P1T4
Starting hand: 5
Deteriorate
Skeleton Javelineer
Pestering Haunt
Hooded Executioner
Summon Skeletons
Thoughts
I could use Deteriorate + maxband Zane here to blast through the Sparring Partner and Rook / Tech I and still worker, but it leaves me with only a Skeleton on patrol. Pretty risky, I’d have to kill Rook and hope to not face double Fencer / Fencer + Discord. Destroying Tech I lets midband Rook walk past the Skeleton to kill Zane, and give Bomber an easy maxband Rook. If Bomber has teched some mixture of Fencer + Discord, he’s got a good chance of drawing something to kill Zane here, I don’t think it’s worth the risk.
Alternative plan: worker, Deteriorate, BC kills SP and lives, Zane hits Tech I to 3, Hooded Executioner, float 2 gold to try for Tech II + Lich’s Bargain next turn. I have 2/3 chance of drawing the Bargain, 1/2 if I also play Pestering Haunt, before accounting for Technician draws. If I don’t draw it, I have 4 for maxband Zane if I can kill a Scavenger. Putting Executioner in SQL gives me a patrol that’s much more robust against Fencers, and River can’t turn up for Discord with Rook still alive. I risk not drawing Bargain, and Bomber can just tech up first, but it’s a plan I’m far more comfortable with. I need to plan for facing Birds, though, maybe Bloodlust will be good enough.
Teched cards: 2
T2: Hooded Executioner, Lich’s Bargain
T3: Bone Collector, Crashbarrow
T4: Crashbarrow, Shoddy Glider
Get paid - ($6)
Worker - ($5)
Expensive Deteriorate, Sparring Partner is 2/1 - ($4)
Bone Collector kills Sparring Partner, takes 2 damage, Skeleton arrives
Zane hits Tech I to 3
Hooded Executioner - ($2)
Discard 2, draw 4
Squad Leader: Hooded Executioner 3/3+1A
Technician: Skeleton 1/1
Zane L1 2/2
Bone Collector 3/1 (2 damage)
Base HP: 20
Tech I HP: 5
Hand: 4
Crashbarrow
Sacrifice the Weak
Thieving Imp
Skeletal Archery
Deck: 2
Graveyard
Lich’s Bargain
Discard: 5
Crashbarrow
Shoddy Glider
Deteriorate
Skeleton Javelineer
Pestering Haunt
Card-count check (opponent-viewable)
Expected: 10 + 6 teched = 16
2 on board
4 in hand
2 in deck
5 in discard
3 in workers
Total: 16
Gold: 2
Workers: 7
4 x start
T1: Poisonblade Rogue
T2: Jandra, the Negator
T4: Summon Skeletons