News Shop
Events Forums

[Casual] bansa [MonoRed] vs James [MonoGreen]


#141

Oh drat. Rewinding.


#142

@bansa I left out the Brogre and workered instead for the scary wide open board.


#143

@James float would be zero now?


#144

P1T5


Tech StartingHand Workers

TECH
Gemscout Owl
Feral Strike


STARTING HAND
Huntress
Moment’s Peace
Feral Strike
Rampant Growth
Murkwood Allies


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Rich Earth
Murkwood Allies


NextHand

Gemscout Owl
Young Treant
Feral Strike
Forest’s Favor
Feral Strike


Tech 2 card(s)
Get Paid - ($8)
Scavanger - ($9)
Worker - ($8)
Start building Tech II (Feral) - ($4)
Tap L5 Cali and pay (4) gold to put StalkingTiger into play from codex - ($2) - ($0)

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stalking Tiger (4/4+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Cali (4/5) tapped

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Tigers are not getting slaughtered…

@James 's turn


#145

Yes, sorry about all these error, been a very busy day as I said :sweat_smile:


#146

@James no worries at all :slight_smile:


#147

P2T5


Tech StartingHand Workers

TECH
Bloodlust
Molting Firebird


STARTING HAND
Chaos Mirror
Charge
Bamstamper Lizzo
Bloodburn


WORKERS
Careless Musketeer
Scorch
Bombaster
Pillage


NextHand

Chaos Mirror
Nautical Dog
Kidnapping
BrOgre


Discard

Bamstamper Lizzo
Charge
Bloodburn
Chaos Mirror
Bloodlust
Molting Firebird


Tech 2 card(s)
Get Paid - ($9)
Bamstamper Lizzo - ($5)
Pay 1 to deal 3 to Tiger - ($4)
Charge on Lizzo - ($2)
Zane trades with Tiger
Drakk - ($0)
Lizzo trades with Cali, Drakk levels to 3

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Drakk L3 (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart:Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Hopefully I can Kidnap something next turn heheheh. No worker sucks, but what canya do, Cali had to die

@bansa 's turn


#148

P1T6


Tech StartingHand Workers

TECH
Stampede
Polymorph: Squirrel


STARTING HAND
Forest’s Favor
Young Treant
Gemscout Owl
Feral Strike
Feral Strike
Spore Shambler


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Rich Earth
Murkwood Allies


NextHand

Playful Panda
Huntress
Predator Tiger
Moment’s Peace
Galina Glimmer


Discard

Stalking Tiger
Spore Shambler
Feral Strike
Forest’s Favor
Feral Strike
Stampede
Polymorph: Squirrel


Tech 2 card(s)
Get Paid - ($9)
Play Young Treat and draw - ($7)
Summon and max Argagarg, Wisp and WE arrive - ($1)
Play Gemscout Owl - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3+1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Young Treant (0/2)
  • :target: Lookout: Gemscout Owl (0/1), resist 2

In Play:

  • L5 Argagarg (1/5)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Ok, not good. Bad draw…Omg Treat draws another useless card…

@James 's turn


#149

P2T6


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
BrOgre
Chaos Mirror
Kidnapping
Nautical Dog


WORKERS
Careless Musketeer
Scorch
Bombaster
Pillage
Nautical Dog


NextHand

Madman (1/1)
Chaos Mirror
Makeshift Rambaster
Moulting Firebird
Doubleshot Archer


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Jaina - ($6)
Tech III - ($1)
Tech lab (Anarchy) - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina L1 (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk L3 (2/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5
  • :heart: Tech lab: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Not really anything good to kidnap! I can kill all the units except WE with a kidnap, max, dog play, but I am not sure that is a good play. It leaves me with no defence and him with a WE and max hero. I can Tech III and defend with Brogre Dog, or with Hero Dog and a chance of a tech III unit on the technician, or just with Heros and more chance of drawing a Tech II next turn. Hmm from him, the worst would be a Stampede, which would completely wreck me whatever I do actually? our maybe not - he only has two attacking units. two heros would restrict the bleed through to one tech building --> tech 2 next turn. Let’s do it with the pos Tech III draw :smiley:

Not this turn…


#150

P1T7


Tech StartingHand Workers

TECH
Moment’s Peace
Murkwood Allies


STARTING HAND
Moment’s Peace
Galina Glimmer
Huntress
Playful Panda
Predator Tiger


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Rich Earth
Murkwood Allies
Predator Tiger


NextHand

Merfolk Prospector
Huntress
Predator Tiger
Rampant Growth
Spore Shambler


Tech 2 card(s)
Get Paid - ($9)
Owl gain (1) gold - ($10)
Summon Midori - ($8)
Tap Argagarg to give 1/1 to WE
WE attacks Jaina to kill, takes (1) damage, Midori to L3
Level Midori to L8 (Max) - ($3)
Worker - ($2)
Play Moment’s Peace, your units can’t attack until my next turn - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L8 Midori (4/5)

In Play:

  • L5 Argagarg (1/5) tapped
  • Water Elemental (3/2) tapped
  • Wisp (1/2) from Midori’s mid band
  • Young Treant (0/2)
  • Gemscout Owl (0/1), resist 1

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Incoming Pirateship

@James 's turn


#151

P2T7


Tech StartingHand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Makeshift Rambaster
Doubleshot Archer
Moulting Firebird
Madman (1/1)
Chaos Mirror


WORKERS
Careless Musketeer
Scorch
Bombaster
Pillage
Nautical Dog


NextHand

Charge
BrOgre
Pirate Gunship
Chaos Mirror
Kidnapping


Discard

Makeshift Rambaster
Chaos Mirror
Madman (1/1)
Cinderblast Dragon
Cinderblast Dragon


Tech 2 card(s)
Get Paid - ($10)
Moulting firebird - ($6)
Doubleshot Archer - ($3)
Zane - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Doubleshot Archer (4/3A)
  • :psfist: Elite: Moulting Firebird (5/3) Flying
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk L3 (2/3)
  • :target: Lookout: Zane (2/2)

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Holding out for them ships


#152

P1T8


Tech StartingHand Workers

TECH
Moss Ancient
Moss Ancient


STARTING HAND
Merfolk Prospector
Predator Tiger
Huntress
Rampant Growth
Spore Shambler


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Rich Earth
Murkwood Allies
Predator Tiger
Spore Shambler


NextHand

Stampede
Galina Glimmer
Playful Panda
Murkwood Allies


Discard

Rampant Growth
Predator Tiger
Merfolk Prospector
Moss Ancient
Moss Ancient


Tech 2 card(s)
Get Paid - ($10)
Owl gains (1) gold - ($11)
Tap Argagarg to give 1/1 to WE
WE trades with SQL Archer
Play Rampant Growth on Midori - ($9)
L8 Midori (6/5+2A) with flying attacks Elite Firebird to kill, takes (3) damage
Play Huntress - ($7)
Summon and max Cali - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3+1A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1), resist 1
  • :pschip: Technician: Young Treant (0/2), resist 1
  • :target: Lookout: Gemscout Owl (0/1), resist 3

In Play:

  • L5 Argagarg (1/5) tapped
  • L8 Midori (4/2) tapped
  • L5 Cali (4/5)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Weak hand again, need to buy time

@James 's turn


#153

P2T8


StartingHand Workers

STARTING HAND
Pirate Gunship
Kidnapping
Chaos Mirror
Charge
BrOgre


WORKERS
Careless Musketeer
Scorch
Bombaster
Pillage
Nautical Dog


NextHand

Molting Firebird
Bloodburn
Doubleshot Archer
Bloodlust
Pirate Gunship


Discard

Makeshift Rambaster
Chaos Mirror
Madman (1/1)
Cinderblast Dragon
Cinderblast Dragon
Kidnapping
Chaos Mirror
BrOgre
Charge


Tech 0 card(s)
Get Paid + float - ($11)
Pirate Gunship - ($5)
Kidnapping on Huntress (has resist 1 from Cali) - ($0)
Ship kills that pesky Owl, wisp and Treant are obliterated
Huntress trades with Midori

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Zane (2/2)
  • :pschip: Technician: Drakk L5 (2/3)
  • :target: Lookout:

In Play:

  • Pirate Gunship (7/6)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Call in the fleet


#154

@James Just saw your post, somebody should level when Midori dies?


#155

@bansa Waaah yes, added two to Drakk. I am going to go to bed for the night, I think I need it :sweat_smile:


#156

P1T9


Tech StartingHand Workers

TECH
Fairie Dragon
Fairie Dragon


STARTING HAND
Murkwood Allies
Galina Glimmer
Stampede
Playful Panda
Moment’s Peace


WORKERS
Verdant Tree
Tiger Cub
Ironbark Treant
Rich Earth
Murkwood Allies
Predator Tiger
Spore Shambler


NextHand

Polymorph: Squirrel
Feral Strike
Feral Strike
Stalking Tiger
Forest’s Favor


Discard

Rampant Growth
Predator Tiger
Merfolk Prospector
Moss Ancient
Moss Ancient
Fairie Dragon
Fairie Dragon
Huntress
Young Treant
Gemscout Owl
Murkwood Allies
Stampede
Playful Panda
Moment’s Peace


Tech 2 card(s)
Get Paid - ($11)
Scavanger + Technician - ($12)
Play Murkwood Allies for frogs - ($7)
Start building Tech III - ($2)
Play Galina Glimmer - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Argagarg (1/5+1A)
  • :psfist: Elite: Frog #1 (2/1)
  • :ps_: Scavenger: Frog #2 (1/1)
  • :pschip: Technician: Frog #3 (1/1)
  • :target: Lookout: Frog #4 (1/1)

In Play:

  • L5 Cali (4/5)
  • Galina Glimmer (2/2)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 14

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

Terrible hand, looks like a game,

@James 's turn


#157

P2T9


StartingHand Workers

STARTING HAND
Molting Firebird
Pirate Gunship
Bloodburn
Doubleshot Archer
Bloodlust


WORKERS
Careless Musketeer
Scorch
Bombaster
Pillage
Nautical Dog


NextHand

Chaos Mirror
Molting Firebird
Bamstamper Lizzo
Charge
Cinderblast Dragon


Tech 0 card(s)
Get Paid - ($10)
Midband Drakk, units now have frenzy - ($9)
Pirate Gunship #2 - ($3)
Bloodlust on the two pirate gunships, now have 9 atk each - ($1)
Both gunships attack your base, base on 0, all frogs obliterated
GG!

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Zane (2/2)
  • :pschip: Technician: Drakk L4 (2/3)
  • :target: Lookout:

In Play:

  • Pirate Gunship (7/5)
  • Pirate Gunship (7/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

The fleet has arrived


#158

Awesome game! I just seemed to be bashing my head against a wall of tigers in the middle, but eventually broke through :smiley:


#159

@James Very well played!! knew this was it, haha Kept me under pressure the whole game and swift change to Tech III was a really nice move!!


#160

@James Game 3 is on! Your turn to start the game.