Calamandra overrides. Midori’s is conditional, Calamandra’s is not.
I,ll wait for your redo
You were probably thinking of Midori and Behind the Ferns, since each of their effects can directly impact whether the other ability works.
Yeah, that’s exactly the one I was thinking of.
Redone the draw, otherwise the turn is pretty similar; I’ve just gone for a double-tech break instead of a base kill.
Thanks for spotting the error, Bomber!
Cross-posting my current thoughts for convenience. Interested in @bolyarich’s thoughts on this so far.
One starter card we haven’t seen yet is Spine Crawler. However, this seems like a pure stalling card, which might prove to be futile against Green, which can build up an economy more quickly in a slowly-developing game.
GG, let’s wait a bit for Brown changes
GG! Happy to switch colours while you wait if you’d like, see if I can make something happen?
we can see what can brown do as p1, i’m ready to start after friday, it’s ok for you? (i want to pilot brown)
Sounds good! Happy to wait longer until your CAWS games calm down a bit.
P1T1
Gl hf
StartingHand Workers
STARTING HAND
Hatchery
Zurkling Rush
Zurkling
Spine Crawler
Creep Tumor
WORKERS
Hatchery
NextHand
Queen
inject Larva
Drone
Roach
Discard
Zurkling Rush
Spine Crawler
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
zagara - ($1)
creep tumor - ($0)
card zurk, he hit your base for 1
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Zurkling(1/1)
- creep tumor
- zagara
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 5
@charnel_mouse’s turn!
Sorry for the delay, I forgot you’d started a new game. GL HF!
Game 3
P2T1
Starting Hand: 5
Verdant Tree
Merfolk Prospector
Ironbark Treant
Forest’s Favor
Rampant Growth
Thoughts
Forest’s Favor Rampant Growth in my starting hand this time, so a hero kill will be a bit more difficult. Zagara can summon another Zerkling this turn, which is enough to kill Calamandra in Squad Leader. He’d have to trade Zakara, though, so maybe that’s fine. Let’s see how Calamandra -> weenie spam works for Player 2. Playing Forest’s Favor over Merfolk Prospector here is not something I’d usually do, but I think it’s worth it here so Zagara can’t just midband to be safe.
Get paid - ($5)
Worker - ($4)
Calamandra Moss - ($2)
Forest’s Favor, Calamandra gets a + rune - ($0)
Discard 3, draw 5
Squad Leader: Calamandra L1 3/4+1A (+)
Base HP: 20
Hand: 5
Spore Shambler
Young Treant
Playful Panda
Tiger Cub
Rich Earth
Deck: 0
Discard: 4
Forest’s Favor
Verdant Tree
Merfolk Prospector
Rampant Growth
Card-count check (opponent-viewable)
Expected: 10
0 on board
5 in hand
0 in deck
4 in discard
1 in workers
Total: 10
Gold: 0
Workers: 6
5 x start
T1: Ironbark Treant
patrol in sql?
Oops, yeah.
will do my turn until next week, don’t miss me
Yeah, that’s fine.
P1T1
StartingHand Workers
STARTING HAND
Zurkling Rush
Zurkling
Drone
Roach
Roach
WORKERS
Roach
NextHand
Queen
Creep Tumor
Rapid Expansion
Spine Crawler
Discard
Zurkling Rush
Roach
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Dehaka - ($1)
Drone - ($0)
Zurkling
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Drone(1/1)
- Dehaka(2/3), Attacks: +1 armor
- Zurkling(1/1), card
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 5
@charnel_mouse’s turn!
GLHF! This already feels like a scarier early game.
Zurk v1.3, Game 1
P2T1
Starting Hand: 5
Merfolk Prospector
Forest’s Favor
Rampant Growth
Spore Shambler
Playful Panda
Thoughts
With Creep Tumour now letting Zurklings sideline patrollers, and Dehaka losing health to gain armour on attack, I’m now liking Ferocity even more. However, there’s now a Rampant Growth equivalent in the starter, so between that and Creep Tumour I need to be much more careful about bringing Calamandra out immediately, or any hero for that matter.
Get paid - ($5)
Worker - ($4)
Spore Shambler - ($1)
Merfolk Prospector - ($0)
Discard 2, draw 4
Scavenger: Merfolk Prospector 1/1
Technician: Spore Shambler 2/3 (++)
Base HP: 20
Hand: 4
Verdant Tree
Ironbark Treant
Young Treant
Rich Earth
Deck: 1
Tiger Cub
Discard: 2
Rampant Growth
Playful Panda
Card-count check (opponent-viewable)
Expected: 10
2 on board
4 in hand
1 in deck
2 in discard
1 in workers
Total: 10
Gold: 0
Workers: 6
5 x start
T1: Forest’s Favor
P1T2
Tech StartingHand Workers
TECH
Infested Argonaut
Slam
STARTING HAND
Spine Crawler
Queen
Rapid Expansion
Creep Tumor
WORKERS
Roach
Spine Crawler
Rapid Expansion
NextHand
Queen
Infested Argonaut
Slam
Heroic Calling
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Rapid Expansion(+1 worker) - ($2)
Drone finds gold - ($3)
T1 - ($2)
Dehaka kiils your scav, takes 1A damage
Float ($2)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Zurkling(1/1), card, NO ARMOR
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Drone(1/1)
- Dehaka(2/3), Attacks: +1 armor
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 2
- Workers: 7
@charnel_mouse’s turn!