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Casual: Castanietzsche ([Blood]/Fire/Truth) vs. request (Mono-Black)


#1
[b]P1T1[/b]

Hi @Request ! Good luck and have fun mate ! :smile_cat:

StartingHand Workers

STARTING HAND
Careless Musketeer
Scorch
Bloodrage Ogre
Mad Man
Charge


WORKERS
Scorch


NextHand

Pillage
Makeshift Rambaster
Bombaster
Nautical Dog


Discard

Careless Musketeer
Charge


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodrage Ogre - ($1)
Mad Man - ($0)
Mad Man poke your base @19

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bloodrage Ogre (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mad Man (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#2

glhf!

P2T1


StartingHand Workers

STARTING HAND
Graveyard
Sacrifice the Weak
Jandra, the Negator
Skeleton Javelineer
Deteriorate


WORKERS
Graveyard


NextHand

Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Thieving Imp


Discard

Deteriorate
Jandra, the Negator
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Garth Makes Skeleton - ($1)
Skeleton Javelineer - ($0)
Deteriorate Mad Man

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1) with rune
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#3
[b]P1T2[/b]
Tech StartingHand Workers

TECH
Crash Bomber
Crash Bomber


STARTING HAND
Pillage
Makeshift Rambaster
Bombaster
Nautical Dog


WORKERS
Scorch
Pillage


NextHand

Charge
Bombaster
Careless Musketeer
Bloodburn


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre kills SQ Skeleton
Jaina - ($2)
Nautical Dog - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 1 Jaina (2/3+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Nautical Dog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodrage Ogre (3/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#4

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Poisonblade Rogue
Summon Skeletons
Thieving Imp
Pestering Haunt


WORKERS
Graveyard
Pestering Haunt


NextHand

Sacrifice the Weak
Bone Collector
Summon Skeletons
Skeletal Archery


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Garth makes Skeleton - ($3)
Summon Skeletons - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton-A (1/1+A)
  • :psfist: [I]Elite[/I]: Skeleton-B (1+1/1)
  • :ps_: [I]Scavenger[/I]: Skeleton-C (1/1)
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1) with rune
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#5
[b]P1T3[/b]
Tech StartingHand Workers

TECH
Dreamscape
Firehouse


STARTING HAND
Bloodburn
Bombaster
Charge
Careless Musketeer


WORKERS
Scorch
Pillage
Bombaster


NextHand

Crash Bomber
Crash Bomber
Makeshift Rambaster
Mad Man (1/1)


Discard

Bloodrage Ogre (3/1)
Careless Musketeer
Charge
Dreamscape
Firehouse


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloodburn - ($2)
Tech I - ($0)
Jaina deals 1 damage to your SQ Skeleton, sparkshooting the Elite one
Bloodrage Ogre suicides on your Tech Skeleton Javelineer, you draw 1

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Nautical Dog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 1 Jaina (2/2)
  • Bloodburn (1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#6

P2T3


Tech StartingHand Workers

TECH
Voidblocker
Blackhand Dozer


STARTING HAND
Skeletal Archery
Sacrifice the Weak
Summon Skeletons
Bone Collector
Bone Collector


WORKERS
Graveyard
Pestering Haunt
Skeletal Archery


NextHand

Voidblocker
Deteriorate
Poisonblade Rogue
Jandra, the Negator
Thieving Imp


Tech 2 card(s)
Get Paid - ($7)
draw 1 card from technician
Worker - ($6)
Bone Collector - ($4)
Tech 2 - Demonology - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#7

"P1T4


Tech StartingHand Workers

TECH
Hotter Fire
Hotter Fire


STARTING HAND
Makeshift Rambaster
Crash Bomber
Crash Bomber
Mad Man (1/1)


WORKERS
Scorch
Pillage
Bombaster
Mad Man (1/1)


NextHand

Makeshift Rambaster
Hotter Fire
Careless Musketeer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Jaina kills SQL Skeleton
Bloodburn on Bone Collector
Nautical Dog trades with Bone Collector, you draw 1
Tech II Fire - ($2)
Crash Bomber - ($1)
Crash Bomber - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Crash Bomber (2/2)
  • :pschip: [I]Technician[/I]: Crash Bomber (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 1 Jaina (2/1)
  • Bloodburn (4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

#8

P2T4


Tech StartingHand Workers

TECH
Shrine of Forbidden Knowledge
Metamorphosis


STARTING HAND
Deteriorate
Thieving Imp
Jandra, the Negator
Poisonblade Rogue
Voidblocker
Skeleton Javelineer


WORKERS
Graveyard
Pestering Haunt
Skeletal Archery
Skeleton Javelineer


NextHand

Metamorphosis
Sacrifice the Weak
Summon Skeletons
Blackhand Dozer
Bone Collector


Tech 2 card(s)
Get Paid - ($8)
draw 1 card from technician
Worker - ($7)
Voidblocker - ($4)
Thieving Imp, rng discard #2 - ($1)
Garth makes Skeleton - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Voidblocker (2/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#9

Oops, looks like Thieving Imp hit right :smile_cat:
I’ll play my turn tomorrow.
Seeya ! :smile_cat:


#10
[b]P1T5[/b]
Tech StartingHand Workers

TECH
Doubleshot Archer
Doubleshot Archer


STARTING HAND
Makeshift Rambaster
Careless Musketeer
Hotter Fire


WORKERS
Scorch
Pillage
Bombaster
Mad Man
Makeshift Rambaster


NextHand

Bloodrage Ogre (3/1)
Charge
Firehouse


Discard

Hotter Fire
Careless Musketeer
Doubleshot Archer
Doubleshot Archer


Tech 2 card(s)
Get Paid, discard (a very good card) from Thieving Imp - ($8)
Worker - ($7)
Surplus - ($2)
Bloodburn kills Technician Skeleton, you draw 1

Float ($2)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber A (2/2)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Crash Bomber B (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 1 Jaina (2/1)
  • Bloodburn (2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

#11

P2T5


Tech StartingHand Workers

TECH
Zarramonde, the Obliterator
Zarramonde, the Obliterator


STARTING HAND
Summon Skeletons
Blackhand Dozer
Bone Collector
Sacrifice the Weak
Metamorphosis
Jandra, the Negator


WORKERS
Graveyard
Pestering Haunt
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator


NextHand

Shrine of Forbidden Knowledge
Deteriorate
Metamorphosis
Poisonblade Rogue
Bone Collector


Tech 2 card(s)
Get Paid - ($9)
draw 1 card from technician
Worker - ($8)
Bone Collector - ($6)
Tech 3 - ($1)
Garth makes Skeleton - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Voidblocker (2/6+A)
  • :psfist: [I]Elite[/I]: Skeleton (1+1/1)
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

edited to correct Bone Collector stats


#12
[b]P1T6[/b]
Tech StartingHand Workers

TECH
Burning Volley
Burning Volley


STARTING HAND
Charge
Bloodrage Ogre (3/1)
Firehouse
Dreamscape


WORKERS
Scorch
Pillage
Bombaster
Mad Man
Makeshift Rambaster


NextHand

Careless Musketeer
Charge
Nautical Dog (1/1)
Hotter Fire
Hotter Fire


Tech 2 card(s)
Get Paid + float + draw from Surplus - ($11)
Quince - ($9)
Dreamscape - ($6)
Bloodburn : target Voidblocker, it dies
Crash Bomber A trades with Skeleton and targets Bone Collector who dies too. You draw a card
Crash Bomber B trades with Thieving Imp and deals 1 damage to your Tech III, you get 1 gold
Jaina maxbands - ($0)
Jaina destroys your Tech III by attacking it
no worker, no Tech III

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mirror A (0/1+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: lvl 1 Quince (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 7 Jaina (4/3)
  • Bloodburn (4)
  • Dreamscape
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#13

P2T6


Tech StartingHand Workers

TECH
Doom Grasp


STARTING HAND
Deteriorate
Bone Collector
Poisonblade Rogue
Shrine of Forbidden Knowledge
Metamorphosis
Sacrifice the Weak


WORKERS
Graveyard
Pestering Haunt
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator


NextHand

Thieving Imp (2/2)
Zarramonde, the Obliterator
Blackhand Dozer
Summon Skeletons
Zarramonde, the Obliterator


Tech 1 card(s)
Get Paid - ($10)
Draw card from technician
1 gold from scav - ($11)
Rebuilding Tech 3
Deteriorate Mirror
Garth to L7, summons Voidblocker - ($5)
Vandy - ($3)
Garth kills Quince, takes 1 damage, you draw 1 card, Vandy to L3
Bone Collector - ($1)
Garth makes skeleton - ($0)

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Voidblocker (2/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]: Vandy L3 (3/4)
    [B]In Play:[/B]
  • Garth L7 (3/3) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#14
[b]P1T7[/b]
Tech StartingHand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Nautical Dog (1/1)
Hotter Fire
Hotter Fire
Careless Musketeer
Charge
Firehouse
Crash Bomber A (2/2)


WORKERS
Scorch
Pillage
Bombaster
Mad Man
Makeshift Rambaster
Nautical Dog (1/1)


NextHand

Crash Bomber B (2/2)
Bloodrage Ogre (3/1)
Doubleshot Archer
Doubleshot Archer
Burning Volley


Discard

Dreamscape
Cinderblast Dragon
Cinderblast Dragon
Firehouse
Careless Musketeer
Charge


Tech 2 card(s)
Get Paid + Surplus + technician - ($9)
Worker - ($8)
Hotter Fire - ($5)
Hotter Fire - ($2)
Jaina taps, destroys your Tech III : your Base at 15
Bloodburn taps, your Bone Collector dies. You draw 1
Crash Bomber - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber A (2/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 7 Jaina (4/3)
  • Bloodburn (2)
  • Hotter Fire
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#15

P2T7


StartingHand Workers

STARTING HAND
Summon Skeletons
Zarramonde, the Obliterator
Zarramonde, the Obliterator
Blackhand Dozer
Thieving Imp (2/2)
Deteriorate


WORKERS
Graveyard
Pestering Haunt
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator


NextHand

Sacrifice the Weak
Poisonblade Rogue
Metamorphosis
Shrine of Forbidden Knowledge
Doom Grasp


Discard

Bone Collector
Deteriorate
Shadow Blade
Zarramonde, the Obliterator
Blackhand Dozer
Zarramonde, the Obliterator
Summon Skeletons


Tech 0 card(s)
Get Paid - ($10)
rebuilding Tech 3
draw 1 card from technician
Vandy’s midband - discard card, fetch Shadow Blade - ($9)
Shadow Blade on Crash Bomber, you discard rng #2, my base to 12 - ($6)
Maxband Vandy, buffing Skeleton - ($4)
Skeleton trades with Jaina
Garth and Voidblocker destroy Tech 2, base to 18
Thieving Imp, discard rng #3 - ($1)
Garth makes Skeleton - ($0)

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth L7 (3/3) exhausted
  • Voidblocker (2/6) exhausted
  • Vandy L5 (4/5) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#16
[b]P1T8[/b]
Tech StartingHand Workers

TECH
Flame Arrow
Flame Arrow


STARTING HAND
Doubleshot Archer
Burning Volley
Crash Bomber B (2/2)
Doubleshot Archer
Bloodrage Ogre (3/1)
Burning Volley


WORKERS
Scorch
Pillage
Bombaster
Mad Man
Makeshift Rambaster
Nautical Dog (1/1)


NextHand

Crash Bomber A (2/3)
Doubleshot Archer
Doubleshot Archer
Firehouse
Burning Volley


Tech 2 card(s)
Get Paid + float - ($11)
Rebuild Tech II
Drakk - ($9)
Drakk maxbands - ($4)
Crash Bomber - ($3)
Bloodburn taps, 3 damages to your base @9
Crash Bomber trades with Thieving Imp, 3 damages to your base @6

Float ($3)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 6 Drakk (3/4+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (4)
  • Hotter Fire
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

#17

I think you can only have one hero since your Tech 2 was destroyed on my turn.


Nudging the tiller - balance
#18

Oops sorry !
corrected !


#19

Ahh i’m short on damage, but you’ve got me next turn. GG WP!

Sorry to make you edit the previous turn.


#20

Wow, this game was very tight !
GG :slight_smile:

Thanks for the game ! :smiley:
I was very stressed about Zarramonde because untargetable is hard to deal with what I managed to do !
Hopefully I drew 2 Hotter Fire at the very right turn and 5 damages is a real efficiency cap :slight_smile:

I love fire-targetting strategy (with or without Dreamscape) but it’s impossible to use against most decks (Mind Parry Monk, Potent Basilisk, or Mono-Red is just to quick to be able to do the setup).