[Casual] charnel_mouse [Balance]/Blood/Strength vs. zhavier [Truth]/Necromancy/Strength

P1T7


StartingHand Workers

STARTING HAND
Traffic Director
Building Inspector


WORKERS
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Arrest
Manufactured Truth


NextHand

Macciatus, The Whisperer
Mythmaking
Free Speech


Discard

Spectral Flagbearer
Traffic Director


Tech 0 card(s)
Get Paid + Scav - ($11)
Maxband Rook - ($4)
Macciatus, The Whisperer - ($2)
Reteller of Truths - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 4/6+A, lvl 8
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman 0/3, Naming 2
  • :pschip: Technician: Reteller of Truths 4/4
  • :target: Lookout:

In Play:

  • Jail :heart: 3
  • Macciatus, The Whisperer 3/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 10

Yeah, Truth and Newsman are definitely scarier for me here.
Your base should be on 19, by the way.

P2T7


StartingHand Workers

STARTING HAND
Merfolk Prospector
Entangling Vines
Crashbarrow


WORKERS
Rich Earth
Verdant Tree
Tiger Cub
Forest’s Favor
Ironbark Treant


NextHand

Crash Bomber
Young Treant
Playful Panda


Discard

Shoddy Glider
Rampant Growth
Captured Bugblatter
Pirate-Gang Commander
Tiny Basilisk
Crashbarrow
Entangling Vines


Tech 0 card(s)
Get Paid - ($10)
Crashbarrow, goes to jail - ($7)
Merfolk Prospector, goes to jail - ($6)
Tiny Basilisk suicides on your Rook, who gets a crumble rune
Crashbarrow trades with Rook, Midori hits level 3
Midori to midband - ($4)
Midori kills Reputable Newsman, you get a gold
Rook to midband - ($0)
Rook walks past Reteller and kills Macciatus, takes 3 damage

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spore Shambler 0/1
  • :target: Lookout:

In Play:

  • Rook L5 3/2 (3 damage)
  • Midori L5 3/4
  • Crash Bomber 2/2 (1 to your base if killed)
  • Merfolk Prospector 1/1 (in jail)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Pretty confident I can get out a lot of targetted effects next turn, so as long as zhavier doesn’t have another copy of Macciatus I should be OK.

P1T8


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Roc


STARTING HAND
Free Speech
Mythmaking
Macciatus, The Whisperer


WORKERS
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Arrest
Manufactured Truth


NextHand

Building Inspector
Bone Collector


Discard

Spectral Flagbearer
Traffic Director
Macciatus, The Whisperer
Reputable Newsman
Free Speech
Spectral Flagbearer
Spectral Roc


Tech 2 card(s)
Get Paid + Scav - ($11)
Mythmaking - ($9)
Macciatus, The Whisperer - ($7)
Quince - ($5)
2nd Mirror - ($3)
Free Speech - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reteller of Truths 4/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror 1/2
  • :pschip: Technician: Mirror 1/2
  • :target: Lookout:

In Play:

  • Mythmaking
  • Jail :heart: 3
  • Macciatus, The Whisperer 5/5
  • Quince 1/3, lvl 1

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10
1 Like

P2T8


Tech StartingHand Workers

TECH
Nature Reclaims
Kidnapping


STARTING HAND
Playful Panda
Young Treant
Crash Bomber


WORKERS
Rich Earth
Verdant Tree
Tiger Cub
Forest’s Favor
Ironbark Treant


NextHand

Bloodlust
Bloodlust
Shoddy Glider
Playful Panda


Tech 2 card(s)
Get Paid - ($10)
Maxband Rook - ($7)
Maxband Midori - ($4)
Crash Bomber #2, goes to jail - ($3)

Float ($3)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook L8 4/6+1A
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician: Spore Shambler 0/1
  • :target: Lookout:

In Play:

  • Midori L8 4/5
  • Crash Bomber #1 2/2 (1 to your base if killed)
  • Crash Bomber #2 2/2 (in jail) (1 to your base if killed)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10
Thoughts

OK, I can’t do much this turn except wall up, but I can max out Rook so his Two Lives kick in on zhavier’s turn. If I leave the scavenger and technician alone, there’s hopefully not much zhavier can play on his turn anyway.

Can Rook patrol by himself? If I put Rook in Squad Leader, and he gets Nether Drained by Garth, he can be killed by Reteller and the mirrors, with the former able to come back into play. If I put him in Lookout, this would at least cost more gold. Or I could put him in Technician, which lets me have draw back up to 5 cards. Given how cheap illusions are, that might be a better tradeoff. That still leaves a 5/5 Macciatus able to kill something, though, so let’s put some chaff blockers in.

… I can afford my whole hand, hasting that Glider would take out Macciatus nicely.

P1T9


Tech StartingHand Workers

TECH
Nether Drain
Nether Drain


STARTING HAND
Building Inspector
Bone Collector
Free Speech


WORKERS
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Arrest
Manufactured Truth


NextHand

Spectral Roc
Spectral Hound
Free Speech
Dreamscape


Tech 2 card(s)
Get Paid + float - ($11)
Midband Garth, Summon Skeleton - ($5)
Sac Skeleton to Draw
Free Speech - ($3)
Midband Quince - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reteller of Truths 4/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror 1/2
  • :pschip: Technician: Mirror 1/2
  • :target: Lookout:

In Play:

  • Mythmaking
  • Jail :heart: 3
  • Macciatus, The Whisperer 5/5
  • Quince 1/4, lvl 3
  • Garth 2/4, lvl 4

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
1 Like

P2T9


StartingHand Workers

STARTING HAND
Bloodlust
Bloodlust
Shoddy Glider
Playful Panda


WORKERS
Rich Earth
Verdant Tree
Tiger Cub
Forest’s Favor
Ironbark Treant


NextHand

Entangling Vines
Nature Reclaims
Pirate-Gang Commander
Captured Bugblatter


Discard

Playful Panda
Shoddy Glider
Bloodlust
Bloodlust


Tech 0 card(s)
Get Paid + float - ($13)
Shoddy Glider, goes to jail - ($11)
Playful Panda, goes to jail - ($9)
Shoddy Glider destroys the Jail, Playful Panda goes to discard
Drakk Ramhorn - ($7)
Maxband Drakk - ($2)
Shoddy Glider crashes

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook L8 4/6+1A
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician: Spore Shambler 0/1
  • :target: Lookout:

In Play:

  • Drakk L6 3/4 (1 to your base if killed)
  • Midori L8 4/5
  • Crash Bomber #1 2/2 (1 to your base if killed)
  • Crash Bomber #2 2/2 (1 to your base if killed)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Ugh, another Free Speech. All I can bring out effectively here is the Crash Bomber, so I might as well be rid of the Jail.

P1T10


Tech StartingHand Workers

TECH
Spectral Roc


STARTING HAND
Spectral Hound
Dreamscape
Spectral Roc
Free Speech


WORKERS
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Arrest
Manufactured Truth


NextHand

Spectral Flagbearer
Traffic Director
Spectral Flagbearer
Nether Drain


Discard

Jail
Free Speech
Dreamscape
Spectral Hound


Tech 1 card(s)
Get Paid + float - ($11)
Free Speech - ($9)
Maxband Quince - ($7)
Spectral Roc, mirror 1 copies - ($3)
Reteller and Mirror Roc kill rook, Garth to lvl 6, reteller to my hand
Garth kills Prospector, takes 2
Quince kills Spore, takes 1
Garth to max, heals, get Spectral Tiger from discard, second Mirror Copies - ($2)
Mirror Tiger breaks Tech 3
Macciatus breaks Tech 2, base to 16
Reteller of Truths - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Tiger 6/6+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reteller of Truths 4/4
  • :target: Lookout:

In Play:

  • Mythmaking
  • Macciatus, The Whisperer 5/4
  • Quince 1/4, lvl 5
  • Garth 3/4, lvl 7
  • Spectral Roc 5/6
  • Mirror Roc 5/5
  • Mirror Tiger 6/5

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
1 Like

That’s as good as a dead hand for me, GG. Free Speech stopped me cold.

On your Turn 9 I really thought you could make a good swing at me, but not quite enough to put me down, and it also would have meant I could make a counter swing. I managed to drain you of cards and then lock you down with free speech. I got a bit lucky, for sure.

Yeah, I put too much faith in my ability to get out Drakk or Bloodlust, I think I should have teched in an earlier Crashbarrow on turn 4 instead of another Bloodlust and I might have been OK. I’ll put up a first turn tomorrow.

P1T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Rich Earth
Young Treant
Rampant Growth
Tiger Cub


WORKERS
Rich Earth


NextHand

Playful Panda
Ironbark Treant
Merfolk Prospector
Verdant Tree
Spore Shambler


Discard

Forest’s Favor
Young Treant
Rampant Growth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Tiger Cub - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub 2/2+1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

This is such a bad player 1 starting hand that I’m tempted to just open with Rich Earth and hope things improve: both spells, no 1-cost unit to partner with a hero, no Ironbark Treant. Let’s just get Tiger Cub down, if Newsman goes down he can at least take a swing, and a Manufactured copy of him can’t do much to Midori or Rook if I put them down next turn.

P2T1


StartingHand Workers

STARTING HAND
Arrest
Lawful Search
Reputable Newsman
Manufactured Truth
Building Inspector


WORKERS
Lawful Search


NextHand

Jail
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven


Discard

Manufactured Truth
Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Reputable Newsman, Naming 2 - ($2)
Building Inspector - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman 0/3+A, Naming 2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector 1/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Crash Bomber


STARTING HAND
Playful Panda
Verdant Tree
Spore Shambler
Merfolk Prospector
Ironbark Treant


WORKERS
Rich Earth
Verdant Tree


NextHand

Ironbark Treant
Tiny Basilisk
Spore Shambler
Rampant Growth
Young Treant


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tiger Cub does 1+1A damage to Newsman
Tech I - ($2)
Playful Panda, Wisp arrives - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp 0/1+1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tiger Cub 2/2
  • Playful Panda 2/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Mythmaking
Ardra’s Boulder


STARTING HAND
Spectral Aven
Bluecoat Musketeer
Porkhand Magistrate
Jail


WORKERS
Lawful Search
Bluecoat Musketeer


NextHand

Ardra’s Boulder
Arrest
Spectral Aven
Traffic Director


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Porkhand Magistrate - ($3)
Tech 1 - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porkhand Magistrate 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector 1/1
  • :target: Lookout:

In Play:

  • Reputable Newsman 0/2, Naming 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Playing Jail just has him midband Drakk and kill everything, damn. Alright, How about Porkhand Magistrate? I’d like to have jail at some point to short out drakk maxband, but alas, not yet

P1T3


Tech StartingHand Workers

TECH
Gemscout Owl
Circle of Life


STARTING HAND
Spore Shambler
Young Treant
Rampant Growth
Ironbark Treant
Tiny Basilisk


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant


NextHand

Merfolk Prospector
Forest’s Favor
Crash Bomber
Spore Shambler
Young Treant


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tiny Basilisk - ($3)
Master Midori - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Playful Panda 2/2+1A
  • :psfist: Elite: Tiger Cub 1+2/2
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Midori L1 2/3
  • Tiny Basilisk 1/2 (deathtouch, no combat with Tech 0 units)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Not much offense from zhavier so far, just some disable ability, so I’m going try to get some Owl income going. This seems a better non-2-cost spell for the early game than Kidnapping or Grasping Vines. If I get an early Circle off, I can take a pick of an early Horselord or Fairie Dragon. The latter can get rid of Newsman for me to start putting some decent spells down, maybe Moment’s Peace if my board’s still a decent size.

… Well, so much for that idea.

EDIT: Ah, and Fairie Dragon can’t target the Newsman anyway. It could target whatever else turns up though, and zhavier might not have much defence left after that.

P2T3


Tech StartingHand Workers

TECH
Free Speech
Spectral Flagbearer


STARTING HAND
Traffic Director
Arrest
Spectral Aven
Ardra’s Boulder
Manufactured Truth


WORKERS
Lawful Search
Bluecoat Musketeer
Traffic Director


NextHand

Arrest
Mythmaking
Jail
Manufactured Truth


Tech 2 card(s)
Get Paid + float - ($8)
Porkahnd DIsables Newsman, I draw - ($7)
Quince - ($5)
Manufactured truth on Building Inspector, Inspector Basilisk is on the case! - ($4)
Inspector Basilisk kills the other basilisk, both die
Ardra’s Boulder - ($2)
Worker - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ardra’s Boulder 0/6+A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Reputable Newsman 0/2+A, Naming 2
  • Porkhand Magistrate 2/3
  • Quince 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Hmm, have to see what I can do about that basilisk. Guess I’ll see what happens with a draw and either get out rook and the Boulder or maybe get MT.

1 Like

P1T4


Tech StartingHand Workers

TECH
Final Showdown
Moment’s Peace


STARTING HAND
Crash Bomber
Forest’s Favor
Merfolk Prospector
Young Treant
Spore Shambler


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant
Merfolk Prospector


NextHand

Gemscout Owl
Final Showdown
Moment’s Peace
Rampant Growth
Circle of Life


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Maxband Midori - ($0)
Midori and Tiger Cub kill Ardra’s Boulder
Wisp kills Mirror Illusion, you get a gold
Playful Panda kills Reputable Newsman

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Midori L8 4/5
  • Tiger Cub 3/3 (Midori boost)
  • Playful Panda 2/2
  • Wisp 1/2 (Midori boost)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Losing the Basilisk still works out as an even trade, at least. Free Speech is more scary than Doom Grasp, so I’m just going to max Midori and take Quince out, and then Zhavier still has no attack down. I could also go for a Young Treant draw, but Rampant Growth just lets me take out the Boulder, and Circle of Life does nothing for me. Besides, Boulder is just one more unit that can’t do anything against an air force, and I’m leaning in that direction anyway.

Hmm, or do I just want to attack the base, and threaten Final Showdown finishing the game in two turns if I draw Rampant Growth again? Too risky with Quince and Garth in the game, I think.

I could also just midband Midori, take out the Boulder with the Panda to spare, and have 3 gold left to put something down. That’s a safer option that doesn’t telegraph my dependence on Midori as much, but I’m worried about that mirror.

… Oh, there’s another line. Let’s compare:

  • Max Midori, kill Quince. I have 4/5 Midori, 3/3 Cub, 2/2 Panda, 1/2 Wisp, zhavier has 0/6 Boulder, 0/1 Mirror, 0/2 Newsman that doesn’t block anything I care about, 2/3 Porkhand.
  • Max Midori, Midori and Cub kill the boulder, Wisp kills the Mirror, Panda kills Quice. I have 4/5 Midori, 3/3 Cub, 2/1 Panda, 1/2 Wisp, but nothing in patrol; zhavier has 2/3 Porkhand and 0/2 Newsman, plus an extra card in hand. Manufactured Truth + Bone Collector could take out Midori, but he has to skep Tech II to do that, and I still have a pretty big board. Let’s do it! EDIT: Killing Scavenger gives him enough to do this and go to Tech II, but it’s still a pretty specific card pair, and he’s got a 1/3 chance of having drawn MT again. He could use a Hound, too…

EDIT: Whoops, Panda can’t kill Quince anyway. Hmm. OK, I’ll just risk the Free Speech, it’ll hurt but I can get the Owl set up and go for Tech II.

P2T4


Tech StartingHand Workers

TECH
Thunderclap
Free Speech


STARTING HAND
Mythmaking
Jail
Arrest
Manufactured Truth


WORKERS
Lawful Search
Bluecoat Musketeer
Traffic Director


NextHand

Spectral Flagbearer
Manufactured Truth
Spectral Aven
Free Speech
Building Inspector


Tech 2 card(s)
Get Paid + float + Scav - ($10)
quince hits Midori and dies
Maxband Rook - ($1)
Porkhand disables Midori, you draw - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 4/6+A, lvl 8
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I can’t possibly keep Quince alive with this hand. I admit I didn’t really expect boulder to live, but I had hopes :stuck_out_tongue: Oh well. I could suicide quince and maxband Rook, not a terrible idea, and I could skip worker and disable Midori… Still leaves me with no tech 2… might be worth it given my hand

P1T5


Tech StartingHand Workers

TECH
Jefferson DeGrey, Ghostly Diplomat
Colossus


STARTING HAND
Circle of Life
Rampant Growth
Gemscout Owl
Moment’s Peace
Final Showdown
Young Treant


WORKERS
Rich Earth
Verdant Tree
Ironbark Treant
Merfolk Prospector


NextHand

Spore Shambler
Tiny Basilisk
Forest’s Favor
Gemscout Owl
Crash Bomber


Tech 2 card(s)
Get Paid - ($8)
Porkhand draw
Skip worker!
Gemscout Owl - ($7)
Circle of Life, Gemscout Owl turns into a Potent Basilisk - ($4)
Tech II Strength - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk 3/5+1A (deathtouch, untargetable)
  • :psfist: Elite: Playful Panda 1+2/1 (1 damage)
  • :ps_: Scavenger: Wisp 1/2 (Midori boost)
  • :pschip: Technician:
  • :target: Lookout: Tiger Cub 3/3 (Midori boost)

In Play:

  • Midori L8 4/4 (1 damage)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Hmm, that one damage on Midori prevents me from just stalling out with Moment’s Peace. However, zhavier skipped a worker, so I can afford to skip one too, and put down a Potent Basilisk while also going to Tech II. If I stick everything else in the patrol zone behind it, the only way Rook can get past that is with a Thunderclap.

Teching in DeGrey to help set up Final Showdown if Midori survives / in case of Birds, and Colossus for more base kill threat. Probably bringing in at least one Bloodlust next turn to help Midori and Colossus get moving.

… Hmm, no draw on DeGrey, Final Showdown, or Young Treat. If Midori lives that long, I have a decent chance of drawing them all at once.

Just to point it out, but frenzy would negate the boost from Midori midband.

P2T5


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Macciatus, The Whisperer


STARTING HAND
Building Inspector
Spectral Flagbearer
Free Speech
Spectral Aven
Manufactured Truth


WORKERS
Lawful Search
Bluecoat Musketeer
Traffic Director
Manufactured Truth


NextHand

Free Speech
Ardra’s Boulder
Thunderclap
Jail


Discard

Free Speech
Spectral Aven
Macciatus, The Whisperer
Macciatus, The Whisperer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Spectral Flagbearer - ($6)
Building Inspector - ($5)
Tech 2 Truth - ($1)
Porkhand disables Midori again, you draw - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 4/6+A, lvl 8
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician: Spectral Flagbearer 2/2
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Ok, not the worst outcome. Rook is probably dead here, which is unfortunate, but at least it should take most of his units to do it, with the basilisk left at 1hp, but i might end with a drakk at max and maybe no units…