow
Fire Dart
Hotter Fire
WORKERS
Careless Musketeer
Makeshift Rambaster
Pillage
Bloodburn
Bloodrage Ogre
NextHand
Hotter Fire
Flame Arrow
Fire Dart
Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Summon Captain Zane - ($7)
Level Zane to 4 - ($4)
Frenzied Bamstamper Lizzo (6/3) => Yesterday’s Golgort (6/4A), both die
Captain Zane (3/3) => Vir (2/3), Vir dies, both get gold, Zane to Max - ($5)
Zane Maxband shoves Seer to Scavenger, kills it, we both get gold - ($6)
Nautical Dog, gains haste from Drakk - ($5)
Double-frenzied Nautical Dog (3/1) => Rememberer, both die
Drakk Ramhorn (3/3) => Geiger (2/3), both die
Firehouse - ($2)
Float ($2)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Captain Zane (4/4)
- Drakk Ramhorn (3/1)
- Firehouse (4)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 11
- Disc: 0
[B]Gold:[/B]
- Gold: 2
- Workers: 10
1 Like
Mox is a 1/1 by default, becoming a 2/1 because of Battle suits, but then the armor Drak gets from squard lead takes the first point of damage, so drak is a 3/3 afterwards, so he survives killing Geiger
Lol, forgot about Squad Lead. Cool.
1 Like
Haha, I’d almost prefer he died. Free levels for you!
Me and what haste? GG, I can’t come back from this, I need to work on my Past plays. rematch? If so I’ll go [Past], Necro, Finesse
GG. Haha, that’s a good point about the haste. I guess that’s why I made sure to kill Geiger.
I tried Past once and it went super poorly. The only legit play I could see was Rememberer cheating out an Ebbflow Archon early, but that didn’t pan out.
Rematch I’ll go Mono-White.
Oh, right, of course. I knew that
P1T1
StartingHand Workers
STARTING HAND
Sensei’s Advice
Aged Sensei
Grappling Hook
Fox Viper
Savior Monk
WORKERS
Fox Viper
NextHand
Snapback
Morningstar Flagbearer
Fox Primus
Safe Attacking
Smoker
Discard
Sensei’s Advice
Grappling Hook
Savior Monk
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
Hire Aged Sensei - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Rook (2/4)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Aged Sensei (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
P2T1
StartingHand Workers
STARTING HAND
Fading Argonaut
Nullcraft
Tinkerer
Time Spiral
Temporal Research
WORKERS
Tinkerer
NextHand
Neo Plexus
Hardened Mox
Battle Suits
Plasmodium
Forgotten Fighter
Discard
Time Spiral
Fading Argonaut
Temporal Research
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft - ($2)
Nullcraft kills Aged Sensei
River - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: River(2/3+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Nullcraft (1/1, flying haste)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
Thoughts
P1T2
Tech StartingHand Workers
TECH
Fuzz Cuddles
Bird’s Nest
STARTING HAND
Snapback
Safe Attacking
Smoker
Morningstar Flagbearer
Fox Primus
Savior Monk
WORKERS
Fox Viper
Fox Primus
NextHand
Aged Sensei
Morningstar Flagbearer
Grappling Hook
Snapback
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Draw 1 card from Technician
Tech I - ($3)
Tower - ($0)
Float ($0)
Discard 5, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Rook (2/4)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Nimble Fencer
Bone Collector
STARTING HAND
Forgotten Fighter
Neo Plexus
Battle Suits
Plasmodium
Hardened Mox
WORKERS
Tinkerer
Plasmodium
NextHand
Fading Argonaut
Bone Collector
Temporal Research
Neo Plexus
Nimble Fencer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($3)
Hardened Mox - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Hardened Mox (1/1 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: River(2/3)
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Nullcraft (1/1, flying haste)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech 1: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
Thoughts
Hey @Shadow_Night_Black, I’m gonna need to just call it for now. Things are so busy (new baby coming soon) that I don’t think I’ll be able to take my turns in any reasonable amount of time. Sorry about that. I’ll ping you when things slow down.
1 Like
That’s fine, they have been fun games Hope things go well your end! I’m happy to pick it up when you have the time.
1 Like
Thanks! I definitely will
@Shadow_Night_Black wanna start it up again?
Go for it, I’ll play [Present], Necro Finesse, you?