@bolyarich good luck & have fun!
I’ll start with Neutral starter and Strength
i will be able to make a good answer this evenning, don’t miss me pls
[Demon]/Finesse
Present and Necromancy, for [Neutral]/Necro/Present/Strength
“This is my first turn, regardless of what your first turn and 3rd spec is (including notes of changes if you play Thieving Imp)”
5 gold (5)
Rook (3)
Tenderfoot (2) (skip this and float another gold if you play Thieving Imp)
Worker (1)
Discard 3, Draw 5. Float 1 gold.
SQL - L1 Rook (2/4 +1)
Scavenger - Tenderfoot (1/2)
Base - 20
6 workers, 1 gold.
Hand: 5
Deck: 0
Discard: 3
Disease for [Demon/Disease]/Finesse
GL HF!
P1T1
STARTING HAND
Skeleton Javelineer
Summon Skeletons
Jandra, the Negator
Graveyard
Skeletal Archery
WORKERS
Skeletal Archery
Thieving Imp
Poisonblade Rogue
Deteriorate
Pestering Haunt
Sacrifice the Weak
Summon Skeletons
Graveyard
Skeleton Javelineer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jandra, the Negator - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
TECH
Plague Spitter
Nimble Fencer
STARTING HAND
Pestering Haunt
Poisonblade Rogue
Deteriorate
Sacrifice the Weak
Thieving Imp
WORKERS
Skeletal Archery
Poisonblade Rogue
Graveyard
Sacrifice the Weak
Skeleton Javelineer
Deteriorate
Nimble Fencer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
T1 - ($3)
Thieving Imp, discard #1 of 5- ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Tech in 2x Bird Nest (I’m not really going to have spare change in the next couple of turns to pay for an Argonaut or similar, so might as well max chance of early birds)
6 gold (7)
Worker (6)
Bloom Rook (4)
Level Rook to 5 (0)
Rook kills Jandra
Discard 2, rs, Draw 4
Technician - Tenderfoot (1/2)
L5 Rook+ (4/3)
Base - 20
7 workers, 0 gold.
Hand: 4
Deck: 5
Discard: 0
P1T3
TECH
Sickness
Carrion Curse
STARTING HAND
Nimble Fencer
Graveyard
Deteriorate
Skeleton Javelineer
Sacrifice the Weak
WORKERS
Skeletal Archery
Poisonblade Rogue
Graveyard
Pestering Haunt
Summon Skeletons
Sacrifice the Weak
Carrion Curse
Plague Spitter
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Orpal - ($3)
Nimble Fencer - ($1)
Fencer kills small fencer
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Tech Hyperion + Tricycloid
7 gold (7)
Rook eats Thieving Imp
Worker (6)
Tech I (4)
Max Rook (1)
Discard 4, Draw 4, rs, Draw 1. Float 1 gold.
No Patrol
L8 Rook+ (5/7)
Base - 20
Tech I - 5
8 workers, 1 gold.
Hand: 5
Deck: 6
Discard: 0
Bird’s Nest
Bird’s Nest
Timely Messenger — Tech 0
Bloom — Magic
Brick Thief — Tech 0
P1T4
TECH
Abomination
Abomination
STARTING HAND
Pestering Haunt
Summon Skeletons
Plague Spitter
Sacrifice the Weak
Carrion Curse
WORKERS
Skeletal Archery
Poisonblade Rogue
Graveyard
Pestering Haunt
Sickness
Deteriorate
Skeleton Javelineer
Jandra, the Negator(3/3A)
Abomination
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Carrion Curse, discard 2 bird’s nests - ($4)
T2 Disease - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Bird’s Nest
Bird’s Nest
Timely Messenger — Tech 0
Bloom — Magic
Brick Thief — Tech 0 -> Worker
Tech in Temporal Distortion and Hooded Exec
8 gold (9)
Worker (8)
Tech II Present (4)
Discard 2, Draw 4. Float 4 gold.
SQL - L8 Rook+ (5/7 +1)
Base - 20
Tech I - 5
Tech II - 5 (Present)
9 workers, 4 gold.
Hand: 4
Deck: 2
Discard: 6
P1T5
TECH
Gorgon
Soul Stone
STARTING HAND
Sickness
Deteriorate
Jandra, the Negator(3/3A)
Skeleton Javelineer
Abomination
WORKERS
Skeletal Archery
Poisonblade Rogue
Graveyard
Pestering Haunt
Abomination
Carrion Curse
Thieving Imp(2/2A)
Summon Skeletons
Sacrifice the Weak
Gorgon
Soul Stone
Sickness
Jandra, the Negator(3/3A)
Skeleton Javelineer
Deteriorate
Tech 2 card(s)
Get Paid - ($8)
Abomination - ($2)
Sickness on Rook,(he is 4/6A now) - ($0)
Skip worker!
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Math time!
Defense 7 / 3 / 1
Attack: 4, 3-4, +1, +1 … or just fetch a Tricycloid and have a big pile of stuff in play.
Tech Tricycloid + Chronofixer
9 gold (13)
Garth (11)
Max Garth (5), fetch Tricycloid
Wither Abom (3)
Tricycloid shoots Fencer (2)
Rook hits Abom for 4, takes 5 damage
Tricycloid shoots down Abom
Worker (1)
Make a Skeleton (0)
Discard 2, Draw 2, rs, Draw 2
SQL - Tricycloid (3/3 +1)
Technician - Skeleton (1/1)
L7 Garth (3/4)
L8 Rook (4/1)
Base - 20
Tech I - 5
Tech II - 5 (Present)
10 workers, 0 gold.
Hand: 4
Deck: 8
Discard: 0
Tenderfoot — Tech 0
Hyperion — Tech II
Older Brother — Tech 0
Tricycloid — Tech II
Technician Draw 1. Bird’s Nest (will be reshuffled if it doesn’t happen)
P1T6
TECH
Cursed Ghoul
Shadow Blade
STARTING HAND
Sacrifice the Weak
Abomination
Thieving Imp(2/2A)
Carrion Curse
Summon Skeletons
WORKERS
Skeletal Archery
Poisonblade Rogue
Graveyard
Pestering Haunt
Summon Skeletons
Plague Spitter
Abomination(6/6A)
Shadow Blade
Soul Stone
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Abomination - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Tenderfoot — Tech 0
Hyperion — Tech II
Older Brother — Tech 0
Tricycloid — Tech II
Technician Draw 1. Bird’s Nest -> worker
Other draw: I’ll figure it out later
10 gold (10), draw for Technician
Tech nothing
Garth and Rook kill Abom. Orpal to L3
Geiger (8)
Tricycloid kills Orpal, geiger to L3
Max Geiger (6), flicker Tricycloid
Hyperion (1)
Hyperion + 1 rune breaks your Tech 2, I draw
Worker (0)
Discard 4, Draw 5
SQL - Tricycloid (5/5 +1) [2 runes]
Scavenger - L5 Geiger (3/4)
L8 Rook (4/6) crumbling
Hyperion (4/5)
Base - 20
Tech I - 5
Tech II - 5 (Present)
11 workers, 0 gold.
Hand: 5
Deck: 1
Discard: 4