@Nekoatl
GLHF!
P1T1
StartingHand Workers
STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Spark
Bloom
Helpful Turtle
WORKERS
Spark
NextHand
Wither
Older Brother
Tenderfoot
Brick Thief
Fruit Ninja
Discard
Helpful Turtle
Granfalloon Flagbearer
Bloom
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Timely Messenger - ($2)
Zane - ($0)
3 damage to base
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Timely Messenger 1/1
Zane 2/2
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
GL HF
P2T1
StartingHand Workers
STARTING HAND
Aged Sensei
Sensei’s Advice
Fox Primus
Fox Viper
Morningstar Flagbearer
WORKERS
Fox Primus
NextHand
Grappling Hook
Savior Monk
Snapback
Smoker
Safe Attacking
Discard
Aged Sensei
Morningstar Flagbearer
Sensei’s Advice
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fox Viper - ($2)
Grave Stormborne - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Fox Viper (2/1A) Sparkshot
Elite : L1 Grave Stormborne (3/3) Sparkshot
Scavenger :
Technician :
Lookout :
Buildings:
Base HP: 17
Economy Info:
Cards:
Gold:
Thoughts
[Finesse]/Anarchy/Law, huh…? I guess it’s supposed to be an extreme haste build? But then, I wonder why he went with Neutral starter and why he’s trying to rush my base so hard on T1, though? Now he has nothing hasty left to drop on T2… Still, I really wish my T1 hand contained Savior Monk; it’s hard enough to patrol without having to worry about Spark and Wither, and I guess that’s the point.
P1T2
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Fruit Ninja
Wither
Older Brother
Brick Thief
Tenderfoot
WORKERS
Spark
Fruit Ninja
NextHand
Helpful Turtle
Nimble Fencer
Wither
Tenderfoot
Brick Thief
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Wither Fox Viper - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Timely Messenger 1/1
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Sparring Partner
Tax Collector
STARTING HAND
Smoker
Grappling Hook
Savior Monk
Snapback
Safe Attacking
WORKERS
Fox Primus
Safe Attacking
NextHand
Tax Collector
Fox Viper
Sensei’s Advice
Grappling Hook
Sparring Partner
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Grave kills Timely Messenger
Midband Grave - ($3)
Tech I - ($1)
Smoker - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite : Smoker (2/1) Stealth, dodgy
Scavenger :
Technician :
Lookout :
In Play:
L3 Grave Stormborne (3/4) Sparkshot, readiness
Buildings:
Base HP: 17
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
P1T3
Tech StartingHand Workers
TECH
Bloodlust
Surprise Attack
STARTING HAND
Nimble Fencer
Tenderfoot
Brick Thief
Helpful Turtle
Wither
Bloom
WORKERS
Spark
Fruit Ninja
Helpful Turtle
NextHand
Wither
Older Brother
Granfalloon Flagbearer
Nimble Fencer
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Nimble Fencer, kills Fox - ($4)
Brick Thief, base to 16 - ($2)
Wither Grave - ($0)
Zane hits base to 14
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite : Brick Thief 3/1
Scavenger :
Technician :
Lookout :
In Play:
Zane 2/2
Nimble Fencer 2/1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Insurance Agent
Insurance Agent
STARTING HAND
Tax Collector
Grappling Hook
Sensei’s Advice
Sparring Partner
Fox Viper
WORKERS
Fox Primus
Safe Attacking
Fox Viper
NextHand
Aged Sensei
Savior Monk
Snapback
Discard
Smoker
Grappling Hook
Sensei’s Advice
Insurance Agent
Insurance Agent
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Grappling Hook to Scavenger - ($5)
Grave kills Brick Thief
Tax Collector steals your gold - ($4)
Tower - ($1)
Sparring Partner - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Sparring Partner (2/2A)
Elite : Tax Collector (3/3)
Scavenger :
Technician :
Lookout :
In Play:
L3 Grave Stormborne (2/1) Sparkshot, readiness [1-, 2 damage]
Buildings:
Base HP: 14
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
P1T4
Tech StartingHand Workers
TECH
Crash Bomber
Crash Bomber
STARTING HAND
Nimble Fencer
Granfalloon Flagbearer
Older Brother
Wither
WORKERS
Spark
Fruit Ninja
Helpful Turtle
Older Brother
NextHand
Tenderfoot
Timely Messenger
Surprise Attack
Bloodlust
Discard
Brick Thief
Nimble Fencer
Wither
Nimble Fencer
Granfalloon Flagbearer
Crash Bomber
Crash Bomber
Tech 2 card(s)
Get Paid - ($7)
Wither Grave, Zane to lvl 3 - ($5)
Fencer hits Sparring, dies
Zane to Max - ($2)
Zane Moves Partner to Scav, kills it, we both get 1g - ($3)
Heroes’ Hall - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout : Zane 4/4, lvl 6
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Nekoatl
January 21, 2019, 10:16pm
8
P2T4
Tech StartingHand Workers
TECH
Rememberer
Seer
STARTING HAND
Savior Monk
Aged Sensei
Snapback
WORKERS
Fox Primus
Safe Attacking
Fox Viper
Aged Sensei
NextHand
Morningstar Flagbearer
Grappling Hook
Sensei’s Advice
Smoker
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Tech II: Law - ($4)
Bigby Hayes - ($2)
Float ($2)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite : Tax Collector (3/3)
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Law)
Tower HP: 4
Economy Info:
Cards:
Gold:
zhavier
January 21, 2019, 10:24pm
9
P1T5
Tech StartingHand Workers
TECH
Kidnapping
Star-Crossed Starlet
STARTING HAND
Surprise Attack
Timely Messenger
Bloodlust
Tenderfoot
WORKERS
Spark
Fruit Ninja
Helpful Turtle
Older Brother
Tenderfoot
NextHand
Nimble Fencer
Timely Messenger
Nimble Fencer
Bloom
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Drakk - ($5)
Surprise Attack, TC and Bigby go down in a flash of teeth, Drakk to lvl 3 - ($0)
Zane hits Base to 10
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Zane 4/3, lvl 6
Drakk 1/3, lvl 3
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Him having Tower really screws up his tech plan. I am looking forward to punishing him with base damage to make swapping out to past really painful.
Nekoatl
January 21, 2019, 11:03pm
10
P2T5
Tech StartingHand Workers
TECH
Jurisdiction
Jurisdiction
STARTING HAND
Morningstar Flagbearer
Sensei’s Advice
Grappling Hook
Smoker
WORKERS
Fox Primus
Safe Attacking
Fox Viper
Aged Sensei
Smoker
NextHand
Insurance Agent
Savior Monk
Snapback
Rememberer
Sparring Partner
Discard
Tax Collector
Sensei’s Advice
Grappling Hook
Morningstar Flagbearer
Jurisdiction
Jurisdiction
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech III - ($5)
Tech Lab: Past - ($4)
Grave Stormborne - ($2)
Prynn Pasternaak - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite : L1 Grave Stormborne (3/3) Sparkshot
Scavenger :
Technician : L1 Prynn Pasternaak (1/3) [4 time]
Lookout :
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Law)
Tech III HP: 5
Tech Lab HP: 4
Tower HP: 4
Economy Info:
Cards:
Gold:
zhavier
January 22, 2019, 12:41pm
11
Surprised you built that tower, considering your overall game plan.
"P1T6
StartingHand Workers
STARTING HAND
Bloom
Nimble Fencer
Timely Messenger
Nimble Fencer
WORKERS
Spark
Fruit Ninja
Helpful Turtle
Older Brother
Tenderfoot
NextHand
Surprise Attack
Bloodlust
Crash Bomber
Discard
Nimble Fencer
Bloom
Timely Messenger
Tech 0 card(s)
Get Paid - ($9)
Midband Drakk - ($8)
2 Nimble fencers kill your heroes, drakk to max - ($4)
Bloom Drakk - ($2)
Drakk and Zane break your base, GG!
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Zane 4/3, lvl 6
Drakk 4/5, lvl 6, +1 rune
Nimble Fencer 2/2
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Nekoatl
January 22, 2019, 5:21pm
12
GG WP. I didn’t want to, but I was worried about being able to get my infrastructure in place vs. all the haste you were packing, and decided it was worth the risk.