STARTING HAND
Firebat
Firebat
Older Brother
Bloom
Spark
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom
NextHand
Helpful Turtle
Timely Messenger
Firebat
Wither
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Firebat - ($3)
River - ($1)
Spark Ogre - ($0)
Thief trades with Ogre, deals 1 to base, hp: 18
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: Firebat (3/3A)
Elite: Tenderfoot (2/2)
Scavenger: L1 River (2/3)
Technician:
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 5
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
interesting… he ruled out two step… i always lose rock paper scissors somehow… threats are ferocity and kidnapping… sucks but gotta take ogre out and skip firebat…
WORKERS
Scorch
Careless Musketeer
Bloodburn
Nautical Dog
Bombaster
NextHand
Crash Bomber
Captured Bugblatter
Charge
Discard
Pillage
Bloodlust
Ferocity
Tech 0 card(s)
Get Paid + float - ($11)
Mid Drakk - ($6)
Bloodlust Birds - ($4)
1 bird kills Firebird
Other Bird kills Jaina, Rook to lvl 7
Rook kills River, Drakk to lvl 6
Cala trades with Scav
Pillage, still your scav, base to 18
Max Rook - ($3)
Float ($3)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Drakk 3/4+A, lvl 6
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Bird’s Nest
Rook 4/6, lvl 8
Buildings:
Base HP: 15
Tech I HP: 5
Tech II HP: 5 (Blood)
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 3
Deck: 6
Disc: 3
Gold:
Gold: 3
Workers: 10
Thoughts
This is an awful spot, I dont think Ive been piloting this deck well. I keep trying for different evasion tactics, and im always blocked. Im about to get swept away with massive drakk shenanigans, or something. Ferocity was the definitely wrong choice versus a tower. Shoulda gone Murkwood allies and bublatter, but with a firebat up, im not thrill about my chances of even having a tech 2. And If I try and keep a bird to patrol, he has too much direct damage available to survive anyway.
STARTING HAND
Lobber
Timely Messenger
Hotter Fire
Crash Bomber
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Bloom
Helpful Turtle
NextHand
Ember Sparks
Older Brother
Brick Thief
Discard
Tenderfoot
Bloodlust
Spark
Hotter Fire
Ember Sparks
Firebat
Molting Firebird
Lobber
Timely Messenger
Lobber
Kidnapping
Tech 2 card(s)
Get Paid - ($8)
Hotter Fire - ($5)
Drakk - ($3)
Firebat deals 3 to Drakk - ($2)
Lobber trades with Drakk, Drakk to L3, my base: 17 - ($1)
Crash Bomber - ($0)
Float ($0)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Crash Bomber (2/2A)
Elite:
Scavenger:
Technician: L3 Drakk (1/3)
Lookout:
In Play:
Firebat (3/3)
Hotter Fire
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Fire)
Tower HP: 4
Economy Info: Cards:
Hand: 3
Deck: 1
Disc: 11
Gold:
Gold: 0
Workers: 8
Thoughts
wow 1 dmg short for fatal next turn… codex is designed to make me suffer… well… i think it’s over… he might just one shot my base… nah… i should be able to survive another turn if i remove drakk … delay forfeit one more turn…
Friday afternoon I’m kicking myself again as soon as I hit the reply button, I realized the line of play I might actually win… I mean I considered it and it was the original plan but did the math wrong Well I guess it’s too late and I’ll call it a GG before I ruin my weekend also. WP! @FrozenStorm I didn’t think about birds’ arrival fatigue and automatically thought they can attack next turn… must be out of mind… well it’s Friday afternoon and it’s not my first time… I made the same mistake against EricF and couldn’t handle myself regretting my turn…
I mean, i don’t know where you were at, or if you had lethal in there somewhere, but here’s what my next turn would have been.
P2T7
StartingHand Workers
STARTING HAND
Charge
Crash Bomber
Captured Bugblatter
WORKERS
Scorch
Careless Musketeer
Bloodburn
Nautical Dog
Bombaster
NextHand
Mad Man
Crashbarrow
Discard
Pillage
Bloodlust
Ferocity
Crash Bomber
Charge
Tech 0 card(s)
Get Paid + float - ($13)
Captured Bugblatter - ($10)
Crash Bomber - ($9)
Charge Bomber - ($6)
Tech 3 - ($1)
Bomber kills your bomber, my base takes 2, my bomber death deals 1 to your base, bugblatter deals 2 more to base, now at 14
Rook walks past drakk and kills firebat, your base to 13