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CAMS 2017: holytispon ([Demon]/Future/Truth) vs. Bob199 ([Past]/Strength/Growth)

My only win so far has been a bye but I’ve been practising with FrozenStorm so I hope I can give you a good fight, @Bob199 GL HF!!

"P1T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Graveyard
Poisonblade Rogue
Skeletal Archery


WORKERS
Poisonblade Rogue


NextHand

Jandra, the Negator
Deteriorate
Thieving Imp
Pestering Haunt
Summon Skeletons


Discard

Skeletal Archery
Graveyard
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Skeleton Javelineer - ($2)
Vandy - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer 1/1 R
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Vandy 2/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "
1 Like

Glhf

T1:

Gold (5)
Worker (4)
Rook (2)
Nullcraft > Jav, you +G ()

SQL : 2/4A L1 Rook

Other : 1/1 Nullcraft

Hey, that looks a lot like your other openings! I guess you want to pew pew my base next turn with that Nullcraft? Sadly I can’t deteriorate it.

Also, shouldn’t you be posting your hand/deck etc.? I’m not worried about cheating or anything like that, but it would be good to have a record that someone can look into in case there’s any confusion or we have to roll back something.

"P1T2


Tech StartingHand Workers

TECH
Gargoyle
Soul Stone


STARTING HAND
Jandra, the Negator
Thieving Imp
Summon Skeletons
Pestering Haunt
Deteriorate


WORKERS
Poisonblade Rogue
Summon Skeletons


NextHand

Graveyard
Sacrifice the Weak
Pestering Haunt
Gargoyle
Deteriorate


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jav the scav - ($5)
Tech 1 - ($3)
Jandra - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Jandra, the Negator 4/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Vandy 2/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

T2:

Gold (6)
Worker (5)
L5 Rook splats Vandy, ups to L7 (1)
Maxband Rook ()
Nullcraft pew pews your base to 19

dc4 rs d5

Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:

Other - 1/1 Nullcraft , 4/6 +1up Max Rook

Buildings:
Base: 20

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / Mox ff research tink
W: spiral ff
T: vines quake

1 Like

Wow, what a blunder. I guess I should read Rook’s card every now and then… maybe I won’t be giving you that tough of a fight after all. But I’ll keep trying.

"P1T3


Tech StartingHand Workers

TECH
Gilded Glaxx
Free speech


STARTING HAND
Sacrifice the Weak
Gargoyle
Deteriorate
Pestering Haunt
Graveyard


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard


NextHand

Free speech
Skeleton Javelineer 1/1 R
Skeletal Archery
Soul Stone
Thieving Imp


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Gargoyle - ($2)
quince - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mirror 0/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Jandra, the Negator 3/3
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince L1 1/3
  • Gargoyle, 0/2 indestructible
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

What a serious blunder. This is going to be an uphill battle from here, all due to my own mistake. I’m teching free speech with the hope of catching him off his guard one turn and remove Rook’s second life when I get attack him. I have some damage on the board so hopefully it will work. I also needed that extra blocker because garg is expensive

"

1 Like

Btw, your base is at 19 from pew pewing last turn

T3:

Gold (7)
Worker (6)
Vines Jandra (3)
Rook splats Quonce
Nullcraft pew pews your Tech I to 4
Fargo (1)

dc2 d4

Patrol:
Leader: 2/3A Fargo %3
Elite:
Scavenger:
Technician:
Lookout:

Other - 1/1 Nullcraft , 4/5 +1up Max Rook

Buildings:
Base: 20

Economy:
Workers: 8
Spare gold: 1
Hand: 4
Deck: 0
Discard: 4

Summary

H: playd / quake research
W: spiral ff research
T: quake nest

That’s so bad, it’s almost funny! Maybe I can discard the earthquake and survive a turn?

"P1T4


Tech StartingHand Workers

TECH
Spectral Hound
Gilded Glaxx


STARTING HAND
Soul Stone
Thieving Imp
Skeletal Archery
Skeleton Javelineer 1/1 R
Free speech


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Skeletal Archery


NextHand

Gilded Glaxx
Pestering Haunt
Deteriorate
Sacrifice the Weak
Soul Stone


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Garg kills the pesky NC - ($5)
Imp cries hoo hoo, offing #2 - ($2)
Heroe’s Hall - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp 2/2A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Mirror 0/1
    [B]In Play:[/B]
  • Gargoyle 3/1[2], Flying
  • Jandra, the Negator 3/3, trapped in vines
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "
1 Like

No Quake, just a Mox =b

T4:

Gold +F (9)
Tech I finally (7)
Rook splats Imp
Fargo poofs Illu
Neo (5)

dc2 rs d4

Patrol:
Leader:
Elite:
Scavenger:
Technician: 2/2 Neo
Lookout:

Other - 2/3A Fargo %2 , 4/3 +1up Max Rook

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 8
Spare gold: 5
Hand: 4
Deck: 6
Discard: 0

Summary

H: playd / plas tink
W: spiral ff research
T: stewardessz

Must be quaking now…

"P1T5


Tech StartingHand Workers

TECH
Dark Pact
Twlight Baron


STARTING HAND
Gilded Glaxx
Pestering Haunt
Deteriorate
Sacrifice the Weak
Soul Stone


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Skeletal Archery
Pestering Haunt


NextHand

Soul Stone
Gilded Glaxx
Free speech
Skeleton Javelineer 1/1 R


Discard

Thieving Imp
Sacrifice the Weak
Deteriorate
Dark Pact
Twlight Baron


Tech 2 card(s)
Get Paid - ($8)
Vir, peeks, curses quietly - ($6)
Exchange a card - ($5)
Hound - ($4)
Worker - ($3)
Glaxx - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gilded Glaxx 3/4A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Hound 3/3
  • :pschip: [I]Technician[/I]: L1 Vir 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gargoyle 0/1[2], Indestructable
  • Jandra, the Negator 3/3, trapped in vines
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

if that new card was Free Speech, that could have been great. But it isn’t…

"

No Quakez, just Tech upz

T5:

Gold +F (13)
Growth II (9)
Rook + Nullcraft > Glaxx, Rook -1up (7)
Bird Nest , M & m come to save the day!!! (5)

dc2 d4

Patrol:
Leader: 2/3A Fargo %1
Elite: 3/2 Neo
Scavenger: 1/1 Bird m
Technician: 1/1 Bird M
Lookout:

Other - 4/6 +nest +crumbly Max Rook , 1/1 Nullcraft

Buildings:
Base: 20
Tech I : 5
Growth II : 5

Economy:
Workers: 8
Spare gold: 5
Hand: 4
Deck: 2
Discard: 4

Summary

H: playd / stewardess tink
W: spiral ff research
T: elm ancient

1 Like

"P1T6


Tech StartingHand Workers

TECH
Metamorphosis
Shadow Blade


STARTING HAND
Soul Stone
Skeleton Javelineer 1/1 R
Gilded Glaxx
Free speech


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Skeletal Archery
Pestering Haunt
Skeleton Javelineer


NextHand

Twlight Baron
Sacrifice the Weak
Metamorphosis


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Vandy - ($6)
Soul Stone the Garg - ($4)
Patrol Garg - ($3)
Glaxx - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gargoyle 4/2A[3], Flying with Soul Stone
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Glaxx 3/4
  • :pschip: [I]Technician[/I]: Spectral Hound 3/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Vandy 2/3
  • Jandra, the Negator 3/3, trapped in vines
  • L1 Vir 2/3
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

So, my plan is thwarted. The worst part is that he can still play earthquake if he wants to next turn. Most likely it’ll be a bunch of runes on ancient or some other enhancement spell to make the birds/nullcraft really big, kill the Garg and then my heroes and that’ll be GG.

"

1 Like

T6:

Gold +F (13)
Maxband Prynn (5)
Prynn sends Gargoyle to the Twilight Zone
Nullcraft + Neo = Hound, you +Card
M hits your Heroes Hall to 3
m & Rook hit your base to 14
The Earthquake finally comes, your Tech I & Heroes Hall fall onto your base, it goes to 6 ()

dc3 d2 rs d3

Patrol:
Leader:
Elite:
Scavenger:
Technician: 3/5 Max Prynn %2
Lookout:

Other - 4/6 +nest +crumbly Max Rook , 1/1 Nullcraft, 1/1 Bird m, 1/1 Bird M

Buildings:
Base: 20
Tech I : 5
Growth II : 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 8
Discard: 0

Summary

H: playd / stewardess suits Mox
W: spiral ff research
T: dinosizez

You’re ahead of me every turn. I could have played free speech last turn and I didn’t. This is probably my last turn. Let’s dance.

"P1T7


Tech StartingHand Workers

TECH
Gargoyle
Void Star


STARTING HAND
Metamorphosis
Sacrifice the Weak
Twlight Baron
Free speech


WORKERS
Poisonblade Rogue
Summon Skeletons
Graveyard
Skeletal Archery
Pestering Haunt
Skeleton Javelineer


NextHand

Gilded Glaxx 3/4A
Dark Pact
Deteriorate
Thieving Imp
Shadow Blade


Discard

Soul Stone
Spectral Hound 3/3
Sacrifice the Weak
Jandra, the Negator
Free speech
Metamorphosis
Twlight Baron
Gargoyle
Void Star


Tech 2 card(s)
Get Paid - ($10)
Vir peeks
Max Vandy, doom Glaxx and NC - ($6)
Glaxx takes Prynn, Vir levels and Garg returns
Garg patrols - ($5)
Vandy and Vir kill Rook, vir dies
rebuild tech 1
Sac the weak, bird and Jandra die - ($3)
tower - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gargoyle 3/2A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Vandy 4/1[5]
  • Glaxx 5/4[7]
    [B]Buildings:[/B]
  • :heart: Base HP: 6
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "
1 Like

Then tango we shall

T7:

Gold (8)
Doomed Nullcraft takes Gargoyle down with it
Arg, +Wisp (6)
m gets Dinosized to M (2)
M > your base
Gg

@EricF

2 Likes

GG

It was exceptionally bad play on my part, but that doesn’t take away from your clever play. You were ahead of me at every turn - good luck in the rest of tournament!

1 Like

I will say that dooming Glaxx is smart, but moreso if you float money. Glaxx can’t die to Vandy-doom as long as you have cash lying around. Dooming Gargoyle generally gets you the same effect, but you can have Gargoyle become invincible during your upkeep before it dies during your upkeep. The death will exhaust it, but it’ll still be on your board.

That seemed like a harsh way to learn that Soul Stone’s not great against Prynn, and a harsh way to get reminded of Rook’s midband ability. But you and I will hopefully remember in the future!

I think Bob’s smartest play was teching Entangling Vines early. He knew he was going to be taking advantage of midband Rook, so he went for it.

1 Like

You can use the money you get during your next upkeep to save the Glaxx from doom. I totally forgot about Rook’s midband ability which was terrible, I and I have come across Prynn’s anti soul stone play but didn’t think about it here. It’s expensive but can be effective if he’s removing you’re only defender.

Bob also toyed with me regarding earthquakes- he threatened it by damaging my buildings and teched it early but didn’t play it. So I had to worry about it constantly. It was really good play

1 Like

Are you certain of this?

Sounds like this belongs in the Rules Questions thread.

I’ve seen several rulings that said you can set the timing of things during upkeep, so for example - you can pay for the promise of payment after you get the payment of the next turn, so I figured I can do the same with doom. Any reason why I won’t be able to do that?

1 Like