cstick
October 19, 2018, 2:39pm
1
@EricF GL;HF!
P1T1
StartingHand Workers
STARTING HAND
Pestering Haunt
Thieving Imp
Deteriorate
Skeleton Javelineer
Skeletal Archery
WORKERS
Skeletal Archery
NextHand
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Summon Skeletons
Discard
Deteriorate
Pestering Haunt
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Play Thieving Imp, you discard #3 - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
EricF
October 19, 2018, 4:22pm
2
P2, T1
Tiger Cub — Tech 0 -> Worker
Playful Panda — Tech 0
Forest’s Favor — Magic -> discard
Spore Shambler — Tech 0
Young Treant — Tech 0
5 gold (5)
Worker (4)
Cal (2)
Playful Panda (0)
Discard 2, Draw 4
SQL - L1 Cal (2/3 +1)
Technician - Wisp (0/1)
Playful Panda (2/2)
Base - 20
6 workers, 0 gold
Hand: 4
Deck: 1
Discard: 3
Next Hand
Merfolk Prospector — Tech 0
Ironbark Treant — Tech 0
Rich Earth — Tech 0
Rampant Growth — Magic
cstick
October 19, 2018, 6:51pm
3
P1T2
Tech StartingHand Workers
TECH
Argonaut
Bone Collector
STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Poisonblade Rogue
Graveyard
Summon Skeletons
WORKERS
Skeletal Archery
Jandra, the Negator
NextHand
Skeleton Javelineer
Pestering Haunt
Sacrifice the Weak
Deteriorate
Graveyard
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Poisonblade Rogue - ($2)
Build Tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Thieving Imp (2/2+A)
Elite :
Scavenger :
Technician : Poisonblade Rogue (2/1)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
EricF
October 19, 2018, 8:22pm
4
P2, Turn 2
Merfolk Prospector — Tech 0
Ironbark Treant — Tech 0
Rich Earth — Tech 0 -> Worker
Rampant Growth — Magic
Tech Centaur + Centaur
6 gold (6)
Worker (5)
Tech I (4)
Level Cal to 3 (2)
Cal kills Imp
Discard 3, Draw 1, rs, Draw 4. Float 2 gold
Elite - Wisp (1/1)
Technician - Playful Panda (2/2)
L3 Cal (3/2)
Base - 20
Tech 1 - 5
7 workers, 2 gold
Hand: 5
Deck: 4
Discard: 0
Next Hand
Verdant Tree
Spore Shambler — Tech 0
Centaur (3/4)
Young Treant — Tech 0
Ironbark Treant — Tech 0
cstick
October 19, 2018, 8:44pm
5
P1T3
Tech StartingHand Workers
TECH
Nether Drain
Tax Collector
STARTING HAND
Sacrifice the Weak
Deteriorate
Graveyard
Pestering Haunt
Skeleton Javelineer
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
NextHand
Sacrifice the Weak
Argonaut
Summon Skeletons
Bone Collector
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Garth - ($3)
Play Skeleton Javelineer - ($2)
Summon a Skeleton - ($1)
Play Pestering Haunt
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Poisonblade Rogue (2/1+A)
Elite : Skeleton (2/1)
Scavenger :
Technician : Skeleton Javelineer (1/1)*
Lookout :
In Play:
Pestering Haunt (1/1)
L1 Garth (1/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
EricF
October 19, 2018, 9:02pm
6
P2, Turn 3
Tech Feral Strike & MoLaC
Verdant Tree
Spore Shambler — Tech 0
Centaur (3/4)
Young Treant — Tech 0
Ironbark Treant — Tech 0 -> Worker
+Forest’s Favor
7 gold (9)
Young Treant (7), draw
Worker (6)
Centaur (3)
Panda trades w/ Rogue
Discard 2 cards to gain Stealth
Cal kills Garth, goes to Max
Discard 1, Draw 3. Float 3 gold.
units have Resist 1
SQL - Centaur (3/4 +1)
Scavenger - Wisp (0/1)
Technician - Young Treant (0/2)
L5 Cal (4/5)
Base - 20
Tech 1 - 5
8 workers, 3 gold
Hand: 3
Deck: 0
Discard: 6
Next Hand
Centaur (3/4)
Merfolk Prospector — Tech 0
Rampant Growth — Magic
cstick
October 19, 2018, 9:08pm
7
P1T4
Tech StartingHand Workers
TECH
Hyperion
Lich’s Bargain
STARTING HAND
Summon Skeletons
Bone Collector
Argonaut
Sacrifice the Weak
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Summon Skeletons
NextHand
Thieving Imp (2/2+A)
Tax Collector
Deteriorate
Discard
Poisonblade Rogue (2/1+A)
Sacrifice the Weak
Hyperion
Lich’s Bargain
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Play Argonaut - ($4)
Play Bone Collector - ($2)
Pestering Haunt kills Wisp
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Argonaut (3/4+A)
Elite :
Scavenger : Skeleton (1/1)
Technician : Bone Collector (3/3)
Lookout :
In Play:
Pestering Haunt (1/1)
Skeleton Javelineer (1/1)*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
EricF
October 20, 2018, 3:37am
8
P2, Turn 4
Centaur (3/4)
Merfolk Prospector — Tech 0 -> worker
Rampant Growth — Magic
Tech Discord + Nimble Fencer
8 gold + scav + float (12)
Tech II Growth (8)
Tap Cal for a Stalking Tiger (4)
Worker (3)
Discard 2, rs, Draw 4. Float 3 gold.
units have resist 1
SQL - Stalking Tiger (4/4 +1) Invisible
Elite - Young Treant (1/2)
Technician - Centaur (3/4)
L5 Cal (4/5)
Base - 20
Tech 1 - 5
Tech 2 - 5
Spec: Growth
9 workers, 3 gold
Hand: 4
Deck: 6
Discard: 0
Next Hand
Discord
Might of Leaf and Claw
Feral Strike (ult)
Spore Shambler — Tech 0
cstick
October 20, 2018, 3:50am
9
P1T5
Tech StartingHand Workers
TECH
Death Rites
Lich’s Bargain
STARTING HAND
Deteriorate
Thieving Imp (2/2+A)
Tax Collector
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Summon Skeletons
Deteriorate
NextHand
Nether Drain
Lich’s Bargain
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build Tech 2: Present - ($5)
Play Tax Collector, stealing a gold - ($4)
Play Thieving Imp; you discard #1 - ($1)
Bone Collector, Skeleton, and Skeleton Javelineer (using rune) kill Tiger
Argonaut kills Treant
Pestering Haunt pings Tech 2
Float ($1)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Argonaut (3/3+A)
Elite :
Scavenger : Thieving Imp (2/2)
Technician : Tax Collector (2/3)
Lookout :
In Play:
Pestering Haunt (1/1)
Skeleton Javelineer (1/1)
Skeleton (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Gold:
EricF
October 20, 2018, 5:25am
10
p2, turn 5
Discord
Might of Leaf and Claw
Feral Strike (ult)
Spore Shambler — Tech 0
Tech Polymorph and Murkwood Allies
9 gold (11), tech 2 cards
Boost a Feral Strike, fetching and deploying two Rampaging Elephants (3)
Might of Leaf and Claw (0)
Cal kills Argonaut
Centaur kills Imp, overpowers 1 damage to taxman.
Discard 1, draw 3
Elite - Rampaging Elephant (7/7)
Technician - Rampaging Elephant (6/7)
Centaur (3/2)
L5 Cal (4/2)
Might of Leaf and Claw (2 runes)
Base - 20
Tech 1 - 5
Tech 2 - 4
Spec: Growth
9 workers, 0 gold
Hand: 3
Deck: 3
Discard: 5
next hand
Playful Panda
Centaur
Nimble Fencer
cstick
October 20, 2018, 5:48am
11
@EricF
P1T6
Tech StartingHand Workers
TECH
Tricycloid
Death Rites
STARTING HAND
Nether Drain
Lich’s Bargain
Poisonblade Rogue (2/1+A)
Sacrifice the Weak
WORKERS
Jandra, the Negator
Graveyard
Summon Skeletons
Deteriorate
Poisonblade Rogue (2/1+A)
NextHand
Death Rites
Bone Collector (3/3)
Discard
Thieving Imp (2/2)
Argonaut (3/3+A)
Pestering Haunt (1/1)
Nether Drain
Skeleton (1/1)
Lich’s Bargain
Death Rites
Skeleton Javelineer (1/1)
Sacrifice the Weak
Tech 2 card(s)
Get Paid + float + Scav - ($11)
Play Garth - ($9)
Nether Drain Calamandra - ($8)
Pestering Haunt trades with Calamandra, Garth to L5
Sac Skeleton to draw
Sac Javelineer to draw
Maxband Garth, getting Tricycloid - ($6)
Tricycloid pings Centaur to death
Worker - ($5)
Summon a Skeleton - ($4)
Sacrifice the Weak, saccing new skeleton and killing tech elephant - ($2)
Lich’s Bargain - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Horror (3/3+A)
Elite :
Scavenger : Skeleton (1/1)
Technician : Zombie (2/2)
Lookout :
In Play:
Tricycloid (4/4)*
Tax Collector (2/2)
L7 Garth (3/4)
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
1 Like
EricF
October 20, 2018, 3:22pm
12
Hey. My anti-sac the weak play actually worked!
p2, turn 6
Draw: rampant growth
Tech: stampede + Giant Panda
9 gold (9), draw
Arg (7)
Nimble Fencer (5)
Rampant Growth on Fencer (3)
Fencer trades with horror
Elephant kills the other patrollers, MoLaC online
Playful Panda (1)
Worker (0)
Discard 0, draw 2
SQL - wisp (5/6 +1)
Scavenger - wisp (5/6)
Technician - L1 Arg (6/8)
Playful Panda (7/7)
Rampaging Elephant (11/9)
Might of Leaf and Claw (active)
Base - 20
Tech 1 - 5
Tech 2 - 4
Spec: Growth
10 workers, 0 gold
Hand: 2
Deck: 0
Discard: a bunch
next hand
Verdant tree
Forest’s favor
cstick
October 20, 2018, 3:49pm
13
P1T7
Tech StartingHand Workers
TECH
Doom Grasp
Doom Grasp
STARTING HAND
Bone Collector (3/3)
Death Rites
Hyperion
Lich’s Bargain
Lich’s Bargain
Lich’s Bargain
WORKERS
Summon Skeletons
Deteriorate
Poisonblade Rogue (2/1+A)
Lich’s Bargain
NextHand
Thieving Imp (2/2)
Death Rites
Skeleton Javelineer (1/1)
Nether Drain
Discard
Lich’s Bargain
Tax Collector (2/2)
Bone Collector (3/3)
Hyperion
Tech 2 card(s)
Get Paid + Scav - ($10)
Play Death Rites - ($6)
Summon a Skeleton, Sac it to draw, kill SQL wisp - ($5)
Play Lich’s Bargain - ($3)
Sac Skeleton, reshuffle and draw, kill scav wisp
Play Lich’s Bargain - ($1)
Sac Skeleton to draw, kill Panda
Tax Collector hits Arg for 2 and kills Elephant
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Zombie (2/2)
Technician : Zombie (2/2)
Lookout :
In Play:
Tricycloid (4/4)*
Horror (3/3)
L7 Garth (3/4)
Horror (3/3)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Edit: I accidentally had an extra card in my deck, because I put a skeleton token into my discard instead of just deleting it. I’ve corrected this.
EricF
October 22, 2018, 1:47pm
14
P2, T7
Tech a 2nd Murkwood Allies
10 gold (11), tech 1 card
Max Arg (7)
River (5)
Tech Lab: Feral (4)
Level River to 3 (2)
Discard 2, rs, Draw 4. Float 2 gold.
SQL - Anti-air Elemental (8/8 +1)
Scavenger - L3 River (7/9)
Tech - L5 Arg (6/10)
Might of Leaf and Claw (active)
Base - 20
Tech 1 - 5
Tech 2 - 4
Spec: Growth
Tech Lab: Feral - 4
10 workers, 2 gold
Hand: 4
Deck: 12
Discard: 0
Next Hand
Forest’s Favor — Magic
Discord
Murkwood Allies
Nimble Fencer (2/3)
cstick
October 22, 2018, 2:27pm
15
P1T8
Tech StartingHand Workers
TECH
Scribe
Scribe
STARTING HAND
Death Rites
Thieving Imp (2/2)
Skeleton Javelineer (1/1)
Nether Drain
WORKERS
Summon Skeletons
Deteriorate
Poisonblade Rogue (2/1+A)
Lich’s Bargain
Nether Drain
NextHand
Death Rites
Doom Grasp
Argonaut (3/3+A)
Discard
Lich’s Bargain
Tax Collector (2/2)
Bone Collector (3/3)
Hyperion
Scribe
Scribe
Tech 2 card(s)
Get Paid - ($8)
Play Thieving Imp, you discard #2 - ($5)
Summon a Skeleton - ($4)
Play Skeleton Javelineer - ($3)
Play Bigby - ($1)
Worker - ($0)
A horror trades with Water Elemental
Float ($0)
Stash 1, Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Zombie (2/2+A)
Elite :
Scavenger : Zombie (2/2)
Technician : Skeleton (1/1)
Lookout :
In Play:
Tricycloid (4/4)*
Horror (3/3)
L7 Garth (3/4)
Thieving Imp (2/2)
Skeleton Javelineer (1/1)*
L1 Bigby (2/3)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
I think I’m better off waiting a turn here to swing in. I can play Imp to take away his options, and with only 3 cards and no more ability to play heroes he shouldn’t be able to add much to the board. Even if he plays 3 or 4 units, I can pretty easily plow through them with Death Rites. Unfortunately, I think I have to trade off a horror for the Water Elemental because of the risk of Stampede, but I should still be able to get through his heroes next turn with Horror + Doom Grasp.
Loving this game right now
1 Like
EricF
October 22, 2018, 3:16pm
17
Summary
Forest’s Favor — Magic
Discord -> Discard OMG! that would have given me lethal… but no.
Murkwood Allies
Nimble Fencer (2/3)
10 gold (12), no tech
Tech 3 (7)
Nimble Fencer (5)
Fencer kills SQL zombie
Discard 2, Draw 4. Float 5 gold.
SQL - L3 River (7/9 +1)
Tech - L5 Arg (6/10)
Nimble Fencer (7/6)
Might of Leaf and Claw (active)
Base - 20
Tech 1 - 5
Tech 2 - 4
Tech 3 - 5
Spec: Growth
Tech Lab: Feral - 4
10 workers, 5 gold
Hand: 4
Deck: 8
Discard: 3
Next Hand
Murkwood Allies
Young Treant — Tech 0
Giant Panda
Stalking Tiger
cstick
October 22, 2018, 3:36pm
18
P1T9
Tech StartingHand Workers
TECH
Tricycloid
Jurisdiction
STARTING HANDDeath Rites
Argonaut (3/3+A)
Doom Grasp
WORKERS
Summon Skeletons
Deteriorate
Poisonblade Rogue (2/1+A)
Lich’s Bargain
Nether Drain
NextHand
Doom Grasp
Pestering Haunt (1/1)
Death Rites
Discard
Lich’s Bargain
Tax Collector (2/2)
Bone Collector (3/3)
Hyperion
Scribe
Scribe
Doom Grasp
Death Rites
Tricycloid
Jurisdiction
Tech 2 card(s)
Get Paid - ($9)
Summon a Skeleton - ($8)
Sac new Skeleton to Doom Grasp River; Bigby to L3 - ($4)
Horror trades with Arg; Bigby to L5
Garth, Bigby, Tricycloid, Thieving Imp, Zombie, and Skeleton Javelineer hit your base for 15
Play Argonaut - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Argonaut (3/4)
Technician : Skeleton (1/1)
Lookout :
In Play:
Tricycloid (4/4)*
Zombie (2/2)
L7 Garth (3/4)
Thieving Imp (2/2)
L5 Bigby (3/4)
Skeleton Javelineer (1/1)*
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Alright, this should be game, I think.
EricF
October 22, 2018, 3:49pm
19
I’m not dead yet! I feel… happy?
P2, Turn 9
Murkwood Allies
Young Treant — Tech 0
Giant Panda
Stalking Tiger
+Centaur
10 gold (15), no tech
Fencer kills Argo
Cal (13)
Murkwood Allies for Frogs (8)
Stalking Tiger (5)
Max Cal (1)
Discard 3, Draw 5. Float 1 gold.
Units have Resist 1
SQL - Stalking Tiger (9/9 +1) Invisible
Elite - Frog (7/6)
Scavenger - Frog (6/6)
Technician - Frog (6/6)
Lookout - L5 Cal (9/10)
Nimble Fencer (7/3)
Frog (6/6)
Might of Leaf and Claw (active)
Base - 5
Tech 1 - 5
Tech 2 - 4
Tech 3 - 5
Spec: Growth
Tech Lab: Feral - 4
10 workers, 1 gold
Hand: 5
Deck: 2
Discard: 7
Next Hand
Feral Strike (ult)
Spore Shambler — Tech 0
Polymorph: Squirrel
Stampede
Verdant Tree — Tech 0
cstick
October 22, 2018, 4:02pm
20
Very good game!
P1T10
Tech StartingHand Workers
TECH
Jurisdiction
Jurisdiction
STARTING HAND
Pestering Haunt (1/1)
Doom Grasp
Death Rites
WORKERS
Summon Skeletons
Deteriorate
Poisonblade Rogue (2/1+A)
Lich’s Bargain
Nether Drain
NextHand
Doom Grasp
Sacrifice the Weak
Skeleton Javelineer (1/1)*
Tech 2 card(s)
Get Paid + float + Scav - ($11)
Play Death Rites - ($7)
Summon Skeleton - ($6)
Sac Skeleton to Doom Grasp Cal and kill a Frog - ($1)
Run Skeleton, Javelineer, Zombie, Imp, and Tricycloid into Tiger, everything dies to Death Rites
Bigby and Garth destroy your base
Float ($1)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L7 Garth (3/4)
L5 Bigby (3/4)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
@zhavier
7 Likes