Bob199 (Setsy + Grave & Orpal) vs Shadow_Night_Black ( Garth + Prynn & Vir)

T2:

Gold (6)
Worker (5)
Tech I (3)
Indiana BROnes (1)

dc3, rs, d5

Patrol:
Leader:
Elite: 3/2 Bombadier
Scavenger: 3/2 Indiana BROnes
Technician:
Lookout:

Other - 1/3 L1 Setsy

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 3
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: other half
W: pill , burn
T: IPNz

P1T3


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Battle Suits
Hardened Mox
KoTC
Nullcraft


WORKERS
Tinkerer
Forgotten Fighter
Nullcraft


NextHand

KoTC
Temporal Research
Time Spiral


Discard

Fading Argonaut (2/3 + A, Fading 1)
Battle Suits
Seer
Seer


Tech 2 card(s)
Get Paid - ($6)
Fading and Forcast
Worker - ($5)
KoTC
Hardened Mox - ($2)
Fargo Trades with Bombadier

Float ($2)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1 + A, Indestructable)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Neo Plexus (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Haste, Forcast 2)
  • KoTC (4/4, Resist 1, Forecast 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
Thoughts

T3:

Gold +F (8)
Worker (7)
Maxband Setsy (2)
Indiana BROnes turns off Mox
Setsy swiftly > Neo
Naugty Dog (1)

dc3, d3, rs, d2

Patrol:
Leader: 1/1A Dog
Elite:
Scavenger:
Technician:
Lookout:

Other - 3/4 Max Setsy (pay 1 per attacker) , 3/1 Indiana BROnes

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 8
Spare gold: 1
Hand: 5
Deck: 4
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: Playd/IPN/Mad/Musk/IPN
W: pill , burn , Musk
T: FDS

P1T4


Tech StartingHand Workers

TECH
Rememberer
Origin STory


STARTING HAND
KoTC
Temporal Research
Time Spiral
Neo Plexus (2/2)
Fading Argonaut (2/3 + A, Fading 1)
Seer
Battle Suits


WORKERS
Tinkerer
Forgotten Fighter
Nullcraft
Neo Plexus (2/2)


NextHand

Fading Argonaut (2/3 + A, Fading 1)
Rememberer
Origin Story
Seer


Tech 2 card(s)
Get Paid + float - ($9)
Tech Draw
Forcast Stuf
KotC # 2
Prynn - ($7)
Temporal Research, Draw 3 - ($5)
Seer on Plasmodium, It Arrives! - ($4)
Battle Suits - ($2)
Mox kills Dog
Plasmodium Kill Sets, Prynn to lvl 3 - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer (3/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Prynn (1/3, lvl 3, Fading 4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/1, Haste,)
  • KoTC #1 (5/4, Resist 1, Forecast 2)
  • Hardened Mox (2/1, Indestructable)
  • KoTC#2 (5/4, Resist 1, Forecast 3)
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

Thatā€™s what I get for trying to be cute, gg

1 Like

Iā€™m currently seeing if tech 1 forcast spam (which works far better then I thought it would) combos well into Tech 2 Past (using the sudden influx of strong units to proctect Rememberers/Slow-Time Generators, but in my other games, it seems to fall apart on turn 4/5 when I get a dead hand (mostly from me badly teching at that point, but I donā€™t know what to put in then.

1 Like

Why bother with Past when you could just go Hyperion/Trisc to keep up with your tempo? If you transistion into Present, you can keep up momentum instead of waiting for Rememberers to start bringing out things.

Why go for forcast unit spam when Stewardess of the Undone/Argonaut are so good at proctecting until Hyperion/Trisc come out? :wink: Itā€™s fun to try new strats, see if they work, and pick apart why they do/donā€™t.

4 Likes

In the spirit of trying out new things, time to Yolo!

T1:

Gold (4)
Zane + Rambaster his your base to 15 ()

dc4, d5

Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:

Other - 2/2 L1 Zane, 1/2 Rambaster

Buildings:
Base: 20

Economy:
Workers: 4
Spare gold: 0
Hand: 5
Deck: 0
Discard: 4

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: playd/dog/BB/Pill/musk
W: BB
T:

1 Like

hmm, Iā€™m tempted to try forcast spam, cause it really shouldnā€™t work against an all inā€¦ But I just want to know if it couldā€¦
P2T1


StartingHand Workers

STARTING HAND
Hardened Mox
Time Spiral
Plasmodium
Forgotten Fighter
Tinkerer


WORKERS
Tinkerer


NextHand

Temporal Research
Nullcraft
Neo Plexus
Fading Argonaut
Battle Suits


Discard

Plasmodium
Forgotten Fighter
Time Spiral


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)
Tech 1 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (1 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 15
  • :heart: Tech 1: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

T2:

Gold (4)
Worker (3)
Mad Max turns off Mox (2)
Zane and Rambaster really like your base, it goes to 10
Bombadier ()

dc2, rs, d4

Patrol:
Leader: 2/2A Bombadier
Elite:
Scavenger:
Technician:
Lookout:

Other - 2/2 L1 Zane, 1/2 Rambaster

Buildings:
Base: 20

Economy:
Workers: 5
Spare gold: 0
Hand: 4
Deck: 5
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: other 1/2
W: charge
T: bombaz

1 Like

Wills his base to hold together

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Neo Plexus
Fading Argonaut
Temporal Research
Nullcraft
Battle Suits


WORKERS
Tinkerer
Temporal Research


NextHand

Time Spiral
Stewardess of the Undone
Plasmodium
Nullcraft


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fading Argo - ($3)
Neo Plexus - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3 + A, Fading 3)
  • :psfist: [I]Elite[/I]: Hardened Mox (1 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Neo Plexus (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

Guess Zane and Rambaster arenā€™t welcome anymore, QQ

T3:

Gold (5)
Worker (4)
Tech I (2)
Heroes Hall ()

dc2, d4

Patrol:
Leader: 2/2A Bombadier
Elite:
Scavenger: 2/2 L1 Zane
Technician:
Lookout:

Other - 1/2 Rambaster

Buildings:
Base: 20
Tech I: 5
Heroes Hall: 4

Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 0
Discard: 4

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: playd/musk/Bro/dog
W: charge , musk
T: hidden ninjy/SotF

Given that in 2 turns they reduced half my base to rubble, no they are not.
P2T3


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Stewardess of the Undone
Plasmodium
Time Spiral
Nullcraft


WORKERS
Tinkerer
Temporal Research
Time Spiral


NextHand

Forgotten Fighter
Battle Suits
Stewardess of the Undone
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($8)
Fading Argo loses a rune
Worker - ($7)
Stewardess of the Undone, Bouncing your Bombadier - ($4)
Fading Argo kills Zane
Neo PLexus kills Rambaster
Tech 2 (Present) - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (2/3 + A)
  • :psfist: [I]Elite[/I]: Hardened Mox (1 + 1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Neo Plexus (2/1)
  • Fading Argonaut (2/1 , Fading 2)
    [B]Buildings:[/B]
  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts
1 Like

They just wanted to say ā€œHIā€

T4:

Gold +SCV (7)
Worker (6)
Drakk (4)
Crashbomber (2)
Setsy ()

dc2, rs, d4

Patrol:
Leader: 1/3A L1 DRakk
Elite:
Scavenger:
Technician: 2/2 Crashbomber
Lookout:

Other - 1/3 L1 Setsy

Buildings:
Base: 20
Tech I: 5
Heroes Hall: 4

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 0
Discard: 4

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: playd/mad/bombaz/BB
W: charge , musk , bb
T: gliderz

1 Like

P2T5


Tech StartingHand Workers

TECH
Tricycleoid
Now!


STARTING HAND
Forgotten Fighter
Battle Suits
Stewardess of the Undone
Temporal Distortion


WORKERS
Tinkerer
Temporal Research
Time Spiral
Stewardess of the Undone


NextHand

Hyperion
Nullcraft
Plasmodium


Discard

Fading Argonaut (2/1 , Fading 1)
Forgotten Fighter
Temporal Distortion
Tricycleoid
Now!


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Battlesuits - ($5)
vir - ($3)
Stewardess and Mox kill Drak, my base takes one, vir to lvl 3
Forgotten Fighter Crashbomber - ($1)
Fargo trades with sets, vir to lvl 5 - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Neo Plexus (3/1 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vir (3/3, lvl 5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Stewardess of the Undone (3/2)
  • Battle Suits
  • Hardened Mox (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

T4:

Gold (7)
Worker (6)
Blood II (2)
Crashbomba returns! (1)

dc3, rs, d5

Patrol:
Leader:
Elite:
Scavenger: 2/2 Crashbomba
Technician:
Lookout:

Other -

Buildings:
Base: 20
Tech I: 5
Blood II: 5
Heroes Hall: 4

Economy:
Workers: 8
Spare gold: 1
Hand: 5
Deck: 0
Discard: 4

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
H: playd/dog/pil/ramba/
W: charge , musk , bb , dog
T: gliderz

Question for Bob199

You have ā€œgliderzā€ listed as your Tech choice for two turns, if I understand your spoiler format correctly. Is that right, and if so how does it make sense? It sounds like youā€™re adding 4 Gliders to your deckā€¦

P2T7


Tech StartingHand Workers

TECH
Now!
Chronofixer


STARTING HAND


WORKERS
Tinkerer
Temporal Research
Time Spiral
Stewardess of the Undone
Plasmodium


NextHand

Forgotten Fighter
Now!
Temporal Distortion
Chronofixer


Discard

Now!
Nullcraft


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Mox kills Crashbomber, my base takes one
Hyperion - ($3)
Hyperion breaks your tech 2, I draw
Vir and NeoPLexus Break your tech 1
Max Vir - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (3/2 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Hyperion (5/5, Haste, Attacks: draw a card)
  • Neo Plexus (3/1 + A)
  • Vir (3/5, lvl 7)
  • Mech (6/7, Untargetable, forcast 2)
    [B]Buildings:[/B]
  • :heart: Base HP: 8
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
Thoughts
Ans

Only blood gliderz