STARTING HAND
Neo Plexus
Forgotten Fighter
Plasmodium
Battle Suits
Nullcraft
WORKERS
Plasmodium
NextHand
Hardened Mox
Fading Argonaut
Time Spiral
Temporal Research
Tinkerer
Discard
Battle Suits
Neo Plexus
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Nullcraft - ($1)
Nullcraft pings your base for 1
Float ($1)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Nullcraft (1/1, Flying Haste)
Buildings:
Base HP: 20
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 1
Workers: 5
Thoughts
So Growth Present Ninjustsu. I should win a Present Face off, but Ninjutsu can present some problems for Present. Growth onyl really has blooming ancients, but can overuns me if he maintains a board state.
Short term though, can’t allow a Prospector to stick, so nullcraft out.
Elite: Hardened Mox (1 + 1/1, Never gonna let me down)
Scavenger:
Technician:
Lookout:
In Play:
Nullcraft (1/1, Flying Haste)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Gold: 1
Workers: 6
Thoughts
Nullcraft kills Wisps down, but gives hime gold, but not much I can do about that.
Stewardess always good against arg, kills the Water Ele’s, and can bounce any of his stuff back.
Squad Leader: Hardened Mox (2/1, Never gonna let me down)
Elite:
Scavenger:
Technician: Stewardess of the Undone (3/3)
Lookout:
In Play:
Nullcraft (1/1, Flying Haste)
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 4
Deck: 3
Disc: 0
Gold:
Gold: 1
Workers: 7
Thoughts
Get tech 2 up next turn, so need to float 1. This keeps his board the smallest, but means he can get extra value from Panda, but its such a slow play I should be able to punish it.
Playful Panda (2/2)
Rampant Growth
Merfolk Prospector
Young Treant
Spore Shambler
Tech 2 card(s)
Get Paid + float + Scav - ($10)
Worker - ($9)
Play Argonaut - ($6)
Play Fuzz Cuddles - ($4)
Build Tech 2: Ninjutsu - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Argonaut (3/4+A)
Elite:
Scavenger: Fuzz Cuddles (2/3)
Technician: Tiger Cub (2/2)
Lookout:
In Play:
L1 Arg (1/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Ninjutsu)
Economy Info: Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
Argonaut seems unlikely to live, so I’ll pass on SotP for now. Instead, since I get to build Tech 2 this turn, I’ll tech Porcupines, because they line up well against the expected Present shenanigans, and should work nicely with Fuzz Cuddles.
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech 2 (Present) - ($3)
Stewardess of the Undone, Bounce your Cub - ($0)
Stewardess + Mox trade with your Argonaut
Nullcraft hits your tech 2 for 1
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: Stewardess of the Undone (3/3)
Lookout:
In Play:
Nullcraft (1/1, Flying Haste)
Battle Suits
Hardened Mox (2/1, Never gonna let me down)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 4
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
Tech 2 Ninjustsu, Ninjas in Elite ruin my Hyperions and Porcupines are just the worst, might need to side tech into Future. Thankfully Mox + nullcraft can deal with the first one, but Ninja + Growth does lead to my tech 2 dying, which is not at all good…
Tech 2 card(s)
Get Paid + Scav - ($10)
Worker - ($9)
Play Glorious Ninja - ($4)
Glorious Ninja kills Fading Argonaut
Play Ready or Not on Glorious Ninja, your units don’t ready next turn - ($0)
Glorious Ninja kills Hyperion
Arg, Geiger, and Panda break Tech 2
Playful Panda (2/2)
Ready or Not
Temporal Distortion
Fuzz Cuddles (2/3)
Fox’s Den School
Tech 1 card(s)
Get Paid - ($10)
Play Glorious Ninja - ($5)
Ninja kills Stewardess
Panda trades with Hyperion
Play Porcupine - ($2)
Worker - ($1)
Float ($1)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader: Porcupine (2/6+A)
Elite:
Scavenger: Wisp (0/1)
Technician: Young Treant (0/2)
Lookout:
In Play:
Glorious Ninja (4/3)
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 4 (Ninjutsu)
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 5
Gold:
Gold: 1
Workers: 11
Thoughts
The other line I considered was, after attacking with the Glorious Ninja, playing Geiger, TDing Ninja into a Hyperion, and killing his Geiger. Killing his Geiger would be nice, but a damaged Hyperion is a downgrade from Glorious Ninja, especially if I’m not using the extra card, and I also want to get another Porcupine into play. I’m going to hire a worker here rather than play Fuzz Cuddles or a hero, because I expect this game to go for a few more turns.
STARTING HAND
Fading Argonaut (3/3 + A)
Research & Development
Stewardess of the Undone #2 (3/3)
Immortal
Neo Plexus (3/1)
Undo
Temporal Distortion
Now!
Immortal
Hyperion (5/3, Haste, Draw on Attack)
WORKERS
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter
Temporal Research
Neo Plexus (3/1)
NextHand
Undo
Stewardess of the Undone #2 (3/3)
Hyperion (5/2, Haste)
Fading Argonaut (3/3 + A)
Ready or Not
Tech 2 card(s)
Get Paid + float - ($11)
Tech Draw
Research and Development, I Draw 5 - ($9)
Immortal - ($3)
Fargo - ($1)
Nullcraft kills Wisp
Worker - ($0)
Some how manged to have multiple Fading Argos flating around in my deck, not sure how it happened, hopefully I’ve fixed it correctly and It didnt affect this game, but not sure where it crept in.
P1T9
StartingHand Workers
STARTING HAND
Undo
Hyperion (5/2, Haste)
Stewardess of the Undone #2 (3/3)
Ready or Not
Hyperion (5/3, Haste, Draw on Attack)
Now!
WORKERS
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter
Temporal Research
Neo Plexus (3/1)
Ready or Not
NextHand
Rewind
Temporal Distortion
Stewardess of the Undone #1 (3/3)
Immortal
Tricycloid
Discard
Undo
Fading Argonaut (3/3 + A)
Hyperion (5/2, Haste)
Now!
Hyperion (5/3, Haste, Draw on Attack)
Tech 0 card(s)
Get Paid - ($10)
Tech Draw
Stewardess, bounces water Ele - ($6)
Nullcraft kills Porc A
Prynn - ($4)
Undo Porc B - ($1)
Worker - ($0)
Polymorph: Squirrel
Argonaut (3/4+A)
Temporal Distortion
Stampede
Playful Panda (2/2)
Discard
Porcupine A (2/1)
Ready or Not
Tiger Cub (2/2)
Merfolk Prospector (1/1)
Tech 0 card(s)
Get Paid - ($11)
Play Fox’s Den School - ($7)
Glorious Ninja A kills Stewardess
Arg buffs Glorious Ninja B
Glorious Ninja B breaks Tech 2
Play Porcupine - ($4)
Play Geiger - ($2)
Play Fuzz Cuddles - ($0)