@Legion - ck me if I’m wrong, but I believe I don’t need to tech b/c
at the end of my turn I had 10 workers. This is true even if one of my
workers is trashed on my opponents turn.
EDIT - added tech due to uncertainty of rules.
P2T7
Tech StartingHand DrawDeck Workers
TECH
boot
gunship
STARTING HAND
Bloom
turtle (1/2; healing.1)
Steamtank (3/6+a; +4atk vs buildings)
Granfalloon Flagbearer(2/2; flagbearer)
DRAW DECK (bottom of turn, unordered)
Ironman.a (3/4+a)
lizzo
calypso
Ironman.b (3/4+a)
WORKERS
Tenderfoot
Wither
Big Brother (2/2+a)
Spark
Messenger (1/1+a)
turtle (1/2; healing.1)
NextHand
arrow
sanitorium
lizzo
Discard
Fruit Ninja (2/2; frenzy.1)
Bloom
boot
gunship
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire Steamtank - ($5)
Hire Granfalloon Flagbearer - ($2)
Summon Troq - ($0)
Zane atk Elemental
crack armor + 3dam, elemental dies; 3dam back to zane, zane dies
no valid tgt for zane’s lvls
(frenzy.1) fruit ninja atk nimble fencer
3dam to fencer, dies; 3dam to ninja, dies
brickthief atk wisp
2dam to wisp, dies, 1.g to you; @codexNewb - normally wisps have 0atk, let me know where this atk from and I’ll kill brickthief
brickthief atk: your base takes 1dam, mine heals 1dam
patrol steamtank (SL)
patrol troq (scav)
patrol Granfalloon Flagbearer (tech)
Float ($0)
Discard 1, Draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: (3/6+a; +4atk vs buildings)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Troq (2/3; lvl.1)
-
[I]Technician[/I]: Granfalloon Flagbearer (2/2; flagbearer)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Brickthief (2/1; atk: 1dam to a building, heal.1 building)
[B]Buildings:[/B]
-
Base HP: 14
-
Tech I HP: 5
-
Tech II HP: 5 (anarchy)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 4
- Disc: 4
[B]Gold:[/B]
- Gold: 0
- Workers: 10
Thoughts
(tentative tech plan; subject to change)
X - ironman + ironman
X - calypso + tank
X - lizzo + arrow
X - lizzo + sanitorium
~reaper + ~bampstamper/firebird
~boot + ~gunship
CN-t.7
eco : army : kill : (k/a)
$10 : $30 :: $38 :: 1.27
Me-t.7
eco : army : kill : (k/a)
$11 : $43 :: $29* : 0.67
*counting wisp as 1g, elemental as 2g, and arg as 3g