GLHF!
I’ll start the draft with [Black]/Finesse
[Neutral]/Demon/Necro
Wrapping it up with Blood/Anarchy for [Black] Finesse/Blood/Anarchy
Bashing, for [Bashing]/Demon/Necro GLHF!
P1T1
STARTING HAND
Brick Thief
Granfalloon Flagbearer
Helpful Turtle
Older Brother
Tenderfoot
WORKERS
Helpful Turtle
Wither
Spark
Bloom
Timely Messenger
Fruit Ninja
Brick Thief
Granfalloon Flagbearer
Older Brother
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
TenderFoot(1/2) - ($2)
Vendi - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
GLHF to you too!
P2T1
STARTING HAND
Thieving Imp
Graveyard
Summon Skeletons
Skeletal Archery
Sacrifice the Weak
WORKERS
Skeletal Archery
Poisonblade Rogue
Pestering Haunt
Skeleton Javelineer
Deteriorate
Jandra, the Negator
Thieving Imp
Sacrifice the Weak
Summon Skeletons
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build the Graveyard - ($2)
Summon Drakk Ramhorn - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Spooky start, and a really mediocre draw from me. Why oh why does Tenderfoot cost 1? I can Graveyard and Drakk, Mid Vandy and Tenderfoot kill him and Vandy maxes, killing Tenderfoot. Spark instead kills Drakk and lets Tenderfoot kill Graveyard, which I guess isn’t the worst trade. imp dies to Vandy and floats 1. I think my best play is Drakk SQL to set up for River T2 so I can sideline Iron Man to hit vulnerable targets.
@bolyarich’s turn!
P1T2
TECH
Metamorphosis
Metamorphosis
STARTING HAND
Spark
Fruit Ninja
Bloom
Wither
Timely Messenger
WORKERS
Helpful Turtle
Timely Messenger
Metamorphosis
Brick Thief
Older Brother
Wither
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Heroes’ Hall HP - ($2)
MidBand Vendi - ($0)
Vendi and TF kills Drakk, Vendi maxes, foot curses, base to 19
Float ($0)
Discard 4, reshuffle, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
P2T2
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Poisonblade Rogue
Deteriorate
Pestering Haunt
Skeleton Javelineer
Jandra, the Negator
WORKERS
Skeletal Archery
Skeleton Javelineer
Thieving Imp
Deteriorate
Summon Skeletons
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Jandra - ($2)
Build tech 1 - ($1)
Pestering Haunt
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
As was foretold. So now what? I regrettably can’t set up River safely, so I’ll have to hold the door elsewise. Jandra and Haunt are pretty good, and I’ve got the haste side of things covered
I’m also a goof for forgetting Jandra’s downside, but I think keeping Haunt in Graveyard is fine.
@bolyarich’s turn!
P1T3
TECH
Lich’s Bargain
Lich’s Bargain
STARTING HAND
Metamorphosis
Older Brother
Brick Thief
Wither
Granfalloon Flagbearer
WORKERS
Helpful Turtle
Timely Messenger
Metamorphosis
Spark
Metamorphosis
Granfalloon Flagbearer
Fruit Ninja
Bloom
Tech 2 card(s)
Get Paid - ($6)
Tf dies from curse
Garth - ($4)
Weither on Jandra - ($2)
Worker - ($1)
T1 - ($0)
Vendi kills Jandra, Haunt dies(not sucs)
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
"P2T3
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Deteriorate
Summon Skeletons
Sacrifice the Weak
Thieving Imp
WORKERS
Skeletal Archery
Skeleton Javelineer
Deteriorate
Gunpoint Taxman
Gunpoint Taxman
Poisonblade Rogue
Summon Skeletons
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Resummon Jandra from graveyard - ($4)
Play Thieving Imp, you discard #1 of 5 - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Obnoxious that I couldn’t drop a tech 1 unit, but I’m happy with this defense. Graveyard is nasty stuff, and it’s keeping my deck wonderfully thin. I should be able to use attrition tactics here by denying resources and forcing DP.
@bolyarich’s turn!
"
P1T4
TECH
Gargoyle
Gargoyle
STARTING HAND
Metamorphosis
Spark
Bloom
Fruit Ninja
Granfalloon Flagbearer
WORKERS
Helpful Turtle
Timely Messenger
Metamorphosis
Brick Thief
Wither
Older Brother
Lich’s Bargain
Spark
Gargoyle
Granfalloon Flagbearer
Metamorphosis
Bloom
Fruit Ninja
Tech 2 card(s)
Get Paid - ($7)
Metamorphosis - ($1)
So, all minions dies, garth maxesgarth takes gargoyle from discard
Vindi and garth attack your base for 11 damage, 9 hp in your base. Both stay active(readiness, invisible)
Vendi use it mid ability, discard a card, get a Dark pact from codex - ($0)
DP you, you draw 2 cards, your base at 7 hp
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
@CarpeGuitarrem 's turn!
Gg! I’m going to assume you didn’t already tech the other DP, which means even with a tower and double Gunpoint Taxman, that’s checkmate!
Gg wp! Thks for game!
Thank you as well, it was a good reminder to plan much earlier to deal with Vandy Meta.