GLHF!
I’ll pick Black Demonology
Wow Round 5 already, GLHF
[Growth]/Strength
Anarchy Balance
[Growth/Feral]/Strength
P1T1
STARTING HAND
Ironbark Treant
Merfolk Prospector
Forest’s Favor
Verdant Tree
Playful Panda
WORKERS
Ironbark Treant
Tiger Cub
Rampant Growth
Spore Shambler
Rich Earth
Young Treant
Verdant Tree
Playful Panda
Forest’s Favor
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Cali - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Tempted to start with Panda…
P2T1
STARTING HAND
Pestering Haunt
Sacrifice the Weak
Graveyard
Skeletal Archery
Thieving Imp
WORKERS
Graveyard
Skeleton Javelineer
Poisonblade Rogue
Deteriorate
Jandra, the Negator
Sacrifice the Weak
Skeletal Archery
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Pestering Haunt
Thieving Imp, discard 5 of 5 - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
P1T2
TECH
Bird’s Nest
Galina Glimmer
STARTING HAND
Young Treant
Tiger Cub
Spore Shambler
Rampant Growth
Rich Earth
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Galina Glimmer
Rampant Growth
Verdant Tree
Young Treant
Tech 2 card(s)
Get Paid + discard #5 - ($5)
Worker - ($4)
Tech I - ($2)
Cali trades with Imp
Rook - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
good response by zhavier, path is not clear, deferring decision
P2T2
TECH
Gunpoint Taxman
Dark Pact
STARTING HAND
Skeleton Javelineer
Poisonblade Rogue
Deteriorate
Jandra, the Negator
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Deteriorate
Gunpoint Taxman
Dark Pact
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Mid Vandy - ($2)
Tech 1 - ($0)
Deteriorate merfolk
Haunt hits tech 1
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
I could clear rook with zane leaving him with only arg available, but mythmaking seems at least somewhat likely, so heroes probably don’t matter yet. And injured zane with no tech 1 seems bad. Mid vandy is too expensive to kill with just rook, so lets go that way.
P1T3
TECH
Thunderclap
Mythmaking
STARTING HAND
Rampant Growth
Verdant Tree
Spore Shambler
Galina Glimmer
Young Treant
Bird’s Nest
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Playful Panda
Tiger Cub
Verdant Tree
Forest’s Favor
Mythmaking
Tech 2 card(s)
Get Paid + tech draw - ($6)
Worker - ($5)
Bird’s Nest - ($3)
Galina Glimmer - ($2)
Float ($2)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
couldn’t stop Vandy from appearing… a headache… can’t find a weak spot, stalling one more turn
P2T3
TECH
Nature Reclaims
Gunpoint Taxman
STARTING HAND
Summon Skeletons
Gunpoint Taxman
Dark Pact
Deteriorate
Thieving Imp
Poisonblade Rogue
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeleton Javelineer
Sacrifice the Weak
Pestering Haunt
Skeletal Archery
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Dark Pact
Gunpoint Taxman - ($4)
Deteriorate Galina, haunt kills her - ($3)
Heroes’ Hall - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Well, there’s the Mythmaking bait., sadly he has both birds and galina, so I’ll just have to build a HH instead of tech 2 Vandy could die here to Birds, but not much to be done about it.
P1T4
TECH
Earthquake
Earthquake
STARTING HAND
Forest’s Favor
Tiger Cub
Playful Panda
Verdant Tree
Mythmaking
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Thunderclap
Young Treant
Merfolk Prospector
Verdant Tree
Rampant Growth
Tech 2 card(s)
Get Paid + float - ($9)
Max Rook - ($2)
Rook kills Taxman
Tiger Cub - ($0)
Birds ping Tech I and Heroes’ Hall
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
crap knew Galina should have been scav or tech, damn it…
P2T4
TECH
Surprise Attack
Tiny Basilisk
STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Skeletal Archery
Pestering Haunt
Deteriorate
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Nature Reclaims
Gunpoint Taxman
Poisonblade Rogue
Gunpoint Taxman
Sacrifice the Weak
Deteriorate
Pestering Haunt
Surprise Attack
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($9)
Mid Zane, kills Tiger, we both draw - ($4)
Deteriorate Bird 1
Sac the weak on Bird 2 - ($2)
Skeleton Javelineer - ($1)
Worker - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Well I guess everything is about to explode… and my next hand will suck
P1T5
TECH
Stampede
Ardra’s Boulder
STARTING HAND
Rampant Growth
Young Treant
Thunderclap
Merfolk Prospector
Verdant Tree
Playful Panda
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Mythmaking
Earthquake
Galina Glimmer
Forest’s Favor
Tiger Cub
Rampant Growth
Thunderclap
Young Treant
Stampede
Ardra’s Boulder
Tech 2 card(s)
Get Paid + tech draw + birds - ($7)
Worker - ($6)
Rampant Growth Rook - ($3)
Rook kills Vandy, takes 1
Merfolk Prospector - ($2)
Playful Panda and Wisp - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
no Earthquake… sigh…Vandy or Zane… this is agonizing… it’s like picking which way I want to die…
P2T5
TECH
Surprise Attack
Wandering Mimic
STARTING HAND
Poisonblade Rogue
Gunpoint Taxman
Nature Reclaims
Thieving Imp
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Dark Pact
Surprise Attack
Sacrifice the Weak
Tech 1 card(s)
Get Paid - ($9)
Gunpoint Taxman - ($7)
Zane kills wisp, we both draw
Skeleton kills Merfolk at range, you get 1g
Max Zane, move songbird to scav, we both get 1g - ($6)
Midori - ($4)
Thieving Imp discard 3 of 5 - ($1)
Worker - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
It didnt explode, that’s good news, but it definitely will explode now. not much i can do about it…
P1T6
TECH
Murkwood Allies
Galina Glimmer
STARTING HAND
Galina Glimmer
Forest’s Favor
Earthquake
Mythmaking
Earthquake
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Forest’s Favor
Rampant Growth
Thunderclap
Tech 2 card(s)
Get Paid + tech draw + scav 2 + discard #3 + bird - ($10)
Earthquake destroys Tech I and Heroes’ Hall, your Base on 10 - ($5)
Rook kills Imp, gets crumbling rune
Hummingbird pings Midori
Panda trades with Midori
Mythmaking - ($3)
Galina Glimmer - ($2)
Heroes’ Hall - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Steam ran out… slow death is coming or perhaps sharks will end my life soon
"P2T6
STARTING HAND
Dark Pact
Sacrifice the Weak
Surprise Attack
Surprise Attack
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Gunpoint Taxman
Deteriorate
Pestering Haunt
Tiny Basilisk
Thieving Imp
Surprise Attack
Surprise Attack
Sacrifice the Weak
Dark Pact
Tech 0 card(s)
Get Paid - ($10)
Surprise Attack - ($5)
Surprise Attack, more sharks! - ($0)
Shark 1 and 2 kill galina
Sharks 3 and 4 kill Rook, bird’s nest discards
Gunpoint kills backline bird
Zane and Jav break tech 1
Rebuild tech 1
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
P1T7
TECH
Behind the Ferns
Dinosize
STARTING HAND
Rampant Growth
Thunderclap
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Earthquake
Galina Glimmer
Tiger Cub
Playful Panda
Ardra’s Boulder
Bird’s Nest
Galina Glimmer
Thunderclap
Rampant Growth
Forest’s Favor
Behind the Ferns
Dinosize
Tech 2 card(s)
Get Paid - ($8)
Max Arg, Wisp and WE arrive - ($2)
Cali - ($0)
Songbird kills Javelineer
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
wow four sharks… that was brutal. only thing I can do at this point is just keeping Zane for one more turn
"P2T7
TECH
Potent Basilisk
Tyrannosaurus Rex
STARTING HAND
Tiny Basilisk
Pestering Haunt
Gunpoint Taxman
Deteriorate
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Wandering Mimic
Nature Reclaims
Thieving Imp
Surprise Attack
Surprise Attack
Sacrifice the Weak
Dark Pact
Deteriorate
Skeleton Javelineer
Potent Basilisk
Tyrannosaurus Rex
Tech 2 card(s)
Get Paid - ($10)
Zane kills Cal
Gunpoint Taxman - ($8)
Deteriorate bird - ($7)
Pestering Haunt
Tiny Basilisk - ($5)
Tech 2 balance - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
if for some reason he has stampede, he gets to do 5ish to my base, but nothing I can do about it
"
Note your base is at 18
P1T8
TECH
Behind the Ferns
Stampede
STARTING HAND
Galina Glimmer
Tiger Cub
Ardra’s Boulder
Playful Panda
Earthquake
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Earthquake
Murkwood Allies
Young Treant
Stampede
Bird’s Nest
Galina Glimmer
Thunderclap
Rampant Growth
Forest’s Favor
Behind the Ferns
Dinosize
Tiger Cub
Earthquake
Behind the Ferns
Stampede
Tech 2 card(s)
Get Paid - ($8)
Galina Glimmer - ($7)
Ardra’s Boulder - ($5)
Rook - ($3)
Playful Panda and Wisp - ($1)
Arg buffs WE
WE kills scav Taxman
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
sigh,… no stempede… i dont think i can hold up another turn…why does zhavier play haunt and not go for rs? this is not a good sign, he must already have needed cards in his hand, 2 tech units? natures claim and moments peace? all devastating…
"P2T8
TECH
Moment’s Peace
Moment’s Peace
STARTING HAND
Nature Reclaims
Wandering Mimic
Surprise Attack
WORKERS
Graveyard
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Potent Basilisk
Deteriorate
Moment’s Peace
Pestering Haunt
Surprise Attack
Tech 2 card(s)
Get Paid + float + scav - ($12)
Midori - ($10)
Nature Reclaims, trash this and mythmaking - ($8)
Wandering Mimic - ($4)
Tiny Basilisk trades with rook, Midori to lvl 3
Gunpoint kills lookout wisp, I steal your gold float - ($5)
Max Midori, mimic gains flying, hits argagarg - ($0)
Zane trades with galina, we both draw
Haunt kills argagarg
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
flying will get me arg dead, because all those units are doom if arg lives. and might as well trade off Zane for a card… of course I drew a surprise attack, oh well
"