Casual - Codexnewb (Future/Discipline/Growth) vs Flagrantangles (Mono Blue)

[b]P2T9[/b]
Tech StartingHand Workers

TECH
Nebula
Guargum, Eternal Sentinel


STARTING HAND
dinosize
Artisan Mantis
Promise of Payment
Tinkerer


WORKERS
Time Spiral
1
2
3
4


NextHand

Blooming Ancient
NC
BA
Dinosize
Hive


Discard

Forgotten Fighter
Neo Plexus (2/2)
Fargo
Blooming Elm 4HP
dinosize
Promise of Payment
Artisan Mantis
Nebula
Guargum, Eternal Sentinel


Tech 2 card(s)
Get Paid - ($11)
omegacron fades to 5
vir peaks
grave kills tax collector, sparkshot brave knight
vir trades with brave knight
mid arg - ($7)
tech 3 - ($2)
tap grave, sword rune bigby, arg maxbands
worker - ($1)
trash 2 workers and wisp, remove 3 more runes from omegeacron

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: WE (3/3)
  • :pschip: Technician: Arg, (1/5)
  • :target: Lookout:

In Play:

  • omegacron *2
  • Grave, lvl 7, (5/2)+

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 1
  • Workers: 10

This game is bonkers.

P1T10


Starting Hand Workers

STARTING HAND
Lawbringer Gryphon
Elite Training
Community Service
Lawful Search


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth
Elite Training


Next Hand

Judgment Day
Overeager Cadet
Brave Knight
Lawbringer Gryphon
Porkhand Magistrate


Tech 0 card(s)
Get Paid - ($11)
Worker - ($10)
Justice Juggernaut destroys your Tech Lab.
Traffic Director hits your Tech II for 1 point of damage.
Hire a Lawbringer Gryphon; my base is now Flying. - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • *** Omegacron 9/7
  • Justice Juggernaut 4/6
  • Traffic Director 1/1
  • Lawbringer Gryphon 6/7

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 12
Thoughts

He can certainly do some damage by destroying my buildings, but the Gryphon should help me quite a bit.

@codexnewb’s turn!

1 Like

it really is. im hoping this is the turning point.

[b]P2T10[/b]
Tech StartingHand Workers

TECH
Hive
Blooming Elm


STARTING HAND
Dinosize
NC
BA
Hive
Blooming Ancient


WORKERS
Time Spiral
1
2
3
4


NextHand

dinosize
Guargum, Eternal Sentinel
Neo Plexus (2/2)
Artisan Mantis


Tech 2 card(s)
Get Paid + float - ($11)
omega fades to 1
tech lab future, again - ($10)
blooming ancient - ($6)
blooming ancient, +1r - ($2)
nullcraft, +2r - ($0)
tap arg, buff water elemental
move all 3 runes to water elemental
water elemental, now 7/6+A, anti air kills lawbringer gryphon, survives with 1
sacrifice water elemental, remove final rune from omegacron
grave readily breaks your tech 3, your base to 18
omegacron breaks your tech 2, your base to 16
nullcraft pings your base to 15

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Blooming Ancient (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Blooming Ancient (2/4)
  • :pschip: Technician: Grave, lvl 7, (5/2)+
  • :target: Lookout:

In Play:

  • Arg, (1/5)
  • Nullcraft (1/1)
  • Omegacron (9/7)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Growth)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

phewwwwwww…can’t believe i made it through that.

2 Likes

Out of the frying pan and into the fire?!

P1T11


Starting Hand Workers

STARTING HAND
Porkhand Magistrate
Overeager Cadet
Lawbringer Gryphon
Judgment Day
Brave Knight


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth
Elite Training
Porkhand Magistrate


Next Hand

Community Service
Tax Collector
Censorship Council
Lawful Search


Discard

Traffic Director
Judgment Day
Lawbringer Gryphon
Brave Knight


Tech 0 card(s)
Get Paid - ($12)
Worker - ($11)
Rebuild Tech II.
Justice Juggernaut destroys your Tech Lab.
Traffic Director punches your Tech III.
Summon and maxband Bigby Hayes. - ($5)
Judgment Day, again; all of our units are destroyed and the Juggernaut is crumbling. - ($1)
Hire an Overeager Cadet.

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet 2/2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bigby Hayes (5) 3/4
  • :target: Lookout:

In Play:

  • ** Omegacron 9/7
  • Justice Juggernaut 4/6 *Crumbling

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 13
Thoughts

Fuck. I didn’t even think about patrolling the Gryphon because I didn’t think they could do shit about it. YIKES.

@codexnewb’s turn!

dah!

[b]P2T11[/b]
StartingHand Workers

STARTING HAND
Neo Plexus (2/2)
Artisan Mantis
Guargum, Eternal Sentinel
dinosize


WORKERS
Time Spiral
1
2
3
4


NextHand

Dinosize
Nebula
Blooming Elm
Blooming Elm 4HP


Discard

Blooming Ancient (2/4+A)
Blooming Ancient (2/4)
Omegacron (9/7)
Nullcraft (1/1)
dinosize
Artisan Mantis
Neo Plexus (2/2)


Tech 0 card(s)
Get Paid - ($10)
scav gold - ($11)
tech lab, AGAIN, future - ($10)
guargum - ($0)
dinosize for free on arg
arg kills cadet
grave trades with bigby

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Guargum, Eternal Sentinel (12/12+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg, (1/5)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Growth)
  • :heart: Tech III HP: 4
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

ugh

P1T12


Starting Hand Workers

STARTING HAND
Censorship Council
Lawful Search
Community Service
Tax Collector
Insurance Agent
Insurance Agent
Brave Knight
Traffic Director


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth
Elite Training
Tax Collector


Next Hand

Lawful Search
Overeager Cadet
Lawbringer Gryphon
Justice Juggernaut


Discard

Community Service
Traffic Director


Tech 0 card(s)
Get Paid + float - ($14)
Worker. - ($13)
Rebuild Tech III.
Summon and maxband Sirus Quince. - ($7)
Quince sacrifices a worker to bring the Omegacron into this timeline.
As it arrives, Quince’s maxband triggers and his mirror illusion becomes a copy of the Omegacron.
Hire an Insurance Agent, who insures Guargum. - ($4)
Quince performs a Lawful Search of your hand and draws a card. - ($3)
Hire another Insurance Agent who also insures Guargum. - ($0)
Mirror Omegacron and Justice Juggernaut trade with Guargum.
Insurance fraud is very lucrative. - ($20)
Build a Censorship Council. - ($16)
Hire a Brave Knight. - ($13)
Summon and maxband Onimaru. - ($4)
Omegacron slams into your base for 9 damage, crunching it between its robot toes.

Float ($4)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite: Soldier 2 1/1
  • :ps_: Scavenger: Insurance Agent 1 2/2
  • :pschip: Technician: Insurance Agent 2 2/2
  • :target: Lookout: Soldier 3 1/1

In Play:

  • Censorship Council
  • Omegacron 9/7
  • Quince (5) 1/5
  • Onimaru (8) 4/5
  • Soldier 1 1/1

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 4
  • Workers: 13
Thoughts

Well, this worked out nicely.

@codexnewb’s turn!

1 Like

you know what, i think i need to GG it there. what a game!

1 Like

Amazing game !

3 Likes

Hot crackers! That was wild and wildly fun! You’re up first for the next one.

1 Like

okay, once more into the breach.

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Tinkerer
Fading Argonaut
Temporal Research
Neo Plexus
Nullcraft


WORKERS
Temporal Research


NextHand

Battle Suits
Plasmodium
Time Spiral
Forgotten Fighter
Hardened Mox


Discard

Tinkerer
Nullcraft
Neo Plexus (2/2)


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
fargo - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Fargo (2/3)***

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

okay, let’s go a different route here.

P2T1


Starting Hand Workers

STARTING HAND
Traffic Director
Arrest
Jail
Bluecoat Musketeer
Porkhand Magistrate


WORKERS
Bluecoat Musketeer


Next Hand

Reputable Newsman
Building Inspector
Lawful Search
Spectral Aven
Manufactured Truth


Discard

Arrest
Porkhand Magistrate
Jail


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Hire a Traffic Director. - ($1)
Build Tech I. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Onimaru (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I think I’m going to try for Truth + Dreamscape to hamstring the effectiveness of the Blooming Ancients. Eyes of the Chancellor give me a way to protect Macciatus from Overpower while also empowering him to sneakily kill Blooming Elms.

1: Spectral Hound, Spectral Hound
2: Spectral Flagbearer, Hallucination
3: Macciatus, The Whisperer, Dreamscape
4: Eyes of the Chancellor, Reteller of Truths
5: Liberty Gryphons

@codexnewb’s turn!

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Sparring Partner
Sparring Partner


STARTING HAND
Forgotten Fighter
Time Spiral
Battle Suits
Plasmodium
Hardened Mox


WORKERS
Temporal Research
Time Spiral


NextHand

Plasmodium
Neo Plexus (2/2)
Battle Suits
Sparring Partner
Tinkerer


Tech 2 card(s)
Get Paid + float - ($6)
fargo fades to 2
Worker - ($5)
hardened mox - ($2)
tech 1 - ($0)
fargo kills TD, you get a gold

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox (1/1)

In Play:

  • Fargo (2/2)**

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech Starting Hand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Manufactured Truth
Spectral Aven
Building Inspector
Lawful Search
Reputable Newsman
Jail


WORKERS
Bluecoat Musketeer
Building Inspector


Next Hand

Arrest
Spectral Hound
Porkhand Magistrate
Traffic Director


Discard

Lawful Search
Manufactured Truth
Spectral Aven


Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Onimaru performs a Lawful Search of your hand and draws a card. - ($5)
Build a Jail. - ($2)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (1) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Reputable Newsman [2] 0/3

In Play:

  • Jail

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

I think I’m going to try for Truth + Dreamscape to hamstring the effectiveness of the Blooming Ancients. Eyes of the Chancellor give me a way to protect Macciatus from Overpower while also empowering him to sneakily kill Blooming Elms.

1: Spectral Hound, Spectral Hound
2: Spectral Flagbearer, Hallucination
3: Macciatus, The Whisperer, Dreamscape
4: Eyes of the Chancellor, Reteller of Truths
5: Liberty Gryphons

@codexnewb’s turn!

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Assimilate
Galina Glimmer


STARTING HAND
Neo Plexus (2/2)
Plasmodium
Tinkerer
Battle Suits
Sparring Partner


WORKERS
Temporal Research
Time Spiral
Plasmodium


NextHand

Assimilate
Nullcraft
Forgotten Fighter
Sparring Partner


Tech 2 card(s)
Get Paid - ($6)
fargo fades to 1
Worker - ($5)
sparring partner, to jail - ($4)
neo to jail, sparring partner to field - ($2)
Grave - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fargo (2/2+A)*
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox (1/1)

In Play:

  • Jail: Neo
  • Grave, lvl 1, (2/3)
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

okay, that confirms it. im going HH next turn and eching an assimilate. staying at T1 whole game. looking at tech 2 discipline, maybe TG if i have the gold for it.

P2T3


Tech Starting Hand Workers

TECH
Spectral Flagbearer
Hallucination


STARTING HAND
Porkhand Magistrate
Traffic Director
Arrest
Spectral Hound


WORKERS
Bluecoat Musketeer
Building Inspector
Traffic Director


Next Hand

Lawful Search
Spectral Hound
Hallucination


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Onimaru kills the Fading Argonaut.
Hire a Spectral Hound. - ($5)
Hire a Porkhand Magistrate. - ($2)

Float ($2)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Porkhand Magistrate 2/3
  • :target: Lookout: Reputable Newsman [2] 0/3

In Play:

  • Jail
  • Onimaru (1) 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Things are slipping away.

1: Spectral Hound, Spectral Hound
2: Spectral Flagbearer, Hallucination
3: Macciatus, The Whisperer, Dreamscape
4: Eyes of the Chancellor, Reteller of Truths
5: Liberty Gryphons

@codexnewb’s turn!

well, let’s see if this works…

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Training Grounds
Training Grounds


STARTING HAND
Sparring Partner
Forgotten Fighter
Nullcraft
Assimilate


WORKERS
Temporal Research
Time Spiral
Plasmodium
Forgotten Fighter


NextHand

Battle Suits
Tinkerer
Galina Glimmer


Discard

Fargo
Assimilate
Training Grounds
Training Grounds


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
hero’s hall - ($4)
nullcraft to jail, neo to field - ($2)
sparring partner to jail, nullcraft to field - ($1)
nullcraft kills oni, grave to lvl 3
tap spartner, rune to grave
grave (level 3, 4/5 +1rune) kills spectral hound, takes 3

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox (1/1)

In Play:

  • Jail: Spartner
  • Grave, lvl 3, (4/2)+
  • Sparring Partner (2/2)
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

hmmm, looks like i’ll have to go down on cards. vir can help me recover. also, im fine with low cards so long as i can board flood.

hopefully i can drop battler suits nexet turn. if not, i can gg 9, worker 8, tech two 4, arg 2, ready spartner 0.

pre-teching training grounds

P2T4


Tech Starting Hand Workers

TECH
Macciatus, the Whisperer
Dreamscape


STARTING HAND
Spectral Hound
Lawful Search
Hallucination
Arrest
Spectral Flagbearer


WORKERS
Bluecoat Musketeer
Building Inspector
Traffic Director


Next Hand

Spectral Flagbearer
Manufactured Truth
Arrest
Spectral Aven


Tech 2 card(s)
Get Paid + float - ($10)
Summon Sirus Quince and his Mirror Illusion. - ($8)
Quince performs a Lawful Search of your hand and draws a card. - ($7)
Hire a Spectral Hound. - ($6)
Build Tech II - Truth. - ($2)
Worker. - ($1)
Porkhand disables Quince and I draw a card. - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman [2] 0/3
  • :pschip: Technician: Mirror Illusion 0/1
  • :target: Lookout:

In Play:

  • Jail
  • Quince (1) 1/3
  • Porkhand Magistrate 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Things are slipping away.

1: Spectral Hound, Spectral Hound
2: Spectral Flagbearer, Hallucination
3: Macciatus, The Whisperer, Dreamscape
4: Eyes of the Chancellor, Reteller of Truths
5: Liberty Gryphons

@codexnewb’s turn!

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Spirit of the Panda
Spirit of the Panda


STARTING HAND
Galina Glimmer
Battle Suits
Tinkerer


WORKERS
Temporal Research
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer


NextHand

Fargo
Battle Suits
Training Grounds
Assimilate


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
tech 2 discipline - ($4)
arg, wisp - ($2)
tap spartner, rune to mox
ready spartner, tap, rune to nullcraft - ($0)
mox and nullcraft kill hound
grave readily and safely kills newsman, sparkshot mirror, you get a gold and draw 1

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail: Spartner
  • Grave, lvl 3, (4/2)+
  • Arg, lvl 1, (1/3)
  • Nullcraft (2/2)+
  • Hardened Mox (2/2)+
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

hmmm, ill have to watch out for tech 3. but i think i can get a tech break before he gets gryphons out there. i guess we’ll find out.

P2T5


Tech Starting Hand Workers

TECH
Eyes of the Chancellor
Reteller of Truths


STARTING HAND
Manufactured Truth
Spectral Aven
Spectral Flagbearer
Arrest
Lawful Search
Spectral Hound
Macciatus, the Whisperer


WORKERS
Bluecoat Musketeer
Building Inspector
Traffic Director
Manufactured Truth


Next Hand

Dreamscape
Hallucination
Reteller of Truths


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Porkhand Magistrate disables Quince so I can draw a card. - ($7)
Quince performs a Lawful Search of your hand and draws a card. - ($6)
Hire Macciatus, the Whisperer. - ($4)
Hire a Spectral Hound. - ($3)
Hire a Spectral Flagbearer. - ($2)
Hire a Spectral Aven. - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Aven 3/3
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Hound 4/4
  • :pschip: Technician: Spectral Flagbearer 3/3
  • :target: Lookout:

In Play:

  • Jail
  • Quince (1) 1/3
  • Porkhand Magistrate 2/3
  • Macciatus, the Whisperer 3/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, those draws didn’t work out the way I wanted, but this seems fine enough.

1: Spectral Hound, Spectral Hound
2: Spectral Flagbearer, Hallucination
3: Macciatus, The Whisperer, Dreamscape
4: Eyes of the Chancellor, Reteller of Truths
5: Liberty Gryphons

@codexnewb’s turn!

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Stampede
Stampede


STARTING HAND
Battle Suits
Fargo
Assimilate
Training Grounds


WORKERS
Temporal Research
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer


NextHand

Galina Glimmer
Training Grounds
Battle Suits
Spirit of the Panda
Spirit of the Panda


Tech 2 card(s)
Get Paid - ($9)
training grounds - ($8)
vir - ($6)
mid arg - ($4)
max grave, heals (6/6 +1 rune) - ($0)
grave readily kills flagbearer, sparkshot hound, takes 3
tap grave, sword rune maciatus to death
now that the hound is 3/2, my mox kills it.
tap arg, target and pop aven
spartner, neo, and nullcraft break your tech 2, your base to 18

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vir, lvl 1, (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail: Spartner
  • Training Grounds: 4HP
  • Grave, lvl 7, (6/2)+
  • Arg, lvl 3, (2/4)
  • Mox (2/2)+
  • Nullcraft (2/2)+
  • Sparring Partner (2/2)
  • Neo (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

phew…can’t believe that worked out.

teching stampede just in case there is a recovery here.