[CAMS18] Zhavier [Anarchy]/Strength/Growth vs Cstick [Finesse]/Present/Discipline

@cstick

GLHF!

This should be interesting.

P1T1


StartingHand Workers

STARTING HAND
Nautical Dog
Mad Man
Bombaster
Makeshift Rambaster
Charge


WORKERS
Bombaster


NextHand

Bloodburn
Careless Musketeer
Pillage
Scorch
Bloodrage Ogre


Discard

Makeshift Rambaster
Charge
Mad Man


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Nautical Dog - ($2)
Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 2/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Nautical Dog 1/1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

GL;HF!

P2T1


StartingHand Workers

STARTING HAND
Helpful Turtle
Brick Thief
Older Brother
Wither
Tenderfoot


WORKERS
Helpful Turtle


NextHand

Granfalloon Flagbearer
Spark
Timely Messenger
Fruit Ninja
Bloom


Discard

Brick Thief
Tenderfoot
Wither


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Older Brother - ($2)
Play Grave - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Grave (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Bird’s Nest
Gunpoint Taxman


STARTING HAND
Scorch
Careless Musketeer
Bloodburn
Pillage
Bloodrage Ogre


WORKERS
Bombaster
Bloodburn


NextHand

Pillage
Makeshift Rambaster
Charge
Gunpoint Taxman
Bird’s Nest


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($2)
Bloodrage Ogre - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Nautical Dog 1/1
  • :pschip: Technician:
  • :target: Lookout: Rook 2/4

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Discord is pretty likely early. Birds are a little risky with discord, but charged bird could be effective. Maxband Rook is a decent play maybe, though Wither is an obvious response. I could do something off key, like mythmaking and ardra’s boulder and Galina. Big and Cheap, force him into versatile style early while I go for Blooming Ancients. Eh, just stick to basic plan for the moment, without heroes hall I have some room to play without worry of discord.

P2T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Spark
Bloom
Fruit Ninja
Timely Messenger
Granfalloon Flagbearer


WORKERS
Helpful Turtle
Fruit Ninja


NextHand

Wither
Bloom
Brick Thief
Granfalloon Flagbearer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloom Grave - ($3)
Grave kills BRO
Play Timely Messenger - ($2)
Build Tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger (1/1)
  • :target: Lookout:

In Play:

  • L1 Grave (3/1) +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Blooming Ancient
Thunderclap


STARTING HAND
Gunpoint Taxman
Charge
Makeshift Rambaster
Bird’s Nest
Pillage


WORKERS
Bombaster
Bloodburn
Pillage


NextHand

Thunderclap
Mad Man
Careless Musketeer
Scorch


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bird’s Nest - ($3)
Expensive Charge a bird, kills Grave - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 2/4+A, lvl 3
  • :psfist: Elite:
  • :ps_: Scavenger: Bird 1/1
  • :pschip: Technician: Nautical Dog 1/1
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Bird 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Hmm, aside from rambasa twins, thunderclap might actually be pretty effective in this matchup…

P2T3


Tech StartingHand Workers

TECH
Tricycloid
Tricycloid


STARTING HAND
Granfalloon Flagbearer
Wither
Bloom
Brick Thief


WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief


NextHand

Spark
Nimble Fencer
Tenderfoot
Granfalloon Flagbearer
Nimble Fencer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech 2: Present - ($2)
Play River - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Timely Messenger (1/1)
  • :pschip: Technician: L1 River (2/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Blooming Ancient
Surprise Attack


STARTING HAND
Careless Musketeer
Scorch
Mad Man
Thunderclap


WORKERS
Bombaster
Bloodburn
Pillage
Scorch


NextHand

Makeshift Rambaster
Blooming Ancient
Bloodrage Ogre
Charge


Discard

Thunderclap
Nautical Dog
Careless Musketeer
Mad Man
Blooming Ancient
Surprise Attack


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Thunderclap, moves Older Brother and Timely Messenger - ($4)
Dog and Bird kill River, Rook to lvl 5
second Bird kills Timely Messenger
Tech 2 Growth - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 3/5+A, lvl 5
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Bird 1/1
  • Bird 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Well, that was easy, no discord this turn. I could break his tech 2, but he only drew 1 after the reshuffle, 2 if i kill river… I could either max Rook or build my tech 2. If I max Rook, I can also break his tech 2 with Mad Man, but I don’t want to go down on cards so quickly. Safer to build and get down my Ancient quickly.

P2T4


Tech StartingHand Workers

TECH
Versatile Style
Hyperion


STARTING HAND
Spark
Tenderfoot
Nimble Fencer
Nimble Fencer
Granfalloon Flagbearer
Bloom


WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark


NextHand

Wither
Tricycloid
Nimble Fencer
Tricycloid


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Nimble Fencer - ($5)
Play Nimble Fencer - ($3)
Play Geiger - ($1)
Fencers + Brother trade with Rook, Geiger to L3
Play Tenderfoot - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Geiger (2/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Surprise Attack
Blooming Elm


STARTING HAND
Bloodrage Ogre
Charge
Blooming Ancient
Makeshift Rambaster


WORKERS
Bombaster
Bloodburn
Pillage
Scorch


NextHand

Blooming Ancient
Makeshift Rambaster
Gunpoint Taxman
Bloodrage Ogre
Bird’s Nest


Tech 2 card(s)
Get Paid - ($8)
Blooming Ancient - ($4)
Zane, +1 BA - ($2)
Argagarg, +2 BA - ($0)
Birds get 3 runes as shown, birds Break Tech 2, base to 18

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp 0/1+A
  • :psfist: Elite:
  • :ps_: Scavenger: Argagarg 1/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bird 2/2, +1 Rune
  • Bird 3/3, +2 Runes
  • Zane 2/2
  • Blooming Ancient 2/4+A

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Ugh, Fencers, ah well. Still have a decent play with the birds, and now it will be much harder for him to remove the birds. I could Lose zane here if he redrew a nimble fencer (low chances), but its not that great a risk, and losing the chance for surprise attack isn’t the worst thing.

P2T5


Tech StartingHand Workers

TECH
Ready or Not
Ready or Not


STARTING HAND
Wither
Tricycloid
Tricycloid
Nimble Fencer


WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark
Tricycloid


NextHand

Hyperion
Nimble Fencer
Bloom


Discard

Wither
Tricycloid
Ready or Not
Ready or Not


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Wither Wisp - ($6)
Play Nimble Fencer - ($4)
Nimble Fencer + Tenderfoot kill Arg, Geiger maxbands to trash and return Nimble Fencer
Nimble Fencer kills Zane, levels fizzle
Build Heroes’ Hall - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L5 Geiger (3/4)
  • :target: Lookout:

In Play:

  • Tenderfoot (1/1)
  • Nimble Fencer (2/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech III HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Chaos MIrror
Dinosze


STARTING HAND
Gunpoint Taxman
Blooming Ancient
Makeshift Rambaster
Bloodrage Ogre
Bird’s Nest


WORKERS
Bombaster
Bloodburn
Pillage
Scorch
Bird’s Nest


NextHand

Nautical Dog
Careless Musketeer
Surprise Attack
Surprise Attack


Discard

Bloodrage Ogre
Gunpoint Taxman
Chaos Mirror
Dinosize


Tech 2 card(s)
Get Paid + Scav - ($9)
Blooming Ancient, +1BA - ($5)
Makeshift Rambaster, +2 BA - ($3)
Rook, BA+2 - ($1)
Move 1 Rune to Bird #2, now 4/4, kills Geiger, Rook to lvl 3
BA #1 breaks Tech 2, base to 16
Move 2 Runes to Makeshift Rambaster, Breaks Tech 1, base to 14
Move last 2 Runes to Bird #1, now 4/4, breaks Heroes’ Hall, Base to 12
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook 2/4+A, lvl 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Blooming Ancient #2 2/4
  • :target: Lookout:

In Play:

  • Bird #1 4/4, +1 Rune
  • Bird #2 4/4, +3 Runes
  • Blooming Ancient #1 2/4
  • Makeshift Rambaster 3/4, +2 Runes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
1 Like

Okay this is over. GG. I should have teched Discord, but I was hoping Grave would survive T2.

2 Likes

Well, when you invested in grave instead of HH, I knew it was safe to play the birds for at least a turn, then river came out without discord, so it was safe for even longer. If you had discord, you would have risked drawing it and not being able to play it, after investing bloom in Grave, it would be super risky to think you could suicide. If you had gone for HH instead of bloom, bird’s would have been a much harder play.

GG, well played.

2 Likes