Black Balance Testing (Frozenstorm v zhavier)

Such a weird game…

Game 9, Player 1, Turn 9

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Nullcraft
Time Spiral
Fading Argonaut
Temporal Distortion (discarded, sigh)

Events of Turn:


Upkeep:

  • Get Gold (10+1float)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Ebbflow Archon x2
Research & Development x2
Seer, Now!
Unphase, Seer
Immortal, Chronofixer
Temporal Distortion, Hyperion
Tricycloid, Now!
Stewardess of the Undone, Argonaut


Main:

  • Tricycloid (6)
  • Tech Lab Past (5)
  • Tech 3 (0)
Workers

Time Spiral, Plasmodium, Temporal Research, Tinkerer, Forgotten Fighter, Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 1 rs Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 5
  • Tech2 HP: 5 PRESENT
  • Tech3 HP: 5
  • Tech Lab HP: 4 PAST

In Patrol:

  • :psblueshield: Squad Leader: Tricycloid (6/6+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Tricycloid (4/4)
  • :target: Lookout:

In Play:

  • Max Geiger (3/4 lvl 5)
  • Chronofixer (1/1)
  • Prynn (1/1 lvl 7 fade 2)

Economy Info:

Cards:

  • Hand: 3
  • Deck: 15
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

End of Turn Hand

Nullcraft
Now!
Hyperion

End of Turn Discard
My Thoughts

This is such a totally weird game…


P2T9


Tech StartingHand Workers

TECH
Plague Spitter
Plague Spitter


STARTING HAND
Deteriorate
Zarramonde, the Obliterator
Doom Grasp


WORKERS
Graveyard
Poisonblade Rogue
Jandra, the Negator
Summon Skeletons
Death Rites


NextHand

Plague Spitter
Twilight Baron
Soul Stone
Sickness


Tech 2 card(s)
Get Paid - ($10)
Twilight Baron suicides on SQL
Zarramonde, the Obliterator, Bye bye Tech Trike - ($0)
Executioner kills SQL Trike
Imp Kills Prynn, I get my exiled Executioner back

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hooded Executioner 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Zarramonde, the Obliterator 11/11
  • :target: Lookout:

In Play:

  • Skeletal Archery

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

I’ll pack it in, I got an Ebbflow off a Geiger dc draw 1 but I need a hero in front of it to have any chance, and even then it’s not great… Probably needed immortals instead huh??? GG WP! I thought I had that one but you had some key discards and after the Now! TD combo draw I didn’t draw another good combo

Your turn for p1!

The ebbflow would have been obliterated unless you also managed to kill zarra, as he is untargetable.

T1 later.

Oh obliterate 4 lol, I was thinking it was 2 for some reason. Definitely needed Immortal haha

I am curious what you meant by a weird game?

I’m not sure exactly, It felt kind of defensive and slow, not like most games I play. Maybe that’s just purple and I’ve been playing too much black and red lol, but I was expecting to lay hard on the gas and drive in victory on Present T2, and instead my whole cycle just felt very limp each turn.

I can see how it might be defensive, I certainly was playing a lot of defense. :slight_smile: Purple’s bounce effects and forecast are difficult for black to counter. I was surprised you built the tower rather than get more aggressive.

P1T1


StartingHand Workers

STARTING HAND
Skeletal Archery
Deteriorate
Graveyard
Thieving Imp
Pestering Haunt


WORKERS
Graveyard


NextHand

Summon Skeletons
Sacrifice the Weak
Jandra, the Negator
Skeleton Javelineer


Discard

Deteriorate
Skeletal Archery


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Thieving Imp, discard 2 of 5 - ($0)
Pestering Haunt

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5

For some reason I thought I was still waiting for your t1, sorry for the delay.

As for the tower, check my hand that turn. I didn’t have a very aggro option :confused:

GL HF! (only change from my TL;DR is I turned my brain on and realized Geiger in SQL is safe)

Game 10, Player 2, Turn 1

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Plasmodium
Forgotten Fighter (discarded)
Hardened Mox
Tinkerer
Fading Argonaut

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Main:

  • Fading Argonaut (3)
  • Max Geiger (1)
  • Worker (0)
Workers

Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Max Geiger (2/3+1armor lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Fading Argonaut (2/3 fade 3)
  • :target: Lookout:

In Play:


Economy Info:

Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Time Spiral
Battle Suits
Nullcraft
Neo Plexus

End of Turn Discard
My Thoughts

Hoping this works out!


P1T2


Tech StartingHand Workers

TECH
Bone Collector
Hooded Executioner


STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Summon Skeletons
Skeleton Javelineer


WORKERS
Graveyard
Jandra, the Negator


NextHand

Bone Collector
Deteriorate
Hooded Executioner
Poisonblade Rogue
Skeletal Archery


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Haunt pings your bas eot 19
Tech 1 - ($3)
Garth + Skeleton - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt 1/1
  • Garth 1/3, lvl 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

Image result for towelie i have no idea whats going on gif

Game 10, Player 2, Turn 2

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Time Spiral
Battle Suits
Nullcraft
Neo Plexus

Events of Turn:


Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Stewardess of the Undone x2


Main:

  • Nullcraft, kill Haunt (4)
  • Battle Suits (2)
  • Tech 1 (1)
  • Worker (0)
Workers

Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 1 rs Draw 2
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+1armor fade 2)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Geiger (2/3 lvl 1)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1)

Economy Info:

Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

End of Turn Hand

Temporal Research
Tinkerer
Stewardess of the Undone

End of Turn Discard
My Thoughts

I sadly have no clue whatsoever what I am doing… I guess Stewardess makes sense against skeletons, so grab two of those and try to set up Present T2 Again? Or Maybe Future would be better? ¯_(ツ)_/¯


P1T3


Tech StartingHand Workers

TECH
Gargoyle
Gargoyle


STARTING HAND
Poisonblade Rogue
Skeletal Archery
Bone Collector
Deteriorate
Hooded Executioner


WORKERS
Graveyard
Jandra, the Negator
Poisonblade Rogue


NextHand

Summon Skeletons
Skeleton Javelineer
Sacrifice the Weak


Discard

Pestering Haunt
Deteriorate
Thieving Imp
Hooded Executioner
Gargoyle
Gargoyle


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Deteriorate Fargo - ($4)
Skeletal Archery - ($2)
Imp and Skeleton kill Fargo
Bone Collector - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Garth 1/3, lvl 1
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Skeleton 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7

Game 10, Player 2, Turn 3

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Temporal Research
Tinkerer
Stewardess of the Undone

Events of Turn:


Upkeep:

  • Get Gold (7)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Immortal, Now!
Stewardess of the Undone x2


Main:

  • Stewardess of the Undone, bounce backline skeleton to oblivion (4)
  • Midband Geiger, dc 1 draw 1 (2)
  • Nullcraft hits your tech1 to 4hp
  • Worker (1)
Workers

Plasmodium, Time Spiral, Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1)
  • Geiger (2/4 lvl 3)

Economy Info:

Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8

End of Turn Hand

Stewardess of the Undone
Forgotten Fighter
Neo Plexus

End of Turn Discard

Immortal
Now!
Fading Argonaut
Temporal Research
Tinkerer

My Thoughts

Immortal feels like it beats most things he has. I have some gold to spare this turn, could tower or could midband Geiger and cycle a little. I’ll go with that I spose. No deteriorate so SQL Stewie best Stewie?


P1T4


Tech StartingHand Workers

TECH
Abomination
Cursed Ghoul


STARTING HAND
Skeleton Javelineer
Summon Skeletons
Sacrifice the Weak


WORKERS
Graveyard
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons


NextHand

Gargoyle
Abomination
Cursed Ghoul


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Make a skeleton, play a skeleton - ($4)
Tech 2 Disease - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Skeleton Javelineer 1/1
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Garth 1/3, lvl 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Game 10, Player 2, Turn 4

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Temporal Research
Tinkerer
Stewardess of the Undone

Events of Turn:


Upkeep:

  • Get Gold (8+1float)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Hyperion, Temporal Distortion
Immortal, Now!
Stewardess of the Undone x2


Main:

  • Stewardess of the Undone, bounce Jav to your hand (6)
  • Stewardess and Nullcraft kill BC
  • Geiger kills Scav, you get 1g
  • Neo Plexus (4)
  • Tech 2 Present (0)
Workers

Plasmodium, Time Spiral, Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 1 rs Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PRESENT

In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Neo Plexus (3/2)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1)
  • Geiger (2/3 lvl 3)

Economy Info:

Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Tinkerer
Now!
Hyperion

End of Turn Discard
My Thoughts

Decent chance he’s going Abom or pulls a Ghoul to snipe the nullcraft, and has money left over to StW. So I want Plexus down here as well, for insurance. We’ll see what I draw!


P1T5


Tech StartingHand Workers

TECH
Gorgon
Gorgon


STARTING HAND
Gargoyle
Cursed Ghoul
Abomination


WORKERS
Graveyard
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons


NextHand

Hooded Executioner
Pestering Haunt
Thieving Imp
Deteriorate


Discard

Bone Collector
Skeleton Javelineer
Cursed Ghoul
Gorgon
Gorgon


Tech 2 card(s)
Get Paid + Scav - ($9)
Abomination, bye nullcraft - ($3)
Gargoyle - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Abomination 6/6

In Play:

  • Skeletal Archery
  • Garth 1/3, lvl 1
  • Gargoyle 0/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

Seriously no clue wtf to do lol… I go down the list of things I could tech and I don’t really love any of them

Game 10, Player 2, Turn 5

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Tinkerer
Now!
Hyperion
Immortal (off Hyperion, ugggh)
(Temporal Distortion next on topdeck)

Events of Turn:


Upkeep:

  • Get Gold (8)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Tricycloid, Immortal
Hyperion, Temporal Distortion
Immortal, Now!
Stewardess of the Undone x2


Main:

  • Vir, peek at topcard (6)
  • Hyperion, smack into Abom for 4 damage, draw 1 (1)
    (peek at topcard again)
  • Now! on Vir, kill Abom, Garth to level 3, my units back to full strength (0)
  • Plexus and Geiger break your tech 2, your base to 18
  • Stewardess kills Garth, Geiger maxbands and flickers Stewardess back to patrolling full health
Workers

Plasmodium, Time Spiral, Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PRESENT

In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Neo Plexus (3/2)
  • Geiger (3/4 lvl 5)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Temporal Distortion
Fading Argonaut
Stewardess of the Undone
Forgotten Fighter

End of Turn Discard

Nullcraft
Immortal
Tricycloid
Hyperion
Now!
Immortal
Tinkerer

My Thoughts

There’s the abom, but I can make a big play here. Let’s bring Vir out to help and (bonus) see what we’ll draw from Hyperion (teching the other Immortal and Tricycloid b/c idk what else to do)

Crap, Immortal. I wanted that next turn! Aggghh! Oh well, this is still the best play (I think). Move on and hope it goes better next cycle


P1T6


Tech StartingHand Workers

TECH
Sickness
Sickness


STARTING HAND
Hooded Executioner
Thieving Imp
Deteriorate
Pestering Haunt


WORKERS
Graveyard
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt


NextHand

Cursed Ghoul
Gargoyle
Bone Collector
Abomination
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
maxband Vandy doom Stewardess and gargoyle - ($1)
Activate Gargoyle, break tech 2 - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy 4/5+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Gargoyle 5/4, doomed

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Rittitditdidoo

Game 10, Player 2, Turn 6

P1 Purple vs P2 Black w/ 1g Deteriorate

Starting Hand

Temporal Distortion
Fading Argonaut
Stewardess of the Undone
Forgotten Fighter

Events of Turn:


Upkeep:

  • Get Gold (8)
  • Tech 2 cards in (except for turn 1)
All Teched Cards

Research & Development, Undo
Tricycloid, Immortal
Hyperion, Temporal Distortion
Immortal, Now!
Stewardess of the Undone x2


Main:

  • Stewardess and Plexus kill Vandy, levels fizzle
  • Geiger slaps your base to 15
  • Fading Argonaut (6)
  • Worker (5)
Workers

Plasmodium, Time Spiral, Hardened Mox

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 1 rs Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PRESENT

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Fading Argonaut (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Geiger (3/4 lvl 5)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 9

End of Turn Hand

Temporal Research
Temporal Distortion
Research & Development
Neo Plexus

End of Turn Discard
My Thoughts

Well, that’s a little annoying for stall, but doesn’t actually affect me much. Floating all the gold for hopefully drawing a buttload next turn. Getting some Immortals down would be cool


Note stewardess died after reshuffle.