I’ll need to edit my last turn, hang on…
Okay, realized plexus couldn’t attack and patrol, so I’ll trade oc with shambler only mid cala, and go down one more card to play fargo
So you discard 1, draw 3?
Correct, redrew my hand as well, carry on!
Yikes, talk about terrible draws… Any other card from that Technician would have been great.
P2T6
Tech StartingHand Workers
TECH
Bloodlust
Kidnapping
STARTING HAND
Lich’s Bargain
Playful Panda (2/2)
Tiger Cub (2/2)
Polymorph: Squirrel
Lich’s Bargain
WORKERS
Verdant Tree
Rich Earth
Forest’s Favor
Ironbark Treant
Polymorph: Squirrel
NextHand
Stampede
Blooming Ancient
Might of Leaf and Claw
Rampant Growth
Discard
Young Treant (0/2)
Spore Shambler (2/3)
Prospector (1/1)
Bloodlust
Kidnapping
Tiger Cub (2/2)
Lich’s Bargain
Lich’s Bargain
Tech 2 card(s)
Get Paid + Float + scav + Galina - ($12)
Drakk to maxband, BM +1 - ($5)
Tiger Cub (2/2), BM +2, gets haste - ($3)
Playful Panda (2/2), BM + 4 - ($1)
BM kills Argo, takes 4
Tiger trades with Fargo, you draw
Galina destroys your tech 2, your base to 18
Worker - ($0)
Move runes around
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Wisp (3/4a, 3 runes)
- Elite:
- Scavenger:
- Technician: Arg, lvl 5 (1/2)
- Lookout:
In Play:
- Playful Panda (2/2)
- Blooming Ancient (4/2, 2 runes)
- Drakk, lvl 6 (3/4a)
- Galina Glimmer (4/2, 2 runes)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 8
Gold:
- Gold: 0
- Workers: 10
So runes don’t go away with polymorph, arg can’t kill mox wo buffs
Oh, well there goes my plan lol… I’ll have to redo my turn then, sorry
@FrozenStorm I edited my turn, you should reread it since I made some changes with my attacks. I only drew 4 cards so my hand stayed the same except for the 1 random card from the reshuffle that I didn’t get this time.
TIL about the Polymorph runes thing I thought I was so smart countering that Mox lol, that was my first tech…
EDIT: in hindsight, this turn might be better than my last, I think I fixated on polymorphing too much
I think the ba only has 1 hp if it takes 4 damage yeah?
You are correct sir… I edited to move 1 rune from the Wisp back to him
Game 2 Player 1, Turn 7
P1 Present/Peace/Feral vs P2 Growth/Necro/Blood
Starting Hand
Flagstone Garrison
Overeager Cadet
Flagstone Garrison
Boot Camp techn
Behind the ferns bc
Events of Turn:
Upkeep:
- Get Gold (9)
- Tech 2 cards in (except turn 1)
All Teched Cards
The Art of War, Now!
Ferocity, Brave Knight
Flagstone Garrison, Behind the Ferns
Argonaut, Flagstone Garrison
Overeager Cadet x2
Boot Camp x2
Main:
- Discard 2, stealth cala, she trades with ancient, levels fizzle
- Oni + lvl 4 (4)
- Boot camp wisp, I draw 1 (3)
- plexus trades with arg, Oni to 6, you draw 1
- mox kills Drakk, Oni maxbands
- Nullcraft hits Galina to 1hp
Workers
Boot Camp, Temporal Research, Tinkerer, Plasmodium, Time Spiral
- Patrol as below
- Discard 2 rs draw 4
- Tech 2 cards before my next turn
Board Info:
Buildings:
- Base HP: 18
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
In Patrol:
- Squad Leader:
- Elite: Soldier (1+1/1)
- Scavenger: Soldier (1/1)
- Technician: Soldier (1/1)
- Lookout:
In Play:
- Hardened Mox (4/3)
- Nullcraft (1/1)
- Battle Suits
- Oni (4/5 lvl 8)
Economy Info:
Cards:
- Hand: 4
- Deck: 10
- Disc: 0
Gold:
- Gold: 3
- Workers: 9
End of Turn Hand
Boot Camp
Flagstone Garrison
Behind the Ferns
Fading Argonaut
End of Turn Discard
My Thoughts
On mobile, I gotta get max Oni out so I guess I toss the garrisons to stealth suicide cala, then bc the wisp away and kill drakk and arg
P2T8
Tech StartingHand Workers
TECH
Doom Grasp
STARTING HAND
Blooming Ancient
Rampant Growth
Might of Leaf and Claw
Stampede
Lich’s Bargain
WORKERS
Verdant Tree
Rich Earth
Forest’s Favor
Ironbark Treant
NextHand
Young Treant (0/2)
Bloodlust
Blooming Ancient
Lich’s Bargain
Discard
Lich’s Bargain
Stampede
Rampant Growth
Tech 1 card(s)
Get Paid + Galina - ($11)
Blooming Ancient - ($7)
Garth, BM+1 - ($5)
Lich’s Bargain, BM+4 - ($3)
Might of Leaf and Claw - ($0)
Wisp kills Elite, MoLaC@1
Panda kills Scav, you get 1g, MoLaC@2
Move 2 runes to Galina
Galina kills Technician, you draw, MoLaC@3
Move runes around
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Skeleton (1/1a)
- Elite:
- Scavenger:
- Technician: Zombie (2/2)
- Lookout:
In Play:
- Playful Panda (3/2, 1 rune)
- Blooming Ancient (3/5, 1 runes)
- Galina Glimmer (6/2, 4 runes)
- Garth, lvl 1, (1/3)
- Wisp (4/3, 4 runes)
- Horror (3/3)
- Might of Leaf and Claw @3
Buildings:
- Base HP: 16
- Tech I HP: 5
- Tech II HP: 5 (Growth)
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 3
Gold:
- Gold: 0
- Workers: 9
Well I drew to Forgotten Fighter, Had Boot Camp, and drew to Now! + Cadet, which allows me to put 13 on base, but that’s not quite gonna be enough, so I will have to concede! GG WP, that was a bingo of a draw.
I think you should be able to stomp this deck with relative impunity, it desperately needed Stewardess of the Undone and Rewind to be able to deal with Garth and Arg tokens.
LMK if you want reps against other decks!
GGWP! Yeah, this matchup feels really easy for me, thank you for helping me test it!
Also, wow, had no idea I was in this much danger of losing straight out lol, that was close.
I still want to play against either Demonology/Strength/Future or Anarchy/Law/Balance. Feel free to choose one and start us a new thread