Drakk midband adds 1
Should be fixed enough now
IPN should die when you summon the dog and Drak is a 3/1 (Neo has 3 attack) which mean I canât kill drak, nor have him hit my base, not have anything with more than 0 attack patrolling⌠I dont have origin story so gg!
Going back to crazy, Zane + Vandy & Jaina
T1:
Gold (4)
Zane + Rambaster hit your base to 15 ()
dc4, d5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Other - 2/2 L1 Zane , 1/2 Rambaster
Buildings:
Base: 20
Economy:
Workers: 4
Spare gold: 0
Hand: 5
Deck: 0
Discard: 4
Summary
H: playd/bomba/bb/max/musk
W:
T:
Thoughts:
Iâm currently trying [Past Future] Peace,
P2T1
StartingHand Workers
STARTING HAND
Tinkerer
Plasmodium
Fading Argonaut
Battle Suits
Hardened Mox
WORKERS
Tinkerer
NextHand
Nullcraft
Temporal Research
Neo Plexus
Forgotten Fighter
Discard
Hardened Mox
Plasmodium
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argo - ($2)
Battlesuits - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 3)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 15
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 2
[B]Gold:[/B] - Gold: 0
- Workers: 6
Thoughts
T2:
Gold (4)
Charged BRO = Fargo ()
Zane + Rambaster hit your base to 10
dc3, rs, d5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Other - 2/2 L1 Zane , 1/2 Rambaster
Buildings:
Base: 20
Economy:
Workers: 4
Spare gold: 0
Hand: 5
Deck: 6
Discard:
Summary
H: other half
W:
T: 2x Pact
Thoughts:
Now Zane, I know we have had issues in the past, but we can work together now, for the future peace between us okay?
P2T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Stewardess of the Undone
STARTING HAND
Temporal Research
Nullcraft
Neo Plexus
Forgotten Fighter
WORKERS
Tinkerer
Forgotten Fighter
NextHand
Hardened Mox
Stewardess of the Undone
Fading Argonaut (3/3 + A, Fading 3)
Time Spiral
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Neo Plexus - ($3)
Tech 1 - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Neo Plexus (3/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 10
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 7
Thoughts
T3:
Gold (4)
Scorch Neo (1)
Zane + Rambaster hit your base to 5
Worker ?!?!?!? ()
dc3, d5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Other - 2/2 L1 Zane , 1/2 Rambaster
Buildings:
Base: 20
Economy:
Workers: 5
Spare gold: 0
Hand: 5
Deck: 1
Discard: 7
Summary
H: playd/pact/Max/bb/BRO
W: bb
T: 2x emberz
Thoughts:
Now look, burning everything to the ground is not how we solve problems here! (please donât have 5 damage!)
P2T3
Tech StartingHand Workers
TECH
Vortoss Emblem
Vortoss Emblem
STARTING HAND
Time Spiral
Stewardess of the Undone
Fading Argonaut (3/3 + A, Fading 3)
Hardened Mox
Stewardess of the Undone
WORKERS
Tinkerer
Forgotten Fighter
Time Spiral
NextHand
Temporal Research
Nullcraft
Plasmodium
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float - ($8)
Tech draw
Stewardess bounces Rambaster - ($5)
Fading Argo - ($3)
Worker - ($2)
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Stewardess of the Undone (3/3 + A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Fading Argonaut (3/3, Fading 3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 5
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 8
Thoughts
10 starting + 4 tech -1 worker = 13, youâve only got 12 here, missing a tech cycle/worker?
T4:
Gold (5)
Musketeer (3)
Pillage your floating gold, and knock your base to 3 (4)
Worker (3)
dc3, d1, rs, d4
Patrol:
Leader:
Elite:
Scavenger: 2/1 Musketeer
Technician: 2/2 Zane
Lookout:
Other -
Buildings:
Base: 20
Economy:
Workers: 5
Spare gold: 0
Hand: 5
Deck: 8
Discard: 0
umm, Look at the pretty flag!
P2T4
Tech StartingHand Workers
TECH
Omegacron
Omegacron
STARTING HAND
Plasmodium
Nullcraft
Temporal Research
Stewardess of the Undone
Vortoss Emblem
Hardened Mox
WORKERS
Tinkerer
Forgotten Fighter
Time Spiral
NextHand
Nullcraft
Vortoss Emblem
Omegacron
Hardened Mox
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($10)
Theft - ($8)
Tech 2 (future) - ($4)
Prynn - ($2)
Temporal Research, Draw 2 - ($0)
Argo kills Zane, prynn to lvl 3
Stewardess kill Musteer
Vortoss Emblem on Stewardess of the Undone #2
skip worker
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Prynn (1/3, lvl 3, Fading 4)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Stewardess of the Undone #2 (3/3, Flagbearer)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Stewardess of the Undone #1 (3/2)
- Fading Argonaut (3/2, Fading 2)
- Vortoss Emblem (Fading 3)
[B]Buildings:[/B] - Base HP: 3
- Tech I HP: 5
- Tech II HP: 5 (Future)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
Thoughts
So youâre saying, burn the flag down, challenge accepted!
T5:
Gold +F +SCV +TCN (9)
Jaina (7)
Embers the flag as you asked for (4)
Pillage your base to 2 (3)
Worker (2)
Tech I ()
dc3, d5
Patrol:
Leader:
Elite:
Scavenger:
Technician: 2/3 L1 Jaina
Lookout:
Other -
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 2
Discard: 8
Summary
H: playd/pact/dog/bomba/Max
W: bb chage
T: Lobberz
Thoughts:
That was close, GG!
P2T5
StartingHand Workers
STARTING HAND
Neo Plexus
Vortoss Emblem
Hardened Mox
Omegacron
Nullcraft
Temporal Research
Omegacron
Plasmodium
WORKERS
Tinkerer
Forgotten Fighter
Time Spiral
NextHand
Stewardess of the Undone #2 (3/3, Flagbearer)
Vortoss Emblem (Fading 3)
Plasmodium
Neo Plexus
Omegacron
Tech 0 card(s)
Get Paid - ($8)
Temporal Research - ($6)
Omegacron #1 - ($4)
Omegacron #2 - ($2)
Fargo kill Jania, prynn to mid
Stewardess + prynn hits base to 15
Sac 6 workers to first omegacron
Omegacron hits base to 6
sac remaining 2 workers, Prynn, Battlesuits, Stewardess, and the first omegacron to the second
Omegacron hits base to -3
GG!
Float ($2)
Discard 5, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Omegacron
[B]Buildings:[/B] - Base HP: 2
- Tech I HP: 5
- Tech II HP: 5 (Future)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 7
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 0
Thoughts
Thatâs what I get for thinking you went with Past Present Peace =b
GG
That is a more usual codex, but in this instance, I am very happy to have both future and past in here (never thought I would tech vortoss Emblem, and this game it saved my life!) Although technically you could have won last turn (Ember sparks my base for 2, flagbearer for 1 (targeting it at least once as it says to) and the pillage for the final damage). So I would consider this a victory for suicide red.
Looking in your hand you could have also pillage me for one before Dark pact me for 2 as well, both are lethal plays.
Now the real question, is Suicide Red viable as P2?
When you Embered the Flagbearer, why didnât you only hit it with 1 spark and hit the base with 2? You have to target flagbearers at least once, but not every time, right?
Because I wasnât aware I only had to target it once
Mind starting up a game, so I can test this as P2?