I would argue that I have teched a win condition of sorts: board flood. I wouldn’t say that this is a foolproof or even particularly likely win condition, but I have played one game IRL that played around tech 1 and Hero’s Hall with Purple, and simply flooded the board with units via TR / R&D. The bears are tough to rip through so I may indeed end up falling short here, but I’m going to do my best to see if I can pull it off. It’s for fun after all eh?
Argonaut
Temporal Research
Plasmodium
Now!
Stewardess of the Undone (techn)
Events of Turn:
Upkeep:
Get Gold (8+1scav)
Tech 2 cards in (except turn 1)
All Teched Cards
Now!, Void Star
Now!, Research & Development
Unphase, Argonaut
Seer x2
Argonaut, Stewardess of the Undone
Main:
Nullcraft pings your base to 19
Hardened Mox hits your bear to 3hp
Argonaut (6)
Plasmodium (4)
Tech 2 Future (0)
Workers
Time Spiral, Tinkerer, Forgotten Fighter, Neo Plexus
Patrol as below
Discard 3 Draw 3 rs Draw 2
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
Tech2 HP: 5 FUTURE
Hero’s Hall HP: 4
In Patrol:
Squad Leader: Argoanaut (4/4+1armor)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Plasmodium (4/4 Forecast 3)
Nullcraft (1/1)
Hardened Mox (2/1)
Battle Suits
Economy Info:
Cards:
Hand: 5
Deck: 6
Disc: 0
Gold:
Gold: 0
Workers: 8
End of Turn Hand
Unphase
Research and Development
Fading Argonaut
Void Star
Stewardess of the Undone
End of Turn Discard
My Thoughts
This is really bad: I’ll build the tech 2 as bait and hope that I can take him down with the tech 1 stuff in the deck, but overall I think I’m outclassed and destined for a beating. I almost want to tech Vortoss Emblem to deal with Dinosize but idk that’d be too practical. Void Star at least is a game-changer against Feral
Spore Shambler
Rampant Growth
Feral Strike
Playful Panda
Ferocity
Tech 0 card(s)
Get Paid - ($10)
Centaur - ($7)
Tech III - ($2)
Barkcoat Bear #1 trades with Argonaut
Barkcoat Beat #2destroys your Tech II, your base goes to 18
Maxband Argagarg, Water Elemental arrives - ($0)
I could have saved the Bear with Rampant Growth, but at 4 gold it’s not worth it. Centaur will hopefully stay up to block, in case he’s pulled out two Seers again. Maxing Arg instead of pulling out Calamandra to help block against everything else. I have no anti-air, so I need to keep that Future tech building down.
Unphase
Research and Development
Fading Argonaut
Void Star
Stewardess of the Undone
Events of Turn:
Upkeep:
Get Gold (8)
Tech 2 cards in (except turn 1)
All Teched Cards
Omegacron x2
Now!, Void Star
Now!, Research & Development
Unphase, Argonaut
Seer x2
Argonaut, Stewardess of the Undone
Main:
Stewardess of the Undone, bounce Water Elemental to the ether, no scav bonus (5)
Nullcraft pings your base to 18
Mox hits your Centaur for 1
Vir (3)
Swap a card with topdeck (2)
Fading Argonaut (0)
Workers
Time Spiral, Tinkerer, Forgotten Fighter, Neo Plexus
Patrol as below
Discard 3 Draw 3 rs Draw 2
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
Tech2 HP: 5 FUTURE
Hero’s Hall HP: 4
In Patrol:
Squad Leader: Fading Argonaut (3/3+1armor fade 3)
Elite:
Scavenger: Stewardess of the Undone (3/3)
Technician: Vir (2/3 lvl 1)
Lookout:
In Play:
Plasmodium (4/4 Forecast 2)
Nullcraft (1/1)
Hardened Mox (2/1)
Battle Suits
Economy Info:
Cards:
Hand: 5
Deck: 1
Disc: 6
Gold:
Gold: 0
Workers: 8
End of Turn Hand
Argonaut
Now!
Void Star
Seer
Temporal Research
End of Turn Discard
My Thoughts
Okay well I’m probably screwed but just in case, might be able to win this thing off Void Star and Omegacrons, I’ll have Vir put the void star into next hand
…
Pulled a Seer, that’s nice but I still want the added beef of the Fargo.
Argonaut
Now!
Void Star
Seer
Temporal Research
Now!
Events of Turn:
Upkeep:
Get Gold (8+1scav)
Tech 2 cards in (except turn 1)
All Teched Cards
Void Star, Promise of Payment
Omegacron x2
Now!, Void Star
Now!, Research & Development
Unphase, Argonaut
Seer x2
Argonaut, Stewardess of the Undone
Main:
Mox kills Wisp
Max Geiger (7)
Void Star, mox is trashed (2)
Now! on Void Star, it kills Midori and overpowers to kill Playful Panda, Geiger Midbands (1)
Seer, Plasmodium phases in, it and nullcraft break your tech 3, your base to 16 (0)
Workers
Time Spiral, Tinkerer, Forgotten Fighter, Neo Plexus
Patrol as below
Discard 3 Draw 3 rs Draw 2
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 18
Tech1 HP: 5
Tech2 HP: 2 FUTURE
Hero’s Hall HP: 4
In Patrol:
Squad Leader: Seer (3/1+1armor)
Elite:
Scavenger: Geiger (2/4 lvl 3)
Technician:
Lookout:
In Play:
Plasmodium (4/4)
Nullcraft (1/1)
Void Star (5/4)
Battle Suits
Economy Info:
Cards:
Hand: 5
Deck: 9
Disc: 0
Gold:
Gold: 0
Workers: 8
End of Turn Hand
Temporal Research
Unphase
Argonaut
Now!
Research and Development
End of Turn Discard
My Thoughts
Hey! Might be on a roll here, Void Star and Omegacrons could help finish the game for me we shall see I suppose, he’s still got plenty of firepower on the board
Playful Panda
Barkcoat Bear
Moss Ancient
Ferocity
Spore Shambler
Tech 0 card(s)
Get Paid - ($10)
Tech III rebuilds
Dinosize on Calamandra - ($6)
Argagarg buffs Barkcoat Bear #2
Barkcoat Bear #2kills Seer and Geiger, you get a gold, Calamdandra maxbands
Centaur destroys Tech II, your base goes down to 16
Calamandra takes your base down to 6
Rampaging Elephant - ($0)
Temporal Research
Unphase
Argonaut
Now!
Research and Development
Events of Turn:
Upkeep:
Get Gold (8+1scav)
Tech 2 cards in (except turn 1)
All Teched Cards
Promsie of Payment, Origin Story
Void Star, Promise of Payment
Omegacron x2
Now!, Void Star
Now!, Research & Development
Unphase, Argonaut
Seer x2
Argonaut, Stewardess of the Undone
Main:
Vir (7)
Argoanut (4)
Charge up Void Star, it kills Elephant and Bear (0)
Plasmo and Nullcraft kill Cala, Vir to lvl 3
Workers
Time Spiral, Tinkerer, Forgotten Fighter, Neo Plexus
Patrol as below
Discard 4 Draw 5
Tech 2 cards before my next turn
Board Info:
Buildings:
Base HP: 6
Tech1 HP: 5
Tech2 HP: 5 FUTURE
Hero’s Hall HP: 4
In Patrol:
Squad Leader: Argonaut (4/4+1armor)
Elite:
Scavenger: Vir (2/3 lvl 3)
Technician:
Lookout:
In Play:
Nullcraft (1/1)
Void Star (9/4)
Battle Suits
Economy Info:
Cards:
Hand: 5
Deck: 4
Disc: 7
Gold:
Gold: 0
Workers: 8
End of Turn Hand
Void Star
Now!
Argonaut
Promise of Payment
Stewardess of the Undone
End of Turn Discard
Seer
Research and Development
Now!
Unphase
Temporal Research
Origin Story
Promise of Payment
My Thoughts
Well, unless I kill Cala / Arg I’m dead to Rampant Growth or Dinosize. So I might as well take the chance on the tech 3 and hope to survive
…
Well, Promise of Payment could help end it next turn if I’m lucky!
Tech 0 card(s)
Get Paid - ($10)
Moss Ancient and 3 Squirrels - ($3)
Master Midori - ($1)
Argagarg boosts a Squirrel
Boosted and a normal Squirrel trade with Vir, you get a gold, Midori hits Level 3
Squirrel takes your base to 5
Float ($1)
Discard 4, draw 5
Board Info: In Patrol:
Squad Leader: Moss Ancient 8/9/1 (Untargetable, /+1 leader)
Squirrel 1/1 (haste and invisible from Moss Ancient, will get +1/+1 from Midori if Moss Ancient dies)
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Feral)
Tech III HP: 5
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 6
Gold:
Gold: 1
Workers: 10
Thoughts
Not exactly the draw I was hoping for, I’ll have to kill Vir and hope something survives to take down the base. That could be the Ancient bringing in more Squirrels and one getting boosted, or it could be Midori maxbanding and attacking by air. Time to cross my fingers and hope.
GG WP! I didn’t draw my Omegacrons, so that leaves me no recourse to stop a Moss Ancient, Midori AND Dinosize!
I didn’t think you’d be able to kill Geiger on Turn 5, I was counting on using Research and Development to flood the board! I was 2 short of lethal last turn as well, it was very smart to dinosize at my base otherwise I would have taken the base race I think!
Want to play another? I’m up for whatever decks you wanna do
I pretty much had to knock down the Tech II and go for base when I couldn’t, I knew air units would be coming and I wouldn’t be able to deal with them.
I’d be interested to see that flood strategy happen in practice, I’ve been going Feral partly on guessing Purple can’t fill the board with weenies, so I can spam Overpower.
I’m up for another! I’ll stick with Green for now, but feel free to mix it up.