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[Casual] Dreamfire (Mono-White) vs. CodexNewb (Mono-Black)


#143

P2T5


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Neo Plexus
Temporal Research
Temporal Distortion
Plasmodium
Stewardess of the Undone
Tricycloid


WORKERS
Tinkerer
Time Spiral
Forgotten Fighter


NextHand

Seer
Argonaut
Neo Plexus
Now!
Temporal Distortion


Tech 2 card(s)
Get Paid - ($8)
Prynn, to maxband - ($0)
Prynn trashes Gorgon, Soul Stone goes to discard
Nullcraft pings Vandy
Fargo trades with Vandy, levels fizzle
Hyperion breaks your tech 2, your base to 14, I draw

Float ($0)
Discard 6, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Prynn lvl 7 (3/5), holding Gorgon, Fading 2

In Play:

  • Battle Suits
  • Hyperion (5/1)
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 2

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

That Gorgon is pretty tough, I’ll have to flicker or bounce Nullcraft to get through her, and that leaves me with a pretty modest board. So how about I just take her completely out of the equation with maxband Prynn? It’ll give me a free shot at Vandy and a tech building, while leaving most of my board intact.
In fact, I could go even further and banish-flicker Hyperion, which would give me 14 total damage, just 2 short of lethal. But it’s not impossible that I would lose both my tech buildings and my entire board afterwards, so that’s still too extreme.

Bummer, drew Tric again off the Hyperion attack…


#144

"P1T6


Tech StartingHand Workers

TECH
plague lord
plague lord


STARTING HAND
Thieving Imp
Dark pact
SK Jav (1/1)
abomination


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Graveyard
W - Thieving Imp


NextHand

Twilight Baron (4/4) resist 1
cursed crow
gorgon
cursed ghoul


Discard

SK Jav (1/1)
abomination
Dark pact
plague lord
plague lord


Tech 2 card(s)
Get Paid + float - ($10)
rebuild tech 2
Worker - ($9)
max Orpal - ($2)
sk jav - ($1)
sacrifice Sk Jav, add rune to hyperion, killing it, spreads and kills nullcraft too

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal, lvl 6, (2/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lost in Time Gorgon
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

ugh, that was a killer turn. but i should be able to kill prynn nexet turn, or she’ll fade.

"


#145

P2T6


Tech StartingHand Workers

TECH
Immortal
Ebbflow Archon


STARTING HAND
Argonaut
Now!
Neo Plexus
Seer
Temporal Distortion


WORKERS
Tinkerer
Time Spiral
Forgotten Fighter
Neo Plexus


NextHand

Plasmodium
Stewardess of the Undone
Fading Argonaut


Discard

Hyperion
Nullcraft
Seer
Now!
Temporal Distortion
Immortal
Ebbflow Archon


Tech 2 card(s)
Get Paid - ($8)
Prynn to Fading 1
Worker - ($7)
Geiger - ($5)
Seer, adds a rune to Prynn (now @2) - ($4)
Now! on Seer, she suicides on Orpal - ($3)
Prynn finishes Orpal and gets a rune (now @3), Geiger to midband
Argonaut - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut (4/4)
  • :target: Lookout: Geiger lvl 3 (2/4)

In Play:

  • Battle Suits
  • Prynn lvl 7 (1/3), holding Gorgon, Fading 3, -2/-2

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 2

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Maybe killing Vandy last turn was a mistake. I should’ve considered how Orpal and Garth can be more threatening in the late game. At least I can kill Orpal now! to keep him from causing more damage.


#146

"P1T7


StartingHand Workers

STARTING HAND
Twilight Baron (4/4) resist 1
cursed ghoul
gorgon
cursed crow


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Graveyard
W - Thieving Imp


NextHand

cursed ghoul
Deteriorate
Sacrifice the Weak


Discard

SK Jav (1/1)
abomination
Dark pact
plague lord
plague lord
Twilight Baron (4/4) resist 1


Tech 0 card(s)
Get Paid + float - ($11)
Gorgon - ($8)
cursed ghoul, rune to argo - ($4)
cursed crow - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gorgon #2 (2/4+A)
  • :psfist: [I]Elite[/I]: Cursed Ghoul (5/5)
  • :ps_: [I]Scavenger[/I]: Cursed Crow (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lost in Time Gorgon
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

man…this is the best i can do for now. just wall up. things will swing when i get that gorgon back, but i cant really count on it right now. hopefully this is enough to force him to trade into me versus getting off multiple hyperions. at least i can break his tech 2 next turn with Crow, assuming he doesnt have NC against yet.

"


#147

P2T7


Tech StartingHand Workers

TECH
Immortal
Rewind


STARTING HAND
Plasmodium
Stewardess of the Undone
Fading Argonaut
Seer (Geiger midband)


WORKERS
Tinkerer
Time Spiral
Forgotten Fighter
Neo Plexus
Plasmodium


NextHand

Temporal Research
Tricycloid


Discard

Hyperion
Nullcraft
Seer
Now!
Temporal Distortion
Immortal
Ebbflow Archon
Stewardess of the Undone
Immortal
Rewind


Tech 2 card(s)
Get Paid - ($9)
Prynn to Fading 2
Exhaust Geiger to discard and draw
Worker - ($8)
Seer, adds a rune to Prynn (now at @3) - ($7)
Prynn trashes Crow
Fading Argonaut - ($5)
Tech 3 - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/3), -1/-1
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut (3/3), Fading 3
  • :pschip: Technician: Seer (3/1)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Prynn lvl 7 (1/3), holding Gorgon & Crow, Fading 1, -2/-2
  • Geiger lvl 3 (2/4)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 2
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 0
  • Workers: 10

#148

"P1T8


Tech StartingHand Workers

TECH
Lord of Shadows
Lord of Shadows


STARTING HAND
cursed ghoul
Sacrifice the Weak
Deteriorate


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Graveyard
W - Thieving Imp


NextHand

Dark pact
Pestering Haunt (1/1)
plague lord
Deteriorate


Tech 2 card(s)
Get Paid + float - ($11)
tech 3 - ($6)
cursed ghoul #2, -1 rune to Fargo - ($2)
tech lab necro - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cursed Ghoul #2 (4/5+A)
  • :psfist: [I]Elite[/I]: Cursed Ghoul #1 (5/5)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Gorgon #2 (2/4) resist 1
    [B]In Play:[/B]
  • Lost in Time: Gorgon and Crow
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Necromancy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

well, here we are, rushing tech 3’s, and i can run my gorgon into him next turn, he HOPEFULLy doesnt have Archon in his hand since he’s so low on cards, and im coming into Lord of Shadows, which is a GREAT coutner to ARCHON anyways. PLSU, i get Gorgon and Crow back next turn.

i would RATHER risk him having Archon right now and let Prynn live, then give him the card from Seer, and reshuffle to try and draw into it. ill have no much board presence next turn, he probbaly cant afford to let me just wait this out.

"


#149

P2T8


Tech StartingHand Workers

TECH
Ebbflow Archon


STARTING HAND
Tricycloid
Temporal Research
Now!
Nullcraft


WORKERS
Tinkerer
Time Spiral
Forgotten Fighter
Neo Plexus
Plasmodium


NextHand

Rewind
Ebbflow Archon
Hyperion


Discard

Temporal Research
Now!
Seer
Fading Argonaut
Nullcraft


Tech 1 card(s)
Get Paid - ($10)
Prynn fades, Crow and Gorgon return, you skip your next discard/draw
Fargo to Fading 2
Tricycloid - ($5)
Temporal Research, I draw 2 - ($3)
Now! on Tricycloid - ($2)
Tricycloid kills SQL Ghoul
Remove 1 rune to ping Tech Lab
Geiger to maxband, flicker Tricycloid - ($0)
Remove 3 runes to kill Crow
Fargo and Seer trade with Elite Ghoul

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut (3/3), -1/-1
  • :pschip: Technician: Tricycloid (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Geiger lvl 5 (3/4)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 2 (Present)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

#150

"P1T9


StartingHand Workers

STARTING HAND
Pestering Haunt (1/1)
Deteriorate
plague lord
Dark pact
SK Jav (1/1)
Lord of Shadows


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Graveyard
W - Thieving Imp


NextHand

*edited
plague lord
deteriorate


Discard

Crow
Cursed Ghoul #2 (4/5+A)
Cursed Ghoul #1 (5/5)
Dark pact


Tech 0 card(s)
Get Paid + float - ($11)
Vandy - ($9)
dark pact, my base to 12, draw 2
Lord of Shadows - ($2)
Skeleton Jav - ($1)
pestering haunt

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gorgon #1 (2/4+A)
  • :psfist: [I]Elite[/I]: Vandy, lvl 1, (3/3)
  • :ps_: [I]Scavenger[/I]: SK Jav (1/1)
  • :pschip: [I]Technician[/I]: Gorgon #2 (2/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lord of Shadows (8/7)
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 3 (Necromancy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 5
  • Disc:4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

he didnt tech lab last turn. did he tech Octovian? if so, that’s even better for me.

"


#151

due to prynn midb, u have to skip disc/redraw


#152

sorry. force of habit. i moved 2 cards back to hand and 4 back to draw pile.


#153

P2T9


StartingHand Workers

STARTING HAND
Rewind
Hyperion
Ebbflow Archon
Immortal


WORKERS
Tinkerer
Time Spiral
Forgotten Fighter
Neo Plexus
Plasmodium


NextHand

Stewardess of the Undone
Seer
Ebbflow Archon
Immortal
Temporal Distortion


Discard

Temporal Research
Now!
Seer
Fading Argonaut
Nullcraft
Hyperion
Ebbflow Archon
Immortal
Rewind


Tech 0 card(s)
Get Paid - ($10)
Vir, peeks at top card - ($8)
Hyperion, trades with SQL Gorgon, I draw - ($3)
Vir peeks again
Tower - ($0)
Geiger kills Vandy, sparkshots skav, Vir to lvl 3

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut (3/3), -1/-1
  • :pschip: Technician: Tricycloid (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Geiger lvl 5 (3/1)
  • Vir lvl 3 (2/3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 2 (Present)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I was hoping codexnewb wouldn’t draw a Lord of Shadows so soon, since that makes my Ebbflow Archon all but useless…


#154

"P1T10


StartingHand Workers

STARTING HAND
Sacrifice the Weak
plague lord
abomination
Lord of Shadows
Lord of Shadows


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Graveyard
W - Thieving Imp


NextHand

plague lord
Sacrifice the Weak
abomination
Twilight Baron (4/4) resist 1


Discard

Crow
Cursed Ghoul #2 (4/5+A)
Cursed Ghoul #1 (5/5)
Dark pact
SK Jav (1/1)
Gorgon #1 (2/4+A)
Lord of Shadows
Deteriorate


Tech 0 card(s)
Get Paid + float - ($11)
gorgon draw
scav gold - ($12)
Summon Orpal - ($10)
Plague Lord, -1 runes to all your units/hero’s, Geiger dies, Orpal to lvl 3 - ($4)
Max Orpal - ($1)
Gorgon tried to sneak, trips into Tricycloid, takes 3 back, Orpal maxband adds rune to Argo, total -3 runes
Haunt invisible hits your base to 15
Lord of Shadows invisible hits your base to 7.

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Plague Lord (4/7+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Orpal, lvl 6, (2/5) resist 1
    [B]In Play:[/B]
  • Lord of Shadows (8/7)
  • Pestering Haunt (1/1)
  • Gorgon #2 (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 3 (Necromancy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts

well, feeling pretty good. i might have figured out how to survive against present tech 2. note to self, next time, just tech in 2 twilight baron’s.

"


#155

GG!
I think I misplayed my T5. I probably shouldn’t have killed your Vandy, and skipping a worker twice that early definitely hurt me.
Very well played on your part though, toughing it out with that slow but steady Disease plan.


#156

Yeah man, GG! Disease is such a slow death, only way i would know how to end the game is LOS. and it’s nice to know present tech 2 isnt quite invincible. thanks for all the games. i probably need a break, but ive definitely learned how to play mono-black much better than before.