Gold loot, high five! (:
[details=Thoughts][spoiler]
This is my first time playing against Mono Black, and I can see what everyone’s complaining about. On the one hand, I’m sportin’ a Rook, who is perhaps the best at standing up to T1 Vandy. But even there, he could max Vandy for 4, worker, and take out SQL Rook with Vandy and Haunt, setting up for a T3 Metamorphosis. Ugh.
If I do play Rook, I’d be pushing cheap and defense, hoping that DG+TQ is faster than Metamorphosis. I don’t think fliers are going to work against someone with Deteriorate and StW and Skeletal Archery. And he can put a lot of skeletons in the way of Crashbarrow if it even goes that long.
If I play anything other than Rook, it’s going to die.
I’ve been thinking about this for a few days, and I’ve been considering just workering and leaving my board blank. Next turn I can max Vandy for 6, dooming a hasted unit, and maybe take out his Vandy, setting up for my own Meta? And Haunt is the perfect target for my own Vandy’s doom. But it kinda depends on my opening hand, and it’s not ideal for that. I got 2 out of my 3 haste cards this turn. That means I can’t play MM and Rambaster next turn with Vandy. I could doom a blocking BRO (5/4) and stick a Rambaster in Patrol (1/2+a), and even with his own max Vandy, and StW, and Deteriorate, I don’t think he’d be able to stop me from playing Meta the next turn.
Not playing anything also lets me have the option of Max Drakk next turn, +hasted frenzied BRO (4/2) +worker. Or I could max Rook and worker. And he’d have a hard time getting Nether Drain in play before I could do something more interesting.
Now, he did float 1 this turn. And I have Pillage and Bombaster. So I could play Bombaster for 2, Pillage for 1, getting it back (to $3 again), and worker and Tech I. He’ll almost certainly kill the Bombaster with Vandy, then heal her at midband, or just StW it, and have midband Vandy and Haunt kill my Tech. I’m sure this is still the smart play because it’s thinking long-term… but let’s live a little, keep him on his toes. I don’t have to tech anything yet, so I can wait 'til next turn and decide which ultimate I want to hope to draw on Turn 3.
I’m workering Scorch.
[/spoiler][/details]
P2T1
StartingHand Workers
STARTING HAND
Charge
Mad Man
Bombaster
Scorch
Pillage
WORKERS
Scorch
NextHand
Makeshift Rambaster
Bloodrage Ogre
Careless Musketeer
Bloodburn
Nautical Dog
Discard
Mad Man
Pillage
Bombaster
Charge
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Float ($4)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 4
[B]Gold:[/B]
- Gold: 4
- Workers: 6
Yeah, you read that right. (: