Come on now, the Mox is a good blocker, but not that good.
Tech StartingHand Workers
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($5)
Merfolk Prospector “trades” with Mox
Calamandra hits midband - ($3)
Rampant Growth on Calamandra - ($1)
Calamandra destroys your Tech I, your base goes to 18
Discard 3, reshuffle, draw 5
Base HP: 20
Tech I HP: 5
Yep, that looks like a rush. Huntress for the sparkshot to kill Seers, Basilisk for whatever they pull out, or Geiger. In the meantime, let’s rush the rusher’s buildings, what could possibly go wrong?