I’d like to try and frame this question as delicately as possible, since I’m not raising it to merely cause trouble but rather to try and gain some insight into the game development process and the progression of the codex meta. So here goes.
Why was it decided to package blue and black together as a set? Was it just a case of not realising the extent of the lopsided nature of the matchup at the time of making the decision?
I just find it puzzling that this wasn’t caught sufficiently early to (a) try and tweak the matchup in blue’s favour or (b) not changing anything but just avoiding putting them in a set together.
I guess my concern is that some proportion of the potential codex audience might have been put off this great game by the fact that the most lopsided mono colour pairing was their first experience. I’d be interested to hear comments from anyone who did in fact play blue vs black as their first matchup, just to see how they found it as a new player.