[CAMS20] ROUND2 charnel_mouse [Necromancy]/Anarchy/Blood vs Bomber678 [Discipline/Strength]/Finesse

P1T3

Starting hand: 4

Thieving Imp
Graveyard
Skeletal Archery
Hooded Executioner

Technician draw: 1

Lich’s Bargain

Thoughts

Interesting technician draw, I’d have preferred it next turn so I could play it while teching up.

I’m wondering if it’s worth trying to draw something else in the deck here, worker + midband + Skeleton leaves me 2 gold to play Sacrifice the Weak, Lich’s Bargain, or Hooded Executioner, depending on what I draw. That’s about what I’m planning to do anyway, I’ll give it a go. Teching in a Bone Collector, in case I draw well and want to maxband Garth instead of getting a worker.

Teched cards: 2

T2: Hooded Executioner, Lich’s Bargain
T3: Bone Collector, Crashbarrow


Get paid + float - ($7)
Midband Garth - ($4)
Garth raises a Skeleton - ($3)

Garth sacrifices Skeleton, I draw

Sacrifice the Weak

Skeleton Javelineer throws javelin at Aged Sensei to do 1A damage

Garth sacrifices Skeleton Javelineer, I draw

Summon Skeletons

Pestering Haunt trades with Aged Sensei
Sacrifice the Weak, Morningstar Flagbearer dies, you draw - ($1)
Garth kills Grave, takes 2 damage, hits level 6
Maxband Garth, Bone Collector arrives - ($0)
Skip worker!
Discard 6, draw 1, reshuffle, draw 4


:psblueshield: Squad Leader: Bone Collector 3/3+1A

Garth L7 3/4

:heart: Base HP: 20
:heart: Tech I HP: 5


Hand: 5

Deteriorate
Skeleton Javelineer
Pestering Haunt
Hooded Executioner
Summon Skeletons

Deck: 6

Crashbarrow
Sacrifice the Weak
Thieving Imp
Graveyard
Skeletal Archery
Lich’s Bargain

Discard: 0
Card-count check (opponent-viewable)

Expected: 10 + 4 teched = 14
1 on board
5 in hand
6 in deck
0 in discard
2 in workers
Total: 14


Gold: 0
Workers: 6

4 x start
T1: Poisonblade Rogue
T2: Jandra, the Negator