Nekoatl
September 21, 2018, 2:30pm
1
Looks like Finesse is kind of popular this tourny. GL HF @charnel_mouse
P1T1
StartingHand Workers
STARTING HAND
Helpful Turtle
Granfalloon Flagbearer
Older Brother
Wither
Timely Messenger
WORKERS
Older Brother
NextHand
Tenderfoot
Spark
Brick Thief
Bloom
Fruit Ninja
Discard
Helpful Turtle
Granfalloon Flagbearer
Wither
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
General Onimaru - ($1)
Timely Messenger - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 General Onimaru (2/3A) Frenzy 1
Elite :
Scavenger :
Technician :
Lookout : Timely Messenger (1/1) Haste, resist 1
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
1 Like
GLHF! Nice to see some other specs appearing, too. Truth over Law, huh? This could turn into a bloodbath.
P2T1
StartingHand Workers
STARTING HAND
Brick Thief
Helpful Turtle
Older Brother
Spark
Bloom
WORKERS
Brick Thief
NextHand
Timely Messenger
Granfalloon Flagbearer
Wither
Tenderfoot
Fruit Ninja
Discard
Spark
Helpful Turtle
Bloom
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Older Brother - ($2)
River Montoya - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Older Brother 2/2+1A
Elite :
Scavenger : River 2/3
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Finesse: Quick virtuoso rushdown, particular since Nekoatl is going first. Best bet for me in this case would be Potent Basiliks and a Tower.
Peace: Standard Peace engine. I think Ancients are faster, though, and Nekoatl has no upgrade removal if I slap down a MoLaC as well. I can Nature Reclaims any Garrisons, so might not be facing this anyway.
Truth: Will call for easy ways to got at a Macciatus hiding in the back. Easy pickings if Macciatus isn’t out, since I’ve got a few cheap Neutral spells before I add anything else. I can easily reach Macciatus with cheap Sprites or the Mimic wrecking ball depending on what I’m doing. Alternatively ““instant”” options, I could temporarily remove Macciatus’s ability with a Faerie Dragon or a Polymorph: Squirrel.
We’ve both got reasons to spam the board here, so I probably want an early Discord. After that, my guess is to go for Balance, since the Mimics and Basilisks should handle any Finesse rush, and Truth if given targeted spell support.
Nekoatl
September 21, 2018, 10:36pm
3
P1T2
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Fruit Ninja
Spark
Bloom
Brick Thief
Tenderfoot
WORKERS
Older Brother
Fruit Ninja
NextHand
Wither
Spark
Overeager Cadet
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru kills Older Brother
Bloom: Onimaru - ($2)
Tenderfoot - ($1)
Tech I - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Timely Messenger (1/1) Haste
Technician : Tenderfoot (1/2)
Lookout :
In Play:
L1 General Onimaru (3/2) Frenzy 1 [1+, 2 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Galina Glimmer
Harmony
STARTING HAND
Tenderfoot
Wither
Fruit Ninja
Timely Messenger
Granfalloon Flagbearer
WORKERS
Brick Thief
Fruit Ninja
NextHand
Older Brother
Helpful Turtle
Bloom
Harmony
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Tenderfoot - ($3)
Granfalloon Flagbearer - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Granfalloon Flagbearer 2/2+1A (flagbearer)
Elite :
Scavenger :
Technician : Tenderfoot 1/2
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Going for Harmony over Panda or Fencer here for blocking, and it’ll be a nice setup if I go for Ancients. Just need to keep River safe.
Blocking with Flagbearer isn’t ideal, but Hasty Messenger isn’t going to cut it if Nekoatl is rushing. I really need River to stay alive. Even with Flagbearer down, River could die if does something like perfect-drawing into Hasty Fencer and Elite Training, so I’m teching in Galina instead of risking a Discord this early.
Nekoatl
September 22, 2018, 12:50am
5
P1T3
Tech StartingHand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Wither
Granfalloon Flagbearer
Spark
Overeager Cadet
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
NextHand
Overeager Cadet
Brick Thief
Helpful Turtle
Bloom
Discard
Spark
Wither
Spectral Flagbearer
Spectral Flagbearer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Onimaru - ($1)
Onimaru kills Granfalloon Flagbearer
Overeager Cadet
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Tenderfoot (1/2A)
Elite :
Scavenger : Timely Messenger (1/1) Haste
Technician : Overeager Cadet (2/2)
Lookout :
In Play:
L5 General Onimaru (4/3) Frenzy 1, readiness [1+, 2 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I expect either Tiny Basilisks or hasty Virtuosos. Arranging my patrol to make it difficult to kill the Cadet (so it can hopefully trade with a Basilisk) and very difficult to kill Onimaru.
P2T3
Tech StartingHand Workers
TECH
Tiny Basilisk
Giant Panda
STARTING HAND
Harmony
Bloom
Helpful Turtle
Older Brother
WORKERS
Brick Thief
Fruit Ninja
Older Brother
NextHand
Timely Messenger
Spark
Wither
Discard
Granfalloon Flagbearer
Bloom
Helpful Turtle
Tiny Basilisk
Giant Panda
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Harmony - ($4)
Bloom Tenderfoot, Dancer arrives - ($2)
Midband River - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Tenderfoot 2/3+1A (+)
Elite :
Scavenger :
Technician : Dancer 0/1
Lookout :
In Play:
River 2/4
Harmony (channeled by River)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hmm, didn’t expect to see an Overeager Cadet. Is Nekoatl going for a Peace engine after all? Either way, looks like I could do with a Tiny Basilisk to deal with Onimaru. Bringing in a Panda too, so I can get my Ancients going quickly.
Nekoatl
September 24, 2018, 1:37pm
7
P1T4
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Brick Thief
Helpful Turtle
Overeager Cadet
Bloom
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
NextHand
Flagstone Garrison
Wither
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Bloom: Tenderfoot - ($5)
Tenderfoot and Overeager Cadet kill Tenderfoot
Timely Messenger kills Dancer
Onimaru kills River
Maxband Onimaru - ($4)
Overeager Cadet
Tech II: Peace - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : L8 General Onimaru (5/6A) Frenzy 1, readiness [1+]
Elite :
Scavenger : Soldier (1/1) Sparkshot
Technician : Soldier (1/1) Sparkshot
Lookout : Soldier (1/1) Sparkshot, resist 1
In Play:
Tenderfoot (2/1) [1+, 2 damage]
Timely Messenger (1/1) Haste
Overeager Cadet (2/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
I prefer to get my Peace spec from a Tech Lab, but I can’t afford to built one this turn, and if I can maintain this momentum, I won’t need to dual-spec anyway. That kind of depends on if I can luck into drawing a Garrison quickly, though… if not, I might starve out and be in real trouble. If I weren’t worried about a Tiny Basilisk dropping, I would hold off on playing the Cadet for the extra draw, but I don’t think I can afford to. Once a Garrison does drop, though, I’ll need to get Free Speech going ASAP to guard against Nature Reclaims.
1 Like
Uh oh
P2T4
Tech StartingHand Workers
TECH
Nature Reclaims
Discord
STARTING HAND
Spark
Timely Messenger
Wither
Galina Glimmer
WORKERS
Brick Thief
Fruit Ninja
Older Brother
Wither
NextHand
Nature Reclaims
Discord
Spark
Tech 2 card(s)
Technician draw
Get Paid - ($8)
Worker - ($7)
Galina Glimmer - ($6)
Timely Messenger - ($5)
Tower - ($2)
Argagarg Garg, Wisp arrives - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Galina Glimmer 2/2+1A
Elite : Wisp 1+0/1
Scavenger : Timely Messenger 1/1 (haste)
Technician : Argagarg L1 1/3
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Nekoatl
September 24, 2018, 3:13pm
9
P1T5
Tech StartingHand Workers
TECH
Free Speech
The Art of War
STARTING HAND
Overeager Cadet
Wither
Flagstone Garrison
Spectral Flagbearer
Spectral Flagbearer
Flagstone Garrison
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
NextHand
Bloom
Helpful Turtle
Spark
Discard
Free Speech
The Art of War
Overeager Cadet
Timely Messenger
Wither
Tech 2 card(s)
Get Paid - ($8)
Flagstone Garrison - ($5)
Overeager Cadet
Spectral Flagbearer - ($4)
Spectral Flagbearer - ($3)
Flagstone Garrison - ($0)
Overeager Cadet and Timely Messenger trade with Galina Glimmer
Soldier trades with Wisp and sparkshot kills Timely Messenger
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Overeager Cadet (2/2A)
Elite :
Scavenger : Spectral Flagbearer (2/2) Tempting Target
Technician : Spectral Flagbearer (2/2) Tempting Target
Lookout :
In Play:
Flagstone Garrison (4)
Flagstone Garrison (4)
L8 General Onimaru (5/6) Frenzy 1, readiness [1+]
Tenderfoot (2/1) [1+, 2 damage]
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
I can’t play Free Speech this turn, but with Argagarg in play and his hero limit reached, I should be safe for the moment. The trick here will be maximizing the chance that I can get Free Speech and Art of War in hand next turn, so I can start breaking things. To that end, I’ll forgo a worker, drop both Garrisons, and let some units die.
P2T5
Tech StartingHand Workers
TECH
Moment’s Peace
Blooming Ancient
STARTING HAND
Nature Reclaims
Spark
Discord
WORKERS
Brick Thief
Fruit Ninja
Older Brother
Wither
Spark
NextHand
Granfalloon Flagbearer
Giant Panda
Bloom
Helpful Turtle
Discard
Galina Glimmer
Timely Messenger
Discord
Nature Reclaims
Moment’s Peace
Blooming Ancient
Tech 2 card(s)
Get Paid + scavenger - ($10)
Worker - ($9)
Tech II Growth - ($5)
Maxband Argagarg, Water Elemental arrives - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Water Elemental 3/3+1A (anti-air)
Elite :
Scavenger :
Technician : Argagarg L5 1/5
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Nice call on Nekoatl’s part not killing Argagarg, had both cards I needed with other heroes in this hand so that might be game.
Nekoatl
September 24, 2018, 4:05pm
11
P1T6
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Hound
STARTING HAND
Spark
Bloom
Helpful Turtle
Spectral Flagbearer
Timely Messenger
Wither
The Art of War
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
Bloom
NextHand
Overeager Cadet
Spectral Hound
Overeager Cadet
Free Speech
Spectral Hound
Discard
The Art of War
Spark
Wither
Timely Messenger
Tech 2 card(s)
Get Paid - ($8)
Overeager Cadet and Spectral Flagbearer trade with Water Elemental
Helpful Turtle - ($6)
Spectral Flagbearer - ($5)
The Art of War - ($2)
Onimaru breaks Tech II
Worker - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Helpful Turtle (1/2A) Healing 1
Elite :
Scavenger : Spectral Flagbearer (2/2) Tempting Target
Technician : Spectral Flagbearer (2/2) Tempting Target
Lookout :
In Play:
Flagstone Garrison (4)
Flagstone Garrison (4)
L8 General Onimaru (7/6A) Frenzy 1, readiness, unstoppable, swift strike [1+]
Tenderfoot (2/1) [1+, 2 damage]
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
P2T6
Tech StartingHand Workers
TECH
Blooming Ancient
Discord
STARTING HAND
Bloom
Helpful Turtle
Giant Panda
Granfalloon Flagbearer
WORKERS
Brick Thief
Fruit Ninja
Older Brother
Wither
Spark
NextHand
Tenderfoot
Harmony
Discard
Galina Glimmer
Timely Messenger
Discord
Nature Reclaims
Moment’s Peace
Blooming Ancient
Bloom
Blooming Ancient
Discord
Tech 2 card(s)
Get Paid + float - ($11)
Rebuild Tech II
Giant Panda, Wisp arrives - ($8)
Granfalloon Flagbearer - ($5)
Helpful Turtle - ($3)
Bloom Wisp - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Argagarg L5 1/5+1A
Elite : Helpful Turtle 1+1/2 (healing 1)
Scavenger : Granfalloon Flagbearer 2/2 (flagbearer)
Technician : Wisp 1/2 (+)
Lookout :
In Play:
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
zhavier
September 24, 2018, 5:34pm
13
Giant Panda arrives exhausted, can’t patrol. And what did you cast Bloom on?
4 Likes
Whoops, sorry about that. Bloom on the Wisp.
Nekoatl
September 24, 2018, 7:29pm
15
P1T7
Tech StartingHand Workers
TECH
Drill Sergeant
Drill Sergeant
STARTING HAND
Overeager Cadet
Free Speech
Spectral Hound
Overeager Cadet
Spectral Hound
Spark
The Art of War
Drill Sergeant
Timely Messenger
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
Bloom
Spark
NextHand
Spectral Hound
Drill Sergeant
Spectral Hound
Drill Sergeant
Wither
Tech 2 card(s)
Get Paid + float - ($10)
Overeager Cadet
Overeager Cadet
The Art of War - ($7)
Onimaru breaks Tech II
Sirus Quince - ($5)
Free Speech - ($3)
Worker - ($2)
Float ($2)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : L8 General Onimaru (7/6AA) Frenzy 1, readiness, unstoppable, swift strike [1+]
Elite :
Scavenger : Spectral Flagbearer (2/2) Tempting Target
Technician : Spectral Flagbearer (2/2) Tempting Target
Lookout :
In Play:
Flagstone Garrison (4)
Flagstone Garrison (4)
L1 Sirus Quince (1/3)
Helpful Turtle (1/2) Healing 1
Overeager Cadet (2/2)
Overeager Cadet (2/2)
Tenderfoot (2/2) [1+, 1 damage]
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Mirror Illusion (0/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Nature Reclaims isn’t an immediate threat, but Growth spells could allow that Panda to take down Onimaru, and I can’t allow that.
P2T7
StartingHand Workers
STARTING HAND
Tenderfoot
Harmony
WORKERS
Brick Thief
Fruit Ninja
Older Brother
Wither
Spark
NextHand
Harmony
Tiny Basilisk
Discord
Tech 0 card(s)
Get Paid + float - ($11)
Rebuild Tech II
Tenderfoot - ($10)
Float ($10)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Argagarg L5 1/5+1A
Elite : Tenderfoot 1+1/2
Scavenger : Granfalloon Flagbearer 2/2 (flagbearer)
Technician : Wisp 1/2 (+)
Lookout : Giant Panda 2/4
In Play:
Helpful Turtle 1/2 (healing 1)
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Nekoatl
September 24, 2018, 9:05pm
17
P1T8
StartingHand Workers
STARTING HAND
Wither
Drill Sergeant
Drill Sergeant
Spectral Hound
Spectral Hound
Free Speech
The Art of War
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
Bloom
Spark
Wither
NextHand
Overeager Cadet
Spectral Hound
Overeager Cadet
Timely Messenger
Free Speech
Tech 0 card(s)
Get Paid + float - ($12)
Tenderfoot fights Argagarg
2 Overeager Cadets trade with Argagarg
Maxband Quince - ($10)
Drill Sergeant, mirrored - ($7)
Worker - ($6)
Free Speech - ($4)
The Art of War - ($1)
Onimaru breaks Tech II
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : L8 General Onimaru (7/6AA) Frenzy 1, readiness, unstoppable, swift strike [1+]
Elite :
Scavenger : Spectral Flagbearer (2/2) Tempting Target
Technician : Spectral Flagbearer (2/2) Tempting Target
Lookout :
In Play:
Flagstone Garrison (4)
Flagstone Garrison (4)
L5 Sirus Quince (1/5)
Drill Sergeant {A} (3/3)
Drill Sergeant {Copy of A} (3/3)
Helpful Turtle (1/2) Healing 1
Tenderfoot (2/1) [1+, 2 damage]
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
P2T8
StartingHand Workers
STARTING HAND
Tiny Basilisk
Discord
Harmony
WORKERS
Brick Thief
Fruit Ninja
Older Brother
Wither
Spark
NextHand
Discord
Galina Glimmer
Timely Messenger
Bloom
Discard
Discord
Harmony
Tech 0 card(s)
Get Paid + float - ($20)
Rebuild Tech II
Tiny Basilisk - ($18)
Master Midori - ($16)
Maxband Midori - ($9)
Float ($9)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Giant Panda 2/4+1A
Elite : Tenderfoot 1+1/2
Scavenger : Granfalloon Flagbearer 2/2 (flagbearer)
Technician : Wisp 1/2 (+)
Lookout : Helpful Turtle 1/2 (healing 1)
In Play:
Midori L8 4/5
Tiny Basilisk 1/2 (deathtouch)
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Finally getting a Basilisk down, far too late though. Unless I can take down both Onimaru and Quince, Nekoatl’s got me locked down.
Edit: Removed Midori stat boosts, due to Free Speech.
Nekoatl
September 24, 2018, 10:11pm
19
P1T9
Tech StartingHand Workers
TECH
Dreamscape
Macciatus, The Whisperer
STARTING HAND
Timely Messenger
Overeager Cadet
Free Speech
Spectral Hound
Overeager Cadet
Drill Sergeant
Spectral Hound
The Art of War
Macciatus, The Whisperer
WORKERS
Older Brother
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
Bloom
Spark
Wither
NextHand
The Art of War
Dreamscape
Free Speech
Tenderfoot
Tech 2 card(s)
Get Paid + float - ($12)
Overeager Cadet
Mirror Illusion - ($10)
Drill Sergeant, mirrored - ($7)
Free Speech - ($5)
Overeager Cadet
Spectral Hound - ($4)
Spectral Hound - ($3)
Timely Messenger - ($2)
Onimaru kills Giant Panda
2 soldiers trade with Tenderfoot, sparkshot to kill Granfalloon Flagbearer
Tenderfoot trades with Helpful Turtle
Spectral Flagbearer trades with Wisp
Move 5 +1/+1 runes to Drill Sergeant {A}
Drill Sergeant {A} breaks your base, GG!
Float ($2)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : L8 General Onimaru (5/3A) Frenzy 1, readiness [1+, 3 damage]
Elite :
Scavenger : Spectral Flagbearer (2/2) Tempting Target
Technician :
Lookout :
In Play:
Flagstone Garrison (4)
Flagstone Garrison (4)
L5 Sirus Quince (1/5)
Drill Sergeant {A} (14/14) [11+]
Drill Sergeant {Copy of A} (4/4) [1+]
Drill Sergeant {B} (7/7) [4+]
Drill Sergeant {Copy of B} (7/7) [4+]
Helpful Turtle (1/2) Healing 1
Overeager Cadet (2/2)
Overeager Cadet (2/2)
Spectral Hound (3/3)
Spectral Hound (3/3)
Timely Messenger (1/1) Haste
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
@zhavier
GG! You had me firmly locked down there, I should have been thinking about Basilisks much earlier. Bringing in Argagarg was disastrous, too.
1 Like